Formatting.
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@ -730,27 +730,26 @@ public:
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/**
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/**
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* Accessors to parameters used in Rule Area zones:
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* Accessors to parameters used in Rule Area zones:
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*/
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*/
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bool GetIsRuleArea() const { return m_isRuleArea; }
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bool GetIsRuleArea() const { return m_isRuleArea; }
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bool GetDoNotAllowCopperPour() const { return m_doNotAllowCopperPour; }
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bool GetDoNotAllowCopperPour() const { return m_doNotAllowCopperPour; }
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bool GetDoNotAllowVias() const { return m_doNotAllowVias; }
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bool GetDoNotAllowVias() const { return m_doNotAllowVias; }
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bool GetDoNotAllowTracks() const { return m_doNotAllowTracks; }
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bool GetDoNotAllowTracks() const { return m_doNotAllowTracks; }
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bool GetDoNotAllowPads() const { return m_doNotAllowPads; }
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bool GetDoNotAllowPads() const { return m_doNotAllowPads; }
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bool GetDoNotAllowFootprints() const { return m_doNotAllowFootprints; }
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bool GetDoNotAllowFootprints() const { return m_doNotAllowFootprints; }
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bool IsKeepout() const;
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bool IsKeepout() const;
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bool KeepoutAll() const;
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bool KeepoutAll() const;
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void SetIsRuleArea( bool aEnable ) {m_isRuleArea = aEnable; }
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void SetIsRuleArea( bool aEnable ) { m_isRuleArea = aEnable; }
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void SetDoNotAllowCopperPour( bool aEnable ) { m_doNotAllowCopperPour = aEnable; }
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void SetDoNotAllowCopperPour( bool aEnable ) { m_doNotAllowCopperPour = aEnable; }
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void SetDoNotAllowVias( bool aEnable ) { m_doNotAllowVias = aEnable; }
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void SetDoNotAllowVias( bool aEnable ) { m_doNotAllowVias = aEnable; }
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void SetDoNotAllowTracks( bool aEnable ) { m_doNotAllowTracks = aEnable; }
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void SetDoNotAllowTracks( bool aEnable ) { m_doNotAllowTracks = aEnable; }
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void SetDoNotAllowPads( bool aEnable ) { m_doNotAllowPads = aEnable; }
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void SetDoNotAllowPads( bool aEnable ) { m_doNotAllowPads = aEnable; }
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void SetDoNotAllowFootprints( bool aEnable ) { m_doNotAllowFootprints = aEnable; }
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void SetDoNotAllowFootprints( bool aEnable ) { m_doNotAllowFootprints = aEnable; }
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const ISLAND_REMOVAL_MODE GetIslandRemovalMode() const { return m_islandRemovalMode; }
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const ISLAND_REMOVAL_MODE GetIslandRemovalMode() const { return m_islandRemovalMode; }
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void SetIslandRemovalMode( ISLAND_REMOVAL_MODE aRemove ) {
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void SetIslandRemovalMode( ISLAND_REMOVAL_MODE aRemove ) { m_islandRemovalMode = aRemove; }
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m_islandRemovalMode = aRemove; }
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long long int GetMinIslandArea() const { return m_minIslandArea; }
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long long int GetMinIslandArea() const { return m_minIslandArea; }
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void SetMinIslandArea( long long int aArea ) { m_minIslandArea = aArea; }
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void SetMinIslandArea( long long int aArea ) { m_minIslandArea = aArea; }
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/**
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/**
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