Fix Build error: AddLine doesn't exist anymore
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22f96bfd11
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@ -704,8 +704,8 @@ bool LINE_PLACER::rhMarkObstacles( const VECTOR2I& aP, LINE& aNewHead )
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auto obs = m_currentNode->NearestObstacle( &m_head );
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// If the head is in colliding state, snap to the hull of the first obstacle.
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// This way, one can route tracks as tightly as possible without enabling
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// If the head is in colliding state, snap to the hull of the first obstacle.
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// This way, one can route tracks as tightly as possible without enabling
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// the shove/walk mode that certain users find too intrusive.
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if( obs )
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{
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@ -1008,7 +1008,7 @@ void LINE_PLACER::routeStep( const VECTOR2I& aP )
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if( m_last_head.PointCount() > 0 )
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{
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m_head = m_last_head;
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PNS_DBG( Dbg(), AddLine, m_head.CLine(), GREEN, 100000, "head-before-re-route" );
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PNS_DBG( Dbg(), AddItem, &m_head, GREEN, 100000, "head-before-re-route" );
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VECTOR2I lastValidRoutePoint = m_head.CPoint( m_head.PointCount() - 1 );
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@ -1016,7 +1016,7 @@ void LINE_PLACER::routeStep( const VECTOR2I& aP )
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if( !routeHead( lastValidRoutePoint, m_head ) )
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PNS_DBG( Dbg(), Message, "****Unable to recover.***** Route head failed, second time" );
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PNS_DBG( Dbg(), AddLine, m_head.CLine(), GREEN, 100000, "head-after-re-route" );
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PNS_DBG( Dbg(), AddItem, &m_head, GREEN, 100000, "head-after-re-route" );
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}
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else
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{
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