Handle view centering properly when drag-panning and zooming.
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@ -808,7 +808,7 @@ void WX_VIEW_CONTROLS::WarpMouseCursor( const VECTOR2D& aPosition, bool aWorldCo
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}
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void WX_VIEW_CONTROLS::CenterOnCursor() const
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void WX_VIEW_CONTROLS::CenterOnCursor()
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{
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const VECTOR2I& screenSize = m_view->GetGAL()->GetScreenPixelSize();
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VECTOR2I screenCenter( screenSize / 2 );
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@ -816,7 +816,8 @@ void WX_VIEW_CONTROLS::CenterOnCursor() const
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if( GetMousePosition( false ) != screenCenter )
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{
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m_view->SetCenter( GetCursorPosition() );
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KIPLATFORM::UI::WarpPointer( m_parentPanel, KiROUND( screenSize.x / 2 ), KiROUND( screenSize.y / 2 ) );
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m_dragStartPoint = screenCenter;
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KIPLATFORM::UI::WarpPointer( m_parentPanel, screenCenter.x, screenCenter.y );
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}
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}
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@ -354,7 +354,7 @@ public:
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* Set the viewport center to the current cursor position and warps the cursor to the
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* screen center.
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*/
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virtual void CenterOnCursor() const = 0;
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virtual void CenterOnCursor() = 0;
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/**
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* Restore the default VIEW_CONTROLS settings.
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@ -100,7 +100,7 @@ public:
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bool aWarpView = false ) override;
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///< @copydoc VIEW_CONTROLS::CenterOnCursor()
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void CenterOnCursor() const override;
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void CenterOnCursor() override;
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///< Adjusts the scrollbars position to match the current viewport.
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void UpdateScrollbars();
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