Added a check that canvas exists before trying to dereference it
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@ -417,7 +417,7 @@ void EDA_DRAW_FRAME::OnMove( wxMoveEvent& aEvent )
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double oldFactor = m_galDisplayOptions.m_scaleFactor;
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m_galDisplayOptions.UpdateScaleFactor();
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if( oldFactor != m_galDisplayOptions.m_scaleFactor )
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if( oldFactor != m_galDisplayOptions.m_scaleFactor && m_canvas )
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{
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wxSize clientSize = GetClientSize();
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GetCanvas()->GetGAL()->ResizeScreen( clientSize.x, clientSize.y );
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