Simplified GetBoundingBox to always include the dangling symbol.
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@ -307,25 +307,20 @@ void SCH_HIERLABEL::CreateGraphicShape( int* corner_list, const wxPoint& Pos )
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EDA_Rect SCH_HIERLABEL::GetBoundingBox()
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{
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int x, y, dx, dy, dangle, length, height;
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int x, y, dx, dy, length, height;
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x = m_Pos.x;
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y = m_Pos.y;
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if( m_IsDangling )
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dangle = DANGLING_SYMBOL_SIZE;
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else
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dangle = 0;
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height = m_Size.y + 2*TXTMARGE;
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length = ( Pitch() * GetLength() ) + height + 2*dangle; // add height for triangular shapes
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length = ( Pitch() * GetLength() ) + height + 2*DANGLING_SYMBOL_SIZE; // add height for triangular shapes
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switch( m_Orient ) // respect orientation
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{
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case 0: /* Horiz Normal Orientation (left justified) */
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dx = -length;
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dy = height;
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x += dangle;
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x += DANGLING_SYMBOL_SIZE;
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y -= height/2;
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break;
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@ -333,13 +328,13 @@ EDA_Rect SCH_HIERLABEL::GetBoundingBox()
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dx = height;
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dy = length;
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x -= height/2;
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y -= dangle;
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y -= DANGLING_SYMBOL_SIZE;
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break;
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case 2: /* Horiz Orientation - Right justified */
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dx = length;
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dy = height;
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x -= dangle;
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x -= DANGLING_SYMBOL_SIZE;
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y -= height/2;
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break;
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@ -347,7 +342,7 @@ EDA_Rect SCH_HIERLABEL::GetBoundingBox()
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dx = height;
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dy = -length;
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x -= height/2;
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y += dangle;
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y += DANGLING_SYMBOL_SIZE;
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break;
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}
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@ -521,25 +516,20 @@ void SCH_GLOBALLABEL::CreateGraphicShape( int* corner_list, const wxPoint& Pos )
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EDA_Rect SCH_GLOBALLABEL::GetBoundingBox()
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{
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int x, y, dx, dy, dangle, length, height;
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int x, y, dx, dy, length, height;
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x = m_Pos.x;
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y = m_Pos.y;
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if( m_IsDangling )
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dangle = DANGLING_SYMBOL_SIZE;
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else
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dangle = 0;
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height = m_Size.y + 2*TXTMARGE;
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length = ( Pitch() * GetLength() ) + 2* height + 2*dangle; // add 2*height for triangular shapes (bidirectional)
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length = ( Pitch() * GetLength() ) + 2* height + 2*DANGLING_SYMBOL_SIZE; // add 2*height for triangular shapes (bidirectional)
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switch( m_Orient ) // respect orientation
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{
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case 0: /* Horiz Normal Orientation (left justified) */
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dx = -length;
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dy = height;
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x += dangle;
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x += DANGLING_SYMBOL_SIZE;
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y -= height/2;
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break;
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@ -547,13 +537,13 @@ EDA_Rect SCH_GLOBALLABEL::GetBoundingBox()
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dx = height;
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dy = length;
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x -= height/2;
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y -= dangle;
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y -= DANGLING_SYMBOL_SIZE;
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break;
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case 2: /* Horiz Orientation - Right justified */
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dx = length;
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dy = height;
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x -= dangle;
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x -= DANGLING_SYMBOL_SIZE;
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y -= height/2;
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break;
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@ -561,7 +551,7 @@ EDA_Rect SCH_GLOBALLABEL::GetBoundingBox()
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dx = height;
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dy = -length;
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x -= height/2;
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y += dangle;
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y += DANGLING_SYMBOL_SIZE;
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break;
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}
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@ -573,46 +563,41 @@ EDA_Rect SCH_GLOBALLABEL::GetBoundingBox()
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EDA_Rect SCH_TEXT::GetBoundingBox()
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{
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int x, y, dx, dy, dangle, length, height;
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int x, y, dx, dy, length, height;
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x = m_Pos.x;
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y = m_Pos.y;
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length = ( Pitch() * GetLength() );
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height = m_Size.y;
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if( m_IsDangling )
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dangle = DANGLING_SYMBOL_SIZE;
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else
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dangle = 0;
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switch( m_Orient ) // respect orientation
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{
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case 0: /* Horiz Normal Orientation (left justified) */
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dx = 2*dangle + length;
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dy = -2*dangle - height - TXTMARGE;
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x -= dangle;
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y += dangle;
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dx = 2*DANGLING_SYMBOL_SIZE + length;
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dy = -2*DANGLING_SYMBOL_SIZE - height - TXTMARGE;
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x -= DANGLING_SYMBOL_SIZE;
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y += DANGLING_SYMBOL_SIZE;
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break;
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case 1: /* Vert Orientation UP */
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dx = -2*dangle - height - TXTMARGE;
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dy = -2*dangle - length;
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x += dangle;
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y += dangle;
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dx = -2*DANGLING_SYMBOL_SIZE - height - TXTMARGE;
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dy = -2*DANGLING_SYMBOL_SIZE - length;
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x += DANGLING_SYMBOL_SIZE;
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y += DANGLING_SYMBOL_SIZE;
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break;
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case 2: /* Horiz Orientation - Right justified */
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dx = -2*dangle - length;
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dy = -2*dangle - height - TXTMARGE;
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x += dangle;
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y += dangle;
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dx = -2*DANGLING_SYMBOL_SIZE - length;
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dy = -2*DANGLING_SYMBOL_SIZE - height - TXTMARGE;
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x += DANGLING_SYMBOL_SIZE;
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y += DANGLING_SYMBOL_SIZE;
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break;
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case 3: /* Vert Orientation BOTTOM */
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dx = -2*dangle - height - TXTMARGE;
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dy = 2*dangle + length;
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x += dangle;
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y -= dangle;
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dx = -2*DANGLING_SYMBOL_SIZE - height - TXTMARGE;
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dy = 2*DANGLING_SYMBOL_SIZE + length;
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x += DANGLING_SYMBOL_SIZE;
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y -= DANGLING_SYMBOL_SIZE;
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break;
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}
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