Make sure that threads are not running after zone filling.
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@ -417,6 +417,11 @@ bool ZONE_FILLER::Fill( std::vector<ZONE*>& aZones, bool aCheck, wxWindow* aPare
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}
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}
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}
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// Make sure the threads are not running
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for( auto& ret : returns )
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if( ret.first.valid() )
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ret.first.wait();
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// Now update the connectivity to check for isolated copper islands
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// Now update the connectivity to check for isolated copper islands
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// (NB: FindIsolatedCopperIslands() is multi-threaded)
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// (NB: FindIsolatedCopperIslands() is multi-threaded)
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//
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//
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