Fix SHAPE_LINE_CHAIN::Slice following NextShape() changes
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@ -1177,9 +1177,10 @@ const SHAPE_LINE_CHAIN SHAPE_LINE_CHAIN::Slice( int aStartIndex, int aEndIndex )
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if( i == -1 )
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return rv; // NextShape reached the end
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int nextShape = NextShape( i );
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if( IsArcStart( i ) )
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{
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int nextShape = NextShape( i );
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bool isLastShape = nextShape < 0;
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if( ( isLastShape && aEndIndex != ( numPoints - 1 ) )
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@ -1236,8 +1237,13 @@ const SHAPE_LINE_CHAIN SHAPE_LINE_CHAIN::Slice( int aStartIndex, int aEndIndex )
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wxASSERT_MSG( !IsArcSegment( i ),
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wxT( "Still on an arc segment, we missed something..." ) );
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rv.Append( m_points[i] );
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if( i == aStartIndex )
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rv.Append( GetSegment( i ).A );
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if( !IsArcStart( nextShape ) && nextShape <= aEndIndex )
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rv.Append( GetSegment( i ).B );
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}
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}
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return rv;
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@ -435,16 +435,20 @@ BOOST_AUTO_TEST_CASE( Slice )
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BOOST_CHECK( GEOM_TEST::IsOutlineValid( sliceResult ) );
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BOOST_CHECK_EQUAL( sliceResult.ArcCount(), 1 );
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SHAPE_ARC sliceArc0 = sliceResult.Arc( 0 );
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BOOST_CHECK_EQUAL( secondArc.GetP0(), sliceArc0.GetP0() ); // equal arc start points
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BOOST_CHECK( secondArc.Collide( sliceArc0.GetArcMid(), tol ) );
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BOOST_CHECK( secondArc.Collide( sliceArc0.GetP1(), tol ) );
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SHAPE_ARC expectedSliceArc0;
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expectedSliceArc0.ConstructFromStartEndCenter( secondArc.GetP0(), chain.GetPoint( 18 ),
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secondArc.GetCenter(),
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secondArc.IsClockwise() );
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BOOST_CHECK_EQUAL( sliceResult.Arc( 0 ).GetP0(), expectedSliceArc0.GetP0() ); // equal arc start points
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BOOST_CHECK( sliceResult.Arc( 0 ).Collide( expectedSliceArc0.GetArcMid(), tol ) );
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BOOST_CHECK( sliceResult.Arc( 0 ).Collide( expectedSliceArc0.GetP1(), tol ) );
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BOOST_CHECK_EQUAL( sliceResult.PointCount(), 10 );
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 0 ), firstArc.GetP1() ); // equal to arc end
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 1 ), targetSegment.A );
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 2 ), targetSegment.B );
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 3 ), sliceArc0.GetP0() ); // equal to arc start
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 3 ), expectedSliceArc0.GetP0() ); // equal to arc start
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BOOST_CHECK_EQUAL( sliceResult.IsArcStart( 3 ), true );
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for( int i = 4; i <= 8; i++ )
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@ -454,7 +458,7 @@ BOOST_AUTO_TEST_CASE( Slice )
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BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( i ), false );
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BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( 9 ), true );
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 9 ), sliceArc0.GetP1() ); // equal to arc end
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 9 ), expectedSliceArc0.GetP1() ); // equal to arc end
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}
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//////////////////////////////////////////////////////////////////
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@ -466,13 +470,19 @@ BOOST_AUTO_TEST_CASE( Slice )
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BOOST_CHECK( GEOM_TEST::IsOutlineValid( sliceResult ) );
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BOOST_CHECK_EQUAL( sliceResult.ArcCount(), 1 );
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SHAPE_ARC sliceArc0 = sliceResult.Arc( 0 );
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BOOST_CHECK_EQUAL( firstArc.GetP1(), sliceArc0.GetP1() ); // equal arc end points
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BOOST_CHECK( firstArc.Collide( sliceArc0.GetArcMid(), tol ) );
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BOOST_CHECK( firstArc.Collide( sliceArc0.GetP0(), tol ) );
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SHAPE_ARC expectedSliceArc0;
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expectedSliceArc0.ConstructFromStartEndCenter( chain.GetPoint( 5 ), firstArc.GetP1(),
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firstArc.GetCenter(),
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firstArc.IsClockwise() );
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BOOST_CHECK_EQUAL( sliceResult.Arc( 0 ).GetP1(),
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expectedSliceArc0.GetP1() ); // equal arc end points
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BOOST_CHECK( sliceResult.Arc( 0 ).Collide( expectedSliceArc0.GetArcMid(), tol ) );
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BOOST_CHECK( sliceResult.Arc( 0 ).Collide( expectedSliceArc0.GetP0(), tol ) );
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BOOST_CHECK_EQUAL( sliceResult.PointCount(), 8 );
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 0 ), sliceArc0.GetP0() );// equal to arc start
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 0 ),
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expectedSliceArc0.GetP0() ); // equal to arc start
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BOOST_CHECK_EQUAL( sliceResult.IsArcStart( 0 ), true );
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for( int i = 1; i <= 4; i++ )
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@ -482,7 +492,8 @@ BOOST_AUTO_TEST_CASE( Slice )
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BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( i ), false );
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BOOST_CHECK_EQUAL( sliceResult.IsArcEnd( 4 ), true );
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 4 ), sliceArc0.GetP1() ); // equal to arc end
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 4 ),
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expectedSliceArc0.GetP1() ); // equal to arc end
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 5 ), targetSegment.A );
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BOOST_CHECK_EQUAL( sliceResult.GetPoint( 6 ), targetSegment.B );
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