Add missing footprint load progress, usually in schematic editor
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@ -23,6 +23,7 @@
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#include <project.h>
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#include <widgets/footprint_choice.h>
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#include <widgets/footprint_select_widget.h>
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#include <widgets/wx_progress_reporters.h>
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#include <progress_reporter.h>
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#include <footprint_info_impl.h>
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#include <wx/wupdlock.h>
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@ -38,7 +39,8 @@ FOOTPRINT_SELECT_WIDGET::FOOTPRINT_SELECT_WIDGET( EDA_DRAW_FRAME* aFrame, wxWind
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wxPanel( aParent ),
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m_update( aUpdate ),
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m_max_items( aMaxItems ),
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m_fp_list( aFpList )
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m_fp_list( aFpList ),
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m_frame( aFrame )
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{
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m_zero_filter = true;
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m_sizer = new wxBoxSizer( wxVERTICAL );
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@ -63,8 +65,13 @@ void FOOTPRINT_SELECT_WIDGET::Load( KIWAY& aKiway, PROJECT& aProject )
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{
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// If the fp-info-cache is empty (or, more likely, hasn't been created in a new
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// project yet), load footprints the hard way.
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FP_LIB_TABLE* fpTable = aProject.PcbFootprintLibs( aKiway );
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static_cast<FOOTPRINT_LIST_IMPL*>( m_fp_list )->ReadFootprintFiles( fpTable );
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FP_LIB_TABLE* fpTable = aProject.PcbFootprintLibs( aKiway );
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WX_PROGRESS_REPORTER* progressReporter =
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new WX_PROGRESS_REPORTER( m_frame, _( "Loading Footprint Libraries" ), 3 );
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static_cast<FOOTPRINT_LIST_IMPL*>( m_fp_list )
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->ReadFootprintFiles( fpTable, nullptr, progressReporter );
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delete progressReporter;
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}
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m_fp_filter.SetList( *m_fp_list );
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@ -133,6 +133,7 @@ private:
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FOOTPRINT_LIST* m_fp_list;
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FOOTPRINT_FILTER m_fp_filter;
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bool m_zero_filter;
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EDA_DRAW_FRAME* m_frame;
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void OnComboBox( wxCommandEvent& aEvent );
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};
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