HitTesting is the wrong place to do visibility checks.
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@ -1204,8 +1204,7 @@ BITMAPS SCH_FIELD::GetMenuImage() const
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bool SCH_FIELD::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const
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{
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// Do not hit test hidden or empty fields.
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if( ( !IsVisible() && !IsForceVisible() ) || GetShownText( true ).IsEmpty() )
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if( GetShownText( true ).IsEmpty() )
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return false;
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BOX2I rect = GetBoundingBox();
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@ -1232,8 +1231,7 @@ bool SCH_FIELD::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const
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bool SCH_FIELD::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const
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{
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// Do not hit test hidden fields.
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if( ( !IsVisible() && !IsForceVisible() ) || GetShownText( true ).IsEmpty() )
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if( GetShownText( true ).IsEmpty() )
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return false;
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if( m_flags & (STRUCT_DELETED | SKIP_STRUCT ) )
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@ -2452,10 +2452,10 @@ bool EE_SELECTION_TOOL::Selectable( const EDA_ITEM* aItem, const VECTOR2I* aPos,
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// Pin anchors have to be allowed for auto-starting wires.
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if( aPos )
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{
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EE_GRID_HELPER grid( m_toolMgr );
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EE_GRID_HELPER grid( m_toolMgr );
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GRID_HELPER_GRIDS pinGrid = grid.GetItemGrid( pin );
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if( pin->IsPointClickableAnchor( grid.BestSnapAnchor(
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*aPos, grid.GetItemGrid( static_cast<const SCH_ITEM*>( aItem ) ) ) ) )
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if( pin->IsPointClickableAnchor( grid.BestSnapAnchor( *aPos, pinGrid ) ) )
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return true;
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}
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@ -2475,7 +2475,14 @@ bool EE_SELECTION_TOOL::Selectable( const EDA_ITEM* aItem, const VECTOR2I* aPos,
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return false;
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case SCH_FIELD_T: // SCH_FIELD objects are not unit/body-style-specific.
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{
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const SCH_FIELD* field = static_cast<const SCH_FIELD*>( aItem );
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if( !field->IsVisible() && !( symEditFrame && symEditFrame->GetShowInvisibleFields() ) )
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return false;
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break;
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}
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case SCH_SHAPE_T:
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case SCH_TEXT_T:
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