Pcbnew: fix a serious issue in ZONE_FILLER.
This commit is contained in:
parent
bc821ff47d
commit
c85d2fd3bf
|
@ -192,25 +192,34 @@ bool ZONE_FILLER::Fill( std::vector<ZONE_CONTAINER*> aZones, bool aCheck )
|
|||
|
||||
// Now remove insulated copper islands and islands outside the board edge
|
||||
bool outOfDate = false;
|
||||
SHAPE_POLY_SET boardOutline;
|
||||
bool clip_to_brd_outlines = m_board->GetBoardPolygonOutlines( boardOutline );
|
||||
|
||||
for( auto& zone : toFill )
|
||||
{
|
||||
std::sort( zone.m_islands.begin(), zone.m_islands.end(), std::greater<int>() );
|
||||
SHAPE_POLY_SET poly = zone.m_zone->GetFilledPolysList();
|
||||
|
||||
// Remove solid areas outside the board cutouts and the insulated islands
|
||||
// only zones with net code > 0 can have insulated islands by definition
|
||||
if( zone.m_zone->GetNetCode() > 0 )
|
||||
{
|
||||
// solid areas outside the board cutouts are also removed, because they are usually
|
||||
// insulated islands
|
||||
for( auto idx : zone.m_islands )
|
||||
{
|
||||
poly.DeletePolygon( idx );
|
||||
}
|
||||
}
|
||||
|
||||
SHAPE_POLY_SET boardOutline;
|
||||
|
||||
if( m_board->GetBoardPolygonOutlines( boardOutline ) )
|
||||
// zones with no net can have areas outside the board cutouts.
|
||||
// Please, use only this clipping for no nets zones: this is a very time consumming
|
||||
// calculation (x 5 in a test case if made for all zones),
|
||||
// mainly due to poly.Fracture
|
||||
else if( clip_to_brd_outlines )
|
||||
{
|
||||
poly.BooleanIntersection( boardOutline, SHAPE_POLY_SET::PM_FAST );
|
||||
poly.Fracture( SHAPE_POLY_SET::PM_FAST );
|
||||
}
|
||||
|
||||
zone.m_zone->SetFilledPolysList( poly );
|
||||
|
||||
|
|
Loading…
Reference in New Issue