Improve performance of IncrementTimestamp so it can be called at will.
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1500e3bb80
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@ -224,6 +224,13 @@ void BOARD::IncrementTimeStamp()
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{
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m_timeStamp++;
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if( !m_IntersectsAreaCache.empty()
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|| !m_EnclosedByAreaCache.empty()
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|| !m_IntersectsCourtyardCache.empty()
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|| !m_IntersectsFCourtyardCache.empty()
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|| !m_IntersectsBCourtyardCache.empty()
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|| !m_LayerExpressionCache.empty()
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|| !m_ZoneBBoxCache.empty() )
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{
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std::unique_lock<std::mutex> cacheLock( m_CachesMutex );
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@ -234,13 +241,16 @@ void BOARD::IncrementTimeStamp()
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m_IntersectsBCourtyardCache.clear();
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m_LayerExpressionCache.clear();
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m_ZoneBBoxCache.clear();
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// These are always regenerated before use, but still probably safer to clear them
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// while we're here.
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m_DRCMaxClearance = 0;
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m_DRCMaxPhysicalClearance = 0;
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m_DRCZones.clear();
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m_DRCCopperZones.clear();
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m_CopperZoneRTreeCache.clear();
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m_CopperItemRTreeCache = std::make_unique<DRC_RTREE>();
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m_ZoneBBoxCache.clear();
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}
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}
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