Coding policy fixes and comment out debugging output.
This commit is contained in:
parent
5f70ec63b1
commit
cb91e0953d
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@ -56,8 +56,7 @@ char SkipGetChar ( FILE* File )
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return EOF;
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}
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}
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while((c == ' ') || (c == '\t') || (c == '{') || (c == '['));
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} while( (c == ' ') || (c == '\t') || (c == '{') || (c == '[') );
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}
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if( (c == '#') || (c == '\n') || (c == '\r') || (c == 0) || (c == ',') )
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@ -72,8 +71,7 @@ char SkipGetChar ( FILE* File )
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// DBG( printf( "EOF\n" ) );
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return EOF;
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}
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}
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while((c != '\n') && (c != '\r') && (c != 0) && (c != ','));
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} while( (c != '\n') && (c != '\r') && (c != 0) && (c != ',') );
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}
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else
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{
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@ -94,27 +92,30 @@ char SkipGetChar ( FILE* File )
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char* GetNextTag( FILE* File, char* tag )
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{
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char c = SkipGetChar( File );
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if( c == EOF )
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{
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return NULL;
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}
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tag[0] = c;
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tag[1] = 0;
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// DBG( printf( "tag[0] %c\n", tag[0] ) );
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if( (c != '}') && (c != ']') )
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{
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char* dst = &tag[1];
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while( fscanf( File, "%c", dst ) )
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{
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if( (*dst == ' ') || (*dst == '[') || (*dst == '{') ||
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(*dst == '\t') || (*dst == '\n')|| (*dst == '\r') )
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if( (*dst == ' ') || (*dst == '[') || (*dst == '{')
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|| (*dst == '\t') || (*dst == '\n')|| (*dst == '\r') )
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{
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*dst = 0;
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break;
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}
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dst++;
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}
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@ -136,6 +137,7 @@ char* GetNextTag( FILE* File, char* tag )
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int read_NotImplemented( FILE* File, char closeChar )
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{
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char c;
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// DBG( printf( "look for %c\n", closeChar) );
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while( ( c = fgetc( File ) ) != EOF )
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{
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@ -143,18 +145,20 @@ int read_NotImplemented( FILE* File, char closeChar)
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{
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// DBG( printf( "{\n") );
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read_NotImplemented( File, '}' );
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} else if( c == '[' )
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}
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else if( c == '[' )
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{
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// DBG( printf( "[\n") );
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read_NotImplemented( File, ']' );
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} else if( c == closeChar )
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}
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else if( c == closeChar )
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{
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// DBG( printf( "%c\n", closeChar) );
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return 0;
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}
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}
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DBG( printf( " NotImplemented failed\n" ) );
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// DBG( printf( " NotImplemented failed\n" ) );
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return -1;
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}
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@ -166,6 +170,7 @@ int parseVertexList( FILE* File, std::vector< glm::vec3 > &dst_vector)
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dst_vector.clear();
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glm::vec3 vertex;
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while( parseVertex( File, vertex ) == 3 )
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{
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dst_vector.push_back( vertex );
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@ -191,6 +196,7 @@ int parseVertex( FILE* File, glm::vec3 &dst_vertex )
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// Puts again the read char in the buffer
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ungetc( s, File );
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}
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// DBG( printf( "ret%d(%.9f,%.9f,%.9f)", ret, a,b,c) );
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return ret;
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@ -201,6 +207,7 @@ int parseFloat( FILE* File, float *dst_float )
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{
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float value;
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int ret = fscanf( File, "%e", &value );
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*dst_float = value;
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return ret;
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@ -71,9 +71,12 @@ void VRML1_MODEL_PARSER::Load( const wxString aFilename )
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float vrmlunits_to_3Dunits = g_Parm_3D_Visu.m_BiuTo3Dunits * UNITS3D_TO_UNITSPCB;
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glScalef( vrmlunits_to_3Dunits, vrmlunits_to_3Dunits, vrmlunits_to_3Dunits );
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glm::vec3 matScale( GetMaster()->m_MatScale.x, GetMaster()->m_MatScale.y, GetMaster()->m_MatScale.z );
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glm::vec3 matRot( GetMaster()->m_MatRotation.x, GetMaster()->m_MatRotation.y, GetMaster()->m_MatRotation.z );
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glm::vec3 matPos( GetMaster()->m_MatPosition.x, GetMaster()->m_MatPosition.y, GetMaster()->m_MatPosition.z );
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glm::vec3 matScale( GetMaster()->m_MatScale.x, GetMaster()->m_MatScale.y,
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GetMaster()->m_MatScale.z );
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glm::vec3 matRot( GetMaster()->m_MatRotation.x, GetMaster()->m_MatRotation.y,
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GetMaster()->m_MatRotation.z );
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glm::vec3 matPos( GetMaster()->m_MatPosition.x, GetMaster()->m_MatPosition.y,
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GetMaster()->m_MatPosition.z );
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#define SCALE_3D_CONV ( (IU_PER_MILS * 1000.0f) / UNITS3D_TO_UNITSPCB )
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@ -94,7 +97,6 @@ void VRML1_MODEL_PARSER::Load( const wxString aFilename )
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while( GetNextTag( m_file, text ) )
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{
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if( ( text == NULL ) || ( *text == '}' ) || ( *text == ']' ) )
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{
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continue;
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@ -123,6 +125,7 @@ void VRML1_MODEL_PARSER::Load( const wxString aFilename )
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}
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}
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int VRML1_MODEL_PARSER::read_separator()
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{
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char text[128];
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@ -131,7 +134,6 @@ int VRML1_MODEL_PARSER::read_separator()
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while( GetNextTag( m_file, text ) )
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{
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if( strcmp( text, "Material" ) == 0 )
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{
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readMaterial();
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@ -290,6 +292,7 @@ int VRML1_MODEL_PARSER::readIndexedFaceSet( )
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return -1;
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}
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int VRML1_MODEL_PARSER::readMaterial_ambientColor()
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{
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// DBG( printf( " readMaterial_ambientColor\n" ) );
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@ -408,6 +411,7 @@ int VRML1_MODEL_PARSER::readIndexedFaceSet_coordIndex()
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glm::ivec3 coord;
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int dummy; // should be -1
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while( fscanf( m_file, "%d,%d,%d,%d,", &coord[0], &coord[1], &coord[2], &dummy ) )
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{
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std::vector<int> coord_list;
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@ -417,9 +421,9 @@ int VRML1_MODEL_PARSER::readIndexedFaceSet_coordIndex()
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coord_list[1] = coord[1];
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coord_list[2] = coord[2];
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if( (coord[0] == coord[1]) ||
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(coord[0] == coord[2]) ||
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(coord[2] == coord[1]) )
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if( (coord[0] == coord[1])
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|| (coord[0] == coord[2])
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|| (coord[2] == coord[1]) )
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{
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// DBG( printf( " invalid coordIndex at index %lu (%d, %d, %d, %d)\n", m_model->m_CoordIndex.size()+1,coord[0], coord[1], coord[2], dummy ) );
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}
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@ -428,6 +432,7 @@ int VRML1_MODEL_PARSER::readIndexedFaceSet_coordIndex()
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{
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// DBG( printf( " Error at index %lu, -1 Expected, got %d\n", m_model->m_CoordIndex.size()+1, dummy ) );
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}
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m_model->m_CoordIndex.push_back( coord_list );
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}
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@ -444,6 +449,7 @@ int VRML1_MODEL_PARSER::readIndexedFaceSet_materialIndex()
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m_model->m_MaterialIndex.clear();
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int index;
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while( fscanf( m_file, "%d,", &index ) )
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{
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m_model->m_MaterialIndex.push_back( index );
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@ -98,7 +98,6 @@ void VRML2_MODEL_PARSER::Load( const wxString aFilename )
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while( GetNextTag( m_file, text ) )
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{
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if( ( text == NULL ) || ( *text == '}' ) || ( *text == ']' ) )
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{
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continue;
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@ -110,7 +109,6 @@ void VRML2_MODEL_PARSER::Load( const wxString aFilename )
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childs.push_back( m_model );
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read_Transform();
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}
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else if( strcmp( text, "DEF" ) == 0 )
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{
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@ -149,11 +147,13 @@ int VRML2_MODEL_PARSER::read_Transform()
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{
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continue;
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}
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if( ( *text == '}' ) )
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{
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// DBG( printf( " } Exit Transform\n" ) );
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break;
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}
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if( strcmp( text, "translation" ) == 0 )
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{
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parseVertex( m_file, m_model->m_translation );
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@ -210,6 +210,7 @@ int VRML2_MODEL_PARSER::read_Transform()
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else if( strcmp( text, "whichChoice" ) == 0 )
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{
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int dummy;
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if( fscanf( m_file, "%d", &dummy ) != 1 )
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{
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// !TODO: log errors
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@ -236,7 +237,6 @@ int VRML2_MODEL_PARSER::read_Transform()
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read_Shape();
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m_model = parent;
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}
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else if( strcmp( text, "DEF" ) == 0 )
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{
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@ -244,10 +244,11 @@ int VRML2_MODEL_PARSER::read_Transform()
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}
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else
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{
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DBG( printf( " %s NotImplemented\n", text ) );
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// DBG( printf( " %s NotImplemented\n", text ) );
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read_NotImplemented( m_file, '}' );
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}
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}
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return 0;
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}
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@ -276,7 +277,8 @@ int VRML2_MODEL_PARSER::read_DEF()
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if( strcmp( text, "Transform" ) == 0 )
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{
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return read_Transform();
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} else if( strcmp( text, "children" ) == 0 )
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}
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else if( strcmp( text, "children" ) == 0 )
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{
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// skip
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}
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@ -304,7 +306,7 @@ int VRML2_MODEL_PARSER::read_DEF()
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}
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}
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DBG( printf( " DEF failed\n" ) );
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// DBG( printf( " DEF failed\n" ) );
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return -1;
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}
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@ -346,12 +348,12 @@ int VRML2_MODEL_PARSER::read_Shape()
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}
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else
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{
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DBG( printf( " %s NotImplemented\n", text ) );
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// DBG( printf( " %s NotImplemented\n", text ) );
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read_NotImplemented( m_file, '}' );
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}
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}
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DBG( printf( " Shape failed\n") );
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// DBG( printf( " Shape failed\n" ) );
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return -1;
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}
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@ -380,7 +382,7 @@ int VRML2_MODEL_PARSER::read_Appearance()
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}
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}
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DBG( printf( " Appearance failed\n") );
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// DBG( printf( " Appearance failed\n" ) );
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return -1;
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}
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@ -449,12 +451,13 @@ int VRML2_MODEL_PARSER::read_material()
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return 0;
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}
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}
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DBG( printf( " read_material error: material not found\n" ) );
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}
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}
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}
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DBG( printf( " failed material\n") );
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// DBG( printf( " failed material\n" ) );
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return -1;
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}
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@ -484,10 +487,12 @@ int VRML2_MODEL_PARSER::read_Material()
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parseVertex( m_file, vertex );
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// DBG( printf( "\n") );
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m_model->m_Materials->m_DiffuseColor.push_back( vertex );
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} else if( strcmp( text, "emissiveColor" ) == 0 )
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}
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else if( strcmp( text, "emissiveColor" ) == 0 )
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{
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// DBG( printf( " emissiveColor") );
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parseVertex( m_file, vertex );
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// DBG( printf( "\n") );
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if( GetMaster()->m_use_modelfile_emissiveColor == true )
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{
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@ -513,7 +518,8 @@ int VRML2_MODEL_PARSER::read_Material()
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if( GetMaster()->m_use_modelfile_ambientIntensity == true )
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{
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m_model->m_Materials->m_AmbientColor.push_back( glm::vec3( ambientIntensity, ambientIntensity, ambientIntensity ) );
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m_model->m_Materials->m_AmbientColor.push_back( glm::vec3( ambientIntensity,
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ambientIntensity, ambientIntensity ) );
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}
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}
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else if( strcmp( text, "transparency" ) == 0 )
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@ -542,7 +548,7 @@ int VRML2_MODEL_PARSER::read_Material()
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}
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}
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DBG( printf( " Material failed\n") );
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// DBG( printf( " Material failed\n" ) );
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return -1;
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}
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@ -583,6 +589,7 @@ int VRML2_MODEL_PARSER::read_IndexedFaceSet()
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else if( strcmp( text, "colorPerVertex" ) == 0 )
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{
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GetNextTag( m_file, text );
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if( strcmp( text, "TRUE" ) )
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{
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// DBG( printf( " colorPerVertex = true\n") );
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@ -592,7 +599,6 @@ int VRML2_MODEL_PARSER::read_IndexedFaceSet()
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{
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colorPerVertex = false;
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}
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}
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else if( strcmp( text, "Coordinate" ) == 0 )
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{
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@ -618,10 +624,9 @@ int VRML2_MODEL_PARSER::read_IndexedFaceSet()
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{
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read_colorIndex();
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}
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}
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DBG( printf( " IndexedFaceSet failed %s\n", text) );
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// DBG( printf( " IndexedFaceSet failed %s\n", text ) );
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return -1;
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}
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@ -636,6 +641,7 @@ int VRML2_MODEL_PARSER::read_colorIndex()
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{
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int index;
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int first_index;
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while( fscanf( m_file, "%d, ", &index ) )
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{
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if( index == -1 )
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@ -677,6 +683,7 @@ int VRML2_MODEL_PARSER::read_NormalIndex()
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std::vector<int> coord_list;
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coord_list.clear();
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while( fscanf( m_file, "%d, ", &dummy ) == 1 )
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{
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if( dummy == -1 )
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@ -710,6 +717,7 @@ int VRML2_MODEL_PARSER::read_coordIndex()
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std::vector<int> coord_list;
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coord_list.clear();
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while( fscanf( m_file, "%d, ", &dummy ) == 1 )
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{
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if( dummy == -1 )
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@ -761,8 +769,6 @@ int VRML2_MODEL_PARSER::read_Color()
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}
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int VRML2_MODEL_PARSER::read_Normal()
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{
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char text[128];
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@ -828,4 +834,3 @@ int VRML2_MODEL_PARSER::read_Coordinate()
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return -1;
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}
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@ -79,6 +79,7 @@ void VRML_MODEL_PARSER::Load( const wxString aFilename )
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return;
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}
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fclose( file );
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@ -97,5 +98,5 @@ void VRML_MODEL_PARSER::Load( const wxString aFilename )
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return;
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}
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DBG( printf( "Unknown VRML file format: %s\n", line ) );
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// DBG( printf( "Unknown VRML file format: %s\n", line ) );
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}
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@ -43,11 +43,13 @@
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X3D_MODEL_PARSER::X3D_MODEL_PARSER( S3D_MASTER* aMaster ) :
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S3D_MODEL_PARSER( aMaster )
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{}
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{
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}
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X3D_MODEL_PARSER::~X3D_MODEL_PARSER()
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{}
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{
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}
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void X3D_MODEL_PARSER::Load( const wxString aFilename )
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@ -197,11 +199,13 @@ void X3D_MODEL_PARSER::GetNodeProperties( wxXmlNode* aNode, PROPERTY_MAP& aProps
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}
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}
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/* Private ----- */
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void X3D_MODEL_PARSER::readTransform( wxXmlNode* aTransformNode )
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{
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NODE_LIST childnodes;
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GetChildsByName( aTransformNode, wxT( "Material" ), childnodes );
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for( NODE_LIST::iterator node = childnodes.begin();
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@ -234,6 +238,7 @@ void X3D_MODEL_PARSER::readMaterial( wxXmlNode* aMatNode )
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glm::vec3 color;
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PROPERTY_MAP properties;
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GetNodeProperties( aMatNode, properties );
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||||
|
||||
// DEFine new Material named as value of DEF
|
||||
|
@ -246,10 +251,9 @@ void X3D_MODEL_PARSER::readMaterial( wxXmlNode* aMatNode )
|
|||
|
||||
m_model->m_Materials = material;
|
||||
|
||||
if( !parseDoubleTriplet( properties[ wxT( "diffuseColor" ) ],
|
||||
color ) )
|
||||
if( !parseDoubleTriplet( properties[ wxT( "diffuseColor" ) ], color ) )
|
||||
{
|
||||
DBG( printf("diffuseColor parsing error") );
|
||||
// DBG( printf( "diffuseColor parsing error" ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -258,7 +262,7 @@ void X3D_MODEL_PARSER::readMaterial( wxXmlNode* aMatNode )
|
|||
|
||||
if( !parseDoubleTriplet( properties[ wxT( "specularColor" ) ], color ) )
|
||||
{
|
||||
DBG( printf("specularColor parsing error") );
|
||||
// DBG( printf( "specularColor parsing error" ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -267,7 +271,7 @@ void X3D_MODEL_PARSER::readMaterial( wxXmlNode* aMatNode )
|
|||
|
||||
if( !parseDoubleTriplet( properties[ wxT( "emissiveColor" ) ], color ) )
|
||||
{
|
||||
DBG( printf("emissiveColor parsing error") );
|
||||
// DBG( printf( "emissiveColor parsing error" ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -283,7 +287,7 @@ void X3D_MODEL_PARSER::readMaterial( wxXmlNode* aMatNode )
|
|||
}
|
||||
else
|
||||
{
|
||||
DBG( printf( "ambienterror" ) );
|
||||
// DBG( printf( "ambienterror" ) );
|
||||
}
|
||||
|
||||
values.SetString( properties[ wxT( "shininess" ) ] );
|
||||
|
@ -296,7 +300,7 @@ void X3D_MODEL_PARSER::readMaterial( wxXmlNode* aMatNode )
|
|||
}
|
||||
else
|
||||
{
|
||||
DBG( printf( "shininess error" ) );
|
||||
// DBG( printf( "shininess error" ) );
|
||||
}
|
||||
|
||||
values.SetString( properties[ wxT( "transparency" ) ] );
|
||||
|
@ -307,7 +311,7 @@ void X3D_MODEL_PARSER::readMaterial( wxXmlNode* aMatNode )
|
|||
}
|
||||
else
|
||||
{
|
||||
DBG( printf( "trans error") );
|
||||
// DBG( printf( "trans error" ) );
|
||||
}
|
||||
|
||||
// VRML
|
||||
|
@ -321,7 +325,6 @@ void X3D_MODEL_PARSER::readMaterial( wxXmlNode* aMatNode )
|
|||
|
||||
vrml_materials.push_back( vrml_material );
|
||||
}
|
||||
|
||||
// USE existing material named by value of USE
|
||||
else if( properties.find( wxT( "USE" ) ) != properties.end() )
|
||||
{
|
||||
|
@ -366,7 +369,7 @@ void X3D_MODEL_PARSER::readMaterial( wxXmlNode* aMatNode )
|
|||
}
|
||||
}
|
||||
|
||||
DBG( printf( "ReadMaterial error: material not found\n" ) );
|
||||
// DBG( printf( "ReadMaterial error: material not found\n" ) );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -378,9 +381,9 @@ bool X3D_MODEL_PARSER::parseDoubleTriplet( const wxString& aData,
|
|||
|
||||
double x, y, z;
|
||||
|
||||
bool ret = tokens.GetNextToken().ToDouble( &x ) &&
|
||||
tokens.GetNextToken().ToDouble( &y ) &&
|
||||
tokens.GetNextToken().ToDouble( &z );
|
||||
bool ret = tokens.GetNextToken().ToDouble( &x )
|
||||
&& tokens.GetNextToken().ToDouble( &y )
|
||||
&& tokens.GetNextToken().ToDouble( &z );
|
||||
|
||||
aResult.x = x;
|
||||
aResult.y = y;
|
||||
|
@ -430,6 +433,7 @@ void X3D_MODEL_PARSER::readIndexedFaceSet( wxXmlNode* aFaceNode,
|
|||
* --------------------------- */
|
||||
|
||||
S3D_VERTEX translation;
|
||||
|
||||
parseDoubleTriplet( aTransformProps[ wxT( "translation" ) ], translation );
|
||||
|
||||
S3D_VERTEX scale;
|
||||
|
@ -440,12 +444,13 @@ void X3D_MODEL_PARSER::readIndexedFaceSet( wxXmlNode* aFaceNode,
|
|||
wxStringTokenizer tokens( aTransformProps[ wxT( "rotation" ) ] );
|
||||
|
||||
double x, y, z;
|
||||
if( !(tokens.GetNextToken().ToDouble( &x ) &&
|
||||
tokens.GetNextToken().ToDouble( &y ) &&
|
||||
tokens.GetNextToken().ToDouble( &z ) &&
|
||||
tokens.GetNextToken().ToDouble( &angle ) ) )
|
||||
|
||||
if( !( tokens.GetNextToken().ToDouble( &x )
|
||||
&& tokens.GetNextToken().ToDouble( &y )
|
||||
&& tokens.GetNextToken().ToDouble( &z )
|
||||
&& tokens.GetNextToken().ToDouble( &angle ) ) )
|
||||
{
|
||||
DBG( printf("rotation read error") );
|
||||
// DBG( printf( "rotation read error" ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -482,7 +487,7 @@ void X3D_MODEL_PARSER::readIndexedFaceSet( wxXmlNode* aFaceNode,
|
|||
|
||||
if( points.size() % 3 != 0 )
|
||||
{
|
||||
DBG( printf( "Number of points is incorrect" ) );
|
||||
// DBG( printf( "Number of points is incorrect" ) );
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -549,13 +554,14 @@ void X3D_MODEL_PARSER::readIndexedFaceSet( wxXmlNode* aFaceNode,
|
|||
|
||||
if( color_points.size() % 3 != 0 )
|
||||
{
|
||||
DBG( printf( "Number of points is incorrect" ) );
|
||||
// DBG( printf( "Number of points is incorrect" ) );
|
||||
return;
|
||||
}
|
||||
|
||||
/* Create 3D face color from 3 color points
|
||||
*/
|
||||
m_model->m_Materials->m_DiffuseColor.clear();
|
||||
|
||||
for( unsigned id = 0; id < color_points.size() / 3; id++ )
|
||||
{
|
||||
m_model->m_MaterialIndex.push_back( id );
|
||||
|
|
Loading…
Reference in New Issue