Formatting and a bit of cleanup.
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d16b23d16e
commit
ce2dbdec75
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@ -47,7 +47,7 @@ void PCB_EDIT_FRAME::Edit_Zone_Params( ZONE* aZone )
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// note the net name and the layer can be changed, so we must save all zones
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deletedList.ClearListAndDeleteItems();
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pickedList.ClearListAndDeleteItems();
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SaveCopyOfZones( pickedList, GetBoard(), -1, UNDEFINED_LAYER );
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SaveCopyOfZones( pickedList, GetBoard() );
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if( aZone->GetIsRuleArea() )
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{
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@ -48,7 +48,7 @@ void PCBNEW_PRINTOUT_SETTINGS::Load( APP_SETTINGS_BASE* aConfig )
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{
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BOARD_PRINTOUT_SETTINGS::Load( aConfig );
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if( auto cfg = dynamic_cast<PCBNEW_SETTINGS*>( aConfig ) )
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if( PCBNEW_SETTINGS* cfg = dynamic_cast<PCBNEW_SETTINGS*>( aConfig ) )
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{
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m_DrillMarks = static_cast<DRILL_MARK_SHAPE_T>( cfg->m_Plot.pads_drill_mode );
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m_Pagination = static_cast<PAGINATION_T>( cfg->m_Plot.all_layers_on_one_page );
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@ -62,7 +62,7 @@ void PCBNEW_PRINTOUT_SETTINGS::Save( APP_SETTINGS_BASE* aConfig )
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{
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BOARD_PRINTOUT_SETTINGS::Save( aConfig );
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if( auto cfg = dynamic_cast<PCBNEW_SETTINGS*>( aConfig ) )
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if( PCBNEW_SETTINGS* cfg = dynamic_cast<PCBNEW_SETTINGS*>( aConfig ) )
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{
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cfg->m_Plot.pads_drill_mode = m_DrillMarks;
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cfg->m_Plot.all_layers_on_one_page = m_Pagination;
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@ -73,7 +73,7 @@ void PCBNEW_PRINTOUT_SETTINGS::Save( APP_SETTINGS_BASE* aConfig )
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PCBNEW_PRINTOUT::PCBNEW_PRINTOUT( BOARD* aBoard, const PCBNEW_PRINTOUT_SETTINGS& aParams,
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const KIGFX::VIEW* aView, const wxString& aTitle ) :
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const KIGFX::VIEW* aView, const wxString& aTitle ) :
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BOARD_PRINTOUT( aParams, aView, aTitle ), m_pcbnewSettings( aParams )
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{
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m_board = aBoard;
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@ -296,8 +296,8 @@ int KIGFX::PCB_PRINT_PAINTER::getDrillShape( const PAD* aPad ) const
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VECTOR2D KIGFX::PCB_PRINT_PAINTER::getDrillSize( const PAD* aPad ) const
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{
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return m_drillMarkReal ? KIGFX::PCB_PAINTER::getDrillSize( aPad ) :
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VECTOR2D( m_drillMarkSize, m_drillMarkSize );
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return m_drillMarkReal ? KIGFX::PCB_PAINTER::getDrillSize( aPad )
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: VECTOR2D( m_drillMarkSize, m_drillMarkSize );
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}
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@ -738,8 +738,8 @@ void BRDITEMS_PLOTTER::PlotFootprintShape( const FP_SHAPE* aShape )
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for( int jj = 0; jj < tmpPoly.OutlineCount(); ++jj )
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{
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SHAPE_LINE_CHAIN &poly = tmpPoly.Outline( jj );
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m_plotter->PlotPoly( poly, aShape->IsFilled() ?
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FILL_T::FILLED_SHAPE : FILL_T::NO_FILL,
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m_plotter->PlotPoly( poly, aShape->IsFilled() ? FILL_T::FILLED_SHAPE
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: FILL_T::NO_FILL,
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thickness, &gbr_metadata );
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}
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}
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@ -94,10 +94,8 @@ bool PLUGIN::FootprintExists( const wxString& aLibraryPath, const wxString& aFoo
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}
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FOOTPRINT* PLUGIN::FootprintLoad( const wxString& aLibraryPath,
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const wxString& aFootprintName,
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bool aKeepUUID,
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const PROPERTIES* aProperties )
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FOOTPRINT* PLUGIN::FootprintLoad( const wxString& aLibraryPath, const wxString& aFootprintName,
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bool aKeepUUID, const PROPERTIES* aProperties )
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{
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// not pure virtual so that plugins only have to implement subset of the PLUGIN interface.
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not_implemented( this, __FUNCTION__ );
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@ -906,12 +906,10 @@ void ZONE::HatchBorder()
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// Iterate through all vertices
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for( auto iterator = m_Poly->IterateSegmentsWithHoles(); iterator; iterator++ )
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{
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double x, y;
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const SEG seg = *iterator;
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double x, y;
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SEG segment = *iterator;
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if( FindLineSegmentIntersection( a, slope, segment.A.x, segment.A.y, segment.B.x,
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segment.B.y, x, y ) )
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if( FindLineSegmentIntersection( a, slope, seg.A.x, seg.A.y, seg.B.x, seg.B.y, x, y ) )
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pointbuffer.emplace_back( KiROUND( x ), KiROUND( y ) );
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}
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@ -976,7 +974,7 @@ void ZONE::SwapData( BOARD_ITEM* aImage )
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{
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assert( aImage->Type() == PCB_ZONE_T || aImage->Type() == PCB_FP_ZONE_T );
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std::swap( *((ZONE*) this), *((ZONE*) aImage) );
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std::swap( *static_cast<ZONE*>( this ), *static_cast<ZONE*>( aImage) );
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}
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@ -984,8 +982,8 @@ void ZONE::CacheTriangulation( PCB_LAYER_ID aLayer )
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{
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if( aLayer == UNDEFINED_LAYER )
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{
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for( std::pair<const PCB_LAYER_ID, std::shared_ptr<SHAPE_POLY_SET>>& pair : m_FilledPolysList )
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pair.second->CacheTriangulation();
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for( auto& [ layer, poly ] : m_FilledPolysList )
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poly->CacheTriangulation();
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m_Poly->CacheTriangulation( false );
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}
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@ -1070,9 +1068,11 @@ bool ZONE::BuildSmoothedPoly( SHAPE_POLY_SET& aSmoothedPoly, PCB_LAYER_ID aLayer
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bool smooth_requested = m_cornerSmoothingType == ZONE_SETTINGS::SMOOTHING_CHAMFER
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|| m_cornerSmoothingType == ZONE_SETTINGS::SMOOTHING_FILLET;
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if( IsTeardropArea() ) // We use teardrop shapes with no smoothing
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// these shapes are already optimized
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if( IsTeardropArea() )
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{
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// We use teardrop shapes with no smoothing; these shapes are already optimized
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smooth_requested = false;
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}
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if( board )
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{
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@ -1,12 +1,8 @@
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/**
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* @file zones_functions_for_undo_redo.cpp
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*/
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2009 Jean-Pierre Charras <jp.charras@wanadoo.fr>
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* Copyright (C) 2007-2015 KiCad Developers, see change_log.txt for contributors.
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* Copyright (C) 2007-2022 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@ -45,8 +41,6 @@
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#include <board.h>
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#include <zone.h>
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#include <pcbnew.h>
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#include <zones.h>
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#include <zones_functions_for_undo_redo.h>
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@ -138,36 +132,17 @@ bool ZONE::IsSame( const ZONE& aZoneToCompare )
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* Later, UpdateCopyOfZonesList will change and update these pickers after a zone editing
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* @param aPickList = the pick list
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* @param aPcb = the Board
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* @param aNetCode = the reference netcode. if aNetCode < 0 all netcodes are used
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* @param aLayer = the layer of zones. if aLayer < 0, all layers are used
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* @return the count of saved copies
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*/
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int SaveCopyOfZones( PICKED_ITEMS_LIST& aPickList, BOARD* aPcb, int aNetCode, int aLayer )
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void SaveCopyOfZones( PICKED_ITEMS_LIST& aPickList, BOARD* aPcb )
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{
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int copyCount = 0;
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for( unsigned ii = 0; ; ii++ )
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for( ZONE* zone : aPcb->Zones() )
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{
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ZONE* zone = aPcb->GetArea( ii );
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if( zone == nullptr ) // End of list
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break;
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if( aNetCode >= 0 && aNetCode != zone->GetNetCode() )
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continue;
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if( aLayer >= 0 && !zone->GetLayerSet().test( aLayer ) )
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continue;
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ZONE* zoneDup = new ZONE( *zone );
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zoneDup->SetParent( aPcb );
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ITEM_PICKER picker( nullptr, zone, UNDO_REDO::CHANGED );
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picker.SetLink( zoneDup );
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aPickList.PushItem( picker );
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copyCount++;
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}
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return copyCount;
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}
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@ -206,9 +181,8 @@ int SaveCopyOfZones( PICKED_ITEMS_LIST& aPickList, BOARD* aPcb, int aNetCode, in
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* must have been removed (removed for new and deleted zones, or moved in aPickList.)
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* If not an error is set.
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*/
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void UpdateCopyOfZonesList( PICKED_ITEMS_LIST& aPickList,
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PICKED_ITEMS_LIST& aAuxiliaryList,
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BOARD* aPcb )
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void UpdateCopyOfZonesList( PICKED_ITEMS_LIST& aPickList, PICKED_ITEMS_LIST& aAuxiliaryList,
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BOARD* aPcb )
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{
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for( unsigned kk = 0; kk < aPickList.GetCount(); kk++ )
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{
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@ -266,12 +240,13 @@ void UpdateCopyOfZonesList( PICKED_ITEMS_LIST& aPickList,
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if( notfound ) // happens when the new zone overlaps an existing zone
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// and these zones are combined
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{
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#if defined(DEBUG)
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#if defined(DEBUG)
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printf( "UpdateCopyOfZonesList(): item not found in aAuxiliaryList,"
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"combined with another zone\n" );
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fflush(nullptr);
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#endif
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#endif
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}
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break;
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}
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@ -309,7 +284,9 @@ void UpdateCopyOfZonesList( PICKED_ITEMS_LIST& aPickList,
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aAuxiliaryList.RemovePicker( ii );
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}
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else
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{
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ii++;
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}
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}
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// Should not occur:
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@ -51,11 +51,8 @@
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* and fill a pick list with pickers to handle these copies
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* @param aPickList = the pick list
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* @param aPcb = the Board
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* @param aNetCode = the reference netcode. if aNetCode < 0 all netcodes are used
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* @param aLayer = the layer of zones. if aLayer < 0, all layers are used
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* @return the count of saved copies
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*/
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int SaveCopyOfZones(PICKED_ITEMS_LIST & aPickList, BOARD* aPcb, int aNetCode, int aLayer );
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void SaveCopyOfZones(PICKED_ITEMS_LIST & aPickList, BOARD* aPcb );
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/**
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