Name shortening and line-break reduction.

This commit is contained in:
Jeff Young 2022-10-21 13:48:45 +01:00
parent 209ff933e7
commit d16b23d16e
57 changed files with 555 additions and 706 deletions

View File

@ -2,7 +2,7 @@
* This program source code file is part of KiCad, a free EDA CAD application. * This program source code file is part of KiCad, a free EDA CAD application.
* *
* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt> * Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
* *
* This program is free software; you can redistribute it and/or * This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License * modify it under the terms of the GNU General Public License
@ -367,11 +367,10 @@ private:
void buildPadOutlineAsSegments( const PAD* aPad, CONTAINER_2D_BASE* aDstContainer, int aWidth ); void buildPadOutlineAsSegments( const PAD* aPad, CONTAINER_2D_BASE* aDstContainer, int aWidth );
// Helper functions to create poly contours // Helper functions to create poly contours
void buildPadOutlineAsPolygon( const PAD* aPad, SHAPE_POLY_SET& aCornerBuffer, void buildPadOutlineAsPolygon( const PAD* aPad, SHAPE_POLY_SET& aBuffer, int aWidth) const;
int aWidth) const;
void transformFPShapesToPolygon( const FOOTPRINT* aFootprint, PCB_LAYER_ID aLayer, void transformFPShapesToPolySet( const FOOTPRINT* aFootprint, PCB_LAYER_ID aLayer,
SHAPE_POLY_SET& aCornerBuffer ) const; SHAPE_POLY_SET& aBuffer ) const;
public: public:
static CUSTOM_COLORS_LIST g_SilkscreenColors; static CUSTOM_COLORS_LIST g_SilkscreenColors;

View File

@ -94,7 +94,7 @@ void BOARD_ADAPTER::addText( const EDA_TEXT* aText, CONTAINER_2D_BASE* aContaine
int margin = attrs.m_StrokeWidth * 1.5 + int margin = attrs.m_StrokeWidth * 1.5 +
GetKnockoutTextMargin( attrs.m_Size, attrs.m_StrokeWidth ); GetKnockoutTextMargin( attrs.m_Size, attrs.m_StrokeWidth );
aText->TransformBoundingBoxWithClearanceToPolygon( &finalPoly, margin ); aText->TransformBoundingBoxToPolygon( &finalPoly, margin );
finalPoly.BooleanSubtract( knockouts, SHAPE_POLY_SET::PM_FAST ); finalPoly.BooleanSubtract( knockouts, SHAPE_POLY_SET::PM_FAST );
finalPoly.Fracture( SHAPE_POLY_SET::PM_FAST ); finalPoly.Fracture( SHAPE_POLY_SET::PM_FAST );
@ -328,7 +328,7 @@ void BOARD_ADAPTER::createPadWithMargin( const PAD* aPad, CONTAINER_2D_BASE* aCo
PAD dummy( *aPad ); PAD dummy( *aPad );
dummy.SetSize( wxSize( dummySize.x, dummySize.y ) ); dummy.SetSize( wxSize( dummySize.x, dummySize.y ) );
dummy.TransformShapeWithClearanceToPolygon( poly, aLayer, 0, maxError, ERROR_INSIDE ); dummy.TransformShapeToPolygon( poly, aLayer, 0, maxError, ERROR_INSIDE );
clearance = { 0, 0 }; clearance = { 0, 0 };
} }
else else
@ -622,8 +622,8 @@ void BOARD_ADAPTER::addShape( const PCB_SHAPE* aShape, CONTAINER_2D_BASE* aConta
{ {
SHAPE_POLY_SET polyList; SHAPE_POLY_SET polyList;
aShape->TransformShapeWithClearanceToPolygon( polyList, UNDEFINED_LAYER, 0, aShape->TransformShapeToPolygon( polyList, UNDEFINED_LAYER, 0, ARC_HIGH_DEF,
ARC_HIGH_DEF, ERROR_INSIDE ); ERROR_INSIDE );
polyList.Simplify( SHAPE_POLY_SET::PM_FAST ); polyList.Simplify( SHAPE_POLY_SET::PM_FAST );
@ -671,8 +671,8 @@ void BOARD_ADAPTER::addShape( const PCB_SHAPE* aShape, CONTAINER_2D_BASE* aConta
{ {
SHAPE_POLY_SET polyList; SHAPE_POLY_SET polyList;
aShape->TransformShapeWithClearanceToPolygon( polyList, UNDEFINED_LAYER, 0, aShape->TransformShapeToPolygon( polyList, UNDEFINED_LAYER, 0, ARC_HIGH_DEF,
ARC_HIGH_DEF, ERROR_INSIDE ); ERROR_INSIDE );
if( polyList.IsEmpty() ) // Just for caution if( polyList.IsEmpty() ) // Just for caution
break; break;
@ -682,7 +682,7 @@ void BOARD_ADAPTER::addShape( const PCB_SHAPE* aShape, CONTAINER_2D_BASE* aConta
break; break;
default: default:
wxFAIL_MSG( wxT( "BOARD_ADAPTER::addShapeWithClearance no implementation for " ) wxFAIL_MSG( wxT( "BOARD_ADAPTER::addShape no implementation for " )
+ aShape->SHAPE_T_asString() ); + aShape->SHAPE_T_asString() );
break; break;
} }

View File

@ -153,6 +153,8 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
trackList.clear(); trackList.clear();
trackList.reserve( m_board->Tracks().size() ); trackList.reserve( m_board->Tracks().size() );
int maxError = m_board->GetDesignSettings().m_MaxError;
for( PCB_TRACK* track : m_board->Tracks() ) for( PCB_TRACK* track : m_board->Tracks() )
{ {
if( !Is3dLayerEnabled( track->GetLayer() ) ) // Skip non enabled layers if( !Is3dLayerEnabled( track->GetLayer() ) ) // Skip non enabled layers
@ -183,30 +185,30 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
m_averageViaHoleDiameter /= (float)m_viaCount; m_averageViaHoleDiameter /= (float)m_viaCount;
// Prepare copper layers index and containers // Prepare copper layers index and containers
std::vector<PCB_LAYER_ID> layer_id; std::vector<PCB_LAYER_ID> layer_ids;
layer_id.clear(); layer_ids.clear();
layer_id.reserve( m_copperLayersCount ); layer_ids.reserve( m_copperLayersCount );
for( unsigned i = 0; i < arrayDim( cu_seq ); ++i ) for( unsigned i = 0; i < arrayDim( cu_seq ); ++i )
cu_seq[i] = ToLAYER_ID( B_Cu - i ); cu_seq[i] = ToLAYER_ID( B_Cu - i );
for( LSEQ cu = cu_set.Seq( cu_seq, arrayDim( cu_seq ) ); cu; ++cu ) for( LSEQ cu = cu_set.Seq( cu_seq, arrayDim( cu_seq ) ); cu; ++cu )
{ {
const PCB_LAYER_ID curr_layer_id = *cu; const PCB_LAYER_ID layer = *cu;
if( !Is3dLayerEnabled( curr_layer_id ) ) // Skip non enabled layers if( !Is3dLayerEnabled( layer ) ) // Skip non enabled layers
continue; continue;
layer_id.push_back( curr_layer_id ); layer_ids.push_back( layer );
BVH_CONTAINER_2D *layerContainer = new BVH_CONTAINER_2D; BVH_CONTAINER_2D *layerContainer = new BVH_CONTAINER_2D;
m_layerMap[curr_layer_id] = layerContainer; m_layerMap[layer] = layerContainer;
if( m_Cfg->m_Render.opengl_copper_thickness if( m_Cfg->m_Render.opengl_copper_thickness
&& m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL ) && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL )
{ {
SHAPE_POLY_SET* layerPoly = new SHAPE_POLY_SET; SHAPE_POLY_SET* layerPoly = new SHAPE_POLY_SET;
m_layers_poly[curr_layer_id] = layerPoly; m_layers_poly[layer] = layerPoly;
} }
} }
@ -224,27 +226,22 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
aStatusReporter->Report( _( "Create tracks and vias" ) ); aStatusReporter->Report( _( "Create tracks and vias" ) );
// Create tracks as objects and add it to container // Create tracks as objects and add it to container
for( PCB_LAYER_ID curr_layer_id : layer_id ) for( PCB_LAYER_ID layer : layer_ids )
{ {
wxASSERT( m_layerMap.find( curr_layer_id ) != m_layerMap.end() ); wxASSERT( m_layerMap.find( layer ) != m_layerMap.end() );
BVH_CONTAINER_2D *layerContainer = m_layerMap[curr_layer_id]; BVH_CONTAINER_2D *layerContainer = m_layerMap[layer];
// Add track segments shapes and via annulus shapes for( const PCB_TRACK* track : trackList )
unsigned int nTracks = trackList.size();
for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx )
{ {
const PCB_TRACK *track = trackList[trackIdx];
// NOTE: Vias can be on multiple layers // NOTE: Vias can be on multiple layers
if( !track->IsOnLayer( curr_layer_id ) ) if( !track->IsOnLayer( layer ) )
continue; continue;
// Skip vias annulus when not connected on this layer (if removing is enabled) // Skip vias annulus when not connected on this layer (if removing is enabled)
const PCB_VIA *via = dyn_cast< const PCB_VIA*>( track ); const PCB_VIA *via = dyn_cast< const PCB_VIA*>( track );
if( via && !via->FlashLayer( curr_layer_id ) && IsCopperLayer( curr_layer_id ) ) if( via && IsCopperLayer( layer ) && !via->FlashLayer( layer ) )
continue; continue;
// Add object item to layer container // Add object item to layer container
@ -253,7 +250,7 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
} }
// Create VIAS and THTs objects and add it to holes containers // Create VIAS and THTs objects and add it to holes containers
for( PCB_LAYER_ID curr_layer_id : layer_id ) for( PCB_LAYER_ID layer : layer_ids )
{ {
// ADD TRACKS // ADD TRACKS
unsigned int nTracks = trackList.size(); unsigned int nTracks = trackList.size();
@ -262,7 +259,7 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
{ {
const PCB_TRACK *track = trackList[trackIdx]; const PCB_TRACK *track = trackList[trackIdx];
if( !track->IsOnLayer( curr_layer_id ) ) if( !track->IsOnLayer( layer ) )
continue; continue;
// ADD VIAS and THT // ADD VIAS and THT
@ -287,16 +284,16 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
BVH_CONTAINER_2D *layerHoleContainer = nullptr; BVH_CONTAINER_2D *layerHoleContainer = nullptr;
// Check if the layer is already created // Check if the layer is already created
if( m_layerHoleMap.find( curr_layer_id ) == m_layerHoleMap.end() ) if( m_layerHoleMap.find( layer ) == m_layerHoleMap.end() )
{ {
// not found, create a new container // not found, create a new container
layerHoleContainer = new BVH_CONTAINER_2D; layerHoleContainer = new BVH_CONTAINER_2D;
m_layerHoleMap[curr_layer_id] = layerHoleContainer; m_layerHoleMap[layer] = layerHoleContainer;
} }
else else
{ {
// found // found
layerHoleContainer = m_layerHoleMap[curr_layer_id]; layerHoleContainer = m_layerHoleMap[layer];
} }
// Add a hole for this layer // Add a hole for this layer
@ -304,7 +301,7 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
hole_inner_radius + thickness, hole_inner_radius + thickness,
*track ) ); *track ) );
} }
else if( curr_layer_id == layer_id[0] ) // it only adds once the THT holes else if( layer == layer_ids[0] ) // it only adds once the THT holes
{ {
// Add through hole object // Add through hole object
m_throughHoleOds.Add( new FILLED_CIRCLE_2D( via_center, m_throughHoleOds.Add( new FILLED_CIRCLE_2D( via_center,
@ -329,7 +326,7 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
} }
// Create VIAS and THTs objects and add it to holes containers // Create VIAS and THTs objects and add it to holes containers
for( PCB_LAYER_ID curr_layer_id : layer_id ) for( PCB_LAYER_ID layer : layer_ids )
{ {
// ADD TRACKS // ADD TRACKS
const unsigned int nTracks = trackList.size(); const unsigned int nTracks = trackList.size();
@ -338,7 +335,7 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
{ {
const PCB_TRACK *track = trackList[trackIdx]; const PCB_TRACK *track = trackList[trackIdx];
if( !track->IsOnLayer( curr_layer_id ) ) if( !track->IsOnLayer( layer ) )
continue; continue;
// ADD VIAS and THT // ADD VIAS and THT
@ -356,40 +353,37 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
SHAPE_POLY_SET *layerInnerHolesPoly = nullptr; SHAPE_POLY_SET *layerInnerHolesPoly = nullptr;
// Check if the layer is already created // Check if the layer is already created
if( m_layerHoleOdPolys.find( curr_layer_id ) == if( m_layerHoleOdPolys.find( layer ) == m_layerHoleOdPolys.end() )
m_layerHoleOdPolys.end() )
{ {
// not found, create a new container // not found, create a new container
layerOuterHolesPoly = new SHAPE_POLY_SET; layerOuterHolesPoly = new SHAPE_POLY_SET;
m_layerHoleOdPolys[curr_layer_id] = layerOuterHolesPoly; m_layerHoleOdPolys[layer] = layerOuterHolesPoly;
wxASSERT( m_layerHoleIdPolys.find( curr_layer_id ) == wxASSERT( m_layerHoleIdPolys.find( layer ) == m_layerHoleIdPolys.end() );
m_layerHoleIdPolys.end() );
layerInnerHolesPoly = new SHAPE_POLY_SET; layerInnerHolesPoly = new SHAPE_POLY_SET;
m_layerHoleIdPolys[curr_layer_id] = layerInnerHolesPoly; m_layerHoleIdPolys[layer] = layerInnerHolesPoly;
} }
else else
{ {
// found // found
layerOuterHolesPoly = m_layerHoleOdPolys[curr_layer_id]; layerOuterHolesPoly = m_layerHoleOdPolys[layer];
wxASSERT( m_layerHoleIdPolys.find( curr_layer_id ) != wxASSERT( m_layerHoleIdPolys.find( layer ) != m_layerHoleIdPolys.end() );
m_layerHoleIdPolys.end() );
layerInnerHolesPoly = m_layerHoleIdPolys[curr_layer_id]; layerInnerHolesPoly = m_layerHoleIdPolys[layer];
} }
const int holediameter = via->GetDrillValue(); const int holediameter = via->GetDrillValue();
const int hole_outer_radius = (holediameter / 2) + GetHolePlatingThickness(); const int hole_outer_radius = (holediameter / 2) + GetHolePlatingThickness();
TransformCircleToPolygon( *layerOuterHolesPoly, via->GetStart(), TransformCircleToPolygon( *layerOuterHolesPoly, via->GetStart(),
hole_outer_radius, ARC_HIGH_DEF, ERROR_INSIDE ); hole_outer_radius, maxError, ERROR_INSIDE );
TransformCircleToPolygon( *layerInnerHolesPoly, via->GetStart(), TransformCircleToPolygon( *layerInnerHolesPoly, via->GetStart(),
holediameter / 2, ARC_HIGH_DEF, ERROR_INSIDE ); holediameter / 2, maxError, ERROR_INSIDE );
} }
else if( curr_layer_id == layer_id[0] ) // it only adds once the THT holes else if( layer == layer_ids[0] ) // it only adds once the THT holes
{ {
const int holediameter = via->GetDrillValue(); const int holediameter = via->GetDrillValue();
const int hole_outer_radius = (holediameter / 2) + GetHolePlatingThickness(); const int hole_outer_radius = (holediameter / 2) + GetHolePlatingThickness();
@ -397,17 +391,16 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
// Add through hole contours // Add through hole contours
TransformCircleToPolygon( m_throughHoleOdPolys, via->GetStart(), TransformCircleToPolygon( m_throughHoleOdPolys, via->GetStart(),
hole_outer_radius, ARC_HIGH_DEF, ERROR_INSIDE ); hole_outer_radius, maxError, ERROR_INSIDE );
// Add same thing for vias only // Add same thing for vias only
TransformCircleToPolygon( m_throughHoleViaOdPolys, via->GetStart(), TransformCircleToPolygon( m_throughHoleViaOdPolys, via->GetStart(),
hole_outer_radius, ARC_HIGH_DEF, ERROR_INSIDE ); hole_outer_radius, maxError, ERROR_INSIDE );
if( m_Cfg->m_Render.clip_silk_on_via_annulus && m_Cfg->m_Render.realistic ) if( m_Cfg->m_Render.clip_silk_on_via_annulus && m_Cfg->m_Render.realistic )
{ {
TransformCircleToPolygon( m_throughHoleAnnularRingPolys, via->GetStart(), TransformCircleToPolygon( m_throughHoleAnnularRingPolys, via->GetStart(),
hole_outer_ring_radius, ARC_HIGH_DEF, hole_outer_ring_radius, maxError, ERROR_INSIDE );
ERROR_INSIDE );
} }
} }
} }
@ -417,11 +410,11 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
// Creates vertical outline contours of the tracks and add it to the poly of the layer // Creates vertical outline contours of the tracks and add it to the poly of the layer
if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL ) if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL )
{ {
for( PCB_LAYER_ID curr_layer_id : layer_id ) for( PCB_LAYER_ID layer : layer_ids )
{ {
wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() ); wxASSERT( m_layers_poly.find( layer ) != m_layers_poly.end() );
SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id]; SHAPE_POLY_SET *layerPoly = m_layers_poly[layer];
// ADD TRACKS // ADD TRACKS
unsigned int nTracks = trackList.size(); unsigned int nTracks = trackList.size();
@ -430,18 +423,17 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
{ {
const PCB_TRACK *track = trackList[trackIdx]; const PCB_TRACK *track = trackList[trackIdx];
if( !track->IsOnLayer( curr_layer_id ) ) if( !track->IsOnLayer( layer ) )
continue; continue;
// Skip vias annulus when not connected on this layer (if removing is enabled) // Skip vias annulus when not connected on this layer (if removing is enabled)
const PCB_VIA *via = dyn_cast<const PCB_VIA*>( track ); const PCB_VIA *via = dyn_cast<const PCB_VIA*>( track );
if( via && !via->FlashLayer( curr_layer_id ) && IsCopperLayer( curr_layer_id ) ) if( via && !via->FlashLayer( layer ) && IsCopperLayer( layer ) )
continue; continue;
// Add the track/via contour // Add the track/via contour
track->TransformShapeWithClearanceToPolygon( *layerPoly, curr_layer_id, 0, track->TransformShapeToPolygon( *layerPoly, layer, 0, maxError, ERROR_INSIDE );
ARC_HIGH_DEF, ERROR_INSIDE );
} }
} }
} }
@ -493,24 +485,24 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
{ {
if( m_Cfg->m_Render.clip_silk_on_via_annulus && m_Cfg->m_Render.realistic ) if( m_Cfg->m_Render.clip_silk_on_via_annulus && m_Cfg->m_Render.realistic )
{ {
pad->TransformHoleWithClearanceToPolygon( m_throughHoleAnnularRingPolys, pad->TransformHoleToPolygon( m_throughHoleAnnularRingPolys, inflate, maxError,
inflate, ARC_HIGH_DEF, ERROR_INSIDE ); ERROR_INSIDE );
} }
pad->TransformHoleWithClearanceToPolygon( m_throughHoleOdPolys, inflate, pad->TransformHoleToPolygon( m_throughHoleOdPolys, inflate, maxError,
ARC_HIGH_DEF, ERROR_INSIDE ); ERROR_INSIDE );
} }
else else
{ {
// If not plated, no copper. // If not plated, no copper.
if( m_Cfg->m_Render.clip_silk_on_via_annulus && m_Cfg->m_Render.realistic ) if( m_Cfg->m_Render.clip_silk_on_via_annulus && m_Cfg->m_Render.realistic )
{ {
pad->TransformHoleWithClearanceToPolygon( m_throughHoleAnnularRingPolys, 0, pad->TransformHoleToPolygon( m_throughHoleAnnularRingPolys, 0, maxError,
ARC_HIGH_DEF, ERROR_INSIDE ); ERROR_INSIDE );
} }
pad->TransformHoleWithClearanceToPolygon( m_nonPlatedThroughHoleOdPolys, 0, pad->TransformHoleToPolygon( m_nonPlatedThroughHoleOdPolys, 0, maxError,
ARC_HIGH_DEF, ERROR_INSIDE ); ERROR_INSIDE );
} }
} }
} }
@ -519,22 +511,21 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
&& m_Cfg->m_Render.realistic; && m_Cfg->m_Render.realistic;
// Add footprints PADs objects to containers // Add footprints PADs objects to containers
for( PCB_LAYER_ID curr_layer_id : layer_id ) for( PCB_LAYER_ID layer : layer_ids )
{ {
wxASSERT( m_layerMap.find( curr_layer_id ) != m_layerMap.end() ); wxASSERT( m_layerMap.find( layer ) != m_layerMap.end() );
BVH_CONTAINER_2D *layerContainer = m_layerMap[curr_layer_id]; BVH_CONTAINER_2D *layerContainer = m_layerMap[layer];
// ADD PADS // ADD PADS
for( FOOTPRINT* footprint : m_board->Footprints() ) for( FOOTPRINT* footprint : m_board->Footprints() )
{ {
// Note: NPTH pads are not drawn on copper layers when the pad has the same shape // Note: NPTH pads are not drawn on copper layers when the pad has the same shape
// as its hole // as its hole
addPads( footprint, layerContainer, curr_layer_id, true, renderPlatedPadsAsPlated, addPads( footprint, layerContainer, layer, true, renderPlatedPadsAsPlated, false );
false );
// Micro-wave footprints may have items on copper layers // Micro-wave footprints may have items on copper layers
addFootprintShapes( footprint, layerContainer, curr_layer_id ); addFootprintShapes( footprint, layerContainer, layer );
} }
} }
@ -554,23 +545,21 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
// Add footprints PADs poly contours (vertical outlines) // Add footprints PADs poly contours (vertical outlines)
if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL ) if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL )
{ {
for( PCB_LAYER_ID curr_layer_id : layer_id ) for( PCB_LAYER_ID layer : layer_ids )
{ {
wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() ); wxASSERT( m_layers_poly.find( layer ) != m_layers_poly.end() );
SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id]; SHAPE_POLY_SET *layerPoly = m_layers_poly[layer];
// Add pads to polygon list // Add pads to polygon list
for( FOOTPRINT* footprint : m_board->Footprints() ) for( FOOTPRINT* footprint : m_board->Footprints() )
{ {
// Note: NPTH pads are not drawn on copper layers when the pad has same shape as // Note: NPTH pads are not drawn on copper layers when the pad has same shape as
// its hole // its hole
footprint->TransformPadsWithClearanceToPolygon( *layerPoly, curr_layer_id, footprint->TransformPadsToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE,
0, ARC_HIGH_DEF, ERROR_INSIDE, true, renderPlatedPadsAsPlated, false );
true, renderPlatedPadsAsPlated,
false );
transformFPShapesToPolygon( footprint, curr_layer_id, *layerPoly ); transformFPShapesToPolySet( footprint, layer, *layerPoly );
} }
} }
@ -579,28 +568,26 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
// ADD PLATED PADS contours // ADD PLATED PADS contours
for( FOOTPRINT* footprint : m_board->Footprints() ) for( FOOTPRINT* footprint : m_board->Footprints() )
{ {
footprint->TransformPadsWithClearanceToPolygon( *m_frontPlatedPadPolys, F_Cu, footprint->TransformPadsToPolySet( *m_frontPlatedPadPolys, F_Cu, 0, maxError,
0, ARC_HIGH_DEF, ERROR_INSIDE, ERROR_INSIDE, true, false, true );
true, false, true );
footprint->TransformPadsWithClearanceToPolygon( *m_backPlatedPadPolys, B_Cu, footprint->TransformPadsToPolySet( *m_backPlatedPadPolys, B_Cu, 0, maxError,
0, ARC_HIGH_DEF, ERROR_INSIDE, ERROR_INSIDE, true, false, true );
true, false, true );
} }
} }
} }
// Add graphic item on copper layers to object containers // Add graphic item on copper layers to object containers
for( PCB_LAYER_ID curr_layer_id : layer_id ) for( PCB_LAYER_ID layer : layer_ids )
{ {
wxASSERT( m_layerMap.find( curr_layer_id ) != m_layerMap.end() ); wxASSERT( m_layerMap.find( layer ) != m_layerMap.end() );
BVH_CONTAINER_2D *layerContainer = m_layerMap[curr_layer_id]; BVH_CONTAINER_2D *layerContainer = m_layerMap[layer];
// Add graphic items on copper layers (texts and other graphics) // Add graphic items on copper layers (texts and other graphics)
for( BOARD_ITEM* item : m_board->Drawings() ) for( BOARD_ITEM* item : m_board->Drawings() )
{ {
if( !item->IsOnLayer( curr_layer_id ) ) if( !item->IsOnLayer( layer ) )
continue; continue;
switch( item->Type() ) switch( item->Type() )
@ -637,31 +624,29 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
// Add graphic item on copper layers to poly contours (vertical outlines) // Add graphic item on copper layers to poly contours (vertical outlines)
if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL ) if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL )
{ {
for( PCB_LAYER_ID cur_layer_id : layer_id ) for( PCB_LAYER_ID layer : layer_ids )
{ {
wxASSERT( m_layers_poly.find( cur_layer_id ) != m_layers_poly.end() ); wxASSERT( m_layers_poly.find( layer ) != m_layers_poly.end() );
SHAPE_POLY_SET *layerPoly = m_layers_poly[cur_layer_id]; SHAPE_POLY_SET *layerPoly = m_layers_poly[layer];
// Add graphic items on copper layers (texts and other ) // Add graphic items on copper layers (texts and other )
for( BOARD_ITEM* item : m_board->Drawings() ) for( BOARD_ITEM* item : m_board->Drawings() )
{ {
if( !item->IsOnLayer( cur_layer_id ) ) if( !item->IsOnLayer( layer ) )
continue; continue;
switch( item->Type() ) switch( item->Type() )
{ {
case PCB_SHAPE_T: case PCB_SHAPE_T:
item->TransformShapeWithClearanceToPolygon( *layerPoly, cur_layer_id, 0, item->TransformShapeToPolygon( *layerPoly, layer, 0, maxError, ERROR_INSIDE );
ARC_HIGH_DEF, ERROR_INSIDE );
break; break;
case PCB_TEXT_T: case PCB_TEXT_T:
{ {
PCB_TEXT* text = static_cast<PCB_TEXT*>( item ); PCB_TEXT* text = static_cast<PCB_TEXT*>( item );
text->TransformTextShapeWithClearanceToPolygon( *layerPoly, cur_layer_id, 0, text->TransformTextToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE );
ARC_HIGH_DEF, ERROR_INSIDE );
break; break;
} }
@ -669,8 +654,7 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
{ {
PCB_TEXTBOX* textbox = static_cast<PCB_TEXTBOX*>( item ); PCB_TEXTBOX* textbox = static_cast<PCB_TEXTBOX*>( item );
textbox->TransformTextShapeWithClearanceToPolygon( *layerPoly, cur_layer_id, 0, textbox->TransformTextToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE );
ARC_HIGH_DEF, ERROR_INSIDE );
break; break;
} }
@ -782,18 +766,18 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
} }
} }
std::vector< PCB_LAYER_ID > &selected_layer_id = layer_id; std::vector<PCB_LAYER_ID> &selected_layer_id = layer_ids;
std::vector< PCB_LAYER_ID > layer_id_without_F_and_B; std::vector<PCB_LAYER_ID> layer_id_without_F_and_B;
if( renderPlatedPadsAsPlated ) if( renderPlatedPadsAsPlated )
{ {
layer_id_without_F_and_B.clear(); layer_id_without_F_and_B.clear();
layer_id_without_F_and_B.reserve( layer_id.size() ); layer_id_without_F_and_B.reserve( layer_ids.size() );
for( size_t i = 0; i < layer_id.size(); ++i ) for( PCB_LAYER_ID layer: layer_ids )
{ {
if( ( layer_id[i] != F_Cu ) && ( layer_id[i] != B_Cu ) ) if( layer != F_Cu && layer != B_Cu )
layer_id_without_F_and_B.push_back( layer_id[i] ); layer_id_without_F_and_B.push_back( layer );
} }
selected_layer_id = layer_id_without_F_and_B; selected_layer_id = layer_id_without_F_and_B;
@ -845,7 +829,7 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
if( aStatusReporter ) if( aStatusReporter )
aStatusReporter->Report( _( "Simplify holes contours" ) ); aStatusReporter->Report( _( "Simplify holes contours" ) );
for( PCB_LAYER_ID layer : layer_id ) for( PCB_LAYER_ID layer : layer_ids )
{ {
if( m_layerHoleOdPolys.find( layer ) != m_layerHoleOdPolys.end() ) if( m_layerHoleOdPolys.find( layer ) != m_layerHoleOdPolys.end() )
{ {
@ -881,7 +865,7 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
bool buildVerticalWallsForTechLayers = m_Cfg->m_Render.opengl_copper_thickness bool buildVerticalWallsForTechLayers = m_Cfg->m_Render.opengl_copper_thickness
&& m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL; && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL;
static const PCB_LAYER_ID teckLayerList[] = { static const PCB_LAYER_ID techLayerList[] = {
B_Adhes, B_Adhes,
F_Adhes, F_Adhes,
B_Paste, B_Paste,
@ -901,31 +885,28 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
}; };
// User layers are not drawn here, only technical layers // User layers are not drawn here, only technical layers
for( LSEQ seq = LSET::AllNonCuMask().Seq( teckLayerList, arrayDim( teckLayerList ) ); for( LSEQ seq = LSET::AllNonCuMask().Seq( techLayerList, arrayDim( techLayerList ) );
seq; seq;
++seq ) ++seq )
{ {
const PCB_LAYER_ID curr_layer_id = *seq; const PCB_LAYER_ID layer = *seq;
if( !Is3dLayerEnabled( curr_layer_id ) ) if( !Is3dLayerEnabled( layer ) )
continue; continue;
if( aStatusReporter ) if( aStatusReporter )
{ aStatusReporter->Report( wxString::Format( _( "Build Tech layer %d" ), (int) layer ) );
aStatusReporter->Report( wxString::Format( _( "Build Tech layer %d" ),
(int) curr_layer_id ) );
}
BVH_CONTAINER_2D *layerContainer = new BVH_CONTAINER_2D; BVH_CONTAINER_2D *layerContainer = new BVH_CONTAINER_2D;
m_layerMap[curr_layer_id] = layerContainer; m_layerMap[layer] = layerContainer;
SHAPE_POLY_SET *layerPoly = new SHAPE_POLY_SET; SHAPE_POLY_SET *layerPoly = new SHAPE_POLY_SET;
m_layers_poly[curr_layer_id] = layerPoly; m_layers_poly[layer] = layerPoly;
// Add drawing objects // Add drawing objects
for( BOARD_ITEM* item : m_board->Drawings() ) for( BOARD_ITEM* item : m_board->Drawings() )
{ {
if( !item->IsOnLayer( curr_layer_id ) ) if( !item->IsOnLayer( layer ) )
continue; continue;
switch( item->Type() ) switch( item->Type() )
@ -961,22 +942,20 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
{ {
for( BOARD_ITEM* item : m_board->Drawings() ) for( BOARD_ITEM* item : m_board->Drawings() )
{ {
if( !item->IsOnLayer( curr_layer_id ) ) if( !item->IsOnLayer( layer ) )
continue; continue;
switch( item->Type() ) switch( item->Type() )
{ {
case PCB_SHAPE_T: case PCB_SHAPE_T:
item->TransformShapeWithClearanceToPolygon( *layerPoly, curr_layer_id, 0, item->TransformShapeToPolygon( *layerPoly, layer, 0, maxError, ERROR_INSIDE );
ARC_HIGH_DEF, ERROR_INSIDE );
break; break;
case PCB_TEXT_T: case PCB_TEXT_T:
{ {
PCB_TEXT* text = static_cast<PCB_TEXT*>( item ); PCB_TEXT* text = static_cast<PCB_TEXT*>( item );
text->TransformTextShapeWithClearanceToPolygon( *layerPoly, curr_layer_id, 0, text->TransformTextToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE );
ARC_HIGH_DEF, ERROR_INSIDE );
break; break;
} }
@ -984,8 +963,7 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
{ {
PCB_TEXTBOX* textbox = static_cast<PCB_TEXTBOX*>( item ); PCB_TEXTBOX* textbox = static_cast<PCB_TEXTBOX*>( item );
textbox->TransformTextShapeWithClearanceToPolygon( *layerPoly, curr_layer_id, 0, textbox->TransformTextToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE );
ARC_HIGH_DEF, ERROR_INSIDE );
break; break;
} }
@ -998,13 +976,13 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
// Add footprints tech layers - objects // Add footprints tech layers - objects
for( FOOTPRINT* footprint : m_board->Footprints() ) for( FOOTPRINT* footprint : m_board->Footprints() )
{ {
if( ( curr_layer_id == F_SilkS ) || ( curr_layer_id == B_SilkS ) ) if( layer == F_SilkS || layer == B_SilkS )
{ {
int linewidth = m_board->GetDesignSettings().m_LineThickness[ LAYER_CLASS_SILK ]; int linewidth = m_board->GetDesignSettings().m_LineThickness[ LAYER_CLASS_SILK ];
for( PAD* pad : footprint->Pads() ) for( PAD* pad : footprint->Pads() )
{ {
if( !pad->IsOnLayer( curr_layer_id ) ) if( !pad->IsOnLayer( layer ) )
continue; continue;
buildPadOutlineAsSegments( pad, layerContainer, linewidth ); buildPadOutlineAsSegments( pad, layerContainer, linewidth );
@ -1012,10 +990,10 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
} }
else else
{ {
addPads( footprint, layerContainer, curr_layer_id, false, false, false ); addPads( footprint, layerContainer, layer, false, false, false );
} }
addFootprintShapes( footprint, layerContainer, curr_layer_id ); addFootprintShapes( footprint, layerContainer, layer );
} }
@ -1024,13 +1002,13 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
{ {
for( FOOTPRINT* footprint : m_board->Footprints() ) for( FOOTPRINT* footprint : m_board->Footprints() )
{ {
if( ( curr_layer_id == F_SilkS ) || ( curr_layer_id == B_SilkS ) ) if( layer == F_SilkS || layer == B_SilkS )
{ {
int linewidth = m_board->GetDesignSettings().m_LineThickness[ LAYER_CLASS_SILK ]; int linewidth = m_board->GetDesignSettings().m_LineThickness[ LAYER_CLASS_SILK ];
for( PAD* pad : footprint->Pads() ) for( PAD* pad : footprint->Pads() )
{ {
if( !pad->IsOnLayer( curr_layer_id ) ) if( !pad->IsOnLayer( layer ) )
continue; continue;
buildPadOutlineAsPolygon( pad, *layerPoly, linewidth ); buildPadOutlineAsPolygon( pad, *layerPoly, linewidth );
@ -1038,16 +1016,14 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
} }
else else
{ {
footprint->TransformPadsWithClearanceToPolygon( *layerPoly, curr_layer_id, 0, footprint->TransformPadsToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE );
ARC_HIGH_DEF, ERROR_INSIDE );
} }
// On tech layers, use a poor circle approximation, only for texts (stroke font) // On tech layers, use a poor circle approximation, only for texts (stroke font)
footprint->TransformFPTextWithClearanceToPolygonSet( *layerPoly, curr_layer_id, 0, footprint->TransformFPTextToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE );
ARC_HIGH_DEF, ERROR_INSIDE );
// Add the remaining things with dynamic seg count for circles // Add the remaining things with dynamic seg count for circles
transformFPShapesToPolygon( footprint, curr_layer_id, *layerPoly ); transformFPShapesToPolySet( footprint, layer, *layerPoly );
} }
} }
@ -1056,8 +1032,8 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
{ {
for( ZONE* zone : m_board->Zones() ) for( ZONE* zone : m_board->Zones() )
{ {
if( zone->IsOnLayer( curr_layer_id ) ) if( zone->IsOnLayer( layer ) )
addSolidAreasShapes( zone, layerContainer, curr_layer_id ); addSolidAreasShapes( zone, layerContainer, layer );
} }
if( buildVerticalWallsForTechLayers ) if( buildVerticalWallsForTechLayers )
@ -1065,8 +1041,8 @@ void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter )
for( ZONE* zone : m_board->Zones() ) for( ZONE* zone : m_board->Zones() )
{ {
if( zone->IsOnLayer( curr_layer_id ) ) if( zone->IsOnLayer( layer ) )
zone->TransformSolidAreasShapesToPolygon( curr_layer_id, *layerPoly ); zone->TransformSolidAreasShapesToPolygon( layer, *layerPoly );
} }
} }
} }

View File

@ -2,7 +2,7 @@
* This program source code file is part of KiCad, a free EDA CAD application. * This program source code file is part of KiCad, a free EDA CAD application.
* *
* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt> * Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
* *
* This program is free software; you can redistribute it and/or * This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License * modify it under the terms of the GNU General Public License
@ -29,6 +29,7 @@
*/ */
#include "board_adapter.h" #include "board_adapter.h"
#include <board_design_settings.h>
#include <convert_basic_shapes_to_polygon.h> #include <convert_basic_shapes_to_polygon.h>
#include <fp_shape.h> #include <fp_shape.h>
#include <footprint.h> #include <footprint.h>
@ -37,13 +38,15 @@
/* /*
* This is used to draw pad outlines on silk layers. * This is used to draw pad outlines on silk layers.
*/ */
void BOARD_ADAPTER::buildPadOutlineAsPolygon( const PAD* aPad, SHAPE_POLY_SET& aCornerBuffer, void BOARD_ADAPTER::buildPadOutlineAsPolygon( const PAD* aPad, SHAPE_POLY_SET& aBuffer,
int aWidth ) const int aWidth ) const
{ {
int maxError = m_board->GetDesignSettings().m_MaxError;
if( aPad->GetShape() == PAD_SHAPE::CIRCLE ) // Draw a ring if( aPad->GetShape() == PAD_SHAPE::CIRCLE ) // Draw a ring
{ {
TransformRingToPolygon( aCornerBuffer, aPad->ShapePos(), aPad->GetSize().x / 2, aWidth, TransformRingToPolygon( aBuffer, aPad->ShapePos(), aPad->GetSize().x / 2, aWidth, maxError,
ARC_HIGH_DEF, ERROR_INSIDE ); ERROR_INSIDE );
return; return;
} }
@ -56,14 +59,16 @@ void BOARD_ADAPTER::buildPadOutlineAsPolygon( const PAD* aPad, SHAPE_POLY_SET& a
const VECTOR2I& a = path.CPoint( ii ); const VECTOR2I& a = path.CPoint( ii );
const VECTOR2I& b = path.CPoint( ii + 1 ); const VECTOR2I& b = path.CPoint( ii + 1 );
TransformOvalToPolygon( aCornerBuffer, a, b, aWidth, ARC_HIGH_DEF, ERROR_INSIDE ); TransformOvalToPolygon( aBuffer, a, b, aWidth, maxError, ERROR_INSIDE );
} }
} }
void BOARD_ADAPTER::transformFPShapesToPolygon( const FOOTPRINT* aFootprint, PCB_LAYER_ID aLayer, void BOARD_ADAPTER::transformFPShapesToPolySet( const FOOTPRINT* aFootprint, PCB_LAYER_ID aLayer,
SHAPE_POLY_SET& aCornerBuffer ) const SHAPE_POLY_SET& aBuffer ) const
{ {
int maxError = m_board->GetDesignSettings().m_MaxError;
for( BOARD_ITEM* item : aFootprint->GraphicalItems() ) for( BOARD_ITEM* item : aFootprint->GraphicalItems() )
{ {
if( item->Type() == PCB_FP_SHAPE_T ) if( item->Type() == PCB_FP_SHAPE_T )
@ -71,20 +76,14 @@ void BOARD_ADAPTER::transformFPShapesToPolygon( const FOOTPRINT* aFootprint, PCB
FP_SHAPE* shape = static_cast<FP_SHAPE*>( item ); FP_SHAPE* shape = static_cast<FP_SHAPE*>( item );
if( shape->GetLayer() == aLayer ) if( shape->GetLayer() == aLayer )
{ shape->TransformShapeToPolygon( aBuffer, aLayer, 0, maxError, ERROR_INSIDE );
shape->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0,
ARC_HIGH_DEF, ERROR_INSIDE );
}
} }
else if( BaseType( item->Type() ) == PCB_DIMENSION_T ) else if( BaseType( item->Type() ) == PCB_DIMENSION_T )
{ {
PCB_DIMENSION_BASE* dimension = static_cast<PCB_DIMENSION_BASE*>( item ); PCB_DIMENSION_BASE* dimension = static_cast<PCB_DIMENSION_BASE*>( item );
if( dimension->GetLayer() == aLayer ) if( dimension->GetLayer() == aLayer )
{ dimension->TransformShapeToPolygon( aBuffer, aLayer, 0, maxError, ERROR_INSIDE );
dimension->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0,
ARC_HIGH_DEF, ERROR_INSIDE );
}
} }
} }
} }

View File

@ -825,11 +825,10 @@ void RENDER_3D_OPENGL::generateViasAndPads()
if( !hasHole ) if( !hasHole )
continue; continue;
pad->TransformHoleWithClearanceToPolygon( tht_outer_holes_poly, pad->TransformHoleToPolygon( tht_outer_holes_poly, platingThickness,
platingThickness, ARC_HIGH_DEF, ERROR_INSIDE );
ARC_HIGH_DEF, ERROR_INSIDE ); pad->TransformHoleToPolygon( tht_inner_holes_poly, 0, ARC_HIGH_DEF,
pad->TransformHoleWithClearanceToPolygon( tht_inner_holes_poly, 0, ERROR_INSIDE );
ARC_HIGH_DEF, ERROR_INSIDE );
} }
} }
} }

View File

@ -1491,30 +1491,26 @@ int EDA_SHAPE::Compare( const EDA_SHAPE* aOther ) const
} }
void EDA_SHAPE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void EDA_SHAPE::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, int aClearance, int aError,
int aClearanceValue, ERROR_LOC aErrorLoc, bool ignoreLineWidth ) const
int aError, ERROR_LOC aErrorLoc,
bool ignoreLineWidth ) const
{ {
int width = ignoreLineWidth ? 0 : GetWidth(); int width = ignoreLineWidth ? 0 : GetWidth();
width += 2 * aClearanceValue; width += 2 * aClearance;
switch( m_shape ) switch( m_shape )
{ {
case SHAPE_T::CIRCLE: case SHAPE_T::CIRCLE:
{
int r = GetRadius();
if( IsFilled() ) if( IsFilled() )
{ TransformCircleToPolygon( aBuffer, getCenter(), r + width / 2, aError, aErrorLoc );
TransformCircleToPolygon( aCornerBuffer, getCenter(), GetRadius() + width / 2, aError,
aErrorLoc );
}
else else
{ TransformRingToPolygon( aBuffer, getCenter(), r, width, aError, aErrorLoc );
TransformRingToPolygon( aCornerBuffer, getCenter(), GetRadius(), width, aError,
aErrorLoc );
}
break; break;
}
case SHAPE_T::RECT: case SHAPE_T::RECT:
{ {
@ -1522,31 +1518,30 @@ void EDA_SHAPE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuf
if( IsFilled() || IsAnnotationProxy() ) if( IsFilled() || IsAnnotationProxy() )
{ {
aCornerBuffer.NewOutline(); aBuffer.NewOutline();
for( const VECTOR2I& pt : pts ) for( const VECTOR2I& pt : pts )
aCornerBuffer.Append( pt ); aBuffer.Append( pt );
} }
if( width > 0 || !IsFilled() ) if( width > 0 || !IsFilled() )
{ {
// Add in segments // Add in segments
TransformOvalToPolygon( aCornerBuffer, pts[0], pts[1], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[0], pts[1], width, aError, aErrorLoc );
TransformOvalToPolygon( aCornerBuffer, pts[1], pts[2], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[1], pts[2], width, aError, aErrorLoc );
TransformOvalToPolygon( aCornerBuffer, pts[2], pts[3], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[2], pts[3], width, aError, aErrorLoc );
TransformOvalToPolygon( aCornerBuffer, pts[3], pts[0], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[3], pts[0], width, aError, aErrorLoc );
} }
break; break;
} }
case SHAPE_T::ARC: case SHAPE_T::ARC:
TransformArcToPolygon( aCornerBuffer, GetStart(), GetArcMid(), GetEnd(), width, aError, TransformArcToPolygon( aBuffer, GetStart(), GetArcMid(), GetEnd(), width, aError, aErrorLoc );
aErrorLoc );
break; break;
case SHAPE_T::SEGMENT: case SHAPE_T::SEGMENT:
TransformOvalToPolygon( aCornerBuffer, GetStart(), GetEnd(), width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, GetStart(), GetEnd(), width, aError, aErrorLoc );
break; break;
case SHAPE_T::POLY: case SHAPE_T::POLY:
@ -1570,10 +1565,10 @@ void EDA_SHAPE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuf
if( IsFilled() ) if( IsFilled() )
{ {
aCornerBuffer.NewOutline(); aBuffer.NewOutline();
for( const VECTOR2I& point : poly ) for( const VECTOR2I& point : poly )
aCornerBuffer.Append( point.x, point.y ); aBuffer.Append( point.x, point.y );
} }
if( width > 0 || !IsFilled() ) if( width > 0 || !IsFilled() )
@ -1583,7 +1578,7 @@ void EDA_SHAPE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuf
for( const VECTOR2I& pt2 : poly ) for( const VECTOR2I& pt2 : poly )
{ {
if( pt2 != pt1 ) if( pt2 != pt1 )
TransformOvalToPolygon( aCornerBuffer, pt1, pt2, width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pt1, pt2, width, aError, aErrorLoc );
pt1 = pt2; pt1 = pt2;
} }
@ -1600,10 +1595,7 @@ void EDA_SHAPE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuf
converter.GetPoly( poly, GetWidth() ); converter.GetPoly( poly, GetWidth() );
for( unsigned ii = 1; ii < poly.size(); ii++ ) for( unsigned ii = 1; ii < poly.size(); ii++ )
{ TransformOvalToPolygon( aBuffer, poly[ii - 1], poly[ii], width, aError, aErrorLoc );
TransformOvalToPolygon( aCornerBuffer, poly[ii - 1], poly[ii], width, aError,
aErrorLoc );
}
break; break;
} }

View File

@ -936,22 +936,20 @@ int EDA_TEXT::Compare( const EDA_TEXT* aOther ) const
} }
void EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon( SHAPE_POLY_SET* aCornerBuffer, void EDA_TEXT::TransformBoundingBoxToPolygon( SHAPE_POLY_SET* aBuffer, int aClearance ) const
int aClearanceValue ) const
{ {
if( GetText().Length() == 0 ) if( GetText().Length() == 0 )
return; return;
VECTOR2I corners[4]; // Buffer of polygon corners VECTOR2I corners[4]; // Buffer of polygon corners
BOX2I rect = GetTextBox();
BOX2I rect = GetTextBox();
// TrueType bounding boxes aren't guaranteed to include all descenders, diacriticals, etc. // TrueType bounding boxes aren't guaranteed to include all descenders, diacriticals, etc.
// Since we use this for zone knockouts and DRC, we need something more accurate. // Since we use this for zone knockouts and DRC, we need something more accurate.
if( GetDrawFont()->IsOutline() ) if( GetDrawFont()->IsOutline() )
rect = GetEffectiveTextShape( false, false )->BBox(); rect = GetEffectiveTextShape( false, false )->BBox();
rect.Inflate( aClearanceValue ); rect.Inflate( aClearance );
corners[0].x = rect.GetOrigin().x; corners[0].x = rect.GetOrigin().x;
corners[0].y = rect.GetOrigin().y; corners[0].y = rect.GetOrigin().y;
@ -962,13 +960,13 @@ void EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon( SHAPE_POLY_SET* aCorn
corners[3].y = corners[2].y; corners[3].y = corners[2].y;
corners[3].x = corners[0].x; corners[3].x = corners[0].x;
aCornerBuffer->NewOutline(); aBuffer->NewOutline();
for( VECTOR2I& corner : corners ) for( VECTOR2I& corner : corners )
{ {
RotatePoint( corner, GetDrawPos(), GetDrawRotation() ); RotatePoint( corner, GetDrawPos(), GetDrawRotation() );
aCornerBuffer->Append( corner.x, corner.y ); aBuffer->Append( corner.x, corner.y );
} }
} }

View File

@ -297,21 +297,18 @@ public:
virtual void ViewGetLayers( int aLayers[], int& aCount ) const override; virtual void ViewGetLayers( int aLayers[], int& aCount ) const override;
/** /**
* Convert the item shape to a closed polygon. * Convert the item shape to a closed polygon. Circles and arcs are approximated by segments.
* *
* Used in filling zones calculations. Circles and arcs are approximated by segments. * @param aBuffer a buffer to store the polygon.
* * @param aClearance the clearance around the pad.
* @param aCornerBuffer a buffer to store the polygon.
* @param aClearanceValue the clearance around the pad.
* @param aError the maximum deviation from true circle. * @param aError the maximum deviation from true circle.
* @param aErrorLoc should the approximation error be placed outside or inside the polygon? * @param aErrorLoc should the approximation error be placed outside or inside the polygon?
* @param ignoreLineWidth used for edge cut items where the line width is only * @param ignoreLineWidth used for edge cut items where the line width is only
* for visualization. * for visualization.
*/ */
virtual void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, virtual void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearanceValue, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const;
bool ignoreLineWidth = false ) const;
struct ptr_cmp struct ptr_cmp
{ {

View File

@ -297,20 +297,17 @@ public:
double GetLength() const; double GetLength() const;
/** /**
* Convert the shape to a closed polygon. * Convert the shape to a closed polygon. Circles and arcs are approximated by segments.
* *
* Used in filling zones calculations. Circles and arcs are approximated by segments. * @param aBuffer is a buffer to store the polygon.
* * @param aClearance is the clearance around the pad.
* @param aCornerBuffer is a buffer to store the polygon.
* @param aClearanceValue is the clearance around the pad.
* @param aError is the maximum deviation from a true arc. * @param aError is the maximum deviation from a true arc.
* @param aErrorLoc whether any approximation error shoule be placed inside or outside * @param aErrorLoc whether any approximation error shoule be placed inside or outside
* @param ignoreLineWidth is used for edge cut items where the line width is only * @param ignoreLineWidth is used for edge cut items where the line width is only for
* for visualization * visualization
*/ */
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, int aClearanceValue, void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, int aClearance, int aError,
int aError, ERROR_LOC aErrorLoc, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const;
bool ignoreLineWidth ) const;
int Compare( const EDA_SHAPE* aOther ) const; int Compare( const EDA_SHAPE* aOther ) const;

View File

@ -225,12 +225,11 @@ public:
* Used in filling zones calculations * Used in filling zones calculations
* Circles and arcs are approximated by segments * Circles and arcs are approximated by segments
* *
* @param aCornerBuffer a buffer to store the polygon. * @param aBuffer a buffer to store the polygon.
* @param aClearanceValue the clearance around the text bounding box * @param aClearance the clearance around the text bounding box
* to the real clearance value (usually near from 1.0). * to the real clearance value (usually near from 1.0).
*/ */
void TransformBoundingBoxWithClearanceToPolygon( SHAPE_POLY_SET* aCornerBuffer, void TransformBoundingBoxToPolygon( SHAPE_POLY_SET* aBuffer, int aClearance ) const;
int aClearanceValue ) const;
/** /**
* build a list of segments (SHAPE_SEGMENT) to describe a text shape. * build a list of segments (SHAPE_SEGMENT) to describe a text shape.

View File

@ -66,7 +66,7 @@ int ConvertArcToPolyline( SHAPE_LINE_CHAIN& aPolyline, VECTOR2I aCenter, int aRa
/** /**
* Convert a circle to a polygon, using multiple straight lines. * Convert a circle to a polygon, using multiple straight lines.
* *
* @param aCornerBuffer is a buffer to store the polygon. * @param aBuffer is a buffer to store the polygon.
* @param aCenter is the center of the circle. * @param aCenter is the center of the circle.
* @param aRadius is the radius of the circle. * @param aRadius is the radius of the circle.
* @param aError is the internal units allowed for error approximation. * @param aError is the internal units allowed for error approximation.
@ -74,13 +74,13 @@ int ConvertArcToPolyline( SHAPE_LINE_CHAIN& aPolyline, VECTOR2I aCenter, int aRa
* @param aMinSegCount is the min count of segments to approximate. * @param aMinSegCount is the min count of segments to approximate.
* Default = 0 to do not force a min count. * Default = 0 to do not force a min count.
*/ */
void TransformCircleToPolygon( SHAPE_LINE_CHAIN& aCornerBuffer, const VECTOR2I& aCenter, void TransformCircleToPolygon( SHAPE_LINE_CHAIN& aBuffer, const VECTOR2I& aCenter, int aRadius,
int aRadius, int aError, ERROR_LOC aErrorLoc, int aMinSegCount = 0 ); int aError, ERROR_LOC aErrorLoc, int aMinSegCount = 0 );
/** /**
* Convert a circle to a polygon, using multiple straight lines. * Convert a circle to a polygon, using multiple straight lines.
* *
* @param aCornerBuffer is a buffer to store the polygon. * @param aBuffer is a buffer to store the polygon.
* @param aCenter is the center of the circle. * @param aCenter is the center of the circle.
* @param aRadius is the radius of the circle. * @param aRadius is the radius of the circle.
* @param aError is the internal units allowed for error in approximation. * @param aError is the internal units allowed for error in approximation.
@ -88,7 +88,7 @@ void TransformCircleToPolygon( SHAPE_LINE_CHAIN& aCornerBuffer, const VECTOR2I&
* @param aMinSegCount is the min count of segments to approximate. * @param aMinSegCount is the min count of segments to approximate.
* Default = 0 to do not force a min count. * Default = 0 to do not force a min count.
*/ */
void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aCenter, int aRadius, void TransformCircleToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aCenter, int aRadius,
int aError, ERROR_LOC aErrorLoc, int aMinSegCount = 0 ); int aError, ERROR_LOC aErrorLoc, int aMinSegCount = 0 );
@ -100,7 +100,7 @@ void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aC
* because multiple segments create a smaller area than the circle. The radius of the circle to * because multiple segments create a smaller area than the circle. The radius of the circle to
* approximate must be bigger ( radius*aCorrectionFactor) to create segments outside the circle. * approximate must be bigger ( radius*aCorrectionFactor) to create segments outside the circle.
* *
* @param aCornerBuffer is a buffer to store the polygon. * @param aBuffer is a buffer to store the polygon.
* @param aStart is the first point of the segment. * @param aStart is the first point of the segment.
* @param aEnd is the second point of the segment. * @param aEnd is the second point of the segment.
* @param aWidth is the width of the segment. * @param aWidth is the width of the segment.
@ -109,16 +109,15 @@ void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aC
* @param aMinSegCount is the min count of segments to approximate. * @param aMinSegCount is the min count of segments to approximate.
* Default = 0 to do not force a min count. * Default = 0 to do not force a min count.
*/ */
void TransformOvalToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aStart, void TransformOvalToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aStart, const VECTOR2I& aEnd,
const VECTOR2I& aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc, int aWidth, int aError, ERROR_LOC aErrorLoc, int aMinSegCount = 0 );
int aMinSegCount = 0 );
/** /**
* Convert a rectangle or trapezoid to a polygon. * Convert a rectangle or trapezoid to a polygon.
* *
* This will generate at least 16 segments per circle (when using inflate). * This will generate at least 16 segments per circle (when using inflate).
* *
* @param aCornerBuffer is a buffer to store the polygon. * @param aBuffer is a buffer to store the polygon.
* @param aPosition is the coordinate of the center of the rectangle. * @param aPosition is the coordinate of the center of the rectangle.
* @param aSize is the size of the rectangle. * @param aSize is the size of the rectangle.
* @param aDeltaX is the delta for trapezoids in X direction * @param aDeltaX is the delta for trapezoids in X direction
@ -127,7 +126,7 @@ void TransformOvalToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aSta
* @param aError is the IU allowed for error in approximation. * @param aError is the IU allowed for error in approximation.
* @param aErrorLoc determines if the approximation error be placed outside or inside the polygon. * @param aErrorLoc determines if the approximation error be placed outside or inside the polygon.
*/ */
void TransformTrapezoidToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aPosition, void TransformTrapezoidToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aPosition,
const VECTOR2I& aSize, const EDA_ANGLE& aRotation, int aDeltaX, const VECTOR2I& aSize, const EDA_ANGLE& aRotation, int aDeltaX,
int aDeltaY, int aInflate, int aError, ERROR_LOC aErrorLoc ); int aDeltaY, int aInflate, int aError, ERROR_LOC aErrorLoc );
@ -137,7 +136,7 @@ void TransformTrapezoidToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I&
* Convert rounded corners arcs to multiple straight lines. This will generate at least * Convert rounded corners arcs to multiple straight lines. This will generate at least
* 16 segments per circle. * 16 segments per circle.
* *
* @param aCornerBuffer is a buffer to store the polygon. * @param aBuffer is a buffer to store the polygon.
* @param aPosition is the coordinate of the center of the rectangle. * @param aPosition is the coordinate of the center of the rectangle.
* @param aSize is the size of the rectangle. * @param aSize is the size of the rectangle.
* @param aCornerRadius is the radius of rounded corners (can be 0). * @param aCornerRadius is the radius of rounded corners (can be 0).
@ -154,16 +153,16 @@ void TransformTrapezoidToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I&
* @param aError is the IU allowed for error in approximation. * @param aError is the IU allowed for error in approximation.
* @param aErrorLoc determines if the approximation error be placed outside or inside the polygon. * @param aErrorLoc determines if the approximation error be placed outside or inside the polygon.
*/ */
void TransformRoundChamferedRectToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformRoundChamferedRectToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aPosition,
const VECTOR2I& aPosition, const VECTOR2I& aSize, const VECTOR2I& aSize, const EDA_ANGLE& aRotation,
const EDA_ANGLE& aRotation, int aCornerRadius, int aCornerRadius, double aChamferRatio,
double aChamferRatio, int aChamferCorners, int aInflate, int aChamferCorners, int aInflate, int aError,
int aError, ERROR_LOC aErrorLoc ); ERROR_LOC aErrorLoc );
/** /**
* Convert arc to multiple straight segments. * Convert arc to multiple straight segments.
* *
* @param aCornerBuffer is a buffer to store the polygon. * @param aBuffer is a buffer to store the polygon.
* @param aCentre is the center of the arc or circle. * @param aCentre is the center of the arc or circle.
* @param aStart is the start point of the arc or a point on the circle. * @param aStart is the start point of the arc or a point on the circle.
* @param aArcAngle is the arc angle in 0.1 degrees. For a circle, aArcAngle = 3600. * @param aArcAngle is the arc angle in 0.1 degrees. For a circle, aArcAngle = 3600.
@ -171,21 +170,20 @@ void TransformRoundChamferedRectToPolygon( SHAPE_POLY_SET& aCornerBuffer,
* @param aError is the internal units allowed for error in approximation. * @param aError is the internal units allowed for error in approximation.
* @param aErrorLoc determines if the approximation error be placed outside or inside the polygon. * @param aErrorLoc determines if the approximation error be placed outside or inside the polygon.
*/ */
void TransformArcToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aStart, void TransformArcToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aStart, const VECTOR2I& aMid,
const VECTOR2I& aMid, const VECTOR2I& aEnd, int aWidth, int aError, const VECTOR2I& aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc );
ERROR_LOC aErrorLoc );
/** /**
* Convert arcs to multiple straight segments. * Convert arcs to multiple straight segments.
* *
* @param aCornerBuffer is a buffer to store the polygon. * @param aBuffer is a buffer to store the polygon.
* @param aCentre is the center of the arc or circle. * @param aCentre is the center of the arc or circle.
* @param aRadius is the radius of the circle. * @param aRadius is the radius of the circle.
* @param aWidth is the width (thickness) of the ring. * @param aWidth is the width (thickness) of the ring.
* @param aError is the internal units allowed for error in approximation. * @param aError is the internal units allowed for error in approximation.
* @param aErrorLoc determines if the approximation error be placed outside or inside the polygon. * @param aErrorLoc determines if the approximation error be placed outside or inside the polygon.
*/ */
void TransformRingToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aCentre, int aRadius, void TransformRingToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aCentre, int aRadius,
int aWidth, int aError, ERROR_LOC aErrorLoc ); int aWidth, int aError, ERROR_LOC aErrorLoc );
#endif // CONVERT_BASIC_SHAPES_TO_POLYGON_H #endif // CONVERT_BASIC_SHAPES_TO_POLYGON_H

View File

@ -35,8 +35,8 @@
#include <trigo.h> #include <trigo.h>
void TransformCircleToPolygon( SHAPE_LINE_CHAIN& aCornerBuffer, const VECTOR2I& aCenter, void TransformCircleToPolygon( SHAPE_LINE_CHAIN& aBuffer, const VECTOR2I& aCenter, int aRadius,
int aRadius, int aError, ERROR_LOC aErrorLoc, int aMinSegCount ) int aError, ERROR_LOC aErrorLoc, int aMinSegCount )
{ {
VECTOR2I corner_position; VECTOR2I corner_position;
int numSegs = GetArcToSegmentCount( aRadius, aError, FULL_CIRCLE ); int numSegs = GetArcToSegmentCount( aRadius, aError, FULL_CIRCLE );
@ -67,14 +67,14 @@ void TransformCircleToPolygon( SHAPE_LINE_CHAIN& aCornerBuffer, const VECTOR2I&
corner_position.y = 0; corner_position.y = 0;
RotatePoint( corner_position, angle ); RotatePoint( corner_position, angle );
corner_position += aCenter; corner_position += aCenter;
aCornerBuffer.Append( corner_position.x, corner_position.y ); aBuffer.Append( corner_position.x, corner_position.y );
} }
aCornerBuffer.SetClosed( true ); aBuffer.SetClosed( true );
} }
void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aCenter, int aRadius, void TransformCircleToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aCenter, int aRadius,
int aError, ERROR_LOC aErrorLoc, int aMinSegCount ) int aError, ERROR_LOC aErrorLoc, int aMinSegCount )
{ {
VECTOR2I corner_position; VECTOR2I corner_position;
@ -100,7 +100,7 @@ void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aC
radius += GetCircleToPolyCorrection( actual_delta_radius ); radius += GetCircleToPolyCorrection( actual_delta_radius );
} }
aCornerBuffer.NewOutline(); aBuffer.NewOutline();
for( EDA_ANGLE angle = ANGLE_0; angle < ANGLE_360; angle += delta ) for( EDA_ANGLE angle = ANGLE_0; angle < ANGLE_360; angle += delta )
{ {
@ -108,20 +108,19 @@ void TransformCircleToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aC
corner_position.y = 0; corner_position.y = 0;
RotatePoint( corner_position, angle ); RotatePoint( corner_position, angle );
corner_position += aCenter; corner_position += aCenter;
aCornerBuffer.Append( corner_position.x, corner_position.y ); aBuffer.Append( corner_position.x, corner_position.y );
} }
// Finish circle // Finish circle
corner_position.x = radius; corner_position.x = radius;
corner_position.y = 0; corner_position.y = 0;
corner_position += aCenter; corner_position += aCenter;
aCornerBuffer.Append( corner_position.x, corner_position.y ); aBuffer.Append( corner_position.x, corner_position.y );
} }
void TransformOvalToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aStart, void TransformOvalToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aStart, const VECTOR2I& aEnd,
const VECTOR2I& aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc, int aWidth, int aError, ERROR_LOC aErrorLoc, int aMinSegCount )
int aMinSegCount )
{ {
// To build the polygonal shape outside the actual shape, we use a bigger // To build the polygonal shape outside the actual shape, we use a bigger
// radius to build rounded ends. // radius to build rounded ends.
@ -219,7 +218,7 @@ void TransformOvalToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aSta
polyshape.Rotate( -delta_angle ); polyshape.Rotate( -delta_angle );
polyshape.Move( startp ); polyshape.Move( startp );
aCornerBuffer.Append( polyshape); aBuffer.Append( polyshape);
} }
@ -373,7 +372,7 @@ void CornerListRemoveDuplicates( std::vector<ROUNDED_CORNER>& aCorners )
} }
void TransformTrapezoidToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aPosition, void TransformTrapezoidToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aPosition,
const VECTOR2I& aSize, const EDA_ANGLE& aRotation, int aDeltaX, const VECTOR2I& aSize, const EDA_ANGLE& aRotation, int aDeltaX,
int aDeltaY, int aInflate, int aError, ERROR_LOC aErrorLoc ) int aDeltaY, int aInflate, int aError, ERROR_LOC aErrorLoc )
{ {
@ -442,11 +441,11 @@ void TransformTrapezoidToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I&
outline.Rotate( aRotation ); outline.Rotate( aRotation );
outline.Move( VECTOR2I( aPosition ) ); outline.Move( VECTOR2I( aPosition ) );
aCornerBuffer.Append( outline ); aBuffer.Append( outline );
} }
void TransformRoundChamferedRectToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aPosition, void TransformRoundChamferedRectToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aPosition,
const VECTOR2I& aSize, const EDA_ANGLE& aRotation, const VECTOR2I& aSize, const EDA_ANGLE& aRotation,
int aCornerRadius, double aChamferRatio, int aCornerRadius, double aChamferRatio,
int aChamferCorners, int aInflate, int aError, int aChamferCorners, int aInflate, int aError,
@ -509,7 +508,7 @@ void TransformRoundChamferedRectToPolygon( SHAPE_POLY_SET& aCornerBuffer, const
outline.Rotate( aRotation ); outline.Rotate( aRotation );
outline.Move( aPosition ); outline.Move( aPosition );
aCornerBuffer.Append( outline ); aBuffer.Append( outline );
} }
@ -574,9 +573,8 @@ int ConvertArcToPolyline( SHAPE_LINE_CHAIN& aPolyline, VECTOR2I aCenter, int aRa
} }
void TransformArcToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aStart, void TransformArcToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aStart, const VECTOR2I& aMid,
const VECTOR2I& aMid, const VECTOR2I& aEnd, int aWidth, const VECTOR2I& aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc )
int aError, ERROR_LOC aErrorLoc )
{ {
SEG startToEnd( aStart, aEnd ); SEG startToEnd( aStart, aEnd );
int distanceToMid = startToEnd.Distance( aMid ); int distanceToMid = startToEnd.Distance( aMid );
@ -584,8 +582,7 @@ void TransformArcToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aStar
if( distanceToMid <= 1 ) if( distanceToMid <= 1 )
{ {
// Not an arc but essentially a straight line with a small error // Not an arc but essentially a straight line with a small error
TransformOvalToPolygon( aCornerBuffer, aStart, aEnd, aWidth + distanceToMid, aError, TransformOvalToPolygon( aBuffer, aStart, aEnd, aWidth + distanceToMid, aError, aErrorLoc );
aErrorLoc );
return; return;
} }
@ -635,11 +632,11 @@ void TransformArcToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aStar
-arc_angle, aError, errorLocInner ); -arc_angle, aError, errorLocInner );
} }
aCornerBuffer.Append( polyshape ); aBuffer.Append( polyshape );
} }
void TransformRingToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aCentre, int aRadius, void TransformRingToPolygon( SHAPE_POLY_SET& aBuffer, const VECTOR2I& aCentre, int aRadius,
int aWidth, int aError, ERROR_LOC aErrorLoc ) int aWidth, int aError, ERROR_LOC aErrorLoc )
{ {
int inner_radius = aRadius - ( aWidth / 2 ); int inner_radius = aRadius - ( aWidth / 2 );
@ -648,8 +645,7 @@ void TransformRingToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aCen
if( inner_radius <= 0 ) if( inner_radius <= 0 )
{ {
//In this case, the ring is just a circle (no hole inside) //In this case, the ring is just a circle (no hole inside)
TransformCircleToPolygon( aCornerBuffer, aCentre, aRadius + ( aWidth / 2 ), aError, TransformCircleToPolygon( aBuffer, aCentre, aRadius + ( aWidth / 2 ), aError, aErrorLoc );
aErrorLoc );
return; return;
} }
@ -665,5 +661,5 @@ void TransformRingToPolygon( SHAPE_POLY_SET& aCornerBuffer, const VECTOR2I& aCen
aError, inner_err_loc ); aError, inner_err_loc );
buffer.Fracture( SHAPE_POLY_SET::PM_FAST ); buffer.Fracture( SHAPE_POLY_SET::PM_FAST );
aCornerBuffer.Append( buffer ); aBuffer.Append( buffer );
} }

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@ -2202,22 +2202,19 @@ void BOARD::ConvertBrdLayerToPolygonalContours( PCB_LAYER_ID aLayer,
if( !track->IsOnLayer( aLayer ) ) if( !track->IsOnLayer( aLayer ) )
continue; continue;
track->TransformShapeWithClearanceToPolygon( aOutlines, aLayer, 0, maxError, track->TransformShapeToPolygon( aOutlines, aLayer, 0, maxError, ERROR_INSIDE );
ERROR_INSIDE );
} }
// convert pads and other copper items in footprints // convert pads and other copper items in footprints
for( const FOOTPRINT* footprint : m_footprints ) for( const FOOTPRINT* footprint : m_footprints )
{ {
footprint->TransformPadsWithClearanceToPolygon( aOutlines, aLayer, 0, maxError, footprint->TransformPadsToPolySet( aOutlines, aLayer, 0, maxError, ERROR_INSIDE );
ERROR_INSIDE );
// Microwave footprints may have items on copper layers // Microwave footprints may have items on copper layers
footprint->TransformFPShapesWithClearanceToPolygon( aOutlines, aLayer, 0, maxError, footprint->TransformFPShapesToPolySet( aOutlines, aLayer, 0, maxError, ERROR_INSIDE,
ERROR_INSIDE, true, /* include text */
true, /* include text */ true, /* include shapes */
true, /* include shapes */ false /* include private items */ );
false /* include private items */ );
for( const ZONE* zone : footprint->Zones() ) for( const ZONE* zone : footprint->Zones() )
{ {
@ -2244,16 +2241,14 @@ void BOARD::ConvertBrdLayerToPolygonalContours( PCB_LAYER_ID aLayer,
case PCB_SHAPE_T: case PCB_SHAPE_T:
{ {
const PCB_SHAPE* shape = static_cast<const PCB_SHAPE*>( item ); const PCB_SHAPE* shape = static_cast<const PCB_SHAPE*>( item );
shape->TransformShapeWithClearanceToPolygon( aOutlines, aLayer, 0, maxError, shape->TransformShapeToPolygon( aOutlines, aLayer, 0, maxError, ERROR_INSIDE );
ERROR_INSIDE );
break; break;
} }
case PCB_TEXT_T: case PCB_TEXT_T:
{ {
const PCB_TEXT* text = static_cast<const PCB_TEXT*>( item ); const PCB_TEXT* text = static_cast<const PCB_TEXT*>( item );
text->TransformTextShapeWithClearanceToPolygon( aOutlines, aLayer, 0, maxError, text->TransformTextToPolySet( aOutlines, aLayer, 0, maxError, ERROR_INSIDE );
ERROR_INSIDE );
break; break;
} }
@ -2262,11 +2257,10 @@ void BOARD::ConvertBrdLayerToPolygonalContours( PCB_LAYER_ID aLayer,
const PCB_TEXTBOX* textbox = static_cast<const PCB_TEXTBOX*>( item ); const PCB_TEXTBOX* textbox = static_cast<const PCB_TEXTBOX*>( item );
// plot border // plot border
textbox->PCB_SHAPE::TransformShapeWithClearanceToPolygon( aOutlines, aLayer, 0, textbox->PCB_SHAPE::TransformShapeToPolygon( aOutlines, aLayer, 0, maxError,
maxError, ERROR_INSIDE ); ERROR_INSIDE );
// plot text // plot text
textbox->TransformTextShapeWithClearanceToPolygon( aOutlines, aLayer, 0, maxError, textbox->TransformTextToPolySet( aOutlines, aLayer, 0, maxError, ERROR_INSIDE );
ERROR_INSIDE );
break; break;
} }

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@ -169,13 +169,11 @@ BOARD_ITEM* BOARD_ITEM::Duplicate() const
} }
void BOARD_ITEM::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void BOARD_ITEM::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearanceValue, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth ) const
bool ignoreLineWidth ) const
{ {
wxASSERT_MSG( false, wxT( "Called TransformShapeWithClearanceToPolygon() on unsupported " wxASSERT_MSG( false, wxT( "Called TransformShapeToPolygon() on unsupported BOARD_ITEM." ) );
"BOARD_ITEM." ) );
}; };

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@ -1269,8 +1269,8 @@ bool DIALOG_PAD_PROPERTIES::padValuesOK()
int maxError = m_board->GetDesignSettings().m_MaxError; int maxError = m_board->GetDesignSettings().m_MaxError;
SHAPE_POLY_SET padOutline; SHAPE_POLY_SET padOutline;
m_dummyPad->TransformShapeWithClearanceToPolygon( padOutline, UNDEFINED_LAYER, 0, m_dummyPad->TransformShapeToPolygon( padOutline, UNDEFINED_LAYER, 0, maxError,
maxError, ERROR_INSIDE ); ERROR_INSIDE );
if( !padOutline.Collide( m_dummyPad->GetPosition() ) ) if( !padOutline.Collide( m_dummyPad->GetPosition() ) )
{ {

View File

@ -188,8 +188,8 @@ bool DRC_TEST_PROVIDER_ANNULAR_WIDTH::Run()
// Slow (but general purpose) method. // Slow (but general purpose) method.
SHAPE_POLY_SET padOutline; SHAPE_POLY_SET padOutline;
pad->TransformShapeWithClearanceToPolygon( padOutline, UNDEFINED_LAYER, 0, pad->TransformShapeToPolygon( padOutline, UNDEFINED_LAYER, 0, maxError,
maxError, ERROR_INSIDE ); ERROR_INSIDE );
if( !padOutline.Collide( pad->GetPosition() ) ) if( !padOutline.Collide( pad->GetPosition() ) )
{ {

View File

@ -679,8 +679,8 @@ bool DRC_TEST_PROVIDER_CONNECTION_WIDTH::Run()
for( BOARD_ITEM* item : itemsPoly.Items ) for( BOARD_ITEM* item : itemsPoly.Items )
{ {
item->TransformShapeWithClearanceToPolygon( itemsPoly.Poly, aLayer, 0, item->TransformShapeToPolygon( itemsPoly.Poly, aLayer, 0, ARC_HIGH_DEF,
ARC_HIGH_DEF, ERROR_OUTSIDE ); ERROR_OUTSIDE );
} }
itemsPoly.Poly.Fracture( SHAPE_POLY_SET::PM_FAST ); itemsPoly.Poly.Fracture( SHAPE_POLY_SET::PM_FAST );

View File

@ -144,9 +144,8 @@ bool DRC_TEST_PROVIDER_SLIVER_CHECKER::Run()
} }
else else
{ {
item->TransformShapeWithClearanceToPolygon( poly, layer, 0, item->TransformShapeToPolygon( poly, layer, 0, ARC_LOW_DEF,
ARC_LOW_DEF, ERROR_OUTSIDE );
ERROR_OUTSIDE );
} }
if( m_drcEngine->IsCancelled() ) if( m_drcEngine->IsCancelled() )

View File

@ -135,8 +135,8 @@ void DRC_TEST_PROVIDER_SOLDER_MASK::addItemToRTrees( BOARD_ITEM* aItem )
PAD* pad = static_cast<PAD*>( aItem ); PAD* pad = static_cast<PAD*>( aItem );
int clearance = ( m_webWidth / 2 ) + pad->GetSolderMaskExpansion(); int clearance = ( m_webWidth / 2 ) + pad->GetSolderMaskExpansion();
aItem->TransformShapeWithClearanceToPolygon( *solderMask->GetFill( layer ), layer, aItem->TransformShapeToPolygon( *solderMask->GetFill( layer ), layer, clearance,
clearance, m_maxError, ERROR_OUTSIDE ); m_maxError, ERROR_OUTSIDE );
m_itemTree->Insert( aItem, layer, m_largestClearance ); m_itemTree->Insert( aItem, layer, m_largestClearance );
} }
@ -151,8 +151,8 @@ void DRC_TEST_PROVIDER_SOLDER_MASK::addItemToRTrees( BOARD_ITEM* aItem )
PCB_VIA* via = static_cast<PCB_VIA*>( aItem ); PCB_VIA* via = static_cast<PCB_VIA*>( aItem );
int clearance = ( m_webWidth / 2 ) + via->GetSolderMaskExpansion(); int clearance = ( m_webWidth / 2 ) + via->GetSolderMaskExpansion();
via->TransformShapeWithClearanceToPolygon( *solderMask->GetFill( layer ), layer, via->TransformShapeToPolygon( *solderMask->GetFill( layer ), layer, clearance,
clearance, m_maxError, ERROR_OUTSIDE ); m_maxError, ERROR_OUTSIDE );
m_itemTree->Insert( aItem, layer, m_largestClearance ); m_itemTree->Insert( aItem, layer, m_largestClearance );
} }
@ -164,9 +164,8 @@ void DRC_TEST_PROVIDER_SOLDER_MASK::addItemToRTrees( BOARD_ITEM* aItem )
{ {
if( aItem->IsOnLayer( layer ) ) if( aItem->IsOnLayer( layer ) )
{ {
aItem->TransformShapeWithClearanceToPolygon( *solderMask->GetFill( layer ), aItem->TransformShapeToPolygon( *solderMask->GetFill( layer ), layer,
layer, m_webWidth / 2, m_maxError, m_webWidth / 2, m_maxError, ERROR_OUTSIDE );
ERROR_OUTSIDE );
m_itemTree->Insert( aItem, layer, m_largestClearance ); m_itemTree->Insert( aItem, layer, m_largestClearance );
} }

View File

@ -125,8 +125,7 @@ void DRC_TEST_PROVIDER_ZONE_CONNECTIONS::testZoneLayer( ZONE* aZone, PCB_LAYER_I
continue; continue;
SHAPE_POLY_SET padPoly; SHAPE_POLY_SET padPoly;
pad->TransformShapeWithClearanceToPolygon( padPoly, aLayer, 0, ARC_LOW_DEF, pad->TransformShapeToPolygon( padPoly, aLayer, 0, ARC_LOW_DEF, ERROR_OUTSIDE );
ERROR_OUTSIDE );
SHAPE_LINE_CHAIN& padOutline = padPoly.Outline( 0 ); SHAPE_LINE_CHAIN& padOutline = padPoly.Outline( 0 );
BOX2I padBBox( item_bbox ); BOX2I padBBox( item_bbox );

View File

@ -934,8 +934,8 @@ SHAPE_POLY_SET FOOTPRINT::GetBoundingHull() const
if( item->Type() != PCB_FP_TEXT_T && item->Type() != PCB_BITMAP_T ) if( item->Type() != PCB_FP_TEXT_T && item->Type() != PCB_BITMAP_T )
{ {
item->TransformShapeWithClearanceToPolygon( rawPolys, UNDEFINED_LAYER, 0, ARC_LOW_DEF, item->TransformShapeToPolygon( rawPolys, UNDEFINED_LAYER, 0, ARC_LOW_DEF,
ERROR_OUTSIDE ); ERROR_OUTSIDE );
} }
// We intentionally exclude footprint text from the bounding hull. // We intentionally exclude footprint text from the bounding hull.
@ -943,10 +943,9 @@ SHAPE_POLY_SET FOOTPRINT::GetBoundingHull() const
for( PAD* pad : m_pads ) for( PAD* pad : m_pads )
{ {
pad->TransformShapeWithClearanceToPolygon( rawPolys, UNDEFINED_LAYER, 0, ARC_LOW_DEF, pad->TransformShapeToPolygon( rawPolys, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE );
ERROR_OUTSIDE );
// In case hole is larger than pad // In case hole is larger than pad
pad->TransformHoleWithClearanceToPolygon( rawPolys, 0, ARC_LOW_DEF, ERROR_OUTSIDE ); pad->TransformHoleToPolygon( rawPolys, 0, ARC_LOW_DEF, ERROR_OUTSIDE );
} }
for( FP_ZONE* zone : m_fp_zones ) for( FP_ZONE* zone : m_fp_zones )
@ -2023,15 +2022,13 @@ double FOOTPRINT::GetCoverageArea( const BOARD_ITEM* aItem, const GENERAL_COLLEC
{ {
const FP_TEXT* text = static_cast<const FP_TEXT*>( aItem ); const FP_TEXT* text = static_cast<const FP_TEXT*>( aItem );
text->TransformTextShapeWithClearanceToPolygon( poly, UNDEFINED_LAYER, textMargin, text->TransformTextToPolySet( poly, UNDEFINED_LAYER, textMargin, ARC_LOW_DEF, ERROR_OUTSIDE );
ARC_LOW_DEF, ERROR_OUTSIDE );
} }
else if( aItem->Type() == PCB_FP_TEXTBOX_T ) else if( aItem->Type() == PCB_FP_TEXTBOX_T )
{ {
const FP_TEXTBOX* textbox = static_cast<const FP_TEXTBOX*>( aItem ); const FP_TEXTBOX* tb = static_cast<const FP_TEXTBOX*>( aItem );
textbox->TransformTextShapeWithClearanceToPolygon( poly, UNDEFINED_LAYER, textMargin, tb->TransformTextToPolySet( poly, UNDEFINED_LAYER, textMargin, ARC_LOW_DEF, ERROR_OUTSIDE );
ARC_LOW_DEF, ERROR_OUTSIDE );
} }
else if( aItem->Type() == PCB_SHAPE_T ) else if( aItem->Type() == PCB_SHAPE_T )
{ {
@ -2059,8 +2056,7 @@ double FOOTPRINT::GetCoverageArea( const BOARD_ITEM* aItem, const GENERAL_COLLEC
} }
default: default:
shape->TransformShapeWithClearanceToPolygon( poly, UNDEFINED_LAYER, 0, shape->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE );
ARC_LOW_DEF, ERROR_OUTSIDE );
} }
} }
else if( aItem->Type() == PCB_TRACE_T || aItem->Type() == PCB_ARC_T ) else if( aItem->Type() == PCB_TRACE_T || aItem->Type() == PCB_ARC_T )
@ -2070,8 +2066,7 @@ double FOOTPRINT::GetCoverageArea( const BOARD_ITEM* aItem, const GENERAL_COLLEC
} }
else else
{ {
aItem->TransformShapeWithClearanceToPolygon( poly, UNDEFINED_LAYER, 0, aItem->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE );
ARC_LOW_DEF, ERROR_OUTSIDE );
} }
return polygonArea( poly ); return polygonArea( poly );
@ -2085,14 +2080,13 @@ double FOOTPRINT::CoverageRatio( const GENERAL_COLLECTOR& aCollector ) const
SHAPE_POLY_SET footprintRegion( GetBoundingHull() ); SHAPE_POLY_SET footprintRegion( GetBoundingHull() );
SHAPE_POLY_SET coveredRegion; SHAPE_POLY_SET coveredRegion;
TransformPadsWithClearanceToPolygon( coveredRegion, UNDEFINED_LAYER, 0, ARC_LOW_DEF, TransformPadsToPolySet( coveredRegion, UNDEFINED_LAYER, 0, ARC_LOW_DEF, ERROR_OUTSIDE );
ERROR_OUTSIDE );
TransformFPShapesWithClearanceToPolygon( coveredRegion, UNDEFINED_LAYER, textMargin, TransformFPShapesToPolySet( coveredRegion, UNDEFINED_LAYER, textMargin, ARC_LOW_DEF,
ARC_LOW_DEF, ERROR_OUTSIDE, ERROR_OUTSIDE,
true, /* include text */ true, /* include text */
false, /* include shapes */ false, /* include shapes */
false /* include private items */ ); false /* include private items */ );
for( int i = 0; i < aCollector.GetCount(); ++i ) for( int i = 0; i < aCollector.GetCount(); ++i )
{ {
@ -2105,8 +2099,8 @@ double FOOTPRINT::CoverageRatio( const GENERAL_COLLECTOR& aCollector ) const
case PCB_FP_SHAPE_T: case PCB_FP_SHAPE_T:
if( item->GetParent() != this ) if( item->GetParent() != this )
{ {
item->TransformShapeWithClearanceToPolygon( coveredRegion, UNDEFINED_LAYER, 0, item->TransformShapeToPolygon( coveredRegion, UNDEFINED_LAYER, 0, ARC_LOW_DEF,
ARC_LOW_DEF, ERROR_OUTSIDE ); ERROR_OUTSIDE );
} }
break; break;
@ -2116,8 +2110,8 @@ double FOOTPRINT::CoverageRatio( const GENERAL_COLLECTOR& aCollector ) const
case PCB_TRACE_T: case PCB_TRACE_T:
case PCB_ARC_T: case PCB_ARC_T:
case PCB_VIA_T: case PCB_VIA_T:
item->TransformShapeWithClearanceToPolygon( coveredRegion, UNDEFINED_LAYER, 0, item->TransformShapeToPolygon( coveredRegion, UNDEFINED_LAYER, 0, ARC_LOW_DEF,
ARC_LOW_DEF, ERROR_OUTSIDE ); ERROR_OUTSIDE );
break; break;
case PCB_FOOTPRINT_T: case PCB_FOOTPRINT_T:
@ -2345,14 +2339,13 @@ void FOOTPRINT::CheckPads( const std::function<void( const PAD*, int,
PCB_LAYER_ID layer = lset.Seq().at( 0 ); PCB_LAYER_ID layer = lset.Seq().at( 0 );
SHAPE_POLY_SET padOutline; SHAPE_POLY_SET padOutline;
pad->TransformShapeWithClearanceToPolygon( padOutline, layer, 0, ARC_HIGH_DEF, pad->TransformShapeToPolygon( padOutline, layer, 0, ARC_HIGH_DEF, ERROR_INSIDE );
ERROR_LOC::ERROR_INSIDE );
std::shared_ptr<SHAPE_SEGMENT> hole = pad->GetEffectiveHoleShape(); std::shared_ptr<SHAPE_SEGMENT> hole = pad->GetEffectiveHoleShape();
SHAPE_POLY_SET holeOutline; SHAPE_POLY_SET holeOutline;
TransformOvalToPolygon( holeOutline, hole->GetSeg().A, hole->GetSeg().B, TransformOvalToPolygon( holeOutline, hole->GetSeg().A, hole->GetSeg().B,
hole->GetWidth(), ARC_HIGH_DEF, ERROR_LOC::ERROR_INSIDE ); hole->GetWidth(), ARC_HIGH_DEF, ERROR_INSIDE );
padOutline.BooleanSubtract( holeOutline, SHAPE_POLY_SET::POLYGON_MODE::PM_FAST ); padOutline.BooleanSubtract( holeOutline, SHAPE_POLY_SET::POLYGON_MODE::PM_FAST );
@ -2490,8 +2483,8 @@ void FOOTPRINT::CheckNetTies( const std::function<void( const BOARD_ITEM* aItem,
{ {
if( item->IsOnLayer( layer ) ) if( item->IsOnLayer( layer ) )
{ {
item->TransformShapeWithClearanceToPolygon( copperOutlines, layer, 0, item->TransformShapeToPolygon( copperOutlines, layer, 0, ARC_HIGH_DEF,
ARC_HIGH_DEF, ERROR_OUTSIDE ); ERROR_OUTSIDE );
} }
} }
@ -2679,12 +2672,10 @@ bool FOOTPRINT::cmp_zones::operator()( const FP_ZONE* aFirst, const FP_ZONE* aSe
#undef TEST #undef TEST
void FOOTPRINT::TransformPadsWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void FOOTPRINT::TransformPadsToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearance, int aClearance, int aMaxError, ERROR_LOC aErrorLoc,
int aMaxError, ERROR_LOC aErrorLoc, bool aSkipNPTHPadsWihNoCopper, bool aSkipPlatedPads,
bool aSkipNPTHPadsWihNoCopper, bool aSkipNonPlatedPads ) const
bool aSkipPlatedPads,
bool aSkipNonPlatedPads ) const
{ {
for( const PAD* pad : m_pads ) for( const PAD* pad : m_pads )
{ {
@ -2728,10 +2719,9 @@ void FOOTPRINT::TransformPadsWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuff
break; break;
} }
// Our standard TransformShapeWithClearanceToPolygon() routines can't handle differing // Our standard TransformShapeToPolygon() routines can't handle differing x:y clearance
// x:y clearance values (which get generated when a relative paste margin is used with // values (which get generated when a relative paste margin is used with an oblong pad).
// an oblong pad). So we apply this huge hack and fake a larger pad to run the transform // So we apply this huge hack and fake a larger pad to run the transform on.
// on.
// Of course being a hack it falls down when dealing with custom shape pads (where the // Of course being a hack it falls down when dealing with custom shape pads (where the
// size is only the size of the anchor), so for those we punt and just use clearance.x. // size is only the size of the anchor), so for those we punt and just use clearance.x.
@ -2745,24 +2735,20 @@ void FOOTPRINT::TransformPadsWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuff
PAD dummy( *pad ); PAD dummy( *pad );
dummy.SetSize( dummySize ); dummy.SetSize( dummySize );
dummy.TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0, dummy.TransformShapeToPolygon( aBuffer, aLayer, 0, aMaxError, aErrorLoc );
aMaxError, aErrorLoc );
} }
else else
{ {
pad->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, clearance.x, pad->TransformShapeToPolygon( aBuffer, aLayer, clearance.x, aMaxError, aErrorLoc );
aMaxError, aErrorLoc );
} }
} }
} }
void FOOTPRINT::TransformFPShapesWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void FOOTPRINT::TransformFPShapesToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearance, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool aIncludeText, bool aIncludeShapes,
bool aIncludeText, bool aIncludePrivateItems ) const
bool aIncludeShapes,
bool aIncludePrivateItems ) const
{ {
std::vector<FP_TEXT*> texts; // List of FP_TEXT to convert std::vector<FP_TEXT*> texts; // List of FP_TEXT to convert
@ -2784,10 +2770,7 @@ void FOOTPRINT::TransformFPShapesWithClearanceToPolygon( SHAPE_POLY_SET& aCorner
FP_TEXTBOX* textbox = static_cast<FP_TEXTBOX*>( item ); FP_TEXTBOX* textbox = static_cast<FP_TEXTBOX*>( item );
if( aLayer != UNDEFINED_LAYER && textbox->GetLayer() == aLayer && textbox->IsVisible() ) if( aLayer != UNDEFINED_LAYER && textbox->GetLayer() == aLayer && textbox->IsVisible() )
{ textbox->TransformShapeToPolygon( aBuffer, aLayer, 0, aError, aErrorLoc );
textbox->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0,
aError, aErrorLoc, false );
}
} }
if( item->Type() == PCB_FP_SHAPE_T && aIncludeShapes ) if( item->Type() == PCB_FP_SHAPE_T && aIncludeShapes )
@ -2795,10 +2778,7 @@ void FOOTPRINT::TransformFPShapesWithClearanceToPolygon( SHAPE_POLY_SET& aCorner
const FP_SHAPE* outline = static_cast<FP_SHAPE*>( item ); const FP_SHAPE* outline = static_cast<FP_SHAPE*>( item );
if( aLayer != UNDEFINED_LAYER && outline->GetLayer() == aLayer ) if( aLayer != UNDEFINED_LAYER && outline->GetLayer() == aLayer )
{ outline->TransformShapeToPolygon( aBuffer, aLayer, 0, aError, aErrorLoc );
outline->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, 0,
aError, aErrorLoc );
}
} }
} }
@ -2812,10 +2792,7 @@ void FOOTPRINT::TransformFPShapesWithClearanceToPolygon( SHAPE_POLY_SET& aCorner
} }
for( const FP_TEXT* text : texts ) for( const FP_TEXT* text : texts )
{ text->TransformTextToPolySet( aBuffer, aLayer, aClearance, aError, aErrorLoc );
text->TransformTextShapeWithClearanceToPolygon( aCornerBuffer, aLayer, aClearance,
aError, aErrorLoc );
}
} }

View File

@ -425,13 +425,13 @@ public:
/** /**
* Generate pads shapes on layer \a aLayer as polygons and adds these polygons to * Generate pads shapes on layer \a aLayer as polygons and adds these polygons to
* \a aCornerBuffer. * \a aBuffer.
* *
* Useful to generate a polygonal representation of a footprint in 3D view and plot functions, * Useful to generate a polygonal representation of a footprint in 3D view and plot functions,
* when a full polygonal approach is needed. * when a full polygonal approach is needed.
* *
* @param aLayer is the layer to consider, or #UNDEFINED_LAYER to consider all layers. * @param aLayer is the layer to consider, or #UNDEFINED_LAYER to consider all layers.
* @param aCornerBuffer i the buffer to store polygons. * @param aBuffer i the buffer to store polygons.
* @param aClearance is an additional size to add to pad shapes. * @param aClearance is an additional size to add to pad shapes.
* @param aMaxError is the maximum deviation from true for arcs. * @param aMaxError is the maximum deviation from true for arcs.
* @param aSkipNPTHPadsWihNoCopper if true, do not add a NPTH pad shape, if the shape has * @param aSkipNPTHPadsWihNoCopper if true, do not add a NPTH pad shape, if the shape has
@ -443,44 +443,39 @@ public:
* @param aSkipPlatedPads is used on 3D-Viewer to extract plated and non-plated pads. * @param aSkipPlatedPads is used on 3D-Viewer to extract plated and non-plated pads.
* @param aSkipNonPlatedPads is used on 3D-Viewer to extract plated and plated pads. * @param aSkipNonPlatedPads is used on 3D-Viewer to extract plated and plated pads.
*/ */
void TransformPadsWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformPadsToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc,
int aMaxError, ERROR_LOC aErrorLoc, bool aSkipNPTHPadsWihNoCopper = false,
bool aSkipNPTHPadsWihNoCopper = false, bool aSkipPlatedPads = false,
bool aSkipPlatedPads = false, bool aSkipNonPlatedPads = false ) const;
bool aSkipNonPlatedPads = false ) const;
/** /**
* Generate shapes of graphic items (outlines) on layer \a aLayer as polygons and adds these * Generate shapes of graphic items (outlines) on layer \a aLayer as polygons and adds these
* polygons to \a aCornerBuffer. * polygons to \a aBuffer.
* *
* Useful to generate a polygonal representation of a footprint in 3D view and plot functions, * Useful to generate a polygonal representation of a footprint in 3D view and plot functions,
* when a full polygonal approach is needed. * when a full polygonal approach is needed.
* *
* @param aLayer is the layer to consider, or #UNDEFINED_LAYER to consider all. * @param aLayer is the layer to consider, or #UNDEFINED_LAYER to consider all.
* @param aCornerBuffer is the buffer to store polygons. * @param aBuffer is the buffer to store polygons.
* @param aClearance is a value to inflate shapes. * @param aClearance is a value to inflate shapes.
* @param aError is the maximum error between true arc and polygon approximation. * @param aError is the maximum error between true arc and polygon approximation.
* @param aIncludeText set to true to transform text shapes. * @param aIncludeText set to true to transform text shapes.
* @param aIncludeShapes set to true to transform footprint shapes. * @param aIncludeShapes set to true to transform footprint shapes.
*/ */
void TransformFPShapesWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformFPShapesToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool aIncludeText = true,
bool aIncludeText = true, bool aIncludeShapes = true,
bool aIncludeShapes = true, bool aIncludePrivateItems = false ) const;
bool aIncludePrivateItems = false ) const;
/** /**
* This function is the same as TransformGraphicShapesWithClearanceToPolygonSet * This function is the same as TransformFPShapesToPolySet but only generates text.
* but only generate text.
*/ */
void TransformFPTextWithClearanceToPolygonSet( SHAPE_POLY_SET& aCornerBuffer, void TransformFPTextToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc ) const
int aError, ERROR_LOC aErrorLoc ) const
{ {
TransformFPShapesWithClearanceToPolygon( aCornerBuffer, aLayer, aClearance, aError, TransformFPShapesToPolySet( aBuffer, aLayer, aClearance, aError, aErrorLoc, true, false );
aErrorLoc, true, false );
} }
/** /**

View File

@ -450,9 +450,8 @@ std::shared_ptr<SHAPE> FP_TEXT::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING
} }
void FP_TEXT::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void FP_TEXT::TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc ) const
int aError, ERROR_LOC aErrorLoc ) const
{ {
KIGFX::GAL_DISPLAY_OPTIONS empty_opts; KIGFX::GAL_DISPLAY_OPTIONS empty_opts;
KIFONT::FONT* font = GetDrawFont(); KIFONT::FONT* font = GetDrawFont();
@ -469,8 +468,8 @@ void FP_TEXT::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerB
// Stroke callback // Stroke callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 ) [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 )
{ {
TransformOvalToPolygon( buffer, aPt1, aPt2, penWidth+ ( 2 * aClearance ), TransformOvalToPolygon( buffer, aPt1, aPt2, penWidth + ( 2 * aClearance ), aError,
aError, ERROR_INSIDE ); ERROR_INSIDE );
}, },
// Triangulation callback // Triangulation callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 ) [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 )
@ -487,19 +486,17 @@ void FP_TEXT::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerB
font->Draw( &callback_gal, GetShownText(), GetTextPos(), attrs ); font->Draw( &callback_gal, GetShownText(), GetTextPos(), attrs );
buffer.Simplify( SHAPE_POLY_SET::PM_FAST ); buffer.Simplify( SHAPE_POLY_SET::PM_FAST );
aCornerBuffer.Append( buffer ); aBuffer.Append( buffer );
} }
void FP_TEXT::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void FP_TEXT::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const
int aError, ERROR_LOC aErrorLoc,
bool aIgnoreLineWidth ) const
{ {
SHAPE_POLY_SET buffer; SHAPE_POLY_SET buffer;
EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon( &buffer, aClearance ); EDA_TEXT::TransformBoundingBoxToPolygon( &buffer, aClearance );
aCornerBuffer.Append( buffer ); aBuffer.Append( buffer );
} }

View File

@ -155,13 +155,12 @@ public:
return TextHitTest( aRect, aContained, aAccuracy ); return TextHitTest( aRect, aContained, aAccuracy );
} }
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
int aClearance, int aError, ERROR_LOC aErrorLoc, int aError, ERROR_LOC aErrorLoc,
bool aIgnoreLineWidth ) const override; bool aIgnoreLineWidth ) const override;
void TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc ) const;
int aError, ERROR_LOC aErrorLoc ) const;
// @copydoc BOARD_ITEM::GetEffectiveShape // @copydoc BOARD_ITEM::GetEffectiveShape
std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER, std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER,

View File

@ -440,9 +440,8 @@ std::shared_ptr<SHAPE> FP_TEXTBOX::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASH
} }
void FP_TEXTBOX::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void FP_TEXTBOX::TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearance, int aClearance, int aError, ERROR_LOC aErrorLoc ) const
int aError, ERROR_LOC aErrorLoc ) const
{ {
KIGFX::GAL_DISPLAY_OPTIONS empty_opts; KIGFX::GAL_DISPLAY_OPTIONS empty_opts;
KIFONT::FONT* font = GetDrawFont(); KIFONT::FONT* font = GetDrawFont();
@ -459,8 +458,8 @@ void FP_TEXTBOX::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCorn
// Stroke callback // Stroke callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 ) [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 )
{ {
TransformOvalToPolygon( buffer, aPt1, aPt2, penWidth + ( 2 * aClearance ), TransformOvalToPolygon( buffer, aPt1, aPt2, penWidth + ( 2 * aClearance ), aError,
aError, ERROR_INSIDE ); ERROR_INSIDE );
}, },
// Triangulation callback // Triangulation callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 ) [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 )
@ -477,34 +476,33 @@ void FP_TEXTBOX::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCorn
font->Draw( &callback_gal, GetShownText(), GetDrawPos(), attrs ); font->Draw( &callback_gal, GetShownText(), GetDrawPos(), attrs );
buffer.Simplify( SHAPE_POLY_SET::PM_FAST ); buffer.Simplify( SHAPE_POLY_SET::PM_FAST );
aCornerBuffer.Append( buffer ); aBuffer.Append( buffer );
} }
void FP_TEXTBOX::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void FP_TEXTBOX::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearance, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const
bool aIgnoreLineWidth ) const
{ {
// Don't use FP_SHAPE::TransformShapeWithClearanceToPolygon. We want to treat the // Don't use FP_SHAPE::TransformShapeToPolygon. We want to treat the textbox as filled even
// textbox as filled even if there's no background colour. // if there's no background colour.
std::vector<VECTOR2I> pts = GetRectCorners(); std::vector<VECTOR2I> pts = GetRectCorners();
aCornerBuffer.NewOutline(); aBuffer.NewOutline();
for( const VECTOR2I& pt : pts ) for( const VECTOR2I& pt : pts )
aCornerBuffer.Append( pt ); aBuffer.Append( pt );
int width = GetWidth() + ( 2 * aClearance ); int width = GetWidth() + ( 2 * aClearance );
if( width > 0 ) if( width > 0 )
{ {
// Add in segments // Add in segments
TransformOvalToPolygon( aCornerBuffer, pts[0], pts[1], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[0], pts[1], width, aError, aErrorLoc );
TransformOvalToPolygon( aCornerBuffer, pts[1], pts[2], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[1], pts[2], width, aError, aErrorLoc );
TransformOvalToPolygon( aCornerBuffer, pts[2], pts[3], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[2], pts[3], width, aError, aErrorLoc );
TransformOvalToPolygon( aCornerBuffer, pts[3], pts[0], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[3], pts[0], width, aError, aErrorLoc );
} }
} }

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@ -106,13 +106,12 @@ public:
bool HitTest( const VECTOR2I& aPosition, int aAccuracy ) const override; bool HitTest( const VECTOR2I& aPosition, int aAccuracy ) const override;
bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override; bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override;
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
int aClearance, int aError, ERROR_LOC aErrorLoc, int aError, ERROR_LOC aErrorLoc,
bool aIgnoreLineWidth ) const override; bool aIgnoreLineWidth = false ) const override;
void TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc ) const;
int aError, ERROR_LOC aErrorLoc ) const;
// @copydoc BOARD_ITEM::GetEffectiveShape // @copydoc BOARD_ITEM::GetEffectiveShape
std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER, std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER,

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@ -593,8 +593,7 @@ void PAD::BuildEffectivePolygon() const
// Polygon // Polygon
m_effectivePolygon = std::make_shared<SHAPE_POLY_SET>(); m_effectivePolygon = std::make_shared<SHAPE_POLY_SET>();
TransformShapeWithClearanceToPolygon( *m_effectivePolygon, UNDEFINED_LAYER, 0, maxError, TransformShapeToPolygon( *m_effectivePolygon, UNDEFINED_LAYER, 0, maxError, ERROR_INSIDE );
ERROR_INSIDE );
// Bounding radius // Bounding radius
// //
@ -1550,8 +1549,8 @@ void PAD::SwapData( BOARD_ITEM* aImage )
} }
bool PAD::TransformHoleWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, int aInflateValue, bool PAD::TransformHoleToPolygon( SHAPE_POLY_SET& aBuffer, int aClearance, int aError,
int aError, ERROR_LOC aErrorLoc ) const ERROR_LOC aErrorLoc ) const
{ {
VECTOR2I drillsize = GetDrillSize(); VECTOR2I drillsize = GetDrillSize();
@ -1560,17 +1559,15 @@ bool PAD::TransformHoleWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, in
std::shared_ptr<SHAPE_SEGMENT> slot = GetEffectiveHoleShape(); std::shared_ptr<SHAPE_SEGMENT> slot = GetEffectiveHoleShape();
TransformOvalToPolygon( aCornerBuffer, slot->GetSeg().A, slot->GetSeg().B, TransformOvalToPolygon( aBuffer, slot->GetSeg().A, slot->GetSeg().B,
slot->GetWidth() + aInflateValue * 2, aError, aErrorLoc ); slot->GetWidth() + aClearance * 2, aError, aErrorLoc );
return true; return true;
} }
void PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void PAD::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth ) const
int aError, ERROR_LOC aErrorLoc,
bool ignoreLineWidth ) const
{ {
wxASSERT_MSG( !ignoreLineWidth, wxT( "IgnoreLineWidth has no meaning for pads." ) ); wxASSERT_MSG( !ignoreLineWidth, wxT( "IgnoreLineWidth has no meaning for pads." ) );
@ -1581,8 +1578,8 @@ void PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
int dx = m_size.x / 2; int dx = m_size.x / 2;
int dy = m_size.y / 2; int dy = m_size.y / 2;
VECTOR2I padShapePos = ShapePos(); // Note: for pad having a shape offset, VECTOR2I padShapePos = ShapePos(); // Note: for pad having a shape offset, the pad
// the pad position is NOT the shape position // position is NOT the shape position
switch( GetShape() ) switch( GetShape() )
{ {
@ -1591,8 +1588,8 @@ void PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
// Note: dx == dy is not guaranteed for circle pads in legacy boards // Note: dx == dy is not guaranteed for circle pads in legacy boards
if( dx == dy || ( GetShape() == PAD_SHAPE::CIRCLE ) ) if( dx == dy || ( GetShape() == PAD_SHAPE::CIRCLE ) )
{ {
TransformCircleToPolygon( aCornerBuffer, padShapePos, dx + aClearanceValue, aError, TransformCircleToPolygon( aBuffer, padShapePos, dx + aClearance, aError, aErrorLoc,
aErrorLoc, pad_min_seg_per_circle_count ); pad_min_seg_per_circle_count );
} }
else else
{ {
@ -1601,8 +1598,8 @@ void PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
RotatePoint( delta, m_orient ); RotatePoint( delta, m_orient );
TransformOvalToPolygon( aCornerBuffer, padShapePos - delta, padShapePos + delta, TransformOvalToPolygon( aBuffer, padShapePos - delta, padShapePos + delta,
( half_width + aClearanceValue ) * 2, aError, aErrorLoc, ( half_width + aClearance ) * 2, aError, aErrorLoc,
pad_min_seg_per_circle_count ); pad_min_seg_per_circle_count );
} }
@ -1615,9 +1612,9 @@ void PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
int ddy = GetShape() == PAD_SHAPE::TRAPEZOID ? m_deltaSize.y / 2 : 0; int ddy = GetShape() == PAD_SHAPE::TRAPEZOID ? m_deltaSize.y / 2 : 0;
SHAPE_POLY_SET outline; SHAPE_POLY_SET outline;
TransformTrapezoidToPolygon( outline, padShapePos, m_size, m_orient, ddx, ddy, TransformTrapezoidToPolygon( outline, padShapePos, m_size, m_orient, ddx, ddy, aClearance,
aClearanceValue, aError, aErrorLoc ); aError, aErrorLoc );
aCornerBuffer.Append( outline ); aBuffer.Append( outline );
break; break;
} }
@ -1631,8 +1628,8 @@ void PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
GetRoundRectCornerRadius(), GetRoundRectCornerRadius(),
doChamfer ? GetChamferRectRatio() : 0, doChamfer ? GetChamferRectRatio() : 0,
doChamfer ? GetChamferPositions() : 0, doChamfer ? GetChamferPositions() : 0,
aClearanceValue, aError, aErrorLoc ); aClearance, aError, aErrorLoc );
aCornerBuffer.Append( outline ); aBuffer.Append( outline );
break; break;
} }
@ -1643,11 +1640,11 @@ void PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
outline.Rotate( m_orient ); outline.Rotate( m_orient );
outline.Move( VECTOR2I( m_pos ) ); outline.Move( VECTOR2I( m_pos ) );
if( aClearanceValue ) if( aClearance )
{ {
int numSegs = std::max( GetArcToSegmentCount( aClearanceValue, aError, FULL_CIRCLE ), int numSegs = std::max( GetArcToSegmentCount( aClearance, aError, FULL_CIRCLE ),
pad_min_seg_per_circle_count ); pad_min_seg_per_circle_count );
int clearance = aClearanceValue; int clearance = aClearance;
if( aErrorLoc == ERROR_OUTSIDE ) if( aErrorLoc == ERROR_OUTSIDE )
{ {
@ -1660,12 +1657,12 @@ void PAD::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
outline.Fracture( SHAPE_POLY_SET::PM_FAST ); outline.Fracture( SHAPE_POLY_SET::PM_FAST );
} }
aCornerBuffer.Append( outline ); aBuffer.Append( outline );
break; break;
} }
default: default:
wxFAIL_MSG( wxT( "PAD::TransformShapeWithClearanceToPolygon no implementation for " ) wxFAIL_MSG( wxT( "PAD::TransformShapeToPolygon no implementation for " )
+ PAD_SHAPE_T_asString( GetShape() ) ); + PAD_SHAPE_T_asString( GetShape() ) );
break; break;
} }

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@ -425,28 +425,27 @@ public:
/** /**
* Convert the pad shape to a closed polygon. Circles and arcs are approximated by segments. * Convert the pad shape to a closed polygon. Circles and arcs are approximated by segments.
* *
* @param aCornerBuffer a buffer to store the polygon. * @param aBuffer a buffer to store the polygon.
* @param aClearanceValue the clearance around the pad. * @param aClearance the clearance around the pad.
* @param aMaxError maximum error from true when converting arcs. * @param aMaxError maximum error from true when converting arcs.
* @param aErrorLoc should the approximation error be placed outside or inside the polygon? * @param aErrorLoc should the approximation error be placed outside or inside the polygon?
* @param ignoreLineWidth used for edge cuts where the line width is only for visualization. * @param ignoreLineWidth used for edge cuts where the line width is only for visualization.
*/ */
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearanceValue, int aMaxError, ERROR_LOC aErrorLoc,
int aMaxError, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const override;
bool ignoreLineWidth = false ) const override;
/** /**
* Build the corner list of the polygonal drill shape in the board coordinate system. * Build the corner list of the polygonal drill shape in the board coordinate system.
* *
* @param aCornerBuffer a buffer to fill. * @param aBuffer a buffer to fill.
* @param aInflateValue the clearance or margin value. * @param aClearance the clearance or margin value.
* @param aError maximum deviation of an arc from the polygon approximation. * @param aError maximum deviation of an arc from the polygon approximation.
* @param aErrorLoc = should the approximation error be placed outside or inside the polygon? * @param aErrorLoc = should the approximation error be placed outside or inside the polygon?
* @return false if the pad has no hole, true otherwise. * @return false if the pad has no hole, true otherwise.
*/ */
bool TransformHoleWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, int aInflateValue, bool TransformHoleToPolygon( SHAPE_POLY_SET& aBuffer, int aClearance, int aError,
int aError, ERROR_LOC aErrorLoc ) const; ERROR_LOC aErrorLoc ) const;
/** /**
* Some pad shapes can be complex (rounded/chamfered rectangle), even without considering * Some pad shapes can be complex (rounded/chamfered rectangle), even without considering

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@ -210,10 +210,7 @@ void PAD::addPadPrimitivesToPolygon( SHAPE_POLY_SET* aMergedPolygon, int aError,
for( const std::shared_ptr<PCB_SHAPE>& primitive : m_editPrimitives ) for( const std::shared_ptr<PCB_SHAPE>& primitive : m_editPrimitives )
{ {
if( !primitive->IsAnnotationProxy() ) if( !primitive->IsAnnotationProxy() )
{ primitive->TransformShapeToPolygon( polyset, UNDEFINED_LAYER, 0, aError, aErrorLoc );
primitive->TransformShapeWithClearanceToPolygon( polyset, UNDEFINED_LAYER, 0, aError,
aErrorLoc );
}
} }
polyset.Simplify( SHAPE_POLY_SET::PM_FAST ); polyset.Simplify( SHAPE_POLY_SET::PM_FAST );

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@ -417,8 +417,8 @@ void PCB_BASE_FRAME::FocusOnItems( std::vector<BOARD_ITEM*> aItems, PCB_LAYER_ID
case PCB_FP_DIM_CENTER_T: case PCB_FP_DIM_CENTER_T:
case PCB_FP_DIM_RADIAL_T: case PCB_FP_DIM_RADIAL_T:
case PCB_FP_DIM_ORTHOGONAL_T: case PCB_FP_DIM_ORTHOGONAL_T:
item->TransformShapeWithClearanceToPolygon( itemPoly, aLayer, 0, item->TransformShapeToPolygon( itemPoly, aLayer, 0, pcbIUScale.mmToIU( 0.1 ),
pcbIUScale.mmToIU( 0.1 ), ERROR_INSIDE ); ERROR_INSIDE );
break; break;
case PCB_ZONE_T: case PCB_ZONE_T:
@ -429,8 +429,8 @@ void PCB_BASE_FRAME::FocusOnItems( std::vector<BOARD_ITEM*> aItems, PCB_LAYER_ID
// unfortunately the calculations are highly time consuming, even for not very // unfortunately the calculations are highly time consuming, even for not very
// large areas (can be easily a few minutes for large areas). // large areas (can be easily a few minutes for large areas).
// so we used only the zone outline that usually do not have too many vertices. // so we used only the zone outline that usually do not have too many vertices.
zone->TransformShapeWithClearanceToPolygon( itemPoly, aLayer, 0, zone->TransformShapeToPolygon( itemPoly, aLayer, 0, pcbIUScale.mmToIU( 0.1 ),
pcbIUScale.FromMillimeter( 0.1 ), ERROR_INSIDE ); ERROR_INSIDE );
if( itemPoly.IsEmpty() ) if( itemPoly.IsEmpty() )
itemPoly = *zone->Outline(); itemPoly = *zone->Outline();

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@ -514,10 +514,9 @@ OPT_VECTOR2I PCB_DIMENSION_BASE::segCircleIntersection( CIRCLE& aCircle, SEG& aS
} }
void PCB_DIMENSION_BASE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void PCB_DIMENSION_BASE::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearance, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const
bool aIgnoreLineWidth ) const
{ {
wxASSERT_MSG( !aIgnoreLineWidth, wxT( "IgnoreLineWidth has no meaning for dimensions." ) ); wxASSERT_MSG( !aIgnoreLineWidth, wxT( "IgnoreLineWidth has no meaning for dimensions." ) );
@ -528,20 +527,18 @@ void PCB_DIMENSION_BASE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& a
if( circle ) if( circle )
{ {
TransformCircleToPolygon( aCornerBuffer, circle->GetCenter(), TransformCircleToPolygon( aBuffer, circle->GetCenter(),
circle->GetRadius() + m_lineThickness / 2 + aClearance, circle->GetRadius() + m_lineThickness / 2 + aClearance,
aError, aErrorLoc ); aError, aErrorLoc );
} }
else if( seg ) else if( seg )
{ {
TransformOvalToPolygon( aCornerBuffer, seg->GetSeg().A, TransformOvalToPolygon( aBuffer, seg->GetSeg().A, seg->GetSeg().B,
seg->GetSeg().B, m_lineThickness + 2 * aClearance, m_lineThickness + 2 * aClearance, aError, aErrorLoc );
aError, aErrorLoc );
} }
else else
{ {
wxFAIL_MSG( wxT( "PCB_DIMENSION_BASE::TransformShapeWithClearanceToPolygon unexpected " wxFAIL_MSG( wxT( "PCB_DIMENSION_BASE::TransformShapeToPolygon unknown shape type." ) );
"shape type." ) );
} }
} }
} }

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@ -249,9 +249,9 @@ public:
const BOX2I ViewBBox() const override; const BOX2I ViewBBox() const override;
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
int aClearance, int aError, ERROR_LOC aErrorLoc, int aError, ERROR_LOC aErrorLoc,
bool aIgnoreLineWidth = false ) const override; bool aIgnoreLineWidth = false ) const override;
#if defined(DEBUG) #if defined(DEBUG)
virtual void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } virtual void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }

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@ -712,8 +712,8 @@ static void enclosedByAreaFunc( LIBEVAL::CONTEXT* aCtx, void* self )
SHAPE_POLY_SET itemShape; SHAPE_POLY_SET itemShape;
bool enclosedByArea; bool enclosedByArea;
item->TransformShapeWithClearanceToPolygon( itemShape, layer, 0, item->TransformShapeToPolygon( itemShape, layer, 0, maxError,
maxError, ERROR_OUTSIDE ); ERROR_OUTSIDE );
if( itemShape.IsEmpty() ) if( itemShape.IsEmpty() )
{ {

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@ -1453,8 +1453,8 @@ void PCB_PAINTER::draw( const PAD* aPad, int aLayer )
{ {
// This is expensive. Avoid if possible. // This is expensive. Avoid if possible.
SHAPE_POLY_SET polySet; SHAPE_POLY_SET polySet;
aPad->TransformShapeWithClearanceToPolygon( polySet, ToLAYER_ID( aLayer ), margin.x, aPad->TransformShapeToPolygon( polySet, ToLAYER_ID( aLayer ), margin.x, m_maxError,
m_maxError, ERROR_INSIDE ); ERROR_INSIDE );
m_gal->DrawPolygon( polySet ); m_gal->DrawPolygon( polySet );
} }
} }
@ -1509,8 +1509,8 @@ void PCB_PAINTER::draw( const PAD* aPad, int aLayer )
SHAPE_POLY_SET polySet; SHAPE_POLY_SET polySet;
// Use ERROR_INSIDE because it avoids Clipper and is therefore much faster. // Use ERROR_INSIDE because it avoids Clipper and is therefore much faster.
aPad->TransformShapeWithClearanceToPolygon( polySet, ToLAYER_ID( aLayer ), aPad->TransformShapeToPolygon( polySet, ToLAYER_ID( aLayer ), clearance,
clearance, m_maxError, ERROR_INSIDE ); m_maxError, ERROR_INSIDE );
if( polySet.Outline( 0 ).PointCount() > 2 ) // Careful of empty pads if( polySet.Outline( 0 ).PointCount() > 2 ) // Careful of empty pads
m_gal->DrawPolygon( polySet ); m_gal->DrawPolygon( polySet );
@ -1845,8 +1845,7 @@ void PCB_PAINTER::draw( const PCB_TEXT* aText, int aLayer )
m_gal->SetLineWidth( m_lockedShadowMargin ); m_gal->SetLineWidth( m_lockedShadowMargin );
SHAPE_POLY_SET poly; SHAPE_POLY_SET poly;
aText->TransformShapeWithClearanceToPolygon( poly, aText->GetLayer(), 0, m_maxError, aText->TransformShapeToPolygon( poly, aText->GetLayer(), 0, m_maxError, ERROR_OUTSIDE );
ERROR_OUTSIDE );
m_gal->DrawPolygon( poly ); m_gal->DrawPolygon( poly );
return; return;
@ -1884,7 +1883,7 @@ void PCB_PAINTER::draw( const PCB_TEXT* aText, int aLayer )
int margin = attrs.m_StrokeWidth * 1.5 int margin = attrs.m_StrokeWidth * 1.5
+ GetKnockoutTextMargin( attrs.m_Size, attrs.m_StrokeWidth ); + GetKnockoutTextMargin( attrs.m_Size, attrs.m_StrokeWidth );
aText->TransformBoundingBoxWithClearanceToPolygon( &finalPoly, margin ); aText->TransformBoundingBoxToPolygon( &finalPoly, margin );
finalPoly.BooleanSubtract( knockouts, SHAPE_POLY_SET::PM_FAST ); finalPoly.BooleanSubtract( knockouts, SHAPE_POLY_SET::PM_FAST );
finalPoly.Fracture( SHAPE_POLY_SET::PM_FAST ); finalPoly.Fracture( SHAPE_POLY_SET::PM_FAST );
@ -2049,7 +2048,7 @@ void PCB_PAINTER::draw( const FP_TEXT* aText, int aLayer )
int margin = attrs.m_StrokeWidth * 1.5 int margin = attrs.m_StrokeWidth * 1.5
+ GetKnockoutTextMargin( attrs.m_Size, attrs.m_StrokeWidth ); + GetKnockoutTextMargin( attrs.m_Size, attrs.m_StrokeWidth );
aText->TransformBoundingBoxWithClearanceToPolygon( &finalPoly, margin ); aText->TransformBoundingBoxToPolygon( &finalPoly, margin );
finalPoly.BooleanSubtract( knockouts, SHAPE_POLY_SET::PM_FAST ); finalPoly.BooleanSubtract( knockouts, SHAPE_POLY_SET::PM_FAST );
finalPoly.Fracture( SHAPE_POLY_SET::PM_FAST ); finalPoly.Fracture( SHAPE_POLY_SET::PM_FAST );

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@ -380,13 +380,11 @@ bool PCB_SHAPE::cmp_drawings::operator()( const BOARD_ITEM* aFirst,
} }
void PCB_SHAPE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void PCB_SHAPE::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearanceValue, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth ) const
bool ignoreLineWidth ) const
{ {
EDA_SHAPE::TransformShapeWithClearanceToPolygon( aCornerBuffer, aClearanceValue, aError, EDA_SHAPE::TransformShapeToPolygon( aBuffer, aClearance, aError, aErrorLoc, ignoreLineWidth );
aErrorLoc, ignoreLineWidth );
} }

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@ -121,21 +121,18 @@ public:
void Scale( double aScale ); void Scale( double aScale );
/** /**
* Convert the shape to a closed polygon. * Convert the shape to a closed polygon. Circles and arcs are approximated by segments.
* *
* Used in filling zones calculations. Circles and arcs are approximated by segments. * @param aBuffer is a buffer to store the polygon.
* * @param aClearance is the clearance around the pad.
* @param aCornerBuffer is a buffer to store the polygon.
* @param aClearanceValue is the clearance around the pad.
* @param aError is the maximum deviation from a true arc. * @param aError is the maximum deviation from a true arc.
* @param aErrorLoc whether any approximation error should be placed inside or outside * @param aErrorLoc whether any approximation error should be placed inside or outside
* @param ignoreLineWidth is used for edge cut items where the line width is only * @param ignoreLineWidth is used for edge cut items where the line width is only for
* for visualization * visualization
*/ */
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const override;
bool ignoreLineWidth = false ) const override;
virtual wxString GetSelectMenuText( UNITS_PROVIDER* aUnitsProvider ) const override; virtual wxString GetSelectMenuText( UNITS_PROVIDER* aUnitsProvider ) const override;

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@ -158,10 +158,9 @@ void PCB_TARGET::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_
} }
void PCB_TARGET::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void PCB_TARGET::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearanceValue, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth ) const
bool ignoreLineWidth ) const
{ {
int size = GetShape() ? GetSize() / 1.5 : GetSize() / 2.0; int size = GetShape() ? GetSize() / 1.5 : GetSize() / 2.0;
int radius = GetShape() ? GetSize() / 2.0 : GetSize() / 3.0; int radius = GetShape() ? GetSize() / 2.0 : GetSize() / 3.0;
@ -184,8 +183,8 @@ void PCB_TARGET::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBu
{ {
item->SetWidth( GetWidth() ); item->SetWidth( GetWidth() );
item->Move( GetPosition() ); item->Move( GetPosition() );
item->TransformShapeWithClearanceToPolygon( aCornerBuffer, aLayer, aClearanceValue, item->TransformShapeToPolygon( aBuffer, aLayer, aClearance, aError, aErrorLoc,
aError, aErrorLoc, ignoreLineWidth ); ignoreLineWidth );
} }
} }

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@ -101,17 +101,16 @@ public:
* *
* Used in filling zones calculations. Circles and arcs are approximated by segments. * Used in filling zones calculations. Circles and arcs are approximated by segments.
* *
* @param aCornerBuffer is a buffer to store the polygon. * @param aBuffer is a buffer to store the polygon.
* @param aClearanceValue is the clearance around the pad. * @param aClearance is the clearance around the pad.
* @param aError is the maximum deviation from a true arc. * @param aError is the maximum deviation from a true arc.
* @param aErrorLoc whether any approximation error should be placed inside or outside * @param aErrorLoc whether any approximation error should be placed inside or outside
* @param ignoreLineWidth is used for edge cut items where the line width is only * @param ignoreLineWidth is used for edge cut items where the line width is only for
* for visualization * visualization
*/ */
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const override;
bool ignoreLineWidth = false ) const override;
#if defined(DEBUG) #if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }

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@ -175,7 +175,7 @@ bool PCB_TEXT::TextHitTest( const VECTOR2I& aPoint, int aAccuracy ) const
{ {
SHAPE_POLY_SET poly; SHAPE_POLY_SET poly;
TransformBoundingBoxWithClearanceToPolygon( &poly, getKnockoutMargin() ); TransformBoundingBoxToPolygon( &poly, getKnockoutMargin());
return poly.Collide( aPoint, aAccuracy ); return poly.Collide( aPoint, aAccuracy );
} }
@ -284,9 +284,8 @@ std::shared_ptr<SHAPE> PCB_TEXT::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHIN
} }
void PCB_TEXT::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void PCB_TEXT::TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearance, int aClearance, int aError, ERROR_LOC aErrorLoc ) const
int aError, ERROR_LOC aErrorLoc ) const
{ {
KIGFX::GAL_DISPLAY_OPTIONS empty_opts; KIGFX::GAL_DISPLAY_OPTIONS empty_opts;
KIFONT::FONT* font = GetDrawFont(); KIFONT::FONT* font = GetDrawFont();
@ -303,7 +302,7 @@ void PCB_TEXT::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCorner
// Stroke callback // Stroke callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 ) [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 )
{ {
TransformOvalToPolygon( aCornerBuffer, aPt1, aPt2, penWidth+ ( 2 * aClearance ), TransformOvalToPolygon( aBuffer, aPt1, aPt2, penWidth + ( 2 * aClearance ),
aError, ERROR_INSIDE ); aError, ERROR_INSIDE );
}, },
// Triangulation callback // Triangulation callback
@ -318,16 +317,15 @@ void PCB_TEXT::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCorner
font->Draw( &callback_gal, GetShownText(), GetTextPos(), GetAttributes() ); font->Draw( &callback_gal, GetShownText(), GetTextPos(), GetAttributes() );
buffer.Simplify( SHAPE_POLY_SET::PM_FAST ); buffer.Simplify( SHAPE_POLY_SET::PM_FAST );
aCornerBuffer.Append( buffer ); aBuffer.Append( buffer );
} }
void PCB_TEXT::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void PCB_TEXT::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearance, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const
bool aIgnoreLineWidth ) const
{ {
EDA_TEXT::TransformBoundingBoxWithClearanceToPolygon( &aCornerBuffer, aClearance ); EDA_TEXT::TransformBoundingBoxToPolygon( &aBuffer, aClearance );
} }

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@ -115,25 +115,25 @@ public:
} }
/** /**
* Function TransformTextShapeWithClearanceToPolygon * Function TransformTextToPolySet
* Convert the text to a polygonSet describing the actual character strokes (one per segment). * Convert the text to a polygonSet describing the actual character strokes (one per segment).
* Used in 3D viewer * Used in 3D viewer
* Circles and arcs are approximated by segments * Circles and arcs are approximated by segments
* @aCornerBuffer = SHAPE_POLY_SET to store the polygon corners * @aBuffer = SHAPE_POLY_SET to store the polygon corners
* @aClearanceValue = the clearance around the text * @aClearance = the clearance around the text
* @aError = the maximum error to allow when approximating curves * @aError = the maximum error to allow when approximating curves
*/ */
void TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc ) const;
int aError, ERROR_LOC aErrorLoc ) const;
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
int aClearanceValue, int aError, ERROR_LOC aErrorLoc, int aError, ERROR_LOC aErrorLoc,
bool aIgnoreLineWidth = false ) const override; bool aIgnoreLineWidth = false ) const override;
// @copydoc BOARD_ITEM::GetEffectiveShape // @copydoc BOARD_ITEM::GetEffectiveShape
virtual std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER, virtual std::shared_ptr<SHAPE>
FLASHING aFlash = FLASHING::DEFAULT ) const override; GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER,
FLASHING aFlash = FLASHING::DEFAULT ) const override;
wxString GetSelectMenuText( UNITS_PROVIDER* aUnitsProvider ) const override; wxString GetSelectMenuText( UNITS_PROVIDER* aUnitsProvider ) const override;

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@ -447,9 +447,8 @@ std::shared_ptr<SHAPE> PCB_TEXTBOX::GetEffectiveShape( PCB_LAYER_ID aLayer, FLAS
} }
void PCB_TEXTBOX::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void PCB_TEXTBOX::TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearance, int aClearance, int aError, ERROR_LOC aErrorLoc ) const
int aError, ERROR_LOC aErrorLoc ) const
{ {
KIGFX::GAL_DISPLAY_OPTIONS empty_opts; KIGFX::GAL_DISPLAY_OPTIONS empty_opts;
KIFONT::FONT* font = GetDrawFont(); KIFONT::FONT* font = GetDrawFont();
@ -466,8 +465,8 @@ void PCB_TEXTBOX::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCor
// Stroke callback // Stroke callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 ) [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 )
{ {
TransformOvalToPolygon( buffer, aPt1, aPt2, penWidth+ ( 2 * aClearance ), TransformOvalToPolygon( buffer, aPt1, aPt2, penWidth + ( 2 * aClearance ), aError,
aError, ERROR_INSIDE ); ERROR_INSIDE );
}, },
// Triangulation callback // Triangulation callback
[&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 ) [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 )
@ -481,34 +480,33 @@ void PCB_TEXTBOX::TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCor
font->Draw( &callback_gal, GetShownText(), GetDrawPos(), GetAttributes() ); font->Draw( &callback_gal, GetShownText(), GetDrawPos(), GetAttributes() );
buffer.Simplify( SHAPE_POLY_SET::PM_FAST ); buffer.Simplify( SHAPE_POLY_SET::PM_FAST );
aCornerBuffer.Append( buffer ); aBuffer.Append( buffer );
} }
void PCB_TEXTBOX::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void PCB_TEXTBOX::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearance, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const
bool aIgnoreLineWidth ) const
{ {
// Don't use PCB_SHAPE::TransformShapeWithClearanceToPolygon. We want to treat the // Don't use PCB_SHAPE::TransformShapeToPolygon. We want to treat the textbox as filled even
// textbox as filled even if there's no background colour. // if there's no background colour.
std::vector<VECTOR2I> pts = GetRectCorners(); std::vector<VECTOR2I> pts = GetRectCorners();
aCornerBuffer.NewOutline(); aBuffer.NewOutline();
for( const VECTOR2I& pt : pts ) for( const VECTOR2I& pt : pts )
aCornerBuffer.Append( pt ); aBuffer.Append( pt );
int width = GetWidth() + ( 2 * aClearance ); int width = GetWidth() + ( 2 * aClearance );
if( width > 0 ) if( width > 0 )
{ {
// Add in segments // Add in segments
TransformOvalToPolygon( aCornerBuffer, pts[0], pts[1], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[0], pts[1], width, aError, aErrorLoc );
TransformOvalToPolygon( aCornerBuffer, pts[1], pts[2], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[1], pts[2], width, aError, aErrorLoc );
TransformOvalToPolygon( aCornerBuffer, pts[2], pts[3], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[2], pts[3], width, aError, aErrorLoc );
TransformOvalToPolygon( aCornerBuffer, pts[3], pts[0], width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, pts[3], pts[0], width, aError, aErrorLoc );
} }
} }

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@ -107,25 +107,25 @@ public:
} }
/** /**
* Function TransformTextShapeWithClearanceToPolygon * Function TransformTextToPolySet
* Convert the text to a polygonSet describing the actual character strokes (one per segment). * Convert the text to a polygonSet describing the actual character strokes (one per segment).
* Used in 3D viewer * Used in 3D viewer
* Circles and arcs are approximated by segments * Circles and arcs are approximated by segments
* @aCornerBuffer = SHAPE_POLY_SET to store the polygon corners * @aBuffer = SHAPE_POLY_SET to store the polygon corners
* @aClearanceValue = the clearance around the text * @aClearance = the clearance around the text
* @aError = the maximum error to allow when approximating curves * @aError = the maximum error to allow when approximating curves
*/ */
void TransformTextShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc ) const;
int aError, ERROR_LOC aErrorLoc ) const;
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, PCB_LAYER_ID aLayer, void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
int aClearanceValue, int aError, ERROR_LOC aErrorLoc, int aError, ERROR_LOC aErrorLoc,
bool aIgnoreLineWidth = false ) const override; bool aIgnoreLineWidth = false ) const override;
// @copydoc BOARD_ITEM::GetEffectiveShape // @copydoc BOARD_ITEM::GetEffectiveShape
virtual std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER, virtual std::shared_ptr<SHAPE>
FLASHING aFlash = FLASHING::DEFAULT ) const override; GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER,
FLASHING aFlash = FLASHING::DEFAULT ) const override;
wxString GetSelectMenuText( UNITS_PROVIDER* aUnitsProvider ) const override; wxString GetSelectMenuText( UNITS_PROVIDER* aUnitsProvider ) const override;

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@ -1167,10 +1167,9 @@ std::shared_ptr<SHAPE> PCB_ARC::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING
} }
void PCB_TRACK::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void PCB_TRACK::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearanceValue, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth ) const
bool ignoreLineWidth ) const
{ {
wxASSERT_MSG( !ignoreLineWidth, wxT( "IgnoreLineWidth has no meaning for tracks." ) ); wxASSERT_MSG( !ignoreLineWidth, wxT( "IgnoreLineWidth has no meaning for tracks." ) );
@ -1179,26 +1178,26 @@ void PCB_TRACK::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuf
{ {
case PCB_VIA_T: case PCB_VIA_T:
{ {
int radius = ( m_Width / 2 ) + aClearanceValue; int radius = ( m_Width / 2 ) + aClearance;
TransformCircleToPolygon( aCornerBuffer, m_Start, radius, aError, aErrorLoc ); TransformCircleToPolygon( aBuffer, m_Start, radius, aError, aErrorLoc );
break; break;
} }
case PCB_ARC_T: case PCB_ARC_T:
{ {
const PCB_ARC* arc = static_cast<const PCB_ARC*>( this ); const PCB_ARC* arc = static_cast<const PCB_ARC*>( this );
int width = m_Width + ( 2 * aClearanceValue ); int width = m_Width + ( 2 * aClearance );
TransformArcToPolygon( aCornerBuffer, arc->GetStart(), arc->GetMid(), TransformArcToPolygon( aBuffer, arc->GetStart(), arc->GetMid(), arc->GetEnd(), width,
arc->GetEnd(), width, aError, aErrorLoc ); aError, aErrorLoc );
break; break;
} }
default: default:
{ {
int width = m_Width + ( 2 * aClearanceValue ); int width = m_Width + ( 2 * aClearance );
TransformOvalToPolygon( aCornerBuffer, m_Start, m_End, width, aError, aErrorLoc ); TransformOvalToPolygon( aBuffer, m_Start, m_End, width, aError, aErrorLoc );
break; break;
} }
} }

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@ -137,20 +137,19 @@ public:
virtual double GetLength() const; virtual double GetLength() const;
/** /**
* Function TransformShapeWithClearanceToPolygon * Function TransformShapeToPolygon
* Convert the track shape to a closed polygon * Convert the track shape to a closed polygon
* Used in filling zones calculations * Used in filling zones calculations
* Circles (vias) and arcs (ends of tracks) are approximated by segments * Circles (vias) and arcs (ends of tracks) are approximated by segments
* @param aCornerBuffer = a buffer to store the polygon * @param aBuffer = a buffer to store the polygon
* @param aClearanceValue = the clearance around the pad * @param aClearance = the clearance around the pad
* @param aError = the maximum deviation from true circle * @param aError = the maximum deviation from true circle
* @param ignoreLineWidth = used for edge cut items where the line width is only * @param ignoreLineWidth = used for edge cut items where the line width is only for
* for visualization * visualization
*/ */
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearanceValue, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const override;
bool ignoreLineWidth = false ) const override;
// @copydoc BOARD_ITEM::GetEffectiveShape // @copydoc BOARD_ITEM::GetEffectiveShape
virtual std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER, virtual std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER,

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@ -466,8 +466,8 @@ void PlotStandardLayer( BOARD* aBoard, PLOTTER* aPlotter, LSET aLayerMask,
SHAPE_POLY_SET outline; SHAPE_POLY_SET outline;
int maxError = aBoard->GetDesignSettings().m_MaxError; int maxError = aBoard->GetDesignSettings().m_MaxError;
int numSegs = GetArcToSegmentCount( mask_clearance, maxError, FULL_CIRCLE ); int numSegs = GetArcToSegmentCount( mask_clearance, maxError, FULL_CIRCLE );
dummy.TransformShapeWithClearanceToPolygon( outline, UNDEFINED_LAYER, 0, dummy.TransformShapeToPolygon( outline, UNDEFINED_LAYER, 0, maxError,
maxError, ERROR_INSIDE ); ERROR_INSIDE );
outline.InflateWithLinkedHoles( mask_clearance, numSegs, outline.InflateWithLinkedHoles( mask_clearance, numSegs,
SHAPE_POLY_SET::PM_FAST ); SHAPE_POLY_SET::PM_FAST );
@ -846,23 +846,19 @@ void PlotSolderMaskLayer( BOARD *aBoard, PLOTTER* aPlotter, LSET aLayerMask,
for( const FOOTPRINT* footprint : aBoard->Footprints() ) for( const FOOTPRINT* footprint : aBoard->Footprints() )
{ {
// add shapes with their exact mask layer size in initialPolys // add shapes with their exact mask layer size in initialPolys
footprint->TransformPadsWithClearanceToPolygon( initialPolys, layer, 0, maxError, footprint->TransformPadsToPolySet( initialPolys, layer, 0, maxError, ERROR_OUTSIDE );
ERROR_OUTSIDE );
// add shapes inflated by aMinThickness/2 in areas // add shapes inflated by aMinThickness/2 in areas
footprint->TransformPadsWithClearanceToPolygon( areas, layer, inflate, maxError, footprint->TransformPadsToPolySet( areas, layer, inflate, maxError, ERROR_OUTSIDE );
ERROR_OUTSIDE );
for( const BOARD_ITEM* item : footprint->GraphicalItems() ) for( const BOARD_ITEM* item : footprint->GraphicalItems() )
{ {
if( item->Type() == PCB_FP_SHAPE_T && item->IsOnLayer( layer ) ) if( item->Type() == PCB_FP_SHAPE_T && item->IsOnLayer( layer ) )
{ {
// add shapes with their exact mask layer size in initialPolys // add shapes with their exact mask layer size in initialPolys
item->TransformShapeWithClearanceToPolygon( initialPolys, layer, 0, maxError, item->TransformShapeToPolygon( initialPolys, layer, 0, maxError, ERROR_OUTSIDE );
ERROR_OUTSIDE );
// add shapes inflated by aMinThickness/2 in areas // add shapes inflated by aMinThickness/2 in areas
item->TransformShapeWithClearanceToPolygon( areas, layer, inflate, maxError, item->TransformShapeToPolygon( areas, layer, inflate, maxError, ERROR_OUTSIDE );
ERROR_OUTSIDE );
} }
else if( item->Type() == PCB_FP_SHAPE_T && item->IsOnLayer( Edge_Cuts ) ) else if( item->Type() == PCB_FP_SHAPE_T && item->IsOnLayer( Edge_Cuts ) )
{ {
@ -880,15 +876,14 @@ void PlotSolderMaskLayer( BOARD *aBoard, PLOTTER* aPlotter, LSET aLayerMask,
if( !via || !via->IsOnLayer( layer ) ) if( !via || !via->IsOnLayer( layer ) )
continue; continue;
int clearance = via->GetSolderMaskExpansion(); int clearance = via->GetSolderMaskExpansion();
// add shapes with their exact mask layer size in initialPolys // add shapes with their exact mask layer size in initialPolys
via->TransformShapeWithClearanceToPolygon( initialPolys, layer, clearance, maxError, via->TransformShapeToPolygon( initialPolys, layer, clearance, maxError, ERROR_OUTSIDE );
ERROR_OUTSIDE );
// add shapes inflated by aMinThickness/2 in areas // add shapes inflated by aMinThickness/2 in areas
via->TransformShapeWithClearanceToPolygon( areas, layer, clearance + inflate, maxError, clearance += inflate;
ERROR_OUTSIDE ); via->TransformShapeToPolygon( areas, layer, clearance, maxError, ERROR_OUTSIDE );
} }
// Add filled zone areas. // Add filled zone areas.
@ -903,11 +898,9 @@ void PlotSolderMaskLayer( BOARD *aBoard, PLOTTER* aPlotter, LSET aLayerMask,
if( item->IsOnLayer( layer ) ) if( item->IsOnLayer( layer ) )
{ {
// add shapes with their exact mask layer size in initialPolys // add shapes with their exact mask layer size in initialPolys
item->TransformShapeWithClearanceToPolygon( initialPolys, layer, 0, maxError, item->TransformShapeToPolygon( initialPolys, layer, 0, maxError, ERROR_OUTSIDE );
ERROR_OUTSIDE );
// add shapes inflated by aMinThickness/2 in areas // add shapes inflated by aMinThickness/2 in areas
item->TransformShapeWithClearanceToPolygon( areas, layer, inflate, maxError, item->TransformShapeToPolygon( areas, layer, inflate, maxError, ERROR_OUTSIDE );
ERROR_OUTSIDE );
} }
else if( item->IsOnLayer( Edge_Cuts ) ) else if( item->IsOnLayer( Edge_Cuts ) )
{ {

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@ -827,7 +827,7 @@ void BRDITEMS_PLOTTER::PlotPcbText( const EDA_TEXT* aText, PCB_LAYER_ID aLayer,
int margin = attrs.m_StrokeWidth * 1.5 int margin = attrs.m_StrokeWidth * 1.5
+ GetKnockoutTextMargin( attrs.m_Size, attrs.m_StrokeWidth ); + GetKnockoutTextMargin( attrs.m_Size, attrs.m_StrokeWidth );
aText->TransformBoundingBoxWithClearanceToPolygon( &finalPoly, margin ); aText->TransformBoundingBoxToPolygon( &finalPoly, margin );
finalPoly.BooleanSubtract( knockouts, SHAPE_POLY_SET::PM_FAST ); finalPoly.BooleanSubtract( knockouts, SHAPE_POLY_SET::PM_FAST );
finalPoly.Fracture( SHAPE_POLY_SET::PM_FAST ); finalPoly.Fracture( SHAPE_POLY_SET::PM_FAST );

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@ -3459,8 +3459,7 @@ void ALTIUM_PCB::HelperPcpShapeAsBoardKeepoutRegion( const PCB_SHAPE& aShape,
HelperSetZoneLayers( zone, aAltiumLayer ); HelperSetZoneLayers( zone, aAltiumLayer );
HelperSetZoneKeepoutRestrictions( zone, aKeepoutRestrictions ); HelperSetZoneKeepoutRestrictions( zone, aKeepoutRestrictions );
aShape.EDA_SHAPE::TransformShapeWithClearanceToPolygon( *zone->Outline(), 0, ARC_HIGH_DEF, aShape.EDA_SHAPE::TransformShapeToPolygon( *zone->Outline(), 0, ARC_HIGH_DEF, ERROR_INSIDE );
ERROR_INSIDE, false );
zone->SetBorderDisplayStyle( ZONE_BORDER_DISPLAY_STYLE::DIAGONAL_EDGE, zone->SetBorderDisplayStyle( ZONE_BORDER_DISPLAY_STYLE::DIAGONAL_EDGE,
ZONE::GetDefaultHatchPitch(), true ); ZONE::GetDefaultHatchPitch(), true );
@ -3481,8 +3480,7 @@ void ALTIUM_PCB::HelperPcpShapeAsFootprintKeepoutRegion( FOOTPRINT* aFoo
HelperSetZoneLayers( zone, aAltiumLayer ); HelperSetZoneLayers( zone, aAltiumLayer );
HelperSetZoneKeepoutRestrictions( zone, aKeepoutRestrictions ); HelperSetZoneKeepoutRestrictions( zone, aKeepoutRestrictions );
aShape.EDA_SHAPE::TransformShapeWithClearanceToPolygon( *zone->Outline(), 0, ARC_HIGH_DEF, aShape.EDA_SHAPE::TransformShapeToPolygon( *zone->Outline(), 0, ARC_HIGH_DEF, ERROR_INSIDE );
ERROR_INSIDE, false );
zone->SetBorderDisplayStyle( ZONE_BORDER_DISPLAY_STYLE::DIAGONAL_EDGE, zone->SetBorderDisplayStyle( ZONE_BORDER_DISPLAY_STYLE::DIAGONAL_EDGE,
ZONE::GetDefaultHatchPitch(), true ); ZONE::GetDefaultHatchPitch(), true );

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@ -1174,8 +1174,7 @@ PAD* CADSTAR_PCB_ARCHIVE_LOADER::getKiCadPad( const COMPONENT_PAD& aCadstarPad,
pad->SetPosition( { 0, 0 } ); pad->SetPosition( { 0, 0 } );
pad->SetPos0( { 0, 0 } ); pad->SetPos0( { 0, 0 } );
pad->TransformShapeWithClearanceToPolygon( padOutline, layer, 0, maxError, pad->TransformShapeToPolygon( padOutline, layer, 0, maxError, ERROR_INSIDE );
ERROR_LOC::ERROR_INSIDE );
PCB_SHAPE* padShape = new PCB_SHAPE; PCB_SHAPE* padShape = new PCB_SHAPE;
padShape->SetShape( SHAPE_T::POLY ); padShape->SetShape( SHAPE_T::POLY );

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@ -1180,7 +1180,7 @@ bool PNS_KICAD_IFACE_BASE::syncTextItem( PNS::NODE* aWorld, EDA_TEXT* aText, PCB
SHAPE_POLY_SET outline; SHAPE_POLY_SET outline;
SHAPE_SIMPLE* shape = new SHAPE_SIMPLE(); SHAPE_SIMPLE* shape = new SHAPE_SIMPLE();
aText->TransformBoundingBoxWithClearanceToPolygon( &outline, 0 ); aText->TransformBoundingBoxToPolygon( &outline, 0 );
for( auto iter = outline.CIterate( 0 ); iter; iter++ ) for( auto iter = outline.CIterate( 0 ); iter; iter++ )
shape->Append( *iter ); shape->Append( *iter );

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@ -438,8 +438,7 @@ bool TEARDROP_MANAGER::ComputePointsOnPadVia( TEARDROP_PARAMETERS* aCurrParams,
force_clip_shape = true; force_clip_shape = true;
preferred_height = aViaPad.m_Width * aCurrParams->m_HeightRatio; preferred_height = aViaPad.m_Width * aCurrParams->m_HeightRatio;
pad->TransformShapeWithClearanceToPolygon( c_buffer, aTrack->GetLayer(), 0, pad->TransformShapeToPolygon( c_buffer, aTrack->GetLayer(), 0, ARC_LOW_DEF, ERROR_INSIDE );
ARC_LOW_DEF, ERROR_INSIDE );
} }
// Clip the pad/via shape to match the m_TdMaxHeight constraint, and for // Clip the pad/via shape to match the m_TdMaxHeight constraint, and for
@ -619,8 +618,8 @@ bool TEARDROP_MANAGER::findAnchorPointsOnTrack( TEARDROP_PARAMETERS* aCurrParams
else else
{ {
PAD* pad = static_cast<PAD*>( aViaPad.m_Parent ); PAD* pad = static_cast<PAD*>( aViaPad.m_Parent );
pad->TransformShapeWithClearanceToPolygon( shapebuffer, aTrack->GetLayer(), 0, pad->TransformShapeToPolygon( shapebuffer, aTrack->GetLayer(), 0,
ARC_LOW_DEF, ERROR_INSIDE ); ARC_LOW_DEF, ERROR_INSIDE );
} }
SHAPE_LINE_CHAIN& outline = shapebuffer.Outline(0); SHAPE_LINE_CHAIN& outline = shapebuffer.Outline(0);

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@ -559,9 +559,8 @@ SHAPE_POLY_SET CONVERT_TOOL::makePolysFromGraphics( const std::deque<EDA_ITEM*>&
if( aIgnoreLineWidths ) if( aIgnoreLineWidths )
temp->SetFilled( true ); temp->SetFilled( true );
temp->TransformShapeWithClearanceToPolygon( poly, UNDEFINED_LAYER, 0, temp->TransformShapeToPolygon( poly, UNDEFINED_LAYER, 0, bds.m_MaxError, ERROR_INSIDE,
bds.m_MaxError, ERROR_INSIDE, aIgnoreLineWidths );
aIgnoreLineWidths );
item->SetFlags( SKIP_STRUCT ); item->SetFlags( SKIP_STRUCT );
break; break;
} }

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@ -718,8 +718,7 @@ std::vector<FP_SHAPE*> PAD_TOOL::RecombinePad( PAD* aPad, bool aIsDryRun, BOARD_
[&]( PCB_LAYER_ID aLayer ) -> FP_SHAPE* [&]( PCB_LAYER_ID aLayer ) -> FP_SHAPE*
{ {
SHAPE_POLY_SET padPoly; SHAPE_POLY_SET padPoly;
aPad->TransformShapeWithClearanceToPolygon( padPoly, aLayer, 0, maxError, aPad->TransformShapeToPolygon( padPoly, aLayer, 0, maxError, ERROR_INSIDE );
ERROR_INSIDE );
for( BOARD_ITEM* item : footprint->GraphicalItems() ) for( BOARD_ITEM* item : footprint->GraphicalItems() )
{ {
@ -735,8 +734,7 @@ std::vector<FP_SHAPE*> PAD_TOOL::RecombinePad( PAD* aPad, bool aIsDryRun, BOARD_
return (FP_SHAPE*) item; return (FP_SHAPE*) item;
SHAPE_POLY_SET drawPoly; SHAPE_POLY_SET drawPoly;
shape->TransformShapeWithClearanceToPolygon( drawPoly, aLayer, 0, maxError, shape->TransformShapeToPolygon( drawPoly, aLayer, 0, maxError, ERROR_INSIDE );
ERROR_INSIDE );
drawPoly.BooleanIntersection( padPoly, SHAPE_POLY_SET::PM_FAST ); drawPoly.BooleanIntersection( padPoly, SHAPE_POLY_SET::PM_FAST );
if( !drawPoly.IsEmpty() ) if( !drawPoly.IsEmpty() )
@ -799,10 +797,10 @@ std::vector<FP_SHAPE*> PAD_TOOL::RecombinePad( PAD* aPad, bool aIsDryRun, BOARD_
// Create a new minimally-sized circular anchor and convert existing pad // Create a new minimally-sized circular anchor and convert existing pad
// to a polygon primitive // to a polygon primitive
SHAPE_POLY_SET existingOutline; SHAPE_POLY_SET existingOutline;
aPad->TransformShapeWithClearanceToPolygon( existingOutline, layer, 0, maxError, aPad->TransformShapeToPolygon( existingOutline, layer, 0, maxError, ERROR_INSIDE );
ERROR_INSIDE );
aPad->SetAnchorPadShape( PAD_SHAPE::CIRCLE ); aPad->SetAnchorPadShape( PAD_SHAPE::CIRCLE );
if( aPad->GetSizeX() > aPad->GetSizeY() ) if( aPad->GetSizeX() > aPad->GetSizeY() )
aPad->SetSizeX( aPad->GetSizeY() ); aPad->SetSizeX( aPad->GetSizeY() );

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@ -325,8 +325,8 @@ void TRACKS_CLEANER::deleteTracksInPads()
if( pad->HitTest( track->GetStart() ) && pad->HitTest( track->GetEnd() ) ) if( pad->HitTest( track->GetStart() ) && pad->HitTest( track->GetEnd() ) )
{ {
SHAPE_POLY_SET poly; SHAPE_POLY_SET poly;
track->TransformShapeWithClearanceToPolygon( poly, track->GetLayer(), 0, track->TransformShapeToPolygon( poly, track->GetLayer(), 0, ARC_HIGH_DEF,
ARC_HIGH_DEF, ERROR_INSIDE ); ERROR_INSIDE );
poly.BooleanSubtract( *pad->GetEffectivePolygon(), SHAPE_POLY_SET::PM_FAST ); poly.BooleanSubtract( *pad->GetEffectivePolygon(), SHAPE_POLY_SET::PM_FAST );

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@ -1180,7 +1180,7 @@ double ZONE::CalculateOutlineArea()
} }
void ZONE::TransformSmoothedOutlineToPolygon( SHAPE_POLY_SET& aCornerBuffer, int aClearance, void ZONE::TransformSmoothedOutlineToPolygon( SHAPE_POLY_SET& aBuffer, int aClearance,
int aMaxError, ERROR_LOC aErrorLoc, int aMaxError, ERROR_LOC aErrorLoc,
SHAPE_POLY_SET* aBoardOutline ) const SHAPE_POLY_SET* aBoardOutline ) const
{ {
@ -1209,7 +1209,7 @@ void ZONE::TransformSmoothedOutlineToPolygon( SHAPE_POLY_SET& aCornerBuffer, int
} }
polybuffer.Fracture( SHAPE_POLY_SET::PM_FAST ); polybuffer.Fracture( SHAPE_POLY_SET::PM_FAST );
aCornerBuffer.Append( polybuffer ); aBuffer.Append( polybuffer );
} }
@ -1275,9 +1275,8 @@ std::shared_ptr<SHAPE> ZONE::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aF
} }
void ZONE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void ZONE::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance,
PCB_LAYER_ID aLayer, int aClearance, int aError, int aError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const
ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const
{ {
wxASSERT_MSG( !aIgnoreLineWidth, wxT( "IgnoreLineWidth has no meaning for zones." ) ); wxASSERT_MSG( !aIgnoreLineWidth, wxT( "IgnoreLineWidth has no meaning for zones." ) );
@ -1286,7 +1285,7 @@ void ZONE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
if( !aClearance ) if( !aClearance )
{ {
aCornerBuffer.Append( *m_FilledPolysList.at( aLayer ) ); aBuffer.Append( *m_FilledPolysList.at( aLayer ) );
return; return;
} }
@ -1300,15 +1299,14 @@ void ZONE::TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
temp_buf.InflateWithLinkedHoles( aClearance, numSegs, SHAPE_POLY_SET::PM_FAST ); temp_buf.InflateWithLinkedHoles( aClearance, numSegs, SHAPE_POLY_SET::PM_FAST );
aCornerBuffer.Append( temp_buf ); aBuffer.Append( temp_buf );
} }
void ZONE::TransformSolidAreasShapesToPolygon( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aCornerBuffer, void ZONE::TransformSolidAreasShapesToPolygon( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aBuffer ) const
int aError ) const
{ {
if( m_FilledPolysList.count( aLayer ) && !m_FilledPolysList.at( aLayer )->IsEmpty() ) if( m_FilledPolysList.count( aLayer ) && !m_FilledPolysList.at( aLayer )->IsEmpty() )
aCornerBuffer.Append( *m_FilledPolysList.at( aLayer ) ); aBuffer.Append( *m_FilledPolysList.at( aLayer ) );
} }

View File

@ -361,11 +361,10 @@ public:
* Arcs (ends of segments) are approximated by segments * Arcs (ends of segments) are approximated by segments
* *
* @param aLayer is the layer of the zone to retrieve * @param aLayer is the layer of the zone to retrieve
* @param aCornerBuffer = a buffer to store the polygons * @param aBuffer = a buffer to store the polygons
* @param aError = Maximum error allowed between true arc and polygon approx * @param aError = Maximum error allowed between true arc and polygon approx
*/ */
void TransformSolidAreasShapesToPolygon( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aCornerBuffer, void TransformSolidAreasShapesToPolygon( PCB_LAYER_ID aLayer, SHAPE_POLY_SET& aBuffer ) const;
int aError = ARC_HIGH_DEF ) const;
/** /**
* Convert the outlines shape to a polygon with no holes * Convert the outlines shape to a polygon with no holes
@ -374,11 +373,11 @@ public:
* Used in filling zones calculations * Used in filling zones calculations
* Circles (vias) and arcs (ends of tracks) are approximated by segments. * Circles (vias) and arcs (ends of tracks) are approximated by segments.
* *
* @param aCornerBuffer is a buffer to store the polygon * @param aBuffer is a buffer to store the polygon
* @param aClearance is the min clearance around outlines * @param aClearance is the min clearance around outlines
* @param aBoardOutline is the board outline (if a valid one exists; nullptr otherwise) * @param aBoardOutline is the board outline (if a valid one exists; nullptr otherwise)
*/ */
void TransformSmoothedOutlineToPolygon( SHAPE_POLY_SET& aCornerBuffer, int aClearance, void TransformSmoothedOutlineToPolygon( SHAPE_POLY_SET& aBuffer, int aClearance,
int aError, ERROR_LOC aErrorLoc, int aError, ERROR_LOC aErrorLoc,
SHAPE_POLY_SET* aBoardOutline ) const; SHAPE_POLY_SET* aBoardOutline ) const;
@ -388,16 +387,15 @@ public:
* Circles and arcs are approximated by segments * Circles and arcs are approximated by segments
* *
* @param aLayer is the layer of the filled zone to retrieve * @param aLayer is the layer of the filled zone to retrieve
* @param aCornerBuffer is a buffer to store the polygon * @param aBuffer is a buffer to store the polygon
* @param aClearanceValue is the clearance around the pad * @param aClearance is the clearance around the pad
* @param aError is the maximum deviation from true circle * @param aError is the maximum deviation from true circle
* @param ignoreLineWidth is used for edge cut items where the line width is only * @param ignoreLineWidth is used for edge cut items where the line width is only for
* for visualization * visualization
*/ */
void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer, void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
PCB_LAYER_ID aLayer, int aClearanceValue, int aClearance, int aError, ERROR_LOC aErrorLoc,
int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const override;
bool ignoreLineWidth = false ) const override;
/** /**
* Test if the given VECTOR2I is near a corner. * Test if the given VECTOR2I is near a corner.

View File

@ -583,8 +583,7 @@ void ZONE_FILLER::addKnockout( PAD* aPad, PCB_LAYER_ID aLayer, int aGap, SHAPE_P
if( aPad->GetShape() == PAD_SHAPE::CUSTOM ) if( aPad->GetShape() == PAD_SHAPE::CUSTOM )
{ {
SHAPE_POLY_SET poly; SHAPE_POLY_SET poly;
aPad->TransformShapeWithClearanceToPolygon( poly, aLayer, aGap, m_maxError, aPad->TransformShapeToPolygon( poly, aLayer, aGap, m_maxError, ERROR_OUTSIDE );
ERROR_OUTSIDE );
// the pad shape in zone can be its convex hull or the shape itself // the pad shape in zone can be its convex hull or the shape itself
if( aPad->GetCustomShapeInZoneOpt() == CUST_PAD_SHAPE_IN_ZONE_CONVEXHULL ) if( aPad->GetCustomShapeInZoneOpt() == CUST_PAD_SHAPE_IN_ZONE_CONVEXHULL )
@ -602,8 +601,7 @@ void ZONE_FILLER::addKnockout( PAD* aPad, PCB_LAYER_ID aLayer, int aGap, SHAPE_P
} }
else else
{ {
aPad->TransformShapeWithClearanceToPolygon( aHoles, aLayer, aGap, m_maxError, aPad->TransformShapeToPolygon( aHoles, aLayer, aGap, m_maxError, ERROR_OUTSIDE );
ERROR_OUTSIDE );
} }
} }
@ -613,7 +611,7 @@ void ZONE_FILLER::addKnockout( PAD* aPad, PCB_LAYER_ID aLayer, int aGap, SHAPE_P
*/ */
void ZONE_FILLER::addHoleKnockout( PAD* aPad, int aGap, SHAPE_POLY_SET& aHoles ) void ZONE_FILLER::addHoleKnockout( PAD* aPad, int aGap, SHAPE_POLY_SET& aHoles )
{ {
aPad->TransformHoleWithClearanceToPolygon( aHoles, aGap, m_maxError, ERROR_OUTSIDE ); aPad->TransformHoleToPolygon( aHoles, aGap, m_maxError, ERROR_OUTSIDE );
} }
@ -646,15 +644,15 @@ void ZONE_FILLER::addKnockout( BOARD_ITEM* aItem, PCB_LAYER_ID aLayer, int aGap,
case PCB_FP_TEXTBOX_T: case PCB_FP_TEXTBOX_T:
case PCB_FP_SHAPE_T: case PCB_FP_SHAPE_T:
case PCB_TARGET_T: case PCB_TARGET_T:
aItem->TransformShapeWithClearanceToPolygon( aHoles, aLayer, aGap, m_maxError, aItem->TransformShapeToPolygon( aHoles, aLayer, aGap, m_maxError, ERROR_OUTSIDE,
ERROR_OUTSIDE, aIgnoreLineWidth ); aIgnoreLineWidth );
break; break;
case PCB_FP_TEXT_T: case PCB_FP_TEXT_T:
if( text->IsVisible() ) if( text->IsVisible() )
{ {
aItem->TransformShapeWithClearanceToPolygon( aHoles, aLayer, aGap, m_maxError, aItem->TransformShapeToPolygon( aHoles, aLayer, aGap, m_maxError, ERROR_OUTSIDE,
ERROR_OUTSIDE, aIgnoreLineWidth ); aIgnoreLineWidth );
} }
break; break;
@ -746,14 +744,9 @@ void ZONE_FILLER::knockoutThermalReliefs( const ZONE* aZone, PCB_LAYER_ID aLayer
} }
if( pad->FlashLayer( aLayer ) ) if( pad->FlashLayer( aLayer ) )
{
addKnockout( pad, aLayer, padClearance, holes ); addKnockout( pad, aLayer, padClearance, holes );
}
else if( pad->GetDrillSize().x > 0 ) else if( pad->GetDrillSize().x > 0 )
{ pad->TransformHoleToPolygon( holes, holeClearance, m_maxError, ERROR_OUTSIDE );
pad->TransformHoleWithClearanceToPolygon( holes, holeClearance, m_maxError,
ERROR_OUTSIDE );
}
} }
} }
@ -869,9 +862,8 @@ void ZONE_FILLER::buildCopperItemClearances( const ZONE* aZone, PCB_LAYER_ID aLa
if( via->FlashLayer( aLayer ) && gap > 0 ) if( via->FlashLayer( aLayer ) && gap > 0 )
{ {
via->TransformShapeWithClearanceToPolygon( aHoles, aLayer, via->TransformShapeToPolygon( aHoles, aLayer, gap + extra_margin,
gap + extra_margin, m_maxError, ERROR_OUTSIDE );
m_maxError, ERROR_OUTSIDE );
} }
gap = std::max( gap, evalRulesForItems( PHYSICAL_HOLE_CLEARANCE_CONSTRAINT, gap = std::max( gap, evalRulesForItems( PHYSICAL_HOLE_CLEARANCE_CONSTRAINT,
@ -896,10 +888,8 @@ void ZONE_FILLER::buildCopperItemClearances( const ZONE* aZone, PCB_LAYER_ID aLa
{ {
if( gap > 0 ) if( gap > 0 )
{ {
aTrack->TransformShapeWithClearanceToPolygon( aHoles, aLayer, aTrack->TransformShapeToPolygon( aHoles, aLayer, gap + extra_margin,
gap + extra_margin, m_maxError, ERROR_OUTSIDE );
m_maxError,
ERROR_OUTSIDE );
} }
} }
} }
@ -1048,10 +1038,8 @@ void ZONE_FILLER::buildCopperItemClearances( const ZONE* aZone, PCB_LAYER_ID aLa
aKnockout, aLayer ) ); aKnockout, aLayer ) );
SHAPE_POLY_SET poly; SHAPE_POLY_SET poly;
aKnockout->TransformShapeWithClearanceToPolygon( poly, aLayer, aKnockout->TransformShapeToPolygon( poly, aLayer, gap + extra_margin,
gap + extra_margin, m_maxError, ERROR_OUTSIDE );
m_maxError,
ERROR_OUTSIDE );
aHoles.Append( poly ); aHoles.Append( poly );
} }
} }
@ -1896,8 +1884,8 @@ bool ZONE_FILLER::addHatchFillTypeOnZone( const ZONE* aZone, PCB_LAYER_ID aLayer
outline_margin - min_annular_ring_width ); outline_margin - min_annular_ring_width );
clearance = std::max( 0, clearance - linethickness / 2 ); clearance = std::max( 0, clearance - linethickness / 2 );
pad->TransformShapeWithClearanceToPolygon( aprons, aLayer, clearance, pad->TransformShapeToPolygon( aprons, aLayer, clearance, ARC_HIGH_DEF,
ARC_HIGH_DEF, ERROR_OUTSIDE ); ERROR_OUTSIDE );
} }
} }
} }

View File

@ -45,8 +45,7 @@ void process( const BOARD_CONNECTED_ITEM* item, int net )
SHAPE_POLY_SET pset; SHAPE_POLY_SET pset;
item->TransformShapeWithClearanceToPolygon( pset, UNDEFINED_LAYER, 1, ARC_HIGH_DEF, item->TransformShapeToPolygon( pset, UNDEFINED_LAYER, 1, ARC_HIGH_DEF, ERROR_OUTSIDE );
ERROR_OUTSIDE );
SHAPE_FILE_IO shapeIo; // default = stdout SHAPE_FILE_IO shapeIo; // default = stdout
shapeIo.Write( &pset ); shapeIo.Write( &pset );