Corrected Doxygen comments notation.

This commit is contained in:
Maciej Suminski 2013-11-11 13:47:08 +01:00
parent 5235d7e5eb
commit d250ae5d81
1 changed files with 11 additions and 11 deletions

View File

@ -99,7 +99,7 @@ public:
} }
/// @copydoc wxWindow::Refresh() /// @copydoc wxWindow::Refresh()
virtual void Refresh( bool eraseBackground = true, const wxRect* rect = NULL ); void Refresh( bool eraseBackground = true, const wxRect* rect = NULL );
/** /**
* Function SetEventDispatcher() * Function SetEventDispatcher()
@ -121,34 +121,34 @@ protected:
static const int MinRefreshPeriod = 17; ///< 60 FPS. static const int MinRefreshPeriod = 17; ///< 60 FPS.
///< Last timestamp when the panel was refreshed /// Last timestamp when the panel was refreshed
wxLongLong m_lastRefresh; wxLongLong m_lastRefresh;
///< Is there a redraw event requested? /// Is there a redraw event requested?
bool m_pendingRefresh; bool m_pendingRefresh;
///< True if GAL is currently redrawing the view /// True if GAL is currently redrawing the view
bool m_drawing; bool m_drawing;
///< Timer responsible for preventing too frequent refresh /// Timer responsible for preventing too frequent refresh
wxTimer m_refreshTimer; wxTimer m_refreshTimer;
///< Interface for drawing objects on a 2D-surface /// Interface for drawing objects on a 2D-surface
KIGFX::GAL* m_gal; KIGFX::GAL* m_gal;
///< Stores view settings (scale, center, etc.) and items to be drawn /// Stores view settings (scale, center, etc.) and items to be drawn
KIGFX::VIEW* m_view; KIGFX::VIEW* m_view;
///< Contains information about how to draw items using GAL /// Contains information about how to draw items using GAL
KIGFX::PAINTER* m_painter; KIGFX::PAINTER* m_painter;
///< Control for VIEW (moving, zooming, etc.) /// Control for VIEW (moving, zooming, etc.)
KIGFX::WX_VIEW_CONTROLS* m_viewControls; KIGFX::WX_VIEW_CONTROLS* m_viewControls;
///< Currently used GAL /// Currently used GAL
GalType m_currentGal; GalType m_currentGal;
///< Processes and forwards events to tools /// Processes and forwards events to tools
TOOL_DISPATCHER* m_eventDispatcher; TOOL_DISPATCHER* m_eventDispatcher;
}; };