Eeschema Eagle Import: memory leak fixes
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@ -1179,8 +1179,8 @@ EAGLE_LIBRARY SCH_EAGLE_PLUGIN::loadLibrary( wxXmlNode* aLibraryNode )
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while( symbolNode )
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while( symbolNode )
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{
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{
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wxString symbolName = symbolNode->GetAttribute( "name" );
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string symbolName = symbolNode->GetAttribute( "name" ).ToStdString();
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elib.symbolnodes[symbolName.ToStdString()] = symbolNode;
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elib.symbolnodes[symbolName] = symbolNode;
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symbolNode = symbolNode->GetNext();
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symbolNode = symbolNode->GetNext();
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}
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}
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@ -1239,9 +1239,9 @@ EAGLE_LIBRARY SCH_EAGLE_PLUGIN::loadLibrary( wxXmlNode* aLibraryNode )
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kpart->SetUnitCount( gates_count );
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kpart->SetUnitCount( gates_count );
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if(gates_count == 1 && ispower) kpart->SetPower();
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if(gates_count == 1 && ispower) kpart->SetPower();
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const string& name = kpart->GetName().ToStdString();
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string name = kpart->GetName().ToStdString();
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m_partlib->AddPart( kpart.get() );
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m_partlib->AddPart( kpart.get() );
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elib.kicadsymbols[name] = kpart.release();
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elib.kicadsymbols.insert( name, kpart.release() );
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deviceNode = deviceNode->GetNext();
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deviceNode = deviceNode->GetNext();
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} // devicenode
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} // devicenode
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@ -1267,7 +1267,7 @@ bool SCH_EAGLE_PLUGIN::loadSymbol( wxXmlNode* aSymbolNode,
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bool foundName = false;
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bool foundName = false;
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bool foundValue = false;
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bool foundValue = false;
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bool ispower = false;
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bool ispower = false;
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int pincount;
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int pincount = 0;
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while( currentNode )
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while( currentNode )
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{
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{
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@ -69,8 +69,8 @@ class LIB_TEXT;
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typedef struct EAGLE_LIBRARY
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typedef struct EAGLE_LIBRARY
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{
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{
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std::string name;
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std::string name;
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boost::ptr_map<std::string, LIB_PART*> kicadsymbols;
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boost::ptr_map<std::string, LIB_PART> kicadsymbols;
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boost::ptr_map<std::string, wxXmlNode*> symbolnodes;
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std::unordered_map<std::string, wxXmlNode*> symbolnodes;
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std::unordered_map<std::string, int> gate_unit;
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std::unordered_map<std::string, int> gate_unit;
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std::unordered_map<std::string, std::string> package;
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std::unordered_map<std::string, std::string> package;
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