Doxygen improvements
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@ -74,15 +74,16 @@ private:
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/// current KiCad project dir
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/// current KiCad project dir
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wxString m_ProjDir;
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wxString m_ProjDir;
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/**
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/** Find or create cache entry for file name
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* Function checkCache
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* searches the cache list for the given filename and retrieves
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* the cache data; a cache entry is created if one does not
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* already exist
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*
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*
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* @param aFileName [in] is a partial or full file path
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* Searches the cache list for the given filename and retrieves
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* @param [out] if not NULL will hold a pointer to the cache entry for the model
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* the cache data; a cache entry is created if one does not
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* @return on success a pointer to a SCENEGRAPH, otherwise NULL
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* already exist.
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*
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* @param[in] aFileName file name (full or partial path)
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* @param[out] aCachePtr optional return address for cache entry pointer
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* @return SCENEGRAPH object associated with file name
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* @retval NULL on error
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*/
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*/
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SCENEGRAPH* checkCache( const wxString& aFileName, S3D_CACHE_ENTRY** aCachePtr = NULL );
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SCENEGRAPH* checkCache( const wxString& aFileName, S3D_CACHE_ENTRY** aCachePtr = NULL );
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@ -90,9 +91,10 @@ private:
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* Function getSHA1
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* Function getSHA1
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* calculates the SHA1 hash of the given file
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* calculates the SHA1 hash of the given file
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*
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*
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* @param aFileName [in] is a fully qualified path to the model file
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* @param[in] aFileName file name (full path)
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* @param aSHA1Sum [out] is a 20-byte character array to hold the SHA1 hash
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* @param[out] aSHA1Sum a 20 byte character array to hold the SHA1 hash
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* @return true if the sha1 hash was calculated; otherwise false
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* @retval true success
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* @retval false failure
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*/
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*/
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bool getSHA1( const wxString& aFileName, unsigned char* aSHA1Sum );
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bool getSHA1( const wxString& aFileName, unsigned char* aSHA1Sum );
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@ -122,9 +122,10 @@ public:
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* sets the current KiCad project directory as the first
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* sets the current KiCad project directory as the first
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* entry in the model path list
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* entry in the model path list
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*
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*
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* @param aProjDir is the current project directory
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* @param[in] aProjDir current project directory
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* @param flgChanged, if specified, is set to true if the directory actually changed
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* @param[out] flgChanged optional, set to true if directory was changed
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* @return true if the call succeeds
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* @retval true success
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* @retval false failure
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*/
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*/
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bool SetProjectDir( const wxString& aProjDir, bool* flgChanged = NULL );
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bool SetProjectDir( const wxString& aProjDir, bool* flgChanged = NULL );
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wxString GetProjectDir( void );
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wxString GetProjectDir( void );
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