Footprint editor: Graphic polygon don't follow footprint when moving reference anchor
Fixes: lp:1755042 https://bugs.launchpad.net/kicad/+bug/1755042
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@ -1184,9 +1184,22 @@ void MODULE::MoveAnchorPosition( const wxPoint& aMoveVector )
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case PCB_MODULE_EDGE_T:
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{
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EDGE_MODULE* edge = static_cast<EDGE_MODULE*>( item );
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edge->m_Start0 += moveVector;
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edge->m_End0 += moveVector;
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edge->SetDrawCoord();
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// Polygonal shape coordinates are specific:
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// m_Start0 and m_End0 have no meaning. So we have to move corner positions
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if( edge->GetShape() == S_POLYGON )
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{
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for( auto iter = edge->GetPolyShape().Iterate(); iter; iter++ )
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{
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(*iter) += VECTOR2I( moveVector );
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}
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}
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else
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{
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edge->m_Start0 += moveVector;
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edge->m_End0 += moveVector;
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edge->SetDrawCoord();
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}
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break;
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}
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