Add support for panning with left and right mouse buttons
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@ -66,6 +66,8 @@ void VC_SETTINGS::Reset()
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m_autoPanSpeed = 0.15;
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m_warpCursor = false;
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m_enableMousewheelPan = false;
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m_panWithRightButton = false;
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m_panWithLeftButton = false;
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}
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@ -55,6 +55,10 @@ WX_VIEW_CONTROLS::WX_VIEW_CONTROLS( VIEW* aView, wxScrolledCanvas* aParentPanel
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), NULL, this );
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m_parentPanel->Connect( wxEVT_LEFT_DOWN,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), NULL, this );
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m_parentPanel->Connect( wxEVT_RIGHT_UP,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), NULL, this );
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m_parentPanel->Connect( wxEVT_RIGHT_DOWN,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onButton ), NULL, this );
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#if defined _WIN32 || defined _WIN64
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m_parentPanel->Connect( wxEVT_ENTER_WINDOW,
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wxMouseEventHandler( WX_VIEW_CONTROLS::onEnter ), NULL, this );
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@ -223,7 +227,9 @@ void WX_VIEW_CONTROLS::onButton( wxMouseEvent& aEvent )
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{
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case IDLE:
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case AUTO_PANNING:
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if( aEvent.MiddleDown() )
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if( aEvent.MiddleDown() ||
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( aEvent.LeftDown() && m_settings.m_panWithLeftButton ) ||
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( aEvent.RightDown() && m_settings.m_panWithRightButton ) )
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{
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m_dragStartPoint = VECTOR2D( aEvent.GetX(), aEvent.GetY() );
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m_lookStartPoint = m_view->GetCenter();
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@ -236,7 +242,7 @@ void WX_VIEW_CONTROLS::onButton( wxMouseEvent& aEvent )
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break;
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case DRAG_PANNING:
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if( aEvent.MiddleUp() )
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if( aEvent.MiddleUp() || aEvent.LeftUp() || aEvent.RightUp() )
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m_state = IDLE;
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break;
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@ -83,6 +83,12 @@ struct VC_SETTINGS
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///> Mousewheel (2-finger touchpad) panning
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bool m_enableMousewheelPan;
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///> Allow panning with the right button in addition to middle
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bool m_panWithRightButton;
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///> Allow panning with the left button in addition to middle
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bool m_panWithLeftButton;
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};
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@ -309,6 +315,12 @@ public:
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*/
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virtual void CenterOnCursor() const = 0;
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void SetAdditionalPanButtons( bool aLeft = false, bool aRight = false )
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{
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m_settings.m_panWithLeftButton = aLeft;
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m_settings.m_panWithRightButton = aRight;
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}
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/**
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* Function Reset()
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* Restores the default VIEW_CONTROLS settings.
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