Remove superfluous Simplify() call
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@ -1670,7 +1670,6 @@ void PAD::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer,
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}
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outline.Inflate( clearance, numSegs );
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outline.Simplify( SHAPE_POLY_SET::PM_FAST );
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outline.Fracture( SHAPE_POLY_SET::PM_FAST );
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}
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