gal: re-enable arc outline mode
Fixes: lp:1816373 * https://bugs.launchpad.net/kicad/+bug/1816373
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@ -263,7 +263,6 @@ void CAIRO_GAL_BASE::DrawArc( const VECTOR2D& aCenterPoint, double aRadius, doub
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auto endAngleS = angle_xform( aEndAngle );
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double centerAngle = endAngleS - startAngleS;
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auto startPointS = roundp( xform ( aCenterPoint +
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VECTOR2D( aRadius, 0.0 ).Rotate( startAngleS ) ) );
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auto endPointS = roundp( xform ( aCenterPoint +
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@ -296,6 +295,57 @@ void CAIRO_GAL_BASE::DrawArc( const VECTOR2D& aCenterPoint, double aRadius, doub
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}
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void CAIRO_GAL_BASE::DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle,
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double aEndAngle, double aWidth )
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{
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if( isFillEnabled )
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{
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lineWidth = aWidth;
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isStrokeEnabled = true;
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isFillEnabled = false;
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DrawArc( aCenterPoint, aRadius, aStartAngle, aEndAngle );
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isFillEnabled = true;
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isStrokeEnabled = false;
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return;
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}
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syncLineWidth();
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SWAP( aStartAngle, >, aEndAngle );
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auto width = ::roundp( xform( aWidth / 2.0 ) );
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auto r = ::roundp( xform( aRadius ) );
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auto startAngleS = angle_xform( aStartAngle );
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auto endAngleS = angle_xform( aEndAngle );
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auto mid = roundp( xform( aCenterPoint ) );
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auto startPointS = VECTOR2D( r, 0.0 ).Rotate( startAngleS );
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auto endPointS = VECTOR2D( r, 0.0 ).Rotate( endAngleS );
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cairo_save( currentContext );
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cairo_set_source_rgba( currentContext, strokeColor.r, strokeColor.g, strokeColor.b, strokeColor.a );
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cairo_translate( currentContext, mid.x, mid.y );
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cairo_new_sub_path( currentContext );
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cairo_arc( currentContext, 0, 0, r - width, startAngleS, endAngleS );
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cairo_new_sub_path( currentContext );
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cairo_arc( currentContext, 0, 0, r + width, startAngleS, endAngleS );
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cairo_new_sub_path( currentContext );
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cairo_arc_negative( currentContext, startPointS.x, startPointS.y, width, startAngleS, startAngleS + M_PI );
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cairo_new_sub_path( currentContext );
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cairo_arc( currentContext, endPointS.x, endPointS.y, width, endAngleS, endAngleS + M_PI );
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cairo_restore( currentContext );
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flushPath();
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isElementAdded = true;
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}
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void CAIRO_GAL_BASE::DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint )
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{
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// Calculate the diagonal points
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@ -762,6 +762,102 @@ void OPENGL_GAL::DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double a
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}
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void OPENGL_GAL::DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle,
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double aEndAngle, double aWidth )
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{
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if( aRadius <= 0 )
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{
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// Arcs of zero radius are a circle of aWidth diameter
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if( aWidth > 0 )
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DrawCircle( aCenterPoint, aWidth / 2.0 );
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return;
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}
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// Swap the angles, if start angle is greater than end angle
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SWAP( aStartAngle, >, aEndAngle );
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const double alphaIncrement = calcAngleStep( aRadius );
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Save();
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currentManager->Translate( aCenterPoint.x, aCenterPoint.y, 0.0 );
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if( isStrokeEnabled )
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{
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currentManager->Color( strokeColor.r, strokeColor.g, strokeColor.b, strokeColor.a );
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double width = aWidth / 2.0;
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VECTOR2D startPoint( cos( aStartAngle ) * aRadius,
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sin( aStartAngle ) * aRadius );
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VECTOR2D endPoint( cos( aEndAngle ) * aRadius,
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sin( aEndAngle ) * aRadius );
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drawStrokedSemiCircle( startPoint, width, aStartAngle + M_PI );
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drawStrokedSemiCircle( endPoint, width, aEndAngle );
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VECTOR2D pOuter( cos( aStartAngle ) * ( aRadius + width ),
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sin( aStartAngle ) * ( aRadius + width ) );
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VECTOR2D pInner( cos( aStartAngle ) * ( aRadius - width ),
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sin( aStartAngle ) * ( aRadius - width ) );
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double alpha;
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for( alpha = aStartAngle + alphaIncrement; alpha <= aEndAngle; alpha += alphaIncrement )
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{
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VECTOR2D pNextOuter( cos( alpha ) * ( aRadius + width ),
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sin( alpha ) * ( aRadius + width ) );
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VECTOR2D pNextInner( cos( alpha ) * ( aRadius - width ),
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sin( alpha ) * ( aRadius - width ) );
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DrawLine( pOuter, pNextOuter );
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DrawLine( pInner, pNextInner );
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pOuter = pNextOuter;
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pInner = pNextInner;
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}
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// Draw the last missing part
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if( alpha != aEndAngle )
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{
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VECTOR2D pLastOuter( cos( aEndAngle ) * ( aRadius + width ),
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sin( aEndAngle ) * ( aRadius + width ) );
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VECTOR2D pLastInner( cos( aEndAngle ) * ( aRadius - width ),
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sin( aEndAngle ) * ( aRadius - width ) );
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DrawLine( pOuter, pLastOuter );
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DrawLine( pInner, pLastInner );
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}
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}
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if( isFillEnabled )
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{
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currentManager->Color( fillColor.r, fillColor.g, fillColor.b, fillColor.a );
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SetLineWidth( aWidth );
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VECTOR2D p( cos( aStartAngle ) * aRadius, sin( aStartAngle ) * aRadius );
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double alpha;
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for( alpha = aStartAngle + alphaIncrement; alpha <= aEndAngle; alpha += alphaIncrement )
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{
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VECTOR2D p_next( cos( alpha ) * aRadius, sin( alpha ) * aRadius );
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DrawLine( p, p_next );
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p = p_next;
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}
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// Draw the last missing part
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if( alpha != aEndAngle )
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{
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VECTOR2D p_last( cos( aEndAngle ) * aRadius, sin( aEndAngle ) * aRadius );
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DrawLine( p, p_last );
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}
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}
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Restore();
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}
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void OPENGL_GAL::DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint )
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{
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// Compute the diagonal points of the rectangle
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@ -91,6 +91,10 @@ public:
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virtual void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
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double aStartAngle, double aEndAngle ) override;
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/// @copydoc GAL::DrawArcSegment()
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virtual void DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius,
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double aStartAngle, double aEndAngle, double aWidth ) override;
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/// @copydoc GAL::DrawRectangle()
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virtual void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
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@ -134,6 +134,26 @@ public:
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virtual void
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DrawArc( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle, double aEndAngle ) {};
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/**
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* @brief Draw an arc segment.
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*
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* This method differs from DrawArc() in what happens when fill/stroke are on or off.
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* DrawArc() draws a "pie piece" when fill is turned on, and a thick stroke when fill is off.
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* DrawArcSegment() with fill *on* behaves like DrawArc() with fill *off*.
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* DrawArcSegment() with fill *off* draws the outline of what it would have drawn with fill on.
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*
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* TODO: Unify Arc routines
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*
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* @param aCenterPoint is the center point of the arc.
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* @param aRadius is the arc radius.
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* @param aStartAngle is the start angle of the arc.
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* @param aEndAngle is the end angle of the arc.
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* @param aWidth is the thickness of the arc (pen size).
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*/
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virtual void
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DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius, double aStartAngle,
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double aEndAngle, double aWidth ) {};
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/**
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* @brief Draw a rectangle.
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*
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@ -119,6 +119,10 @@ public:
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virtual void DrawArc( const VECTOR2D& aCenterPoint, double aRadius,
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double aStartAngle, double aEndAngle ) override;
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/// @copydoc GAL::DrawArcSegment()
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virtual void DrawArcSegment( const VECTOR2D& aCenterPoint, double aRadius,
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double aStartAngle, double aEndAngle, double aWidth ) override;
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/// @copydoc GAL::DrawRectangle()
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virtual void DrawRectangle( const VECTOR2D& aStartPoint, const VECTOR2D& aEndPoint ) override;
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@ -930,13 +930,10 @@ void PCB_PAINTER::draw( const DRAWSEGMENT* aSegment, int aLayer )
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break;
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case S_ARC:
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m_gal->SetLineWidth( thickness );
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m_gal->SetIsFill( false );
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m_gal->SetIsStroke( true );
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m_gal->DrawArc( start, aSegment->GetRadius(),
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m_gal->DrawArcSegment( start, aSegment->GetRadius(),
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DECIDEG2RAD( aSegment->GetArcAngleStart() ),
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DECIDEG2RAD( aSegment->GetArcAngleStart() + aSegment->GetAngle() ) );
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DECIDEG2RAD( aSegment->GetArcAngleStart() + aSegment->GetAngle() ),
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thickness );
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break;
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case S_CIRCLE:
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