Upgrade Clipper2 to 1.3.0
Fixes a number of minor inflation issues including slivers when overlapping points are inflated Fixes https://gitlab.com/kicad/code/kicad/-/issues/16182
This commit is contained in:
parent
9e48b388fe
commit
daf178b64f
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@ -1217,11 +1217,11 @@ void SHAPE_POLY_SET::inflate2( int aAmount, int aCircleSegCount, CORNER_STRATEGY
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Paths64 paths;
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c.Execute( aAmount, paths );
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Clipper2Lib::SimplifyPaths( paths, std::abs( aAmount ) * coeff, false );
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Clipper2Lib::SimplifyPaths( paths, std::abs( aAmount ) * coeff, true );
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Clipper64 c2;
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c2.PreserveCollinear = false;
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c2.ReverseSolution = false;
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c2.PreserveCollinear( false );
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c2.ReverseSolution( false );
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c2.AddSubject( paths );
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c2.Execute(ClipType::Union, FillRule::Positive, tree);
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}
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@ -1317,8 +1317,8 @@ void SHAPE_POLY_SET::inflateLine2( const SHAPE_LINE_CHAIN& aLine, int aAmount, i
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Clipper2Lib::SimplifyPaths( paths2, std::abs( aAmount ) * coeff, false );
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Clipper64 c2;
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c2.PreserveCollinear = false;
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c2.ReverseSolution = false;
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c2.PreserveCollinear( false );
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c2.ReverseSolution( false );
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c2.AddSubject( paths2 );
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c2.Execute( ClipType::Union, FillRule::Positive, tree );
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}
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@ -1,6 +1,6 @@
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/*******************************************************************************
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* Author : Angus Johnson *
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* Date : 26 July 2023 *
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* Date : 24 November 2023 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2023 *
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* Purpose : Core Clipper Library structures and functions *
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@ -19,6 +19,7 @@
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#include <algorithm>
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#include <climits>
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#include <numeric>
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#include "clipper2/clipper.version.h"
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namespace Clipper2Lib
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{
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@ -42,18 +43,27 @@ namespace Clipper2Lib
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"Invalid scale (either 0 or too large)";
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static const char* non_pair_error =
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"There must be 2 values for each coordinate";
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static const char* undefined_error =
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"There is an undefined error in Clipper2";
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#endif
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// error codes (2^n)
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const int precision_error_i = 1; // non-fatal
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const int scale_error_i = 2; // non-fatal
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const int non_pair_error_i = 4; // non-fatal
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const int range_error_i = 64;
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const int precision_error_i = 1; // non-fatal
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const int scale_error_i = 2; // non-fatal
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const int non_pair_error_i = 4; // non-fatal
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const int undefined_error_i = 32; // fatal
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const int range_error_i = 64;
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#ifndef PI
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static const double PI = 3.141592653589793238;
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#endif
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static const int MAX_DECIMAL_PRECISION = 8; // see https://github.com/AngusJohnson/Clipper2/discussions/564
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#ifdef CLIPPER2_MAX_PRECISION
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const int MAX_DECIMAL_PRECISION = CLIPPER2_MAX_PRECISION;
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#else
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const int MAX_DECIMAL_PRECISION = 8; // see Discussions #564
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#endif
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static const int64_t MAX_COORD = INT64_MAX >> 2;
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static const int64_t MIN_COORD = -MAX_COORD;
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static const int64_t INVALID = INT64_MAX;
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@ -73,6 +83,8 @@ namespace Clipper2Lib
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throw Clipper2Exception(scale_error);
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case non_pair_error_i:
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throw Clipper2Exception(non_pair_error);
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case undefined_error_i:
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throw Clipper2Exception(undefined_error);
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case range_error_i:
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throw Clipper2Exception(range_error);
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}
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@ -81,6 +93,7 @@ namespace Clipper2Lib
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#endif
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}
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//By far the most widely used filling rules for polygons are EvenOdd
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//and NonZero, sometimes called Alternate and Winding respectively.
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//https://en.wikipedia.org/wiki/Nonzero-rule
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@ -137,7 +150,7 @@ namespace Clipper2Lib
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friend std::ostream& operator<<(std::ostream& os, const Point& point)
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{
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os << point.x << "," << point.y << "," << point.z << " ";
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os << point.x << "," << point.y << "," << point.z;
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return os;
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}
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@ -174,7 +187,7 @@ namespace Clipper2Lib
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friend std::ostream& operator<<(std::ostream& os, const Point& point)
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{
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os << point.x << "," << point.y << " ";
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os << point.x << "," << point.y;
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return os;
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}
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#endif
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@ -222,6 +235,14 @@ namespace Clipper2Lib
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using Paths64 = std::vector< Path64>;
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using PathsD = std::vector< PathD>;
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static const Point64 InvalidPoint64 = Point64(
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(std::numeric_limits<int64_t>::max)(),
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(std::numeric_limits<int64_t>::max)());
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static const PointD InvalidPointD = PointD(
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(std::numeric_limits<double>::max)(),
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(std::numeric_limits<double>::max)());
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// Rect ------------------------------------------------------------------------
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template <typename T>
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@ -237,19 +258,13 @@ namespace Clipper2Lib
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T right;
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T bottom;
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Rect() :
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left(0),
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top(0),
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right(0),
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bottom(0) {}
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Rect(T l, T t, T r, T b) :
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left(l),
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top(t),
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right(r),
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bottom(b) {}
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Rect(bool is_valid)
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Rect(bool is_valid = true)
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{
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if (is_valid)
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{
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@ -258,10 +273,12 @@ namespace Clipper2Lib
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else
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{
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left = top = (std::numeric_limits<T>::max)();
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right = bottom = -(std::numeric_limits<int64_t>::max)();
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right = bottom = (std::numeric_limits<T>::lowest)();
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}
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}
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bool IsValid() const { return left != (std::numeric_limits<T>::max)(); }
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T Width() const { return right - left; }
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T Height() const { return bottom - top; }
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void Width(T width) { right = left + width; }
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@ -309,10 +326,13 @@ namespace Clipper2Lib
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((std::max)(top, rec.top) <= (std::min)(bottom, rec.bottom));
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};
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bool operator==(const Rect<T>& other) const {
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return left == other.left && right == other.right &&
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top == other.top && bottom == other.bottom;
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}
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friend std::ostream& operator<<(std::ostream& os, const Rect<T>& rect) {
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os << "("
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<< rect.left << "," << rect.top << "," << rect.right << "," << rect.bottom
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<< ")";
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os << "(" << rect.left << "," << rect.top << "," << rect.right << "," << rect.bottom << ") ";
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return os;
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}
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};
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@ -340,10 +360,16 @@ namespace Clipper2Lib
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return result;
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}
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static const Rect64 MaxInvalidRect64 = Rect64(
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INT64_MAX, INT64_MAX, INT64_MIN, INT64_MIN);
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static const RectD MaxInvalidRectD = RectD(
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MAX_DBL, MAX_DBL, -MAX_DBL, -MAX_DBL);
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static const Rect64 InvalidRect64 = Rect64(
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(std::numeric_limits<int64_t>::max)(),
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(std::numeric_limits<int64_t>::max)(),
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(std::numeric_limits<int64_t>::lowest)(),
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(std::numeric_limits<int64_t>::lowest)());
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static const RectD InvalidRectD = RectD(
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(std::numeric_limits<double>::max)(),
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(std::numeric_limits<double>::max)(),
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(std::numeric_limits<double>::lowest)(),
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(std::numeric_limits<double>::lowest)());
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template <typename T>
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Rect<T> GetBounds(const Path<T>& path)
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@ -490,26 +516,6 @@ namespace Clipper2Lib
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return result;
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}
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inline PathD Path64ToPathD(const Path64& path)
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{
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return TransformPath<double, int64_t>(path);
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}
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inline PathsD Paths64ToPathsD(const Paths64& paths)
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{
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return TransformPaths<double, int64_t>(paths);
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}
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inline Path64 PathDToPath64(const PathD& path)
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{
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return TransformPath<int64_t, double>(path);
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}
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inline Paths64 PathsDToPaths64(const PathsD& paths)
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{
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return TransformPaths<int64_t, double>(paths);
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}
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template<typename T>
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inline double Sqr(T val)
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{
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@ -565,7 +571,7 @@ namespace Clipper2Lib
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inline void StripDuplicates( Path<T>& path, bool is_closed_path)
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{
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//https://stackoverflow.com/questions/1041620/whats-the-most-efficient-way-to-erase-duplicates-and-sort-a-vector#:~:text=Let%27s%20compare%20three%20approaches%3A
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path.erase(std::unique(path.begin(), path.end()),path.end());
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path.erase(std::unique(path.begin(), path.end()), path.end());
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if (is_closed_path)
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while (path.size() > 1 && path.back() == path.front()) path.pop_back();
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}
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@ -723,8 +729,9 @@ namespace Clipper2Lib
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}
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}
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inline Point64 GetClosestPointOnSegment(const Point64& offPt,
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const Point64& seg1, const Point64& seg2)
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template<typename T>
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inline Point<T> GetClosestPointOnSegment(const Point<T>& offPt,
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const Point<T>& seg1, const Point<T>& seg2)
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{
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if (seg1.x == seg2.x && seg1.y == seg2.y) return seg1;
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double dx = static_cast<double>(seg2.x - seg1.x);
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@ -734,9 +741,14 @@ namespace Clipper2Lib
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static_cast<double>(offPt.y - seg1.y) * dy) /
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(Sqr(dx) + Sqr(dy));
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if (q < 0) q = 0; else if (q > 1) q = 1;
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return Point64(
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seg1.x + static_cast<int64_t>(nearbyint(q * dx)),
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seg1.y + static_cast<int64_t>(nearbyint(q * dy)));
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if constexpr (std::numeric_limits<T>::is_integer)
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return Point<T>(
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seg1.x + static_cast<T>(nearbyint(q * dx)),
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seg1.y + static_cast<T>(nearbyint(q * dy)));
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else
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return Point<T>(
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seg1.x + static_cast<T>(q * dx),
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seg1.y + static_cast<T>(q * dy));
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}
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enum class PointInPolygonResult { IsOn, IsInside, IsOutside };
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@ -1,6 +1,6 @@
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/*******************************************************************************
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* Author : Angus Johnson *
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* Date : 26 July 2023 *
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* Date : 22 November 2023 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2023 *
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* Purpose : This is the main polygon clipping module *
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@ -10,8 +10,6 @@
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#ifndef CLIPPER_ENGINE_H
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#define CLIPPER_ENGINE_H
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constexpr auto CLIPPER2_VERSION = "1.2.2";
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#include <cstdlib>
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#include <stdint.h> //#541
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#include <iostream>
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#include <numeric>
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#include <memory>
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#include "clipper.core.h"
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#include "clipper2/clipper.core.h"
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#ifdef None
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#undef None
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#endif
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namespace Clipper2Lib {
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struct Scanline;
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@ -268,6 +265,8 @@ namespace Clipper2Lib {
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inline void CheckJoinRight(Active& e,
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const Point64& pt, bool check_curr_x = false);
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protected:
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bool preserve_collinear_ = true;
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bool reverse_solution_ = false;
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int error_code_ = 0;
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bool has_open_paths_ = false;
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bool succeeded_ = true;
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@ -286,9 +285,11 @@ namespace Clipper2Lib {
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void AddPaths(const Paths64& paths, PathType polytype, bool is_open);
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public:
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virtual ~ClipperBase();
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int ErrorCode() { return error_code_; };
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bool PreserveCollinear = true;
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bool ReverseSolution = false;
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int ErrorCode() const { return error_code_; };
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void PreserveCollinear(bool val) { preserve_collinear_ = val; };
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bool PreserveCollinear() const { return preserve_collinear_;};
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void ReverseSolution(bool val) { reverse_solution_ = val; };
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bool ReverseSolution() const { return reverse_solution_; };
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void Clear();
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void AddReuseableData(const ReuseableDataContainer64& reuseable_data);
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#ifdef USINGZ
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@ -350,12 +351,12 @@ namespace Clipper2Lib {
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childs_.resize(0);
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}
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const PolyPath64* operator [] (size_t index) const
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PolyPath64* operator [] (size_t index) const
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{
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return childs_[index].get(); //std::unique_ptr
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}
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const PolyPath64* Child(size_t index) const
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PolyPath64* Child(size_t index) const
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{
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return childs_[index].get();
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}
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@ -407,12 +408,12 @@ namespace Clipper2Lib {
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childs_.resize(0);
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}
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const PolyPathD* operator [] (size_t index) const
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PolyPathD* operator [] (size_t index) const
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{
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return childs_[index].get();
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}
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const PolyPathD* Child(size_t index) const
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PolyPathD* Child(size_t index) const
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{
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return childs_[index].get();
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}
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@ -421,7 +422,8 @@ namespace Clipper2Lib {
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PolyPathDList::const_iterator end() const { return childs_.cend(); }
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void SetScale(double value) { scale_ = value; }
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double Scale() { return scale_; }
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double Scale() const { return scale_; }
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PolyPathD* AddChild(const Path64& path) override
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{
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int error_code = 0;
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@ -431,6 +433,14 @@ namespace Clipper2Lib {
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return result;
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}
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PolyPathD* AddChild(const PathD& path)
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{
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auto p = std::make_unique<PolyPathD>(this);
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PolyPathD* result = childs_.emplace_back(std::move(p)).get();
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result->polygon_ = path;
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return result;
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}
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void Clear() override
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{
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childs_.resize(0);
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File diff suppressed because it is too large
Load Diff
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@ -1,6 +1,6 @@
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/*******************************************************************************
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* Author : Angus Johnson *
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* Date : 16 July 2023 *
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* Date : 18 November 2023 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2023 *
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* Purpose : This module provides a simple interface to the Clipper Library *
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@ -14,11 +14,11 @@
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#include <type_traits>
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#include <vector>
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#include "clipper.core.h"
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#include "clipper.engine.h"
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#include "clipper.offset.h"
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#include "clipper.minkowski.h"
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#include "clipper.rectclip.h"
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#include "clipper2/clipper.core.h"
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#include "clipper2/clipper.engine.h"
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#include "clipper2/clipper.offset.h"
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#include "clipper2/clipper.minkowski.h"
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#include "clipper2/clipper.rectclip.h"
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namespace Clipper2Lib {
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@ -341,6 +341,19 @@ namespace Clipper2Lib {
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details::OutlinePolyPathD(os, *pp.Child(i), i, preamble + " ");
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}
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template<typename T, typename U>
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inline constexpr void MakePathGeneric(const T an_array,
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size_t array_size, std::vector<U>& result)
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{
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result.reserve(array_size / 2);
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for (size_t i = 0; i < array_size; i +=2)
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#ifdef USINGZ
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result.push_back( U{ an_array[i], an_array[i +1], 0} );
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#else
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result.push_back( U{ an_array[i], an_array[i + 1]} );
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#endif
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}
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} // end details namespace
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inline std::ostream& operator<< (std::ostream& os, const PolyTree64& pp)
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|
@ -391,22 +404,6 @@ namespace Clipper2Lib {
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return true;
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}
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namespace details {
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template<typename T, typename U>
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inline constexpr void MakePathGeneric(const T list, size_t size,
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std::vector<U>& result)
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{
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for (size_t i = 0; i < size; ++i)
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#ifdef USINGZ
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result[i / 2] = U{list[i], list[++i], 0};
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#else
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result[i / 2] = U{list[i], list[++i]};
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#endif
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}
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} // end details namespace
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template<typename T,
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typename std::enable_if<
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std::is_integral<T>::value &&
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|
@ -417,7 +414,7 @@ namespace Clipper2Lib {
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const auto size = list.size() - list.size() % 2;
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if (list.size() != size)
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DoError(non_pair_error_i); // non-fatal without exception handling
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Path64 result(size / 2); // else ignores unpaired value
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Path64 result;
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details::MakePathGeneric(list, size, result);
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return result;
|
||||
}
|
||||
|
@ -431,7 +428,7 @@ namespace Clipper2Lib {
|
|||
{
|
||||
// Make the compiler error on unpaired value (i.e. no runtime effects).
|
||||
static_assert(N % 2 == 0, "MakePath requires an even number of arguments");
|
||||
Path64 result(N / 2);
|
||||
Path64 result;
|
||||
details::MakePathGeneric(list, N, result);
|
||||
return result;
|
||||
}
|
||||
|
@ -446,7 +443,7 @@ namespace Clipper2Lib {
|
|||
const auto size = list.size() - list.size() % 2;
|
||||
if (list.size() != size)
|
||||
DoError(non_pair_error_i); // non-fatal without exception handling
|
||||
PathD result(size / 2); // else ignores unpaired value
|
||||
PathD result;
|
||||
details::MakePathGeneric(list, size, result);
|
||||
return result;
|
||||
}
|
||||
|
@ -460,7 +457,7 @@ namespace Clipper2Lib {
|
|||
{
|
||||
// Make the compiler error on unpaired value (i.e. no runtime effects).
|
||||
static_assert(N % 2 == 0, "MakePath requires an even number of arguments");
|
||||
PathD result(N / 2);
|
||||
PathD result;
|
||||
details::MakePathGeneric(list, N, result);
|
||||
return result;
|
||||
}
|
||||
|
@ -653,7 +650,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
|
||||
template <typename T>
|
||||
inline Path<T> SimplifyPath(const Path<T> path,
|
||||
inline Path<T> SimplifyPath(const Path<T> &path,
|
||||
double epsilon, bool isClosedPath = true)
|
||||
{
|
||||
const size_t len = path.size(), high = len -1;
|
||||
|
@ -662,7 +659,7 @@ namespace Clipper2Lib {
|
|||
|
||||
std::vector<bool> flags(len);
|
||||
std::vector<double> distSqr(len);
|
||||
size_t prior = high, curr = 0, start, next, prior2, next2;
|
||||
size_t prior = high, curr = 0, start, next, prior2;
|
||||
if (isClosedPath)
|
||||
{
|
||||
distSqr[0] = PerpendicDistFromLineSqrd(path[0], path[high], path[1]);
|
||||
|
@ -692,26 +689,25 @@ namespace Clipper2Lib {
|
|||
next = GetNext(curr, high, flags);
|
||||
if (next == prior) break;
|
||||
|
||||
// flag for removal the smaller of adjacent 'distances'
|
||||
if (distSqr[next] < distSqr[curr])
|
||||
{
|
||||
flags[next] = true;
|
||||
next = GetNext(next, high, flags);
|
||||
next2 = GetNext(next, high, flags);
|
||||
distSqr[curr] = PerpendicDistFromLineSqrd(path[curr], path[prior], path[next]);
|
||||
if (next != high || isClosedPath)
|
||||
distSqr[next] = PerpendicDistFromLineSqrd(path[next], path[curr], path[next2]);
|
||||
prior2 = prior;
|
||||
prior = curr;
|
||||
curr = next;
|
||||
next = GetNext(next, high, flags);
|
||||
}
|
||||
else
|
||||
{
|
||||
flags[curr] = true;
|
||||
curr = next;
|
||||
next = GetNext(next, high, flags);
|
||||
prior2 = GetPrior(prior, high, flags);
|
||||
|
||||
flags[curr] = true;
|
||||
curr = next;
|
||||
next = GetNext(next, high, flags);
|
||||
|
||||
if (isClosedPath || ((curr != high) && (curr != 0)))
|
||||
distSqr[curr] = PerpendicDistFromLineSqrd(path[curr], path[prior], path[next]);
|
||||
if (prior != 0 || isClosedPath)
|
||||
distSqr[prior] = PerpendicDistFromLineSqrd(path[prior], path[prior2], path[curr]);
|
||||
}
|
||||
if (isClosedPath || ((prior != 0) && (prior != high)))
|
||||
distSqr[prior] = PerpendicDistFromLineSqrd(path[prior], path[prior2], path[curr]);
|
||||
}
|
||||
Path<T> result;
|
||||
result.reserve(len);
|
||||
|
@ -721,7 +717,7 @@ namespace Clipper2Lib {
|
|||
}
|
||||
|
||||
template <typename T>
|
||||
inline Paths<T> SimplifyPaths(const Paths<T> paths,
|
||||
inline Paths<T> SimplifyPaths(const Paths<T> &paths,
|
||||
double epsilon, bool isClosedPath = true)
|
||||
{
|
||||
Paths<T> result;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 28 January 2023 *
|
||||
* Date : 1 November 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : Minkowski Sum and Difference *
|
||||
|
@ -13,7 +13,7 @@
|
|||
#include <cstdlib>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include "clipper.core.h"
|
||||
#include "clipper2/clipper.core.h"
|
||||
|
||||
namespace Clipper2Lib
|
||||
{
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 15 May 2023 *
|
||||
* Date : 19 November 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : Path Offset (Inflate/Shrink) *
|
||||
|
@ -15,7 +15,9 @@
|
|||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
enum class JoinType { Square, Round, Miter };
|
||||
enum class JoinType { Square, Bevel, Round, Miter };
|
||||
//Square : Joins are 'squared' at exactly the offset distance (more complex code)
|
||||
//Bevel : Similar to Square, but the offset distance varies with angle (simple code & faster)
|
||||
|
||||
enum class EndType {Polygon, Joined, Butt, Square, Round};
|
||||
//Butt : offsets both sides of a path, with square blunt ends
|
||||
|
@ -32,13 +34,13 @@ private:
|
|||
class Group {
|
||||
public:
|
||||
Paths64 paths_in;
|
||||
Paths64 paths_out;
|
||||
Path64 path;
|
||||
std::vector<bool> is_hole_list;
|
||||
std::vector<Rect64> bounds_list;
|
||||
int lowest_path_idx = -1;
|
||||
bool is_reversed = false;
|
||||
JoinType join_type;
|
||||
EndType end_type;
|
||||
Group(const Paths64& _paths, JoinType _join_type, EndType _end_type) :
|
||||
paths_in(_paths), join_type(_join_type), end_type(_end_type) {}
|
||||
Group(const Paths64& _paths, JoinType _join_type, EndType _end_type);
|
||||
};
|
||||
|
||||
int error_code_ = 0;
|
||||
|
@ -49,9 +51,10 @@ private:
|
|||
double step_sin_ = 0.0;
|
||||
double step_cos_ = 0.0;
|
||||
PathD norms;
|
||||
Path64 path_out;
|
||||
Paths64 solution;
|
||||
std::vector<Group> groups_;
|
||||
JoinType join_type_ = JoinType::Square;
|
||||
JoinType join_type_ = JoinType::Bevel;
|
||||
EndType end_type_ = EndType::Polygon;
|
||||
|
||||
double miter_limit_ = 0.0;
|
||||
|
@ -64,14 +67,17 @@ private:
|
|||
#endif
|
||||
DeltaCallback64 deltaCallback64_ = nullptr;
|
||||
|
||||
void DoSquare(Group& group, const Path64& path, size_t j, size_t k);
|
||||
void DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a);
|
||||
void DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle);
|
||||
size_t CalcSolutionCapacity();
|
||||
bool CheckReverseOrientation();
|
||||
void DoBevel(const Path64& path, size_t j, size_t k);
|
||||
void DoSquare(const Path64& path, size_t j, size_t k);
|
||||
void DoMiter(const Path64& path, size_t j, size_t k, double cos_a);
|
||||
void DoRound(const Path64& path, size_t j, size_t k, double angle);
|
||||
void BuildNormals(const Path64& path);
|
||||
void OffsetPolygon(Group& group, Path64& path);
|
||||
void OffsetOpenJoined(Group& group, Path64& path);
|
||||
void OffsetOpenPath(Group& group, Path64& path);
|
||||
void OffsetPoint(Group& group, Path64& path, size_t j, size_t k);
|
||||
void OffsetPolygon(Group& group, const Path64& path);
|
||||
void OffsetOpenJoined(Group& group, const Path64& path);
|
||||
void OffsetOpenPath(Group& group, const Path64& path);
|
||||
void OffsetPoint(Group& group, const Path64& path, size_t j, size_t k);
|
||||
void DoGroupOffset(Group &group);
|
||||
void ExecuteInternal(double delta);
|
||||
public:
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 30 May 2023 *
|
||||
* Date : 1 November 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : FAST rectangular clipping *
|
||||
|
@ -13,8 +13,7 @@
|
|||
#include <cstdlib>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
#include "clipper.h"
|
||||
#include "clipper.core.h"
|
||||
#include "clipper2/clipper.core.h"
|
||||
|
||||
namespace Clipper2Lib
|
||||
{
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
#ifndef CLIPPER_VERSION_H
|
||||
#define CLIPPER_VERSION_H
|
||||
|
||||
constexpr auto CLIPPER2_VERSION = "1.3.0";
|
||||
|
||||
#endif // CLIPPER_VERSION_H
|
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 27 August 2023 *
|
||||
* Date : 22 November 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : This is the main polygon clipping module *
|
||||
|
@ -15,6 +15,7 @@
|
|||
#include <algorithm>
|
||||
|
||||
#include "clipper2/clipper.engine.h"
|
||||
#include "clipper2/clipper.h"
|
||||
|
||||
// https://github.com/AngusJohnson/Clipper2/discussions/334
|
||||
// #discussioncomment-4248602
|
||||
|
@ -1469,13 +1470,14 @@ namespace Clipper2Lib {
|
|||
e2.outrec->front_edge = nullptr;
|
||||
e2.outrec->back_edge = nullptr;
|
||||
e2.outrec->pts = nullptr;
|
||||
SetOwner(e2.outrec, e1.outrec);
|
||||
|
||||
if (IsOpenEnd(e1))
|
||||
{
|
||||
e2.outrec->pts = e1.outrec->pts;
|
||||
e1.outrec->pts = nullptr;
|
||||
}
|
||||
else
|
||||
SetOwner(e2.outrec, e1.outrec);
|
||||
|
||||
//and e1 and e2 are maxima and are about to be dropped from the Actives list.
|
||||
e1.outrec = nullptr;
|
||||
|
@ -1541,7 +1543,7 @@ namespace Clipper2Lib {
|
|||
//NB if preserveCollinear == true, then only remove 180 deg. spikes
|
||||
if ((CrossProduct(op2->prev->pt, op2->pt, op2->next->pt) == 0) &&
|
||||
(op2->pt == op2->prev->pt ||
|
||||
op2->pt == op2->next->pt || !PreserveCollinear ||
|
||||
op2->pt == op2->next->pt || !preserve_collinear_ ||
|
||||
DotProduct(op2->prev->pt, op2->pt, op2->next->pt) < 0))
|
||||
{
|
||||
|
||||
|
@ -1706,6 +1708,28 @@ namespace Clipper2Lib {
|
|||
return op;
|
||||
}
|
||||
|
||||
inline void TrimHorz(Active& horzEdge, bool preserveCollinear)
|
||||
{
|
||||
bool wasTrimmed = false;
|
||||
Point64 pt = NextVertex(horzEdge)->pt;
|
||||
while (pt.y == horzEdge.top.y)
|
||||
{
|
||||
//always trim 180 deg. spikes (in closed paths)
|
||||
//but otherwise break if preserveCollinear = true
|
||||
if (preserveCollinear &&
|
||||
((pt.x < horzEdge.top.x) != (horzEdge.bot.x < horzEdge.top.x)))
|
||||
break;
|
||||
|
||||
horzEdge.vertex_top = NextVertex(horzEdge);
|
||||
horzEdge.top = pt;
|
||||
wasTrimmed = true;
|
||||
if (IsMaxima(horzEdge)) break;
|
||||
pt = NextVertex(horzEdge)->pt;
|
||||
}
|
||||
|
||||
if (wasTrimmed) SetDx(horzEdge); // +/-infinity
|
||||
}
|
||||
|
||||
|
||||
inline void ClipperBase::UpdateEdgeIntoAEL(Active* e)
|
||||
{
|
||||
|
@ -1717,9 +1741,13 @@ namespace Clipper2Lib {
|
|||
|
||||
if (IsJoined(*e)) Split(*e, e->bot);
|
||||
|
||||
if (IsHorizontal(*e)) return;
|
||||
InsertScanline(e->top.y);
|
||||
if (IsHorizontal(*e))
|
||||
{
|
||||
if (!IsOpen(*e)) TrimHorz(*e, preserve_collinear_);
|
||||
return;
|
||||
}
|
||||
|
||||
InsertScanline(e->top.y);
|
||||
CheckJoinLeft(*e, e->bot);
|
||||
CheckJoinRight(*e, e->bot, true); // (#500)
|
||||
}
|
||||
|
@ -2139,7 +2167,7 @@ namespace Clipper2Lib {
|
|||
horz_seg_list_.end(),
|
||||
[](HorzSegment& hs) { return UpdateHorzSegment(hs); });
|
||||
if (j < 2) return;
|
||||
std::sort(horz_seg_list_.begin(), horz_seg_list_.end(), HorzSegSorter());
|
||||
std::stable_sort(horz_seg_list_.begin(), horz_seg_list_.end(), HorzSegSorter());
|
||||
|
||||
HorzSegmentList::iterator hs1 = horz_seg_list_.begin(), hs2;
|
||||
HorzSegmentList::iterator hs_end = hs1 +j;
|
||||
|
@ -2451,35 +2479,6 @@ namespace Clipper2Lib {
|
|||
}
|
||||
}
|
||||
|
||||
inline bool HorzIsSpike(const Active& horzEdge)
|
||||
{
|
||||
Point64 nextPt = NextVertex(horzEdge)->pt;
|
||||
return (nextPt.y == horzEdge.bot.y) &&
|
||||
(horzEdge.bot.x < horzEdge.top.x) != (horzEdge.top.x < nextPt.x);
|
||||
}
|
||||
|
||||
inline void TrimHorz(Active& horzEdge, bool preserveCollinear)
|
||||
{
|
||||
bool wasTrimmed = false;
|
||||
Point64 pt = NextVertex(horzEdge)->pt;
|
||||
while (pt.y == horzEdge.top.y)
|
||||
{
|
||||
//always trim 180 deg. spikes (in closed paths)
|
||||
//but otherwise break if preserveCollinear = true
|
||||
if (preserveCollinear &&
|
||||
((pt.x < horzEdge.top.x) != (horzEdge.bot.x < horzEdge.top.x)))
|
||||
break;
|
||||
|
||||
horzEdge.vertex_top = NextVertex(horzEdge);
|
||||
horzEdge.top = pt;
|
||||
wasTrimmed = true;
|
||||
if (IsMaxima(horzEdge)) break;
|
||||
pt = NextVertex(horzEdge)->pt;
|
||||
}
|
||||
|
||||
if (wasTrimmed) SetDx(horzEdge); // +/-infinity
|
||||
}
|
||||
|
||||
void ClipperBase::DoHorizontal(Active& horz)
|
||||
/*******************************************************************************
|
||||
* Notes: Horizontal edges (HEs) at scanline intersections (ie at the top or *
|
||||
|
@ -2505,10 +2504,10 @@ namespace Clipper2Lib {
|
|||
else
|
||||
vertex_max = GetCurrYMaximaVertex(horz);
|
||||
|
||||
// remove 180 deg.spikes and also simplify
|
||||
// consecutive horizontals when PreserveCollinear = true
|
||||
if (vertex_max && !horzIsOpen && vertex_max != horz.vertex_top)
|
||||
TrimHorz(horz, PreserveCollinear);
|
||||
//// remove 180 deg.spikes and also simplify
|
||||
//// consecutive horizontals when PreserveCollinear = true
|
||||
//if (!horzIsOpen && vertex_max != horz.vertex_top)
|
||||
// TrimHorz(horz, PreserveCollinear);
|
||||
|
||||
int64_t horz_left, horz_right;
|
||||
bool is_left_to_right =
|
||||
|
@ -2537,6 +2536,9 @@ namespace Clipper2Lib {
|
|||
if (IsHotEdge(horz) && IsJoined(*e))
|
||||
Split(*e, e->top);
|
||||
|
||||
//if (IsHotEdge(horz) != IsHotEdge(*e))
|
||||
// DoError(undefined_error_i);
|
||||
|
||||
if (IsHotEdge(horz))
|
||||
{
|
||||
while (horz.vertex_top != vertex_max)
|
||||
|
@ -2591,6 +2593,7 @@ namespace Clipper2Lib {
|
|||
{
|
||||
IntersectEdges(horz, *e, pt);
|
||||
SwapPositionsInAEL(horz, *e);
|
||||
CheckJoinLeft(*e, pt);
|
||||
horz.curr_x = e->curr_x;
|
||||
e = horz.next_in_ael;
|
||||
}
|
||||
|
@ -2598,6 +2601,7 @@ namespace Clipper2Lib {
|
|||
{
|
||||
IntersectEdges(*e, horz, pt);
|
||||
SwapPositionsInAEL(*e, horz);
|
||||
CheckJoinRight(*e, pt);
|
||||
horz.curr_x = e->curr_x;
|
||||
e = horz.prev_in_ael;
|
||||
}
|
||||
|
@ -2633,9 +2637,6 @@ namespace Clipper2Lib {
|
|||
AddOutPt(horz, horz.top);
|
||||
UpdateEdgeIntoAEL(&horz);
|
||||
|
||||
if (PreserveCollinear && !horzIsOpen && HorzIsSpike(horz))
|
||||
TrimHorz(horz, true);
|
||||
|
||||
is_left_to_right =
|
||||
ResetHorzDirection(horz, vertex_max, horz_left, horz_right);
|
||||
}
|
||||
|
@ -2872,7 +2873,7 @@ namespace Clipper2Lib {
|
|||
if (!outrec->bounds.IsEmpty()) return true;
|
||||
CleanCollinear(outrec);
|
||||
if (!outrec->pts ||
|
||||
!BuildPath64(outrec->pts, ReverseSolution, false, outrec->path)){
|
||||
!BuildPath64(outrec->pts, reverse_solution_, false, outrec->path)){
|
||||
return false;}
|
||||
outrec->bounds = GetBounds(outrec->path);
|
||||
return true;
|
||||
|
@ -2947,7 +2948,7 @@ namespace Clipper2Lib {
|
|||
Path64 path;
|
||||
if (solutionOpen && outrec->is_open)
|
||||
{
|
||||
if (BuildPath64(outrec->pts, ReverseSolution, true, path))
|
||||
if (BuildPath64(outrec->pts, reverse_solution_, true, path))
|
||||
solutionOpen->emplace_back(std::move(path));
|
||||
}
|
||||
else
|
||||
|
@ -2955,7 +2956,7 @@ namespace Clipper2Lib {
|
|||
// nb: CleanCollinear can add to outrec_list_
|
||||
CleanCollinear(outrec);
|
||||
//closed paths should always return a Positive orientation
|
||||
if (BuildPath64(outrec->pts, ReverseSolution, false, path))
|
||||
if (BuildPath64(outrec->pts, reverse_solution_, false, path))
|
||||
solutionClosed.emplace_back(std::move(path));
|
||||
}
|
||||
}
|
||||
|
@ -2978,7 +2979,7 @@ namespace Clipper2Lib {
|
|||
if (outrec->is_open)
|
||||
{
|
||||
Path64 path;
|
||||
if (BuildPath64(outrec->pts, ReverseSolution, true, path))
|
||||
if (BuildPath64(outrec->pts, reverse_solution_, true, path))
|
||||
open_paths.push_back(path);
|
||||
continue;
|
||||
}
|
||||
|
@ -3055,14 +3056,14 @@ namespace Clipper2Lib {
|
|||
PathD path;
|
||||
if (solutionOpen && outrec->is_open)
|
||||
{
|
||||
if (BuildPathD(outrec->pts, ReverseSolution, true, path, invScale_))
|
||||
if (BuildPathD(outrec->pts, reverse_solution_, true, path, invScale_))
|
||||
solutionOpen->emplace_back(std::move(path));
|
||||
}
|
||||
else
|
||||
{
|
||||
CleanCollinear(outrec);
|
||||
//closed paths should always return a Positive orientation
|
||||
if (BuildPathD(outrec->pts, ReverseSolution, false, path, invScale_))
|
||||
if (BuildPathD(outrec->pts, reverse_solution_, false, path, invScale_))
|
||||
solutionClosed.emplace_back(std::move(path));
|
||||
}
|
||||
}
|
||||
|
@ -3084,7 +3085,7 @@ namespace Clipper2Lib {
|
|||
if (outrec->is_open)
|
||||
{
|
||||
PathD path;
|
||||
if (BuildPathD(outrec->pts, ReverseSolution, true, path, invScale_))
|
||||
if (BuildPathD(outrec->pts, reverse_solution_, true, path, invScale_))
|
||||
open_paths.push_back(path);
|
||||
continue;
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 7 August 2023 *
|
||||
* Date : 28 November 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : Path Offset (Inflate/Shrink) *
|
||||
|
@ -20,38 +20,63 @@ const double floating_point_tolerance = 1e-12;
|
|||
// Miscellaneous methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
void GetBoundsAndLowestPolyIdx(const Paths64& paths, Rect64& r, int & idx)
|
||||
inline bool ToggleBoolIf(bool val, bool condition)
|
||||
{
|
||||
idx = -1;
|
||||
r = MaxInvalidRect64;
|
||||
int64_t lpx = 0;
|
||||
for (int i = 0; i < static_cast<int>(paths.size()); ++i)
|
||||
for (const Point64& p : paths[i])
|
||||
{
|
||||
if (p.y >= r.bottom)
|
||||
{
|
||||
if (p.y > r.bottom || p.x < lpx)
|
||||
{
|
||||
idx = i;
|
||||
lpx = p.x;
|
||||
r.bottom = p.y;
|
||||
}
|
||||
}
|
||||
else if (p.y < r.top) r.top = p.y;
|
||||
if (p.x > r.right) r.right = p.x;
|
||||
else if (p.x < r.left) r.left = p.x;
|
||||
}
|
||||
//if (idx < 0) r = Rect64(0, 0, 0, 0);
|
||||
//if (r.top == INT64_MIN) r.bottom = r.top;
|
||||
//if (r.left == INT64_MIN) r.left = r.right;
|
||||
return condition ? !val : val;
|
||||
}
|
||||
|
||||
bool IsSafeOffset(const Rect64& r, double abs_delta)
|
||||
void GetMultiBounds(const Paths64& paths, std::vector<Rect64>& recList)
|
||||
{
|
||||
return r.left > min_coord + abs_delta &&
|
||||
r.right < max_coord - abs_delta &&
|
||||
r.top > min_coord + abs_delta &&
|
||||
r.bottom < max_coord - abs_delta;
|
||||
recList.reserve(paths.size());
|
||||
for (const Path64& path : paths)
|
||||
{
|
||||
if (path.size() < 1)
|
||||
{
|
||||
recList.push_back(InvalidRect64);
|
||||
continue;
|
||||
}
|
||||
int64_t x = path[0].x, y = path[0].y;
|
||||
Rect64 r = Rect64(x, y, x, y);
|
||||
for (const Point64& pt : path)
|
||||
{
|
||||
if (pt.y > r.bottom) r.bottom = pt.y;
|
||||
else if (pt.y < r.top) r.top = pt.y;
|
||||
if (pt.x > r.right) r.right = pt.x;
|
||||
else if (pt.x < r.left) r.left = pt.x;
|
||||
}
|
||||
recList.push_back(r);
|
||||
}
|
||||
}
|
||||
|
||||
bool ValidateBounds(std::vector<Rect64>& recList, double delta)
|
||||
{
|
||||
int64_t int_delta = static_cast<int64_t>(delta);
|
||||
int64_t big = MAX_COORD - int_delta;
|
||||
int64_t small = MIN_COORD + int_delta;
|
||||
for (const Rect64& r : recList)
|
||||
{
|
||||
if (!r.IsValid()) continue; // ignore invalid paths
|
||||
else if (r.left < small || r.right > big ||
|
||||
r.top < small || r.bottom > big) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
int GetLowestClosedPathIdx(std::vector<Rect64>& boundsList)
|
||||
{
|
||||
int i = -1, result = -1;
|
||||
Point64 botPt = Point64(INT64_MAX, INT64_MIN);
|
||||
for (const Rect64& r : boundsList)
|
||||
{
|
||||
++i;
|
||||
if (!r.IsValid()) continue; // ignore invalid paths
|
||||
else if (r.bottom > botPt.y || (r.bottom == botPt.y && r.left < botPt.x))
|
||||
{
|
||||
botPt = Point64(r.left, r.bottom);
|
||||
result = static_cast<int>(i);
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
PointD GetUnitNormal(const Point64& pt1, const Point64& pt2)
|
||||
|
@ -125,6 +150,44 @@ inline void NegatePath(PathD& path)
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// ClipperOffset::Group methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
ClipperOffset::Group::Group(const Paths64& _paths, JoinType _join_type, EndType _end_type):
|
||||
paths_in(_paths), join_type(_join_type), end_type(_end_type)
|
||||
{
|
||||
bool is_joined =
|
||||
(end_type == EndType::Polygon) ||
|
||||
(end_type == EndType::Joined);
|
||||
for (Path64& p: paths_in)
|
||||
StripDuplicates(p, is_joined);
|
||||
|
||||
// get bounds of each path --> bounds_list
|
||||
GetMultiBounds(paths_in, bounds_list);
|
||||
|
||||
if (end_type == EndType::Polygon)
|
||||
{
|
||||
is_hole_list.reserve(paths_in.size());
|
||||
for (const Path64& path : paths_in)
|
||||
is_hole_list.push_back(Area(path) < 0);
|
||||
lowest_path_idx = GetLowestClosedPathIdx(bounds_list);
|
||||
// the lowermost path must be an outer path, so if its orientation is negative,
|
||||
// then flag the whole group is 'reversed' (will negate delta etc.)
|
||||
// as this is much more efficient than reversing every path.
|
||||
is_reversed = (lowest_path_idx >= 0) && is_hole_list[lowest_path_idx];
|
||||
if (is_reversed) is_hole_list.flip();
|
||||
}
|
||||
else
|
||||
{
|
||||
lowest_path_idx = -1;
|
||||
is_reversed = false;
|
||||
is_hole_list.resize(paths_in.size());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// ClipperOffset methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
@ -147,10 +210,10 @@ void ClipperOffset::BuildNormals(const Path64& path)
|
|||
norms.clear();
|
||||
norms.reserve(path.size());
|
||||
if (path.size() == 0) return;
|
||||
Path64::const_iterator path_iter, path_last_iter = --path.cend();
|
||||
for (path_iter = path.cbegin(); path_iter != path_last_iter; ++path_iter)
|
||||
Path64::const_iterator path_iter, path_stop_iter = --path.cend();
|
||||
for (path_iter = path.cbegin(); path_iter != path_stop_iter; ++path_iter)
|
||||
norms.push_back(GetUnitNormal(*path_iter,*(path_iter +1)));
|
||||
norms.push_back(GetUnitNormal(*path_last_iter, *(path.cbegin())));
|
||||
norms.push_back(GetUnitNormal(*path_stop_iter, *(path.cbegin())));
|
||||
}
|
||||
|
||||
inline PointD TranslatePoint(const PointD& pt, double dx, double dy)
|
||||
|
@ -200,7 +263,25 @@ PointD IntersectPoint(const PointD& pt1a, const PointD& pt1b,
|
|||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::DoSquare(Group& group, const Path64& path, size_t j, size_t k)
|
||||
void ClipperOffset::DoBevel(const Path64& path, size_t j, size_t k)
|
||||
{
|
||||
PointD pt1, pt2;
|
||||
if (j == k)
|
||||
{
|
||||
double abs_delta = std::abs(group_delta_);
|
||||
pt1 = PointD(path[j].x - abs_delta * norms[j].x, path[j].y - abs_delta * norms[j].y);
|
||||
pt2 = PointD(path[j].x + abs_delta * norms[j].x, path[j].y + abs_delta * norms[j].y);
|
||||
}
|
||||
else
|
||||
{
|
||||
pt1 = PointD(path[j].x + group_delta_ * norms[k].x, path[j].y + group_delta_ * norms[k].y);
|
||||
pt2 = PointD(path[j].x + group_delta_ * norms[j].x, path[j].y + group_delta_ * norms[j].y);
|
||||
}
|
||||
path_out.push_back(Point64(pt1));
|
||||
path_out.push_back(Point64(pt2));
|
||||
}
|
||||
|
||||
void ClipperOffset::DoSquare(const Path64& path, size_t j, size_t k)
|
||||
{
|
||||
PointD vec;
|
||||
if (j == k)
|
||||
|
@ -228,8 +309,8 @@ void ClipperOffset::DoSquare(Group& group, const Path64& path, size_t j, size_t
|
|||
pt.z = ptQ.z;
|
||||
#endif
|
||||
//get the second intersect point through reflecion
|
||||
group.path.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
group.path.push_back(Point64(pt));
|
||||
path_out.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
path_out.push_back(Point64(pt));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -238,28 +319,28 @@ void ClipperOffset::DoSquare(Group& group, const Path64& path, size_t j, size_t
|
|||
#ifdef USINGZ
|
||||
pt.z = ptQ.z;
|
||||
#endif
|
||||
group.path.push_back(Point64(pt));
|
||||
path_out.push_back(Point64(pt));
|
||||
//get the second intersect point through reflecion
|
||||
group.path.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
path_out.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a)
|
||||
void ClipperOffset::DoMiter(const Path64& path, size_t j, size_t k, double cos_a)
|
||||
{
|
||||
double q = group_delta_ / (cos_a + 1);
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path_out.push_back(Point64(
|
||||
path[j].x + (norms[k].x + norms[j].x) * q,
|
||||
path[j].y + (norms[k].y + norms[j].y) * q,
|
||||
path[j].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
path_out.push_back(Point64(
|
||||
path[j].x + (norms[k].x + norms[j].x) * q,
|
||||
path[j].y + (norms[k].y + norms[j].y) * q));
|
||||
#endif
|
||||
}
|
||||
|
||||
void ClipperOffset::DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle)
|
||||
void ClipperOffset::DoRound(const Path64& path, size_t j, size_t k, double angle)
|
||||
{
|
||||
if (deltaCallback64_) {
|
||||
// when deltaCallback64_ is assigned, group_delta_ won't be constant,
|
||||
|
@ -280,29 +361,25 @@ void ClipperOffset::DoRound(Group& group, const Path64& path, size_t j, size_t k
|
|||
|
||||
if (j == k) offsetVec.Negate();
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
path_out.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
#else
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
path_out.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
#endif
|
||||
if (angle > -PI + 0.01) // avoid 180deg concave
|
||||
int steps = static_cast<int>(std::ceil(steps_per_rad_ * std::abs(angle))); // #448, #456
|
||||
for (int i = 1; i < steps; ++i) // ie 1 less than steps
|
||||
{
|
||||
int steps = static_cast<int>(std::ceil(steps_per_rad_ * std::abs(angle))); // #448, #456
|
||||
for (int i = 1; i < steps; ++i) // ie 1 less than steps
|
||||
{
|
||||
offsetVec = PointD(offsetVec.x * step_cos_ - step_sin_ * offsetVec.y,
|
||||
offsetVec.x * step_sin_ + offsetVec.y * step_cos_);
|
||||
offsetVec = PointD(offsetVec.x * step_cos_ - step_sin_ * offsetVec.y,
|
||||
offsetVec.x * step_sin_ + offsetVec.y * step_cos_);
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
path_out.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
#else
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
path_out.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
group.path.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
path_out.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t k)
|
||||
void ClipperOffset::OffsetPoint(Group& group, const Path64& path, size_t j, size_t k)
|
||||
{
|
||||
// Let A = change in angle where edges join
|
||||
// A == 0: ie no change in angle (flat join)
|
||||
|
@ -323,57 +400,51 @@ void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t k)
|
|||
}
|
||||
if (std::fabs(group_delta_) <= floating_point_tolerance)
|
||||
{
|
||||
group.path.push_back(path[j]);
|
||||
path_out.push_back(path[j]);
|
||||
return;
|
||||
}
|
||||
|
||||
if (cos_a > 0.999) // almost straight - less than 2.5 degree (#424, #526)
|
||||
{
|
||||
DoMiter(group, path, j, k, cos_a);
|
||||
}
|
||||
else if (cos_a > -0.99 && (sin_a * group_delta_ < 0))
|
||||
if (cos_a > -0.99 && (sin_a * group_delta_ < 0)) // test for concavity first (#593)
|
||||
{
|
||||
// is concave
|
||||
group.path.push_back(GetPerpendic(path[j], norms[k], group_delta_));
|
||||
path_out.push_back(GetPerpendic(path[j], norms[k], group_delta_));
|
||||
// this extra point is the only (simple) way to ensure that
|
||||
// path reversals are fully cleaned with the trailing clipper
|
||||
group.path.push_back(path[j]); // (#405)
|
||||
group.path.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
path_out.push_back(path[j]); // (#405)
|
||||
path_out.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
}
|
||||
else if (cos_a > 0.999 && join_type_ != JoinType::Round)
|
||||
{
|
||||
// almost straight - less than 2.5 degree (#424, #482, #526 & #724)
|
||||
DoMiter(path, j, k, cos_a);
|
||||
}
|
||||
else if (join_type_ == JoinType::Miter)
|
||||
{
|
||||
// miter unless the angle is so acute the miter would exceeds ML
|
||||
if (cos_a > temp_lim_ - 1) DoMiter(group, path, j, k, cos_a);
|
||||
else DoSquare(group, path, j, k);
|
||||
// miter unless the angle is sufficiently acute to exceed ML
|
||||
if (cos_a > temp_lim_ - 1) DoMiter(path, j, k, cos_a);
|
||||
else DoSquare(path, j, k);
|
||||
}
|
||||
else if (cos_a > 0.99 || join_type_ == JoinType::Square) // 0.99 ~= 8.1 deg.
|
||||
DoSquare(group, path, j, k);
|
||||
else if (join_type_ == JoinType::Round)
|
||||
DoRound(path, j, k, std::atan2(sin_a, cos_a));
|
||||
else if ( join_type_ == JoinType::Bevel)
|
||||
DoBevel(path, j, k);
|
||||
else
|
||||
DoRound(group, path, j, k, std::atan2(sin_a, cos_a));
|
||||
DoSquare(path, j, k);
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetPolygon(Group& group, Path64& path)
|
||||
void ClipperOffset::OffsetPolygon(Group& group, const Path64& path)
|
||||
{
|
||||
// when the path is contracting, make sure
|
||||
// there is sufficient space to do so. //#593
|
||||
// nb: this will have a small impact on performance
|
||||
double a = Area(path);
|
||||
// contracting when orientation is opposite offset direction
|
||||
if ((a < 0) != (group_delta_ < 0))
|
||||
{
|
||||
Rect64 rec = GetBounds(path);
|
||||
if (std::fabs(group_delta_) * 2 > rec.Width()) return;
|
||||
}
|
||||
|
||||
path_out.clear();
|
||||
for (Path64::size_type j = 0, k = path.size() -1; j < path.size(); k = j, ++j)
|
||||
OffsetPoint(group, path, j, k);
|
||||
group.paths_out.push_back(group.path);
|
||||
solution.push_back(path_out);
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetOpenJoined(Group& group, Path64& path)
|
||||
void ClipperOffset::OffsetOpenJoined(Group& group, const Path64& path)
|
||||
{
|
||||
OffsetPolygon(group, path);
|
||||
std::reverse(path.begin(), path.end());
|
||||
Path64 reverse_path(path);
|
||||
std::reverse(reverse_path.begin(), reverse_path.end());
|
||||
|
||||
//rebuild normals // BuildNormals(path);
|
||||
std::reverse(norms.begin(), norms.end());
|
||||
|
@ -381,39 +452,28 @@ void ClipperOffset::OffsetOpenJoined(Group& group, Path64& path)
|
|||
norms.erase(norms.begin());
|
||||
NegatePath(norms);
|
||||
|
||||
group.path.clear();
|
||||
OffsetPolygon(group, path);
|
||||
OffsetPolygon(group, reverse_path);
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetOpenPath(Group& group, Path64& path)
|
||||
void ClipperOffset::OffsetOpenPath(Group& group, const Path64& path)
|
||||
{
|
||||
// do the line start cap
|
||||
if (deltaCallback64_) group_delta_ = deltaCallback64_(path, norms, 0, 0);
|
||||
|
||||
if (std::fabs(group_delta_) <= floating_point_tolerance)
|
||||
group.path.push_back(path[0]);
|
||||
path_out.push_back(path[0]);
|
||||
else
|
||||
{
|
||||
switch (end_type_)
|
||||
{
|
||||
case EndType::Butt:
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path[0].x - norms[0].x * group_delta_,
|
||||
path[0].y - norms[0].y * group_delta_,
|
||||
path[0].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
path[0].x - norms[0].x * group_delta_,
|
||||
path[0].y - norms[0].y * group_delta_));
|
||||
#endif
|
||||
group.path.push_back(GetPerpendic(path[0], norms[0], group_delta_));
|
||||
DoBevel(path, 0, 0);
|
||||
break;
|
||||
case EndType::Round:
|
||||
DoRound(group, path, 0, 0, PI);
|
||||
DoRound(path, 0, 0, PI);
|
||||
break;
|
||||
default:
|
||||
DoSquare(group, path, 0, 0);
|
||||
DoSquare(path, 0, 0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -433,64 +493,42 @@ void ClipperOffset::OffsetOpenPath(Group& group, Path64& path)
|
|||
group_delta_ = deltaCallback64_(path, norms, highI, highI);
|
||||
|
||||
if (std::fabs(group_delta_) <= floating_point_tolerance)
|
||||
group.path.push_back(path[highI]);
|
||||
path_out.push_back(path[highI]);
|
||||
else
|
||||
{
|
||||
switch (end_type_)
|
||||
{
|
||||
case EndType::Butt:
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path[highI].x - norms[highI].x * group_delta_,
|
||||
path[highI].y - norms[highI].y * group_delta_,
|
||||
path[highI].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
path[highI].x - norms[highI].x * group_delta_,
|
||||
path[highI].y - norms[highI].y * group_delta_));
|
||||
#endif
|
||||
group.path.push_back(GetPerpendic(path[highI], norms[highI], group_delta_));
|
||||
DoBevel(path, highI, highI);
|
||||
break;
|
||||
case EndType::Round:
|
||||
DoRound(group, path, highI, highI, PI);
|
||||
DoRound(path, highI, highI, PI);
|
||||
break;
|
||||
default:
|
||||
DoSquare(group, path, highI, highI);
|
||||
DoSquare(path, highI, highI);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t j = highI, k = 0; j > 0; k = j, --j)
|
||||
OffsetPoint(group, path, j, k);
|
||||
group.paths_out.push_back(group.path);
|
||||
solution.push_back(path_out);
|
||||
}
|
||||
|
||||
void ClipperOffset::DoGroupOffset(Group& group)
|
||||
{
|
||||
Rect64 r;
|
||||
int idx = -1;
|
||||
//the lowermost polygon must be an outer polygon. So we can use that as the
|
||||
//designated orientation for outer polygons (needed for tidy-up clipping)
|
||||
GetBoundsAndLowestPolyIdx(group.paths_in, r, idx);
|
||||
if (idx < 0) return;
|
||||
|
||||
if (group.end_type == EndType::Polygon)
|
||||
{
|
||||
double area = Area(group.paths_in[idx]);
|
||||
//if (area == 0) return; // probably unhelpful (#430)
|
||||
group.is_reversed = (area < 0);
|
||||
if (group.is_reversed) group_delta_ = -delta_;
|
||||
else group_delta_ = delta_;
|
||||
}
|
||||
else
|
||||
{
|
||||
group.is_reversed = false;
|
||||
group_delta_ = std::abs(delta_) * 0.5;
|
||||
// a straight path (2 points) can now also be 'polygon' offset
|
||||
// where the ends will be treated as (180 deg.) joins
|
||||
if (group.lowest_path_idx < 0) delta_ = std::abs(delta_);
|
||||
group_delta_ = (group.is_reversed) ? -delta_ : delta_;
|
||||
}
|
||||
else
|
||||
group_delta_ = std::abs(delta_);// *0.5;
|
||||
|
||||
double abs_delta = std::fabs(group_delta_);
|
||||
// do range checking
|
||||
if (!IsSafeOffset(r, abs_delta))
|
||||
if (!ValidateBounds(group.bounds_list, abs_delta))
|
||||
{
|
||||
DoError(range_error_i);
|
||||
error_code_ |= range_error_i;
|
||||
|
@ -500,10 +538,9 @@ void ClipperOffset::DoGroupOffset(Group& group)
|
|||
join_type_ = group.join_type;
|
||||
end_type_ = group.end_type;
|
||||
|
||||
if (!deltaCallback64_ &&
|
||||
(group.join_type == JoinType::Round || group.end_type == EndType::Round))
|
||||
if (group.join_type == JoinType::Round || group.end_type == EndType::Round)
|
||||
{
|
||||
//calculate a sensible number of steps (for 360 deg for the given offset)
|
||||
// calculate a sensible number of steps (for 360 deg for the given offset)
|
||||
// arcTol - when arc_tolerance_ is undefined (0), the amount of
|
||||
// curve imprecision that's allowed is based on the size of the
|
||||
// offset (delta). Obviously very large offsets will almost always
|
||||
|
@ -519,61 +556,80 @@ void ClipperOffset::DoGroupOffset(Group& group)
|
|||
steps_per_rad_ = steps_per_360 / (2 * PI);
|
||||
}
|
||||
|
||||
bool is_joined =
|
||||
(end_type_ == EndType::Polygon) ||
|
||||
(end_type_ == EndType::Joined);
|
||||
Paths64::iterator path_iter;
|
||||
for(path_iter = group.paths_in.begin(); path_iter != group.paths_in.end(); ++path_iter)
|
||||
std::vector<Rect64>::const_iterator path_rect_it = group.bounds_list.cbegin();
|
||||
std::vector<bool>::const_iterator is_hole_it = group.is_hole_list.cbegin();
|
||||
Paths64::const_iterator path_in_it = group.paths_in.cbegin();
|
||||
for ( ; path_in_it != group.paths_in.cend(); ++path_in_it, ++path_rect_it, ++is_hole_it)
|
||||
{
|
||||
Path64 &path = *path_iter;
|
||||
StripDuplicates(path, is_joined);
|
||||
Path64::size_type cnt = path.size();
|
||||
if (cnt == 0 || ((cnt < 3) && group.end_type == EndType::Polygon))
|
||||
continue;
|
||||
if (!path_rect_it->IsValid()) continue;
|
||||
Path64::size_type pathLen = path_in_it->size();
|
||||
path_out.clear();
|
||||
|
||||
group.path.clear();
|
||||
if (cnt == 1) // single point - only valid with open paths
|
||||
if (pathLen == 1) // single point
|
||||
{
|
||||
if (group_delta_ < 1) continue;
|
||||
const Point64& pt = (*path_in_it)[0];
|
||||
//single vertex so build a circle or square ...
|
||||
if (group.join_type == JoinType::Round)
|
||||
{
|
||||
double radius = abs_delta;
|
||||
group.path = Ellipse(path[0], radius, radius);
|
||||
int steps = static_cast<int>(std::ceil(steps_per_rad_ * 2 * PI)); //#617
|
||||
path_out = Ellipse(pt, radius, radius, steps);
|
||||
#ifdef USINGZ
|
||||
for (auto& p : group.path) p.z = path[0].z;
|
||||
for (auto& p : path_out) p.z = pt.z;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
int d = (int)std::ceil(abs_delta);
|
||||
r = Rect64(path[0].x - d, path[0].y - d, path[0].x + d, path[0].y + d);
|
||||
group.path = r.AsPath();
|
||||
Rect64 r = Rect64(pt.x - d, pt.y - d, pt.x + d, pt.y + d);
|
||||
path_out = r.AsPath();
|
||||
#ifdef USINGZ
|
||||
for (auto& p : group.path) p.z = path[0].z;
|
||||
for (auto& p : path_out) p.z = pt.z;
|
||||
#endif
|
||||
}
|
||||
group.paths_out.push_back(group.path);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((cnt == 2) && (group.end_type == EndType::Joined))
|
||||
{
|
||||
if (group.join_type == JoinType::Round)
|
||||
end_type_ = EndType::Round;
|
||||
else
|
||||
end_type_ = EndType::Square;
|
||||
}
|
||||
solution.push_back(path_out);
|
||||
continue;
|
||||
} // end of offsetting a single point
|
||||
|
||||
BuildNormals(path);
|
||||
if (end_type_ == EndType::Polygon) OffsetPolygon(group, path);
|
||||
else if (end_type_ == EndType::Joined) OffsetOpenJoined(group, path);
|
||||
else OffsetOpenPath(group, path);
|
||||
}
|
||||
// when shrinking outer paths, make sure they can shrink this far (#593)
|
||||
// also when shrinking holes, make sure they too can shrink this far (#715)
|
||||
if ((group_delta_ > 0) == ToggleBoolIf(*is_hole_it, group.is_reversed) &&
|
||||
(std::min(path_rect_it->Width(), path_rect_it->Height()) <= -group_delta_ * 2) )
|
||||
continue;
|
||||
|
||||
if ((pathLen == 2) && (group.end_type == EndType::Joined))
|
||||
end_type_ = (group.join_type == JoinType::Round) ?
|
||||
EndType::Round :
|
||||
EndType::Square;
|
||||
|
||||
BuildNormals(*path_in_it);
|
||||
if (end_type_ == EndType::Polygon) OffsetPolygon(group, *path_in_it);
|
||||
else if (end_type_ == EndType::Joined) OffsetOpenJoined(group, *path_in_it);
|
||||
else OffsetOpenPath(group, *path_in_it);
|
||||
}
|
||||
solution.reserve(solution.size() + group.paths_out.size());
|
||||
copy(group.paths_out.begin(), group.paths_out.end(), back_inserter(solution));
|
||||
group.paths_out.clear();
|
||||
}
|
||||
|
||||
|
||||
size_t ClipperOffset::CalcSolutionCapacity()
|
||||
{
|
||||
size_t result = 0;
|
||||
for (const Group& g : groups_)
|
||||
result += (g.end_type == EndType::Joined) ? g.paths_in.size() * 2 : g.paths_in.size();
|
||||
return result;
|
||||
}
|
||||
|
||||
bool ClipperOffset::CheckReverseOrientation()
|
||||
{
|
||||
// nb: this assumes there's consistency in orientation between groups
|
||||
bool is_reversed_orientation = false;
|
||||
for (const Group& g : groups_)
|
||||
if (g.end_type == EndType::Polygon)
|
||||
{
|
||||
is_reversed_orientation = g.is_reversed;
|
||||
break;
|
||||
}
|
||||
return is_reversed_orientation;
|
||||
}
|
||||
|
||||
void ClipperOffset::ExecuteInternal(double delta)
|
||||
|
@ -581,29 +637,29 @@ void ClipperOffset::ExecuteInternal(double delta)
|
|||
error_code_ = 0;
|
||||
solution.clear();
|
||||
if (groups_.size() == 0) return;
|
||||
solution.reserve(CalcSolutionCapacity());
|
||||
|
||||
if (std::abs(delta) < 0.5)
|
||||
if (std::abs(delta) < 0.5) // ie: offset is insignificant
|
||||
{
|
||||
Paths64::size_type sol_size = 0;
|
||||
for (const Group& group : groups_) sol_size += group.paths_in.size();
|
||||
solution.reserve(sol_size);
|
||||
for (const Group& group : groups_)
|
||||
{
|
||||
solution.reserve(solution.size() + group.paths_in.size());
|
||||
copy(group.paths_in.begin(), group.paths_in.end(), back_inserter(solution));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
temp_lim_ = (miter_limit_ <= 1) ?
|
||||
2.0 :
|
||||
2.0 / (miter_limit_ * miter_limit_);
|
||||
return;
|
||||
}
|
||||
|
||||
delta_ = delta;
|
||||
std::vector<Group>::iterator git;
|
||||
for (git = groups_.begin(); git != groups_.end(); ++git)
|
||||
{
|
||||
DoGroupOffset(*git);
|
||||
if (!error_code_) continue; // all OK
|
||||
solution.clear();
|
||||
}
|
||||
temp_lim_ = (miter_limit_ <= 1) ?
|
||||
2.0 :
|
||||
2.0 / (miter_limit_ * miter_limit_);
|
||||
|
||||
delta_ = delta;
|
||||
std::vector<Group>::iterator git;
|
||||
for (git = groups_.begin(); git != groups_.end(); ++git)
|
||||
{
|
||||
DoGroupOffset(*git);
|
||||
if (!error_code_) continue; // all OK
|
||||
solution.clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -614,19 +670,17 @@ void ClipperOffset::Execute(double delta, Paths64& paths)
|
|||
ExecuteInternal(delta);
|
||||
if (!solution.size()) return;
|
||||
|
||||
paths = solution;
|
||||
bool paths_reversed = CheckReverseOrientation();
|
||||
//clean up self-intersections ...
|
||||
Clipper64 c;
|
||||
c.PreserveCollinear = false;
|
||||
c.PreserveCollinear(false);
|
||||
//the solution should retain the orientation of the input
|
||||
c.ReverseSolution = reverse_solution_ != groups_[0].is_reversed;
|
||||
c.ReverseSolution(reverse_solution_ != paths_reversed);
|
||||
#ifdef USINGZ
|
||||
if (zCallback64_) {
|
||||
c.SetZCallback(zCallback64_);
|
||||
}
|
||||
if (zCallback64_) { c.SetZCallback(zCallback64_); }
|
||||
#endif
|
||||
c.AddSubject(solution);
|
||||
if (groups_[0].is_reversed)
|
||||
if (paths_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, paths);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, paths);
|
||||
|
@ -640,18 +694,21 @@ void ClipperOffset::Execute(double delta, PolyTree64& polytree)
|
|||
ExecuteInternal(delta);
|
||||
if (!solution.size()) return;
|
||||
|
||||
bool paths_reversed = CheckReverseOrientation();
|
||||
//clean up self-intersections ...
|
||||
Clipper64 c;
|
||||
c.PreserveCollinear = false;
|
||||
c.PreserveCollinear(false);
|
||||
//the solution should retain the orientation of the input
|
||||
c.ReverseSolution = reverse_solution_ != groups_[0].is_reversed;
|
||||
c.ReverseSolution (reverse_solution_ != paths_reversed);
|
||||
#ifdef USINGZ
|
||||
if (zCallback64_) {
|
||||
c.SetZCallback(zCallback64_);
|
||||
}
|
||||
#endif
|
||||
c.AddSubject(solution);
|
||||
if (groups_[0].is_reversed)
|
||||
|
||||
|
||||
if (paths_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, polytree);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, polytree);
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 6 August 2023 *
|
||||
* Date : 8 September 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : FAST rectangular clipping *
|
||||
|
@ -24,11 +24,11 @@ namespace Clipper2Lib {
|
|||
for (const Point64& pt : path2)
|
||||
{
|
||||
PointInPolygonResult pip = PointInPolygon(pt, path1);
|
||||
switch (pip)
|
||||
switch (pip)
|
||||
{
|
||||
case PointInPolygonResult::IsOutside: ++io_count; break;
|
||||
case PointInPolygonResult::IsInside: --io_count; break;
|
||||
default: continue;
|
||||
case PointInPolygonResult::IsInside: --io_count; break;
|
||||
default: continue;
|
||||
}
|
||||
if (std::abs(io_count) > 1) break;
|
||||
}
|
||||
|
@ -66,6 +66,56 @@ namespace Clipper2Lib {
|
|||
return true;
|
||||
}
|
||||
|
||||
inline bool IsHorizontal(const Point64& pt1, const Point64& pt2)
|
||||
{
|
||||
return pt1.y == pt2.y;
|
||||
}
|
||||
|
||||
inline bool GetSegmentIntersection(const Point64& p1,
|
||||
const Point64& p2, const Point64& p3, const Point64& p4, Point64& ip)
|
||||
{
|
||||
double res1 = CrossProduct(p1, p3, p4);
|
||||
double res2 = CrossProduct(p2, p3, p4);
|
||||
if (res1 == 0)
|
||||
{
|
||||
ip = p1;
|
||||
if (res2 == 0) return false; // segments are collinear
|
||||
else if (p1 == p3 || p1 == p4) return true;
|
||||
//else if (p2 == p3 || p2 == p4) { ip = p2; return true; }
|
||||
else if (IsHorizontal(p3, p4)) return ((p1.x > p3.x) == (p1.x < p4.x));
|
||||
else return ((p1.y > p3.y) == (p1.y < p4.y));
|
||||
}
|
||||
else if (res2 == 0)
|
||||
{
|
||||
ip = p2;
|
||||
if (p2 == p3 || p2 == p4) return true;
|
||||
else if (IsHorizontal(p3, p4)) return ((p2.x > p3.x) == (p2.x < p4.x));
|
||||
else return ((p2.y > p3.y) == (p2.y < p4.y));
|
||||
}
|
||||
if ((res1 > 0) == (res2 > 0)) return false;
|
||||
|
||||
double res3 = CrossProduct(p3, p1, p2);
|
||||
double res4 = CrossProduct(p4, p1, p2);
|
||||
if (res3 == 0)
|
||||
{
|
||||
ip = p3;
|
||||
if (p3 == p1 || p3 == p2) return true;
|
||||
else if (IsHorizontal(p1, p2)) return ((p3.x > p1.x) == (p3.x < p2.x));
|
||||
else return ((p3.y > p1.y) == (p3.y < p2.y));
|
||||
}
|
||||
else if (res4 == 0)
|
||||
{
|
||||
ip = p4;
|
||||
if (p4 == p1 || p4 == p2) return true;
|
||||
else if (IsHorizontal(p1, p2)) return ((p4.x > p1.x) == (p4.x < p2.x));
|
||||
else return ((p4.y > p1.y) == (p4.y < p2.y));
|
||||
}
|
||||
if ((res3 > 0) == (res4 > 0)) return false;
|
||||
|
||||
// segments must intersect to get here
|
||||
return GetIntersectPoint(p1, p2, p3, p4, ip);
|
||||
}
|
||||
|
||||
inline bool GetIntersection(const Path64& rectPath,
|
||||
const Point64& p, const Point64& p2, Location& loc, Point64& ip)
|
||||
{
|
||||
|
@ -74,100 +124,84 @@ namespace Clipper2Lib {
|
|||
switch (loc)
|
||||
{
|
||||
case Location::Left:
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
else if (p.y < rectPath[0].y &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip)) return true;
|
||||
else if ((p.y < rectPath[0].y) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
loc = Location::Top;
|
||||
return true;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
loc = Location::Bottom;
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Top:
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
else if (p.x < rectPath[0].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip)) return true;
|
||||
else if ((p.x < rectPath[0].x) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
loc = Location::Left;
|
||||
return true;
|
||||
}
|
||||
else if (p.x > rectPath[1].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
loc = Location::Right;
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Right:
|
||||
if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
else if (p.y < rectPath[0].y &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip)) return true;
|
||||
else if ((p.y < rectPath[1].y) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
loc = Location::Top;
|
||||
return true;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
loc = Location::Bottom;
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Bottom:
|
||||
if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
else if (p.x < rectPath[3].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip)) return true;
|
||||
else if ((p.x < rectPath[3].x) && GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
loc = Location::Left;
|
||||
return true;
|
||||
}
|
||||
else if (p.x > rectPath[2].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
loc = Location::Right;
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
default: // loc == rInside
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
loc = Location::Left;
|
||||
return true;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[0], rectPath[1], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
loc = Location::Top;
|
||||
return true;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[1], rectPath[2], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
loc = Location::Right;
|
||||
return true;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
else if (GetSegmentIntersection(p, p2, rectPath[2], rectPath[3], ip))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
loc = Location::Bottom;
|
||||
return true;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
inline Location GetAdjacentLocation(Location loc, bool isClockwise)
|
||||
|
|
Loading…
Reference in New Issue