some minor bug fixes and enhancements
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db49e2a505
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@ -110,9 +110,10 @@ SCH_COMPONENT::SCH_COMPONENT( LIB_COMPONENT& libComponent, DrawSheetPath* sheet,
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if( msg.IsEmpty() )
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msg = wxT( "U" );
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msg += wxT( "?" );
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m_PrefixString = msg;
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// update the reference -- just the prefix for now.
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msg += wxT( "?" );
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SetRef( sheet, msg );
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/* Use the schematic component name instead of the library value field
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@ -656,6 +656,7 @@ void WinEDA_FindFrame::LocatePartInLibs( wxCommandEvent& event )
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BOOST_FOREACH( CMP_LIBRARY& lib, CMP_LIBRARY::GetLibraryList() )
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{
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nameList.Clear();
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lib.SearchEntryNames( nameList, Text );
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if( nameList.IsEmpty() )
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@ -200,10 +200,12 @@ SCH_COMPONENT* WinEDA_SchematicFrame::Load_Component( wxDC* DC,
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Component = new SCH_COMPONENT( *Entry, GetSheet(), unit, convert,
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GetScreen()->m_Curseur, true );
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DrawStructsInGhost( DrawPanel, DC, Component, wxPoint( 0, 0 ) );
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// Set the component value (that can differ from component name in lib, for aliases)
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Component->GetField( VALUE )->m_Text = Name;
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Component->DisplayInfo( this );
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DrawStructsInGhost( DrawPanel, DC, Component, wxPoint( 0, 0 ) );
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return Component;
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}
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@ -558,7 +558,8 @@ void TRACK::Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode, const wxPoin
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{
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color = g_DesignSettings.m_LayerColor[m_Layer];
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if( g_DesignSettings.IsLayerVisible( m_Layer ) == false && ( color & HIGHT_LIGHT_FLAG ) != HIGHT_LIGHT_FLAG )
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if( g_DesignSettings.IsLayerVisible( m_Layer ) == false && ( color & HIGHT_LIGHT_FLAG ) !=
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HIGHT_LIGHT_FLAG )
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return;
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if( DisplayOpt.ContrastModeDisplay )
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@ -723,7 +724,8 @@ void SEGVIA::Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode, const wxPoi
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color = g_DesignSettings.m_ViaColor[m_Shape];
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if( g_DesignSettings.IsElementVisible( VIAS_VISIBLE + m_Shape ) == false && ( color & HIGHT_LIGHT_FLAG ) != HIGHT_LIGHT_FLAG )
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if( g_DesignSettings.IsElementVisible( VIAS_VISIBLE + m_Shape ) == false
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&& ( color & HIGHT_LIGHT_FLAG ) != HIGHT_LIGHT_FLAG )
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return;
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if( DisplayOpt.ContrastModeDisplay )
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@ -750,30 +752,36 @@ void SEGVIA::Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode, const wxPoi
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rayon = m_Width >> 1;
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if( panel->GetScreen()->Scale( rayon ) <= 4 )
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// for small via size on screen (rayon < 4 pixels) draw a simplified shape
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int radius_in_pixels = panel->GetScreen()->Scale( rayon );
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bool fast_draw = false;
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// Vias are drawn as a filled circle or a double circle. The hole will be drawn later
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int drill_rayon = GetDrillValue() / 2;
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int inner_rayon = rayon - panel->GetScreen()->Unscale( 2 );
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if( radius_in_pixels < 3 )
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{
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GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, rayon, color );
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return;
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fast_draw = true;
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fillvia = false;
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}
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if( fillvia )
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GRFilledCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, rayon, 0, color, color );
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else
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{
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GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y, rayon, color );
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int drill_rayon = GetDrillValue() / 2;
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int inner_rayon = rayon - panel->GetScreen()->Unscale( 2 );
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if ( fast_draw )
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return;
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GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y,
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inner_rayon, color );
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}
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// Draw the via hole if the display option allows it
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if( DisplayOpt.m_DisplayViaMode != VIA_HOLE_NOT_SHOW )
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{
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if( (DisplayOpt.m_DisplayViaMode == ALL_VIA_HOLE_SHOW) // Display all drill holes requested
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|| ( (drill_rayon > 0 ) && !IsDrillDefault() ) ) // Or Display non default holes requested
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{
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if( drill_rayon < inner_rayon ) // We can show the via hole
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{
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if( fillvia )
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{
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@ -801,12 +809,12 @@ void SEGVIA::Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode, const wxPoi
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}
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else
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{
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if( drill_rayon < inner_rayon ) // We can show the via hole
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GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y,
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drill_rayon, color );
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}
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}
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}
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}
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if( DisplayOpt.ShowTrackClearanceMode == SHOW_CLEARANCE_ALWAYS )
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GRCircle( &panel->m_ClipBox, DC, m_Start.x, m_Start.y,
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@ -912,6 +920,7 @@ void TRACK::DisplayInfo( WinEDA_DrawFrame* frame )
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}
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}
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/*
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* Function DisplayInfoBase
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* has knowledge about the frame and how and where to put status information
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