Remove wx includes in x3d.h
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@ -34,6 +34,7 @@
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#include <vector>
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#include <wx/tokenzr.h>
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#include <wx/wfstream.h>
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#include <wx/xml/xml.h>
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#include <iostream>
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#include "x3d.h"
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@ -25,12 +25,12 @@
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#define S3D_X3D_H
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#include <map>
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#include <wx/string.h>
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#include <wx/xml/xml.h>
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class SCENEGRAPH;
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class SGNODE;
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class wxXmlNode;
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class wxString;
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class X3DPARSER
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{
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