Refinement in infobar

- Fix a minor coding style issue.
- Remove double buffering, not needed with the new code, and that creates a
minor cosmetic issue when showing or hiding the infobar.
This commit is contained in:
jean-pierre charras 2020-12-29 11:13:07 +01:00
parent bfea2ab9f4
commit dc28de16d4
1 changed files with 2 additions and 7 deletions

View File

@ -27,6 +27,7 @@
#include <wx/sizer.h>
#include <wx/timer.h>
#include <wx/hyperlink.h>
#include <eda_base_frame.h>
wxDEFINE_EVENT( KIEVT_SHOW_INFOBAR, wxCommandEvent );
@ -53,12 +54,6 @@ WX_INFOBAR::WX_INFOBAR( wxWindow* aParent, wxAuiManager* aMgr, wxWindowID aWinid
SetShowHideEffects( wxSHOW_EFFECT_ROLL_TO_BOTTOM, wxSHOW_EFFECT_ROLL_TO_TOP );
SetEffectDuration( 300 );
#ifndef __WXOSX__
// Prevent draw flicker observed on windows. (Sadly wxWidgets didn't think this was worth
// a NOP on OSX so it has to be conditionally compiled.)
SetDoubleBuffered( true );
#endif
// The infobar seems to start too small, so increase its height
int sx, sy;
GetSize( &sx, &sy );
@ -161,7 +156,7 @@ void WX_INFOBAR::Dismiss()
m_updateLock = false;
}
#include <eda_base_frame.h>
void WX_INFOBAR::onSize( wxSizeEvent& aEvent )
{
int barWidth = GetSize().GetWidth();