Point Editor: prevent creation of self-intersecting polygons
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@ -36,6 +36,7 @@ using namespace std::placeholders;
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#include "point_editor.h"
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#include <board_commit.h>
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#include <bitmaps.h>
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#include <status_popup.h>
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#include <pcb_edit_frame.h>
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#include <class_edge_mod.h>
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@ -228,6 +229,7 @@ void POINT_EDITOR::Reset( RESET_REASON aReason )
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m_editPoints.reset();
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m_altConstraint.reset();
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getViewControls()->SetAutoPan( false );
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m_statusPopup.reset( new STATUS_TEXT_POPUP( getEditFrame<PCB_BASE_EDIT_FRAME>() ) );
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}
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@ -471,13 +473,14 @@ void POINT_EDITOR::updateItem() const
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case S_POLYGON:
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{
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SHAPE_POLY_SET* outline = &segment->GetPolyShape();
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SHAPE_POLY_SET originalPoly = segment->GetPolyShape();
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SHAPE_POLY_SET& outline = segment->GetPolyShape();
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for( int i = 0; i < outline->TotalVertices(); ++i )
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{
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VECTOR2I point = m_editPoints->Point( i ).GetPosition();
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outline->Vertex( i ) = point;
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}
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for( int i = 0; i < outline.TotalVertices(); ++i )
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outline.Vertex( i ) = m_editPoints->Point( i ).GetPosition();
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validatePolygon( outline, &originalPoly );
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break;
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}
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default: // suppress warnings
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@ -495,16 +498,14 @@ void POINT_EDITOR::updateItem() const
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{
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ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*>( item );
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zone->ClearFilledPolysList();
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SHAPE_POLY_SET* outline = zone->Outline();
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SHAPE_POLY_SET& outline = *zone->Outline();
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SHAPE_POLY_SET originalPoly( outline );
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for( int i = 0; i < outline->TotalVertices(); ++i )
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{
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VECTOR2I point = m_editPoints->Point( i ).GetPosition();
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outline->Vertex( i ) = point;
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}
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for( int i = 0; i < outline.TotalVertices(); ++i )
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outline.Vertex( i ) = m_editPoints->Point( i ).GetPosition();
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validatePolygon( outline, &originalPoly );
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zone->Hatch();
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break;
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}
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@ -565,6 +566,7 @@ void POINT_EDITOR::updateItem() const
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void POINT_EDITOR::finishItem()
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{
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auto item = m_editPoints->GetParent();
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if( !item )
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return;
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@ -581,6 +583,28 @@ void POINT_EDITOR::finishItem()
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}
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bool POINT_EDITOR::validatePolygon( SHAPE_POLY_SET& aModified, const SHAPE_POLY_SET* aOriginal ) const
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{
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if( !aModified.IsSelfIntersecting() )
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return true;
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if( m_statusPopup )
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{
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m_statusPopup->SetTextColor( wxColour( 255, 0, 0 ) );
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m_statusPopup->SetText( _( "Self-intersecting polygons are not allowed" ) );
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wxPoint p = wxGetMousePosition() + wxPoint( 20, 20 );
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m_statusPopup->Move( p );
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m_statusPopup->Popup( getEditFrame<PCB_BASE_FRAME>() );
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m_statusPopup->Expire( 1500 );
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}
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if( aOriginal )
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aModified = *aOriginal;
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return false;
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}
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void POINT_EDITOR::updatePoints()
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{
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if( !m_editPoints )
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@ -992,12 +1016,14 @@ int POINT_EDITOR::removeCorner( const TOOL_EVENT& aEvent )
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{
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const auto& vertexIdx = vertex.second;
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auto& outline = polygon->Polygon( vertexIdx.m_polygon )[vertexIdx.m_contour];
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bool valid = true;
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if( outline.PointCount() > 3 )
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{
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// the usual case: remove just the corner when there are >3 vertices
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commit.Modify( item );
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polygon->RemoveVertex( vertexIdx );
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valid = validatePolygon( *polygon );
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}
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else
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{
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@ -1016,7 +1042,16 @@ int POINT_EDITOR::removeCorner( const TOOL_EVENT& aEvent )
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}
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setEditedPoint( nullptr );
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if( valid )
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commit.Push( _( "Remove a zone/polygon corner" ) );
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else
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commit.Revert();
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// Refresh zone hatching
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if( item->Type() == PCB_ZONE_AREA_T)
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static_cast<ZONE_CONTAINER*>( item )->Hatch();
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updatePoints();
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}
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@ -27,11 +27,13 @@
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#include <tool/tool_interactive.h>
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#include "edit_points.h"
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#include <status_popup.h>
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#include <memory>
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class SELECTION_TOOL;
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class SHAPE_POLY_SET;
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/**
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* Class POINT_EDITOR
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@ -78,12 +80,22 @@ private:
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// EDIT_POINT for alternative constraint mode
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EDIT_POINT m_altConstrainer;
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std::unique_ptr<STATUS_TEXT_POPUP> m_statusPopup;
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///> Updates item's points with edit points.
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void updateItem() const;
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///> Applies the last changes to the edited item.
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void finishItem();
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/**
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* Validates a polygon and restores it to its original version if available.
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* @param aModified is the polygon to be checked.
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* @param aOriginal is the original copy that will be used to restore its state.
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* @return True if polygon is valid.
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*/
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bool validatePolygon( SHAPE_POLY_SET& aModified, const SHAPE_POLY_SET* aOriginal = nullptr ) const;
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///> Updates edit points with item's points.
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void updatePoints();
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