DIfferent handling of italic texts, depending on the mirroring setting.
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@ -297,7 +297,10 @@ void STROKE_FONT::drawSingleLineText( const wxString& aText )
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{
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// FIXME should be done other way - referring to the lowest Y value of point
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// because now italic fonts are translated a bit
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pointPos.x += pointPos.y * 0.1;
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if( m_mirrored )
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pointPos.x += pointPos.y * 0.1;
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else
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pointPos.x -= pointPos.y * 0.1;
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}
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pointListScaled.push_back( pointPos );
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