Reduce static ratsnest opacity when moving items; tweak colors.
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@ -158,7 +158,7 @@ static const std::map<int, COLOR4D> s_defaultTheme =
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{ LAYER_PAD_PLATEDHOLES, CSS_COLOR( 194, 194, 0, 1 ) },
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{ LAYER_PADS_TH, CSS_COLOR( 227, 183, 46, 1 ) },
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{ LAYER_NON_PLATEDHOLES, CSS_COLOR( 26, 196, 210, 1 ) },
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{ LAYER_RATSNEST, CSS_COLOR( 245, 255, 213, 0.6 ) },
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{ LAYER_RATSNEST, CSS_COLOR( 0, 248, 255, 0.35 ) },
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{ LAYER_SELECT_OVERLAY, CSS_COLOR( 4, 255, 67, 1 ) },
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{ LAYER_VIA_THROUGH, CSS_COLOR( 236, 236, 236, 1 ) },
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{ LAYER_VIA_BBLIND, CSS_COLOR( 187, 151, 38, 1 ) },
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@ -78,13 +78,14 @@ void RATSNEST_VIEW_ITEM::ViewDraw( int aLayer, KIGFX::VIEW* aView ) const
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auto rs = static_cast<KIGFX::PCB_RENDER_SETTINGS*>( aView->GetPainter()->GetSettings() );
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COLOR4D defaultColor = rs->GetColor( nullptr, LAYER_RATSNEST );
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COLOR4D color = defaultColor;
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const bool colorByNet = rs->GetNetColorMode() != NET_COLOR_MODE::OFF;
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std::set<int> highlightedNets = rs->GetHighlightNetCodes();
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const std::set<int>& hiddenNets = rs->GetHiddenNets();
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COLOR4D defaultColor = rs->GetColor( nullptr, LAYER_RATSNEST );
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COLOR4D color = defaultColor;
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const bool colorByNet = rs->GetNetColorMode() != NET_COLOR_MODE::OFF;
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const bool dimStatic = m_data->GetLocalRatsnest().size() > 0 || highlightedNets.size() > 0;
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std::map<int, KIGFX::COLOR4D>& netColors = rs->GetNetColorMap();
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std::map<wxString, KIGFX::COLOR4D>& ncColors = rs->GetNetclassColorMap();
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const std::map<int, wxString>& ncMap = m_data->GetNetclassMap();
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@ -124,7 +125,7 @@ void RATSNEST_VIEW_ITEM::ViewDraw( int aLayer, KIGFX::VIEW* aView ) const
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if( color == COLOR4D::UNSPECIFIED )
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color = defaultColor;
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gal->SetStrokeColor( color.Brightened( 0.5 ).WithAlpha( std::min( 1.0, color.a + 0.4 ) ) );
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gal->SetStrokeColor( color.Brightened( 0.5 ).WithAlpha( std::min( 1.0, color.a + 0.3 ) ) );
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if( l.a == l.b )
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{
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@ -170,9 +171,13 @@ void RATSNEST_VIEW_ITEM::ViewDraw( int aLayer, KIGFX::VIEW* aView ) const
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if( color == COLOR4D::UNSPECIFIED )
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color = defaultColor;
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if( dimStatic )
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color = color.WithAlpha( std::max( 0.0, color.a / 2 ) );
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// Draw the "static" ratsnest
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if( highlightedNets.count( i ) )
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gal->SetStrokeColor( color.Brightened( 0.8 ) );
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gal->SetStrokeColor(
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color.Brightened( 0.8 ).WithAlpha( std::min( 1.0, color.a + 0.4 ) ) );
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else
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gal->SetStrokeColor( color ); // using the default ratsnest color for not highlighted
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