Allow printing backgrounds prior to foreground

Eeschema shows background fills on a different z-level than the rest of
the symbols/elements.  Print the backgrounds prior to the foregrounds in
order to preserve this view for print output

Fixes https://gitlab.com/kicad/code/kicad/issues/12559
This commit is contained in:
Seth Hillbrand 2022-10-02 13:21:52 -07:00
parent 2b387ae9c3
commit e055302a3c
9 changed files with 95 additions and 9 deletions

View File

@ -619,8 +619,8 @@ wxString LIB_SYMBOL::SubReference( int aUnit, bool aAddSeparator )
}
void LIB_SYMBOL::Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset, int aUnit,
int aConvert, const LIB_SYMBOL_OPTIONS& aOpts, bool aDimmed )
void LIB_SYMBOL::PrintBackground( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset,
int aUnit, int aConvert, const LIB_SYMBOL_OPTIONS& aOpts, bool aDimmed )
{
/* draw background for filled items using background option
* Solid lines will be drawn after the background
@ -650,6 +650,12 @@ void LIB_SYMBOL::Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffse
}
}
}
}
void LIB_SYMBOL::Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset, int aUnit,
int aConvert, const LIB_SYMBOL_OPTIONS& aOpts, bool aDimmed )
{
for( LIB_ITEM& item : m_drawings )
{

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@ -327,6 +327,18 @@ public:
void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset, int aMulti, int aConvert,
const LIB_SYMBOL_OPTIONS& aOpts, bool aDimmed );
/**
* Print just the background fills of a symbol
*
* @param aOffset - Position of symbol.
* @param aMulti - unit if multiple units per symbol.
* @param aConvert - Symbol conversion (DeMorgan) if available.
* @param aOpts - Drawing options
* @param aDimmed - Reduce brightness of symbol
*/
void PrintBackground( const RENDER_SETTINGS *aSettings, const VECTOR2I &aOffset, int aMulti,
int aConvert, const LIB_SYMBOL_OPTIONS &aOpts, bool aDimmed );
/**
* Plot lib symbol to plotter.
* Lib Fields not are plotted here, because this plot function

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@ -276,6 +276,15 @@ public:
*/
virtual void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) = 0;
/**
* Print the (optional) backaground elements if they exist
* @param aSettings Print settings
* @param aOffset is the drawing offset (usually {0,0} but can be different when moving an
* object).
*/
virtual void PrintBackground( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) {};
/**
* Move the item by \a aMoveVector to a new position.
*/

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@ -39,7 +39,9 @@
#include <symbol_library.h>
#include <connection_graph.h>
#include <lib_item.h>
#include <lib_pin.h>
#include <lib_shape.h>
#include <sch_symbol.h>
#include <sch_junction.h>
#include <sch_line.h>
@ -1046,18 +1048,21 @@ void SCH_SCREEN::Print( const RENDER_SETTINGS* aSettings )
}
/// Sort to ensure plot-order consistency with screen drawing
std::sort( other.begin(), other.end(),
std::stable_sort( other.begin(), other.end(),
[]( const SCH_ITEM* a, const SCH_ITEM* b )
{
if( a->Type() == b->Type() )
return a->GetLayer() > b->GetLayer();
return a->Type() > b->Type();
return a->Type() < b->Type();
} );
for( SCH_ITEM* item : bitmaps )
item->Print( aSettings, VECTOR2I( 0, 0 ) );
for( SCH_ITEM* item : other )
item->PrintBackground( aSettings, VECTOR2I( 0, 0 ) );
for( SCH_ITEM* item : other )
item->Print( aSettings, VECTOR2I( 0, 0 ) );

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@ -241,14 +241,11 @@ int SCH_SHAPE::GetPenWidth() const
}
void SCH_SHAPE::Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset )
void SCH_SHAPE::PrintBackground( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset )
{
int penWidth = GetPenWidth();
wxDC* DC = aSettings->GetPrintDC();
COLOR4D color;
penWidth = std::max( penWidth, aSettings->GetMinPenWidth() );
unsigned ptCount = 0;
VECTOR2I* buffer = nullptr;
@ -305,6 +302,39 @@ void SCH_SHAPE::Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset
}
}
}
void SCH_SHAPE::Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset )
{
int penWidth = GetPenWidth();
wxDC* DC = aSettings->GetPrintDC();
COLOR4D color;
penWidth = std::max( penWidth, aSettings->GetMinPenWidth() );
unsigned ptCount = 0;
VECTOR2I* buffer = nullptr;
if( GetShape() == SHAPE_T::POLY )
{
SHAPE_LINE_CHAIN poly = m_poly.Outline( 0 );
ptCount = poly.GetPointCount();
buffer = new VECTOR2I[ptCount];
for( unsigned ii = 0; ii < ptCount; ++ii )
buffer[ii] = poly.CPoint( ii );
}
else if( GetShape() == SHAPE_T::BEZIER )
{
ptCount = m_bezierPoints.size();
buffer = new VECTOR2I[ptCount];
for( size_t ii = 0; ii < ptCount; ++ii )
buffer[ii] = m_bezierPoints[ii];
}
if( GetStroke().GetColor() == COLOR4D::UNSPECIFIED )
color = aSettings->GetLayerColor( LAYER_NOTES );
else

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@ -113,6 +113,7 @@ public:
private:
void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) override;
void PrintBackground( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) override;
EDA_ANGLE getParentOrientation() const override { return ANGLE_0; }
VECTOR2I getParentPosition() const override { return VECTOR2I(); }

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@ -451,6 +451,18 @@ bool SCH_SYMBOL::HasUnitDisplayName( int aUnit )
}
void SCH_SYMBOL::PrintBackground( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset )
{
LIB_SYMBOL_OPTIONS opts;
opts.transform = m_transform;
opts.draw_visible_fields = false;
opts.draw_hidden_fields = false;
if( m_part )
m_part->PrintBackground( aSettings, m_pos + aOffset, m_unit, m_convert, opts, GetDNP() );
}
void SCH_SYMBOL::Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset )
{
LIB_SYMBOL_OPTIONS opts;

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@ -539,12 +539,21 @@ public:
/**
* Print a symbol.
*
* @param aDC is the device context (can be null).
* @param aSettings Render settings controlling output
* @param aOffset is the drawing offset (usually VECTOR2I(0,0), but can be different when
* moving an object)
*/
void Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) override;
/**
* Print only the background parts of a symbol (if any)
*
* @param aSettings Render settings controlling output
* @param aOffset is the drawing offset (usually VECTOR2I(0,0), but can be different when
* moving an object)
*/
void PrintBackground( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset ) override;
void SwapData( SCH_ITEM* aItem ) override;
/**

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@ -99,5 +99,7 @@ void SYMBOL_EDIT_FRAME::PrintPage( const RENDER_SETTINGS* aSettings )
plot_offset.x = pagesize.x / 2;
plot_offset.y = pagesize.y / 2;
m_symbol->PrintBackground( aSettings, plot_offset, m_unit, m_convert, LIB_SYMBOL_OPTIONS(), false );
m_symbol->Print( aSettings, plot_offset, m_unit, m_convert, LIB_SYMBOL_OPTIONS(), false );
}