3D-Viewer: when possible, uses only the board edges to calculate boundings
Add Report messages to Raytracing Fixes https://gitlab.com/kicad/code/kicad/issues/6316
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@ -278,9 +278,31 @@ void BOARD_ADAPTER::InitSettings( REPORTER* aStatusReporter, REPORTER* aWarningR
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{
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wxLogTrace( m_logTrace, wxT( "BOARD_ADAPTER::InitSettings" ) );
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if( aStatusReporter )
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aStatusReporter->Report( _( "Build board outline" ) );
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wxString msg;
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const bool succeedToGetBoardPolygon = createBoardPolygon( &msg );
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if( aWarningReporter )
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{
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if( !succeedToGetBoardPolygon )
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aWarningReporter->Report( msg, RPT_SEVERITY_WARNING );
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else
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aWarningReporter->Report( wxEmptyString );
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}
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// Calculates the board bounding box (board outlines + items)
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// to ensure any item, even outside the board outlines can be seen
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EDA_RECT bbbox = m_board->ComputeBoundingBox( false );
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bool boardEdgesOnly = true;
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if( m_board->IsFootprintHolder() || !GetFlag( FL_USE_REALISTIC_MODE )
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|| !succeedToGetBoardPolygon )
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boardEdgesOnly = false;
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EDA_RECT bbbox = m_board->ComputeBoundingBox( boardEdgesOnly );
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// Gives a non null size to avoid issues in zoom / scale calculations
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if( ( bbbox.GetWidth() == 0 ) && ( bbbox.GetHeight() == 0 ) )
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@ -422,19 +444,6 @@ void BOARD_ADAPTER::InitSettings( REPORTER* aStatusReporter, REPORTER* aWarningR
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unsigned stats_startCreateBoardPolyTime = GetRunningMicroSecs();
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#endif
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if( aStatusReporter )
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aStatusReporter->Report( _( "Build board body" ) );
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wxString msg;
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if( aWarningReporter )
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{
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if( !createBoardPolygon( &msg ) )
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aWarningReporter->Report( msg, RPT_SEVERITY_WARNING );
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else
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aWarningReporter->Report( wxEmptyString );
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}
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if( aStatusReporter )
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aStatusReporter->Report( _( "Create layers" ) );
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@ -485,6 +485,9 @@ void C3D_RENDER_RAYTRACING::Reload( REPORTER* aStatusReporter,
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setupMaterials();
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if( aStatusReporter )
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aStatusReporter->Report( _( "Load Raytracing: board" ) );
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// Create and add the outline board
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// /////////////////////////////////////////////////////////////////////////
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@ -696,6 +699,8 @@ void C3D_RENDER_RAYTRACING::Reload( REPORTER* aStatusReporter,
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}
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}
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if( aStatusReporter )
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aStatusReporter->Report( _( "Load Raytracing: layers" ) );
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// Add layers maps (except B_Mask and F_Mask)
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// /////////////////////////////////////////////////////////////////////////
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@ -952,6 +957,8 @@ void C3D_RENDER_RAYTRACING::Reload( REPORTER* aStatusReporter,
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unsigned stats_startLoad3DmodelsTime = stats_endConvertTime;
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#endif
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if( aStatusReporter )
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aStatusReporter->Report( _( "Loading 3D models" ) );
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load_3D_models( m_object_container, aOnlyLoadCopperAndShapes );
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