Added some debug informations.
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135149e2d3
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@ -407,10 +407,12 @@ void VIEW::redrawRect( const BOX2I& aRect )
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{
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int totalItems = 0, totalCached = 0;
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uint64_t totalDrawTime = 0;
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#ifdef __WXDEBUG__
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prof_counter totalCycles, totalRealTime;
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prof_start( &totalRealTime, false );
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prof_start( &totalCycles, true );
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#endif /* __WXDEBUG__ */
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BOOST_FOREACH( VIEW_LAYER* l, m_orderedLayers )
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{
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@ -428,6 +430,7 @@ void VIEW::redrawRect( const BOX2I& aRect )
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}
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}
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#ifdef __WXDEBUG__
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prof_end( &totalCycles );
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prof_end( &totalRealTime );
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@ -435,6 +438,7 @@ void VIEW::redrawRect( const BOX2I& aRect )
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totalItems, totalCached, (double) totalRealTime.value / 1000.0,
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1000000.0 / (double) totalRealTime.value,
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(double) totalDrawTime / (double) totalCycles.value * 100.0 );
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#endif /* __WXDEBUG__ */
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}
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@ -600,12 +604,23 @@ void VIEW::RecacheAllItems( bool aImmediately )
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r.SetMaximum();
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#ifdef __WXDEBUG__
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wxLogDebug( wxT( "RecacheAllItems::immediately: %u" ), aImmediately );
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prof_counter totalRealTime;
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prof_start( &totalRealTime, false );
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#endif /* __WXDEBUG__ */
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for( LayerMapIter i = m_layers.begin(); i != m_layers.end(); ++i )
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{
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VIEW_LAYER* l = & ( ( *i ).second );
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recacheItem visitor( this, m_gal, l->id, aImmediately );
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l->items->Query( r, visitor );
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}
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#ifdef __WXDEBUG__
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prof_end( &totalRealTime );
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wxLogDebug( wxT( "RecacheAllItems::%.1f ms" ), (double) totalRealTime.value / 1000.0 );
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#endif /* __WXDEBUG__ */
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}
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