wxStandardPaths().GetExecutablePath(); is not wx 2.9.5 compatible, formatting improvements
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@ -452,17 +452,16 @@ bool EDA_APP::SetBinDir()
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m_BinDir = FROM_UTF8( native_str );
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delete[] native_str;
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// Linux and Unix
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#elif defined(__UNIX__)
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m_BinDir = wxStandardPaths().GetExecutablePath();
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#elif defined(__UNIX__) // Linux and non-Apple Unix
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m_BinDir = wxStandardPaths::Get().GetExecutablePath();
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#else
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m_BinDir = argv[0];
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#endif // __UNIX__
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#endif
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/* Use unix notation for paths. I am not sure this is a good idea,
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* but it simplify compatibility between Windows and Unices
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* However it is a potential problem in path handling under Windows
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*/
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// Use unix notation for paths. I am not sure this is a good idea,
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// but it simplify compatibility between Windows and Unices
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// However it is a potential problem in path handling under Windows
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m_BinDir.Replace( WIN_STRING_DIR_SEP, UNIX_STRING_DIR_SEP );
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// Remove file name form command line:
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@ -1133,11 +1132,13 @@ void EDA_APP::InsertLibraryPath( const wxString& aPaths, size_t aIndex )
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}
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}
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bool EDA_APP::LockFile( const wxString& fileName )
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{
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// first make absolute and normalize, to avoid that different lock files
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// for the same file can be created
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wxFileName fn = fileName;
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fn.MakeAbsolute();
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// semaphore to protect the edition of the file by more than one instance
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@ -1146,11 +1147,16 @@ bool EDA_APP::LockFile( const wxString& fileName )
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// it means that we had an open file and we are opening a different one
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delete m_oneInstancePerFileChecker;
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}
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wxString lockFileName = fn.GetFullPath() + wxT( ".lock" );
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lockFileName.Replace( wxT( "/" ), wxT( "_" ) );
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// We can have filenames coming from Windows, so also convert Windows separator
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lockFileName.Replace( wxT( "\\" ), wxT( "_" ) );
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m_oneInstancePerFileChecker = new wxSingleInstanceChecker( lockFileName );
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if( m_oneInstancePerFileChecker &&
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m_oneInstancePerFileChecker->IsAnotherRunning() )
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{
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