Make a sentence translatable in dialog_bom_editor.
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29e3e55ad3
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@ -84,6 +84,10 @@ DIALOG_BOM_EDITOR::DIALOG_BOM_EDITOR( SCH_EDIT_FRAME* parent ) :
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m_bom->ReloadTable();
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Update();
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Layout();
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GetSizer()->SetSizeHints( this );
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Centre();
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}
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DIALOG_BOM_EDITOR::~DIALOG_BOM_EDITOR()
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@ -194,30 +198,29 @@ bool DIALOG_BOM_EDITOR::TransferDataFromWindow()
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*/
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void DIALOG_BOM_EDITOR::UpdateTitle()
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{
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wxString title = _( "Component table" ) + wxString( " - " );
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wxString title;
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title += wxString::Format( "%u %s",
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m_bom->ComponentCount(),
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_( "components" ) );
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if( m_bom->GetColumnGrouping() )
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{
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title += wxString::Format( " %s %u %s",
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_( "in" ),
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(unsigned int) m_bom->Groups.size(),
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_( "groups" ) );
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title.Printf ( _( "Component table - %u components in %u groups" ),
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m_bom->ComponentCount(),
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(unsigned int) m_bom->Groups.size() );
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}
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else
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title.Printf ( _( "Component table - %u components" ),
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m_bom->ComponentCount() );
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unsigned int count = m_bom->CountChangedComponents();
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if( count > 0 )
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{
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title += wxString::Format( " - %u %s",
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count,
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_( "changed" ) );
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}
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title += wxString::Format( _( " - %u changed" ), count );
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SetTitle( title );
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// Update title only if it has changed, to avoid flicker created by
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// useless update, for instance when moving the mouse, because UpdateTitle()
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// is called by a wxUpdateUIEvent:
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if( GetTitle() != title )
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SetTitle( title );
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}
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/**
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@ -320,7 +323,6 @@ void DIALOG_BOM_EDITOR::OnGroupComponentsToggled( wxCommandEvent& event )
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void DIALOG_BOM_EDITOR::OnUpdateUI( wxUpdateUIEvent& event )
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{
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m_regroupComponentsButton->Enable( m_bom->GetColumnGrouping() );
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m_reloadTableButton->Enable( m_bom->HaveFieldsChanged() );
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UpdateTitle();
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