fixed a logical bug in the creation of drill files.
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parent
bbb131b2ea
commit
e6602b0c94
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@ -73,7 +73,7 @@ WinEDA_DrillFrame::WinEDA_DrillFrame( WinEDA_PcbFrame* parent, wxWindowID id,
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const wxString& caption, const wxPoint& pos, const wxSize& size, long style )
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const wxString& caption, const wxPoint& pos, const wxSize& size, long style )
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{
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{
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m_Parent = parent;
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m_Parent = parent;
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SetFont( *g_DialogFont );
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//SetFont( *g_DialogFont );
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SetReturnCode( 1 );
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SetReturnCode( 1 );
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Init();
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Init();
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@ -286,9 +286,8 @@ void WinEDA_DrillFrame::GenDrillFiles( wxCommandEvent& event )
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{
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{
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Build_Holes_List( m_Parent->m_Pcb, s_HoleListBuffer, s_ToolListBuffer,
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Build_Holes_List( m_Parent->m_Pcb, s_HoleListBuffer, s_ToolListBuffer,
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layer1, layer2, gen_through_holes ? false : true );
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layer1, layer2, gen_through_holes ? false : true );
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if( s_ToolListBuffer.size() == 0 ) // No holes !
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if( s_ToolListBuffer.size() > 0 ) //holes?
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continue;
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{
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FullFileName = m_Parent->m_CurrentScreen->m_FileName;
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FullFileName = m_Parent->m_CurrentScreen->m_FileName;
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layer_extend.Empty();
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layer_extend.Empty();
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if( !gen_through_holes )
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if( !gen_through_holes )
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@ -345,6 +344,7 @@ void WinEDA_DrillFrame::GenDrillFiles( wxCommandEvent& event )
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if( !ExistsBuriedVias )
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if( !ExistsBuriedVias )
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break;
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break;
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}
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if( gen_through_holes )
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if( gen_through_holes )
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layer2 = layer1 + 1;
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layer2 = layer1 + 1;
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else
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else
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@ -116,7 +116,8 @@ OBJECTS= $(TARGET).o classpcb.o\
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modedit.o\
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modedit.o\
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export_gencad.o\
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export_gencad.o\
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hotkeys.o \
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hotkeys.o \
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collectors.o
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collectors.o \
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set_color.o
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