Fix another UTF8 to wxString comparison
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@ -708,7 +708,7 @@ void SYMBOL_EDIT_FRAME::saveSymbolCopyAs()
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// @todo Either check the selecteced library to see if the parent symbol name
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// is in the new library and/or copy the parent symbol as well. This is
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// the lazy solution to ensure derived symbols do not get orphaned.
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if( symbol->IsAlias() && newLib != old_lib_id.GetLibNickname() )
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if( symbol->IsAlias() && newLib != old_lib_id.GetLibNickname().wx_str() )
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{
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DisplayError( this, _( "Derived symbols must be saved in the same library "
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"as their parent symbol." ) );
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@ -971,7 +971,7 @@ void SYMBOL_EDIT_FRAME::Revert( bool aConfirm )
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if( symbolName.IsEmpty() )
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{
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LIB_ID curr_libId = GetCurSymbol()->GetLibId();
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reload_currentSymbol = libName == curr_libId.GetLibNickname();
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reload_currentSymbol = libName == curr_libId.GetLibNickname().wx_str();
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if( reload_currentSymbol )
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curr_symbolName = curr_libId.GetUniStringLibItemName();
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