Fix build error due to variable renaming
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2c49c406a0
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@ -420,7 +420,7 @@ std::vector<ACTION_PLUGIN*> PCB_EDIT_FRAME::GetOrderedActionPlugins()
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plugins.push_back( ACTION_PLUGINS::GetAction( i ) );
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plugins.push_back( ACTION_PLUGINS::GetAction( i ) );
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// First add plugins that have entries in settings
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// First add plugins that have entries in settings
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for( const auto& pair : m_Settings->m_VisibleActionPlugins )
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for( const auto& pair : m_settings->m_VisibleActionPlugins )
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{
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{
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auto loc = std::find_if( plugins.begin(), plugins.end(),
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auto loc = std::find_if( plugins.begin(), plugins.end(),
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[pair] ( ACTION_PLUGIN* plugin )
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[pair] ( ACTION_PLUGIN* plugin )
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@ -445,7 +445,7 @@ std::vector<ACTION_PLUGIN*> PCB_EDIT_FRAME::GetOrderedActionPlugins()
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bool PCB_EDIT_FRAME::GetActionPluginButtonVisible( const wxString& aPluginPath, bool aPluginDefault )
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bool PCB_EDIT_FRAME::GetActionPluginButtonVisible( const wxString& aPluginPath, bool aPluginDefault )
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{
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{
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auto& settings = m_Settings->m_VisibleActionPlugins;
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auto& settings = m_settings->m_VisibleActionPlugins;
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for( const auto& entry : settings )
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for( const auto& entry : settings )
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{
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{
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