Grid snapping fixes.
1) Uniformly honour the GAL grid snap settings 2) Make more uniform use of GRID_HELPERs 3) Smarten EDIT_LINE for mid-point snapping Fixes https://gitlab.com/kicad/code/kicad/issues/6558
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@ -855,7 +855,7 @@ int SCH_DRAWING_TOOLS::TwoClickPlace( const TOOL_EVENT& aEvent )
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{
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setCursor();
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( !evt->Modifier( MD_ALT ) );
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grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
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VECTOR2I cursorPos = grid.BestSnapAnchor( controls->GetCursorPosition( false ), snapLayer,
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item );
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@ -504,7 +504,7 @@ int SCH_LINE_WIRE_BUS_TOOL::doDrawSegments( const std::string& aTool, int aType,
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{
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setCursor();
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( !evt->Modifier( MD_ALT ) );
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grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
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wxPoint cursorPos = evt->IsPrime() ? (wxPoint) evt->Position()
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: (wxPoint) controls->GetMousePosition();
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@ -32,6 +32,15 @@ class EDIT_POINT;
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class EDIT_LINE;
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class EDIT_POINTS;
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enum GRID_CONSTRAINT_TYPE
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{
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IGNORE_GRID,
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SNAP_TO_GRID,
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SNAP_BY_GRID // Keep it on grid if it started on grid (treat x and y independently)
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};
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/**
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* EDIT_CONSTRAINT
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*
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@ -30,13 +30,12 @@
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#include <list>
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#include <deque>
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#include "edit_constraints.h"
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#include <memory>
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#include "edit_constraints.h"
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#include <view/view.h>
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/**
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* EDIT_POINT
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*
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@ -55,7 +54,7 @@ public:
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m_position( aPoint ),
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m_isActive( false ),
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m_isHover( false ),
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m_gridFree( false ),
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m_gridConstraint( SNAP_TO_GRID ),
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m_connected( aConnected )
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{
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}
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@ -188,8 +187,8 @@ public:
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bool IsHover() const { return m_isHover; }
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void SetHover( bool aHover = true ) { m_isHover = aHover; }
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bool IsGridFree() const { return m_gridFree; }
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void SetGridFree( bool aGridFree = true ) { m_gridFree = aGridFree; }
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GRID_CONSTRAINT_TYPE GetGridConstraint() const { return m_gridConstraint; }
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void SetGridConstraint( GRID_CONSTRAINT_TYPE aConstraint ) { m_gridConstraint = aConstraint; }
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bool operator==( const EDIT_POINT& aOther ) const
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{
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@ -209,7 +208,7 @@ private:
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VECTOR2I m_position; // Position of EDIT_POINT
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bool m_isActive; // True if this point is being manipulated
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bool m_isHover; // True if this point is being hovered over
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bool m_gridFree; // True if this point should not be snapped to the grid.
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GRID_CONSTRAINT_TYPE m_gridConstraint; // Describes the grid snapping behavior.
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///> An optional connected item record used to mimic polyLine behaviour with individual
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/// line segments.
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@ -241,8 +240,7 @@ public:
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m_origin( aOrigin ),
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m_end( aEnd )
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{
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// Don't snap the line center to the grid
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SetGridFree();
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SetGridConstraint( SNAP_BY_GRID );
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}
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///> @copydoc EDIT_POINT::GetPosition()
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@ -694,7 +694,7 @@ int DRAWING_TOOL::DrawDimension( const TOOL_EVENT& aEvent )
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setCursor();
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( m_frame->IsGridVisible() );
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grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
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VECTOR2I cursorPos = evt->IsPrime() ? evt->Position() : m_controls->GetMousePosition();
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cursorPos = grid.BestSnapAnchor( cursorPos, nullptr );
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m_controls->ForceCursorPosition( true, cursorPos );
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@ -1184,7 +1184,7 @@ int DRAWING_TOOL::SetAnchor( const TOOL_EVENT& aEvent )
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setCursor();
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( m_frame->IsGridVisible() );
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grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
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VECTOR2I cursorPos = grid.BestSnapAnchor( m_controls->GetMousePosition(),
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LSET::AllLayersMask() );
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m_controls->ForceCursorPosition( true, cursorPos );
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@ -1297,7 +1297,7 @@ bool DRAWING_TOOL::drawSegment( const std::string& aTool, PCB_SHAPE** aGraphic,
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m_frame->SetMsgPanel( graphic );
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( m_frame->IsGridVisible() );
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grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
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cursorPos = grid.BestSnapAnchor( m_controls->GetMousePosition(), m_frame->GetActiveLayer() );
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m_controls->ForceCursorPosition( true, cursorPos );
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@ -1593,7 +1593,7 @@ bool DRAWING_TOOL::drawArc( const std::string& aTool, PCB_SHAPE** aGraphic, bool
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graphic->SetLayer( layer );
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( m_frame->IsGridVisible() );
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grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
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VECTOR2I cursorPos = grid.BestSnapAnchor( m_controls->GetMousePosition(), graphic );
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m_controls->ForceCursorPosition( true, cursorPos );
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@ -1878,7 +1878,7 @@ int DRAWING_TOOL::DrawZone( const TOOL_EVENT& aEvent )
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LSET layers( m_frame->GetActiveLayer() );
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( m_frame->IsGridVisible() );
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grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
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VECTOR2I cursorPos = grid.BestSnapAnchor( evt->IsPrime() ? evt->Position()
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: m_controls->GetMousePosition(),
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layers );
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@ -416,7 +416,7 @@ int EDIT_TOOL::doMoveSelection( TOOL_EVENT aEvent, bool aPickReference )
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VECTOR2I movement;
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editFrame->GetCanvas()->SetCurrentCursor( KICURSOR::MOVING );
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( !evt->Modifier( MD_ALT ) );
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grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
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if( evt->IsAction( &PCB_ACTIONS::move ) || evt->IsMotion() || evt->IsDrag( BUT_LEFT )
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|| evt->IsAction( &ACTIONS::refreshPreview )
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@ -233,7 +233,7 @@ int PCB_VIEWER_TOOLS::MeasureTool( const TOOL_EVENT& aEvent )
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{
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setCursor();
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( !evt->Modifier( MD_ALT ) );
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grid.SetUseGrid( view.GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
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const VECTOR2I cursorPos = grid.BestSnapAnchor( controls.GetMousePosition(), nullptr );
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controls.ForceCursorPosition(true, cursorPos );
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@ -67,7 +67,7 @@ int PCBNEW_PICKER_TOOL::Main( const TOOL_EVENT& aEvent )
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setCursor();
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( !evt->Modifier( MD_ALT ) );
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grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
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VECTOR2I cursorPos = grid.BestSnapAnchor( controls->GetMousePosition(), nullptr );
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controls->ForceCursorPosition(true, cursorPos );
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@ -171,7 +171,7 @@ public:
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points->Point( ARC_MID ).SetConstraint( new EC_LINE( points->Point( ARC_MID ),
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points->Point( ARC_CENTER ) ) );
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points->Point( ARC_MID ).SetGridFree();
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points->Point( ARC_MID ).SetGridConstraint( IGNORE_GRID );
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break;
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case S_CIRCLE:
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@ -437,11 +437,13 @@ int POINT_EDITOR::OnSelectionChange( const TOOL_EVENT& aEvent )
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while( TOOL_EVENT* evt = Wait() )
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{
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grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
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grid.SetUseGrid( editFrame->IsGridVisible() );
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grid.SetUseGrid( view->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) );
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if( !m_editPoints || evt->IsSelectionEvent() ||
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evt->Matches( EVENTS::InhibitSelectionEditing ) )
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{
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break;
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}
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EDIT_POINT* prevHover = m_hoveredPoint;
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@ -469,14 +471,46 @@ int POINT_EDITOR::OnSelectionChange( const TOOL_EVENT& aEvent )
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}
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//TODO: unify the constraints to solve simultaneously instead of sequentially
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if( m_editedPoint->IsGridFree() )
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switch( m_editedPoint->GetGridConstraint() )
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{
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case IGNORE_GRID:
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m_editedPoint->SetPosition( evt->Position() );
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}
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else
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{
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break;
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case SNAP_TO_GRID:
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m_editedPoint->SetPosition( grid.BestSnapAnchor( evt->Position(), snapLayers,
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{ item } ) );
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break;
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case SNAP_BY_GRID:
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{
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VECTOR2I start = m_editedPoint->GetPosition();
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VECTOR2I startGrid = grid.BestSnapAnchor( start, snapLayers, { item } );
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VECTOR2I end = evt->Position();
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VECTOR2I endGrid = grid.BestSnapAnchor( end, snapLayers, { item } );
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if( start == startGrid )
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{
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end = endGrid;
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}
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else if( start.x == startGrid.x )
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{
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end.x = endGrid.x;
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if( abs( end.y - start.y ) < grid.GetGrid().y )
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end.y = start.y;
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}
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else if( start.y == startGrid.y )
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{
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end.y = endGrid.y;
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if( abs( end.x - start.x ) < grid.GetGrid().x )
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end.x = start.x;
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}
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m_editedPoint->SetPosition( end );
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}
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break;
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}
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// The alternative constraint limits to 45°
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@ -487,12 +521,13 @@ int POINT_EDITOR::OnSelectionChange( const TOOL_EVENT& aEvent )
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else
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m_editedPoint->ApplyConstraint();
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if( !m_editedPoint->IsGridFree() )
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if( m_editedPoint->GetGridConstraint() == SNAP_TO_GRID )
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{
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m_editedPoint->SetPosition( grid.BestSnapAnchor( m_editedPoint->GetPosition(),
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snapLayers, { item } ) );
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}
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controls->ForceCursorPosition( true, m_editedPoint->GetPosition() );
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updateItem();
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updatePoints();
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}
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