router: Match segment endpoint calculation between dragger and the tool.
Prevents always picking point A when dragging short segments.
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@ -124,14 +124,12 @@ bool DRAGGER::startDragSegment( const VECTOR2D& aP, SEGMENT* aSeg )
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auto distA = ( aP - aSeg->Seg().A ).EuclideanNorm();
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auto distB = ( aP - aSeg->Seg().B ).EuclideanNorm();
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if( distA <= w2 )
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if( distA < w2 || distB < w2 )
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{
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m_mode = DM_CORNER;
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}
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else if( distB <= w2 )
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{
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m_draggedSegmentIndex++;
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m_mode = DM_CORNER;
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if( distB <= distA )
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m_draggedSegmentIndex++;
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}
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else if( m_freeAngleMode )
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{
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