Recache polygon triangulation when mirroring
Fixes https://gitlab.com/kicad/code/kicad/-/issues/6265
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@ -1623,6 +1623,9 @@ void SHAPE_POLY_SET::Mirror( bool aX, bool aY, const VECTOR2I& aRef )
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for( SHAPE_LINE_CHAIN& path : poly )
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for( SHAPE_LINE_CHAIN& path : poly )
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path.Mirror( aX, aY, aRef );
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path.Mirror( aX, aY, aRef );
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}
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}
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if( m_triangulationValid )
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CacheTriangulation();
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}
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}
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