Beautify DNP symbols.
Make sure the 'X' is centered over the body, not the body + pins.
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@ -2491,7 +2491,15 @@ void SCH_PAINTER::draw( const SCH_SYMBOL* aSymbol, int aLayer )
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if( aSymbol->GetDNP() )
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{
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BOX2I bbox = aSymbol->GetBodyAndPinsBoundingBox();
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BOX2I bbox = aSymbol->GetBodyBoundingBox();
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BOX2I pins = aSymbol->GetBodyAndPinsBoundingBox();
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VECTOR2D margins( std::max( bbox.GetX() - pins.GetX(), pins.GetEnd().x - bbox.GetEnd().x ),
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std::max( bbox.GetY() - pins.GetY(), pins.GetEnd().y - bbox.GetEnd().y ) );
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margins.x = std::max( margins.x * 0.6, margins.y * 0.3 );
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margins.y = std::max( margins.y * 0.6, margins.x * 0.3 );
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bbox.Inflate( KiROUND( margins.x ), KiROUND( margins.y ) );
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VECTOR2I pt1 = bbox.GetOrigin();
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VECTOR2I pt2 = bbox.GetEnd();
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