router: bring back legacy GetEffectivePolygon() for complex pad shapes (more info in comments)
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@ -647,7 +647,31 @@ std::unique_ptr<PNS::SOLID> PNS_KICAD_IFACE_BASE::syncPad( D_PAD* aPad )
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solid->SetPos( VECTOR2I( c.x - offset.x, c.y - offset.y ) );
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solid->SetPos( VECTOR2I( c.x - offset.x, c.y - offset.y ) );
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solid->SetOffset( VECTOR2I( offset.x, offset.y ) );
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solid->SetOffset( VECTOR2I( offset.x, offset.y ) );
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solid->SetShape( aPad->GetEffectiveShape()->Clone() );
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auto shapes = std::dynamic_pointer_cast<SHAPE_COMPOUND>( aPad->GetEffectiveShape() );
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if( shapes && shapes->Size() == 1 )
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{
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solid->SetShape( shapes->Clone() );
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}
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else
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{
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// Fixme (but not urgent). For complex pad shapes, we pass a single simple polygon to the
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// router, otherwise it won't know how to correctly build walkaround 'hulls' for the pad
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// primitives - it can recognize only simple shapes, but not COMPOUNDs made of multiple shapes.
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// The proper way to fix this would be to implement SHAPE_COMPOUND::ConvertToSimplePolygon(),
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// but the complexity of pad polygonization code (see D_PAD::GetEffectivePolygon), including approximation
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// error handling makes me slightly scared to do it right now.
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const std::shared_ptr<SHAPE_POLY_SET>& outline = aPad->GetEffectivePolygon();
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SHAPE_SIMPLE* shape = new SHAPE_SIMPLE();
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for( auto iter = outline->CIterate( 0 ); iter; iter++ )
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shape->Append( *iter );
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solid->SetShape( shape );
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}
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return solid;
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return solid;
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}
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}
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@ -26,6 +26,7 @@
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#include <geometry/shape_rect.h>
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#include <geometry/shape_rect.h>
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#include <geometry/shape_circle.h>
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#include <geometry/shape_circle.h>
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#include <geometry/shape_simple.h>
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#include <geometry/shape_simple.h>
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#include <geometry/shape_compound.h>
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#include "pns_router.h"
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#include "pns_router.h"
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#include "pns_solid.h"
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#include "pns_solid.h"
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@ -33,9 +34,51 @@
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namespace PNS {
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namespace PNS {
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const SHAPE_LINE_CHAIN SOLID::Hull( int aClearance, int aWalkaroundThickness, int aLayer ) const
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static const SHAPE_LINE_CHAIN buildHullForPrimitiveShape( const SHAPE* aShape, int aClearance, int aWalkaroundThickness )
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{
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{
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int cl = aClearance + ( aWalkaroundThickness + 1 )/ 2;
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int cl = aClearance + ( aWalkaroundThickness + 1 )/ 2;
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switch( aShape->Type() )
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{
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case SH_RECT:
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{
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const SHAPE_RECT* rect = static_cast<const SHAPE_RECT*>( aShape );
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return OctagonalHull( rect->GetPosition(), rect->GetSize(), cl + 1, 0.2 * cl );
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}
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case SH_CIRCLE:
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{
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const SHAPE_CIRCLE* circle = static_cast<const SHAPE_CIRCLE*>( aShape );
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int r = circle->GetRadius();
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return OctagonalHull( circle->GetCenter() - VECTOR2I( r, r ), VECTOR2I( 2 * r, 2 * r ),
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cl + 1, 0.52 * ( r + cl ) );
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}
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case SH_SEGMENT:
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{
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const SHAPE_SEGMENT* seg = static_cast<const SHAPE_SEGMENT*>( aShape );
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return SegmentHull( *seg, aClearance, aWalkaroundThickness );
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}
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case SH_SIMPLE:
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{
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const SHAPE_SIMPLE* convex = static_cast<const SHAPE_SIMPLE*>( aShape );
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return ConvexHull( *convex, cl );
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}
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default:
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{
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wxLogError("Unsupported hull shape: %d", aShape->Type() );
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break;
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}
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}
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return SHAPE_LINE_CHAIN();
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}
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const SHAPE_LINE_CHAIN SOLID::Hull( int aClearance, int aWalkaroundThickness, int aLayer ) const
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{
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SHAPE* shape = m_shape;
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SHAPE* shape = m_shape;
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if( !ROUTER::GetInstance()->GetInterface()->IsOnLayer( this, aLayer ) )
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if( !ROUTER::GetInstance()->GetInterface()->IsOnLayer( this, aLayer ) )
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@ -48,39 +91,25 @@ const SHAPE_LINE_CHAIN SOLID::Hull( int aClearance, int aWalkaroundThickness, in
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shape = m_alternateShape;
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shape = m_alternateShape;
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}
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}
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switch( shape->Type() )
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if( shape->Type() == SH_COMPOUND )
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{
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{
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case SH_RECT:
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auto cmpnd = static_cast<SHAPE_COMPOUND*>( shape );
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if ( cmpnd->Shapes().size() == 1 )
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{
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return buildHullForPrimitiveShape( cmpnd->Shapes()[0], aClearance, aWalkaroundThickness );
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}
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else
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{
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// fixme - shouldn't happen but one day we should move TransformShapeWithClearanceToPolygon()
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// to the Geometry Library
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return SHAPE_LINE_CHAIN();
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}
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}
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else
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{
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{
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SHAPE_RECT* rect = static_cast<SHAPE_RECT*>( shape );
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return buildHullForPrimitiveShape( shape, aClearance, aWalkaroundThickness );
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return OctagonalHull( rect->GetPosition(), rect->GetSize(), cl + 1, 0.2 * cl );
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}
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}
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case SH_CIRCLE:
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{
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SHAPE_CIRCLE* circle = static_cast<SHAPE_CIRCLE*>( shape );
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int r = circle->GetRadius();
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return OctagonalHull( circle->GetCenter() - VECTOR2I( r, r ), VECTOR2I( 2 * r, 2 * r ),
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cl + 1, 0.52 * ( r + cl ) );
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}
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case SH_SEGMENT:
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{
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SHAPE_SEGMENT* seg = static_cast<SHAPE_SEGMENT*>( shape );
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return SegmentHull( *seg, aClearance, aWalkaroundThickness );
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}
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case SH_SIMPLE:
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{
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SHAPE_SIMPLE* convex = static_cast<SHAPE_SIMPLE*>( shape );
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return ConvexHull( *convex, cl );
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}
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default:
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break;
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}
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return SHAPE_LINE_CHAIN();
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return SHAPE_LINE_CHAIN();
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}
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}
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