PNS: Fix initial posture guess for pads
This commit is contained in:
parent
6b6694f55f
commit
eba7cb222c
|
@ -852,6 +852,7 @@ bool LINE_PLACER::Start( const VECTOR2I& aP, ITEM* aStartItem )
|
|||
|
||||
initPlacement();
|
||||
|
||||
DIRECTION_45 initialDir = m_initial_direction;
|
||||
DIRECTION_45 lastSegDir = DIRECTION_45::UNDEFINED;
|
||||
|
||||
if( aStartItem && aStartItem->Kind() == ITEM::SEGMENT_T )
|
||||
|
@ -878,13 +879,13 @@ bool LINE_PLACER::Start( const VECTOR2I& aP, ITEM* aStartItem )
|
|||
{
|
||||
double angle = static_cast<SOLID*>( aStartItem )->GetOrientation() / 10.0;
|
||||
angle = ( angle + 22.5 ) / 45.0;
|
||||
lastSegDir = DIRECTION_45( static_cast<DIRECTION_45::Directions>( int( angle ) ) );
|
||||
initialDir = DIRECTION_45( static_cast<DIRECTION_45::Directions>( int( angle ) ) );
|
||||
}
|
||||
|
||||
m_postureSolver.Clear();
|
||||
m_postureSolver.AddTrailPoint( aP );
|
||||
m_postureSolver.SetTolerance( m_head.Width() );
|
||||
m_postureSolver.SetDefaultDirections( m_initial_direction, lastSegDir );
|
||||
m_postureSolver.SetDefaultDirections( initialDir, lastSegDir );
|
||||
m_postureSolver.SetDisabled( !Settings().GetAutoPosture() );
|
||||
|
||||
NODE *n;
|
||||
|
|
Loading…
Reference in New Issue