board_items_to_polygon_shape_transform.cpp: remove full duplicate code between DRAWSEGMENT and EDGE_MODULE, and fix incorrect conversion of DRAWSEGMENT polygon type to its polygonal shape.
Gerbview: better info from X2 filefunction attribute displayed in layer manager about copper layers
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4274f2d5d5
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ec17455d35
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@ -54,8 +54,9 @@ const wxString DrillFileExtension( wxT( "drl" ) );
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const wxString SVGFileExtension( wxT( "svg" ) );
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const wxString ReportFileExtension( wxT( "rpt" ) );
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const wxString FootprintPlaceFileExtension( wxT( "pos" ) );
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const wxString KiCadLib3DShapesPathExtension( wxT( "3dshapes" ) ); ///< 3D shapes default libpath
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const wxString KiCadFootprintLibPathExtension( wxT( "pretty" ) ); ///< KICAD PLUGIN libpath
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const wxString KiCadFootprintLibPathExtension( wxT( "pretty" ) ); ///< KICAD PLUGIN libpath
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const wxString LegacyFootprintLibPathExtension( wxT( "mod" ) );
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const wxString EagleFootprintLibPathExtension( wxT( "lbr" ) );
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@ -463,9 +463,21 @@ const wxString GERBER_IMAGE_LIST::GetDisplayName( int aIdx )
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if( gerber && IsUsed(aIdx ) )
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{
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if( gerber->m_FileFunction )
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name.Printf( _( "Layer %d (%s, %s)" ), aIdx + 1,
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GetChars( gerber->m_FileFunction->GetFileType() ),
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GetChars( gerber->m_FileFunction->GetBrdLayerId() ) );
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{
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if( gerber->m_FileFunction->IsCopper() )
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{
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name.Printf( _( "Layer %d (%s, %s, %s)" ), aIdx + 1,
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GetChars( gerber->m_FileFunction->GetFileType() ),
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GetChars( gerber->m_FileFunction->GetBrdLayerId() ),
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GetChars( gerber->m_FileFunction->GetBrdLayerSide() ) );
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}
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else
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{
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name.Printf( _( "Layer %d (%s, %s)" ), aIdx + 1,
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GetChars( gerber->m_FileFunction->GetFileType() ),
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GetChars( gerber->m_FileFunction->GetBrdLayerId() ) );
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}
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}
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else
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name.Printf( _( "Layer %d *" ), aIdx + 1 );
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}
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@ -189,18 +189,35 @@ const wxString& X2_ATTRIBUTE_FILEFUNCTION::GetFileType()
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const wxString& X2_ATTRIBUTE_FILEFUNCTION::GetBrdLayerId()
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{
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// the brd layer identifier: Top, Bot, Ln
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// the brd layer identifier: Ln (for Copper type) or Top, Bot
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return m_Prms.Item( 2 );
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}
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const wxString& X2_ATTRIBUTE_FILEFUNCTION::GetBrdLayerSide()
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{
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if( IsCopper() )
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// the brd layer identifier: Top, Bot, Inr
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return m_Prms.Item( 3 );
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else
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// the brd layer identifier: Top, Bot ( same as GetBrdLayerId() )
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return m_Prms.Item( 2 );
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}
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const wxString& X2_ATTRIBUTE_FILEFUNCTION::GetLabel()
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{
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// the filefunction label, if any
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return m_Prms.Item( 3 );
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if( IsCopper() )
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return m_Prms.Item( 4 );
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else
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return m_Prms.Item( 3 );
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}
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bool X2_ATTRIBUTE_FILEFUNCTION::IsCopper()
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{
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// the filefunction label, if any
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return GetFileType().IsSameAs( wxT( "Copper" ), false );
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}
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// Initialize the z order priority of the current file, from its attributes
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// this priority is the order of layers from top to bottom to draw/display gerber images
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// Stack up is( from external copper layer to external)
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@ -211,7 +228,7 @@ void X2_ATTRIBUTE_FILEFUNCTION::set_Z_Order()
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m_z_order = -100; // low level
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m_z_sub_order = 0;
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if( GetFileType().IsSameAs( wxT( "Copper" ), false ) )
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if( IsCopper() )
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{
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// Copper layer: the priority is the layer Id
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m_z_order = 0;
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@ -153,12 +153,19 @@ class X2_ATTRIBUTE_FILEFUNCTION : public X2_ATTRIBUTE
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public:
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X2_ATTRIBUTE_FILEFUNCTION( X2_ATTRIBUTE& aAttributeBase );
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const wxString& GetFileType(); ///< the type of layer (Copper , Soldermask ... )
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const wxString& GetBrdLayerId(); ///< the brd layer identifier: Top, Bot, Ln
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const wxString& GetLabel(); ///< the filefunction label, if any
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bool IsCopper(); ///< return true if the filefunction type is "Copper"
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int GetZOrder() { return m_z_order; } ///< the Order of the bdr layer, from front (Top side) to back side
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int GetZSubOrder() { return m_z_sub_order; } ///< the Order of the bdr copper layer, from front (Top side) to back side
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const wxString& GetFileType(); ///< the type of layer (Copper, Soldermask ... )
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const wxString& GetBrdLayerId(); ///< the brd layer identifier: Ln, only for Copper type
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///< or Top, Bot for other types
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const wxString& GetBrdLayerSide(); ///< the brd layer Pos: Top, Bot, Inr
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///< same as GetBrdLayerId() for non copper type
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const wxString& GetLabel(); ///< the filefunction label, if any
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int GetZOrder() { return m_z_order; } ///< the Order of the board layer,
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///< from front (Top) side to back (Bot) side
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int GetZSubOrder() { return m_z_sub_order; } ///< the Order of the bdr copper layer,
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///< from front (Top) side to back (Bot) side
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private:
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@ -71,6 +71,7 @@ extern const wxString GedaPcbFootprintLibFileExtension;
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extern const wxString EagleFootprintLibPathExtension;
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extern const wxString ComponentFileExtensionWildcard;
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extern const wxString PageLayoutDescrFileWildcard;
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extern const wxString KiCadLib3DShapesPathExtension;
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/// Proper wxFileDialog wild card definitions.
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extern const wxString SchematicSymbolFileWildcard;
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@ -227,52 +227,13 @@ void MODULE::TransformGraphicShapesWithClearanceToPolygonSet(
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case PCB_MODULE_EDGE_T:
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outline = (EDGE_MODULE*) item;
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if( outline->GetLayer() != aLayer )
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break;
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switch( outline->GetShape() )
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{
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case S_SEGMENT:
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TransformRoundedEndsSegmentToPolygon( aCornerBuffer,
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outline->GetStart(),
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outline->GetEnd(),
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aCircleToSegmentsCount,
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outline->GetWidth() );
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break;
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case S_CIRCLE:
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TransformRingToPolygon( aCornerBuffer, outline->GetCenter(),
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outline->GetRadius(), aCircleToSegmentsCount,
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outline->GetWidth() );
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break;
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case S_ARC:
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TransformArcToPolygon( aCornerBuffer,
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outline->GetCenter(), outline->GetArcStart(),
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outline->GetAngle(),
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aCircleToSegmentsCount, outline->GetWidth() );
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break;
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case S_POLYGON:
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// for outline shape = S_POLYGON:
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// We must compute true coordinates from m_PolyPoints
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// which are relative to module position and module orientation = 0
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for( unsigned ii = 0; ii < outline->GetPolyPoints().size(); ii++ )
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{
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CPolyPt corner( outline->GetPolyPoints()[ii] );
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RotatePoint( &corner.x, &corner.y, GetOrientation() );
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corner.x += GetPosition().x;
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corner.y += GetPosition().y;
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aCornerBuffer.Append( corner );
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}
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aCornerBuffer.CloseLastContour();
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break;
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default:
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DBG( printf( "Error: Shape %d not implemented!\n",
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outline->GetShape() ); )
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break;
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}
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outline->TransformShapeWithClearanceToPolygon( aCornerBuffer,
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0,
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aCircleToSegmentsCount,
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aCorrectionFactor );
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break;
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default:
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@ -332,7 +293,7 @@ void ZONE_CONTAINER::TransformSolidAreasShapesToPolygonSet(
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// add filled areas polygons
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aCornerBuffer.Append( m_FilledPolysList );
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// add filled areas outlines, which are drawn with thich lines
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// add filled areas outlines, which are drawn with thick lines
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wxPoint seg_start, seg_end;
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int i_start_contour = 0;
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for( unsigned ic = 0; ic < cornerscount; ic++ )
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@ -473,25 +434,81 @@ void DRAWSEGMENT::TransformShapeWithClearanceToPolygon( CPOLYGONS_LIST& aCornerB
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int aCircleToSegmentsCount,
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double aCorrectionFactor ) const
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{
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// The full width of the lines to create:
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int linewidth = m_Width + (2 * aClearanceValue);
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switch( m_Shape )
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{
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case S_CIRCLE:
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TransformRingToPolygon( aCornerBuffer, GetCenter(), GetRadius(),
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aCircleToSegmentsCount,
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m_Width + (2 * aClearanceValue) ) ;
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aCircleToSegmentsCount, linewidth ) ;
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break;
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case S_ARC:
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TransformArcToPolygon( aCornerBuffer, GetCenter(),
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GetArcStart(), m_Angle,
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aCircleToSegmentsCount,
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m_Width + (2 * aClearanceValue) );
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aCircleToSegmentsCount, linewidth );
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break;
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case S_SEGMENT:
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TransformRoundedEndsSegmentToPolygon( aCornerBuffer, m_Start, m_End,
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aCircleToSegmentsCount, linewidth );
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break;
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case S_POLYGON:
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if ( GetPolyPoints().size() < 2 )
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break; // Malformed polygon.
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{
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// The polygon is expected to be a simple polygon
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// not self intersecting, no hole.
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MODULE* module = GetParentModule(); // NULL for items not in footprints
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double orientation = module ? module->GetOrientation() : 0.0;
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// Build the polygon with the actual position and orientation:
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std::vector< wxPoint> poly;
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poly = GetPolyPoints();
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for( unsigned ii = 0; ii < poly.size(); ii++ )
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{
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RotatePoint( &poly[ii], orientation );
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poly[ii] += GetPosition();
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}
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// Generate polygons for the outline + clearance
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// This code is compatible with a polygon with holes linked to external outline
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// by overlapping segments.
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if( linewidth ) // Add thick outlines
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{
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CPolyPt corner1( poly[poly.size()-1] );
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for( unsigned ii = 0; ii < poly.size(); ii++ )
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{
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CPolyPt corner2( poly[ii] );
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if( corner2 != corner1 )
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{
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TransformRoundedEndsSegmentToPolygon( aCornerBuffer,
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corner1, corner2, aCircleToSegmentsCount, linewidth );
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}
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corner1 = corner2;
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}
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}
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// Polygon for the inside
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for( unsigned ii = 0; ii < poly.size(); ii++ )
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{
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CPolyPt corner( poly[ii] );
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aCornerBuffer.Append( corner );
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}
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aCornerBuffer.CloseLastContour();
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}
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break;
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case S_CURVE: // Bezier curve (TODO: not yet in use)
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break;
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default:
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TransformRoundedEndsSegmentToPolygon( aCornerBuffer, m_Start, m_End,
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aCircleToSegmentsCount,
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m_Width + (2 * aClearanceValue) );
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break;
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}
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}
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