Nix some more common.h includes

This commit is contained in:
Marek Roszko 2020-10-24 00:38:25 -04:00
parent 64484f5fc4
commit eeac3cb4d5
4 changed files with 5 additions and 8 deletions

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@ -53,7 +53,6 @@
#include "sg/scenegraph.h"
#include "plugins/3dapi/ifsg_api.h"
#include <common.h>
#include <filename_resolver.h>
#include <pgm_base.h>
#include <project.h>

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@ -31,7 +31,6 @@
#include <string>
#include <vector>
#include <common.h>
#include <layers_id_colors_and_visibility.h>
#include <locale_io.h>

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@ -28,7 +28,6 @@
#define COMPONENT_CLASS_H
#include <eda_item.h>
#include <common.h>
#include <core/typeinfo.h>
#include <layers_id_colors_and_visibility.h>
#include <lib_id.h>

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@ -24,8 +24,8 @@
#ifndef HOTKEYS_BASIC_H
#define HOTKEYS_BASIC_H
#include <wx/string.h>
#include <map>
#include <common.h>
#define DEFAULT_HOTKEY_FILENAME_EXT wxT( "hotkeys" )
#define EESCHEMA_HOTKEY_NAME wxT( "Eeschema" )
@ -86,7 +86,7 @@ enum HOTKEY_ACTION_TYPE
* @param aStyle - IS_HOTKEY to add <tab><keyname> (shortcuts in menus, same as hotkeys)
* IS_COMMENT to add <spaces><(keyname)> mainly in tool tips
*/
wxString AddHotkeyName( const wxString& aText, int aHotKey,
wxString AddHotkeyName( const wxString& aText, int aHotKey,
HOTKEY_ACTION_TYPE aStyle = IS_HOTKEY);
/**
@ -102,7 +102,7 @@ void DisplayHotkeyList( EDA_BASE_FRAME* aFrame, TOOL_MANAGER* aToolMgr );
* Function ReadotKeyConfig
* Reads a hotkey config file into a map. If aFileName is empty it will read in the defualt
* hotkeys file.
* @param aHotKeys
* @param aHotKeys
*/
void ReadHotKeyConfig( wxString aFileName, std::map<std::string, int>& aHotKeys );
@ -117,7 +117,7 @@ int WriteHotKeyConfig( const std::map<std::string, TOOL_ACTION*>& aActionMap );
* Read hotkey configuration for a given app,
* possibly before the frame for that app has been created
* @param aFilename = the filename to save the hotkeys as
* @param aMap The list of keycodes mapped by legacy property names
* @param aMap The list of keycodes mapped by legacy property names
* @return 1 on success, 0 on failure
*/
int ReadLegacyHotkeyConfigFile( const wxString& aFilename, std::map<std::string, int>& aMap );
@ -126,7 +126,7 @@ int ReadLegacyHotkeyConfigFile( const wxString& aFilename, std::map<std::string,
* Function ReadLegacyHotkeyConfig
* Read configuration data and fill the current hotkey list with hotkeys
* @param aAppname = the value of the app's m_FrameName
* @param aMap The list of keycodes mapped by legacy property names
* @param aMap The list of keycodes mapped by legacy property names
*/
int ReadLegacyHotkeyConfig( const wxString& aAppname, std::map<std::string, int>& aMap );