Eeschema: created a header for list operations
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03c5620efe
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@ -47,21 +47,11 @@
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#include <sch_component.h>
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#include <sch_component.h>
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#include <sch_sheet.h>
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#include <sch_sheet.h>
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#include <sch_sheet_path.h>
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#include <sch_sheet_path.h>
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#include <list_operations.h>
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// Imported functions:
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extern void SetSchItemParent( SCH_ITEM* Struct, SCH_SCREEN* Screen );
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extern void MoveItemsInList( PICKED_ITEMS_LIST& aItemsList, const wxPoint aMoveVector );
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extern void RotateListOfItems( PICKED_ITEMS_LIST& aItemsList, wxPoint& Center );
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extern void MirrorX( PICKED_ITEMS_LIST& aItemsList, wxPoint& aMirrorPoint );
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extern void MirrorY( PICKED_ITEMS_LIST& aItemsList, wxPoint& Center );
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extern void DuplicateItemsInList( SCH_SCREEN* screen,
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PICKED_ITEMS_LIST& aItemsList,
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const wxPoint aMoveVector );
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static void DrawMovingBlockOutlines( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
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static void DrawMovingBlockOutlines( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
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const wxPoint& aPosition, bool aErase );
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const wxPoint& aPosition, bool aErase );
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int SCH_EDIT_FRAME::BlockCommand( EDA_KEY key )
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int SCH_EDIT_FRAME::BlockCommand( EDA_KEY key )
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{
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{
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int cmd = BLOCK_IDLE;
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int cmd = BLOCK_IDLE;
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@ -0,0 +1,73 @@
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/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 KiCad Developers, see CHANGELOG.TXT for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef LIST_OPERATIONS_H
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#define LIST_OPERATIONS_H
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class wxPoint;
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class EDA_DRAW_PANEL;
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class SCH_ITEM;
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class SCH_SCREEN;
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class PICKED_ITEMS_LIST;
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void SetSchItemParent( SCH_ITEM* Struct, SCH_SCREEN* Screen );
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void RotateListOfItems( PICKED_ITEMS_LIST& aItemsList, const wxPoint& rotationPoint );
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void MirrorY( PICKED_ITEMS_LIST& aItemsList, const wxPoint& aMirrorPoint );
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void MirrorX( PICKED_ITEMS_LIST& aItemsList, const wxPoint& aMirrorPoint );
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/**
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* Function MoveItemsInList
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* Move a list of items to a given move vector
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* @param aItemsList = list of picked items
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* @param aMoveVector = the move vector value
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*/
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void MoveItemsInList( PICKED_ITEMS_LIST& aItemsList, const wxPoint& aMoveVector );
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/**
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* Function DeleteItemsInList
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* delete schematic items in aItemsList
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* deleted items are put in undo list
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*/
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void DeleteItemsInList( EDA_DRAW_PANEL* panel, PICKED_ITEMS_LIST& aItemsList );
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/**
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* Routine to copy a new entity of an object for each object in list and
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* reposition it.
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* Return the new created object list in aItemsList
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*/
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void DuplicateItemsInList( SCH_SCREEN* screen, PICKED_ITEMS_LIST& aItemsList,
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const wxPoint& aMoveVector );
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/**
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* Routine to create a new copy of given struct.
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* The new object is not put in draw list (not linked)
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*
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* @param aDrawStruct = the SCH_ITEM to duplicate
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* @param aClone (default = false)
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* if true duplicate also some parameters that must be unique
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* (timestamp and sheet name)
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* aClone must be false. use true only is undo/redo duplications
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*/
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SCH_ITEM* DuplicateStruct( SCH_ITEM* aDrawStruct, bool aClone );
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#endif /* LIST_OPERATIONS_H */
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@ -72,7 +72,7 @@ void SetSchItemParent( SCH_ITEM* Struct, SCH_SCREEN* Screen )
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}
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}
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void RotateListOfItems( PICKED_ITEMS_LIST& aItemsList, wxPoint& rotationPoint )
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void RotateListOfItems( PICKED_ITEMS_LIST& aItemsList, const wxPoint& rotationPoint )
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{
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{
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for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
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for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
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{
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{
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@ -83,7 +83,7 @@ void RotateListOfItems( PICKED_ITEMS_LIST& aItemsList, wxPoint& rotationPoint )
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}
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}
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void MirrorY( PICKED_ITEMS_LIST& aItemsList, wxPoint& aMirrorPoint )
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void MirrorY( PICKED_ITEMS_LIST& aItemsList, const wxPoint& aMirrorPoint )
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{
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{
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for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
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for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
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{
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{
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@ -94,7 +94,7 @@ void MirrorY( PICKED_ITEMS_LIST& aItemsList, wxPoint& aMirrorPoint )
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}
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}
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void MirrorX( PICKED_ITEMS_LIST& aItemsList, wxPoint& aMirrorPoint )
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void MirrorX( PICKED_ITEMS_LIST& aItemsList, const wxPoint& aMirrorPoint )
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{
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{
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for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
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for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
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{
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{
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@ -105,13 +105,7 @@ void MirrorX( PICKED_ITEMS_LIST& aItemsList, wxPoint& aMirrorPoint )
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}
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}
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/**
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void MoveItemsInList( PICKED_ITEMS_LIST& aItemsList, const wxPoint& aMoveVector )
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* Function MoveItemsInList
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* Move a list of items to a given move vector
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* @param aItemsList = list of picked items
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* @param aMoveVector = the move vector value
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*/
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void MoveItemsInList( PICKED_ITEMS_LIST& aItemsList, const wxPoint aMoveVector )
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{
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{
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for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
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for( unsigned ii = 0; ii < aItemsList.GetCount(); ii++ )
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{
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{
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@ -121,11 +115,6 @@ void MoveItemsInList( PICKED_ITEMS_LIST& aItemsList, const wxPoint aMoveVector )
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}
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}
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/**
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* Function DeleteItemsInList
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* delete schematic items in aItemsList
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* deleted items are put in undo list
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*/
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void DeleteItemsInList( EDA_DRAW_PANEL* panel, PICKED_ITEMS_LIST& aItemsList )
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void DeleteItemsInList( EDA_DRAW_PANEL* panel, PICKED_ITEMS_LIST& aItemsList )
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{
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{
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SCH_SCREEN* screen = (SCH_SCREEN*) panel->GetScreen();
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SCH_SCREEN* screen = (SCH_SCREEN*) panel->GetScreen();
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@ -182,12 +171,8 @@ void SCH_EDIT_FRAME::DeleteItem( SCH_ITEM* aItem )
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}
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}
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/* Routine to copy a new entity of an object for each object in list and
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* reposition it.
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* Return the new created object list in aItemsList
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*/
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void DuplicateItemsInList( SCH_SCREEN* screen, PICKED_ITEMS_LIST& aItemsList,
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void DuplicateItemsInList( SCH_SCREEN* screen, PICKED_ITEMS_LIST& aItemsList,
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const wxPoint aMoveVector )
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const wxPoint& aMoveVector )
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{
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{
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SCH_ITEM* newitem;
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SCH_ITEM* newitem;
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@ -238,16 +223,6 @@ void DuplicateItemsInList( SCH_SCREEN* screen, PICKED_ITEMS_LIST& aItemsList,
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}
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}
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/**
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* Function DuplicateStruct
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* Routine to create a new copy of given struct.
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* The new object is not put in draw list (not linked)
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* @param aDrawStruct = the SCH_ITEM to duplicate
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* @param aClone (default = false)
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* if true duplicate also some parameters that must be unique
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* (timestamp and sheet name)
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* aClone must be false. use true only is undo/redo duplications
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*/
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SCH_ITEM* DuplicateStruct( SCH_ITEM* aDrawStruct, bool aClone )
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SCH_ITEM* DuplicateStruct( SCH_ITEM* aDrawStruct, bool aClone )
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{
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{
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wxCHECK_MSG( aDrawStruct != NULL, NULL,
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wxCHECK_MSG( aDrawStruct != NULL, NULL,
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