Python scripting: make UTF8 class accessible by python scripts. Add python method GetChars() to UTF8 class to get its char buffer.
See scripts/test_kicad_plugin.py for example.
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@ -76,6 +76,10 @@ public:
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{
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}
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~UTF8() // Needed mainly to build python wrapper
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{
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}
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UTF8& operator=( const wxString& o );
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UTF8& operator=( const std::string& o )
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@ -144,6 +148,11 @@ public:
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public:
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uni_iter() // Needed only to build python wrapper, not used outside the wrapper
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{
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it = NULL;
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}
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uni_iter( const uni_iter& o )
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{
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it = o.it;
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@ -53,6 +53,7 @@
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%ignore operator <<;
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%ignore operator=;
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/* headers/imports that must be included in the _wrapper.cpp at top */
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%{
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@ -62,7 +63,7 @@
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#include <common.h>
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#include <wx_python_helpers.h>
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#include <cstddef>
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#include <vector>
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#include <vector>
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#include <class_title_block.h>
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#include <class_colors_design_settings.h>
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@ -70,7 +71,6 @@
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#include <eda_text.h>
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#include <convert_from_iu.h>
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#include <convert_to_biu.h>
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%}
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/* all the wx wrappers for wxString, wxPoint, wxRect, wxChar .. */
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@ -110,7 +110,30 @@
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/* std template mappings */
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%template(intVector) std::vector<int>;
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%template(str_utf8_Map) std::map< std::string,UTF8 >;
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/* KiCad plugin handling */
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%include "kicadplugins.i"
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// ignore warning relative to operator = and operator ++:
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#pragma SWIG nowarn=362,383
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// Rename operators defined in utf8.h
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%rename(utf8_to_charptr) operator char* () const;
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%rename(utf8_to_wxstring) operator wxString () const;
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#include <utf8.h>
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%include <utf8.h>
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%extend UTF8
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{
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const char* Cast_to_CChar() { return (self->c_str()); }
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%pythoncode
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{
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def GetChars(self):
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return self.Cast_to_CChar()
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}
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}
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@ -20,8 +20,8 @@ import sys
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import os
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lib_path1='/tmp/lib1.pretty'
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lib_path2='/tmp/lib2.pretty'
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lib_path1='f:/tmp/lib1.pretty'
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lib_path2='f:/tmp/lib2.pretty'
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plugin = IO_MGR.PluginFind( IO_MGR.KICAD )
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@ -65,23 +65,27 @@ plugin.FootprintSave( lib_path1, module )
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# create a disparity between the library's name ("footprint"),
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# and the module's internal useless name ("mine"). Module is officially named "footprint" now
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# but has (module mine ...) internally:
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os.rename( '/tmp/lib2.pretty/mine.kicad_mod', '/tmp/lib2.pretty/footprint.kicad_mod' )
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os.rename( 'f:/tmp/lib2.pretty/mine.kicad_mod', 'f:/tmp/lib2.pretty/footprint.kicad_mod' )
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footprint=plugin.FootprintLoad( lib_path2, 'footprint' )
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fpid = footprint.GetFPID()
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fpid.SetLibNickname( UTF8( 'mylib' ) )
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name = fpid.Format().GetChars()
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# Always after a FootprintLoad() the internal name should match the one used to load it.
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print( "internal name should be 'footprint':", fpid.GetFootprintName() )
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print( "internal name should be 'footprint':", name )
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# Verify that the same plugin instance can edge trigger on a lib_path change
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# for FootprintLoad()
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footprint=plugin.FootprintLoad( lib_path1, 'mine' )
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fpid = footprint.GetFPID()
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fpid.SetLibNickname( UTF8( 'other_mylib' ) )
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name = fpid.Format().GetChars()
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# Always after a FootprintLoad() the internal name should match the one used to load it.
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print( "internal name should be 'mine':", fpid.GetFootprintName() )
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print( "internal name should be 'mine':", name )
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# As of 3-Dec-2013 this test is passed by KICAD_PLUGIN and Wayne is owed an atta boy!
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