3d-viewer: Fix a couple missing arc counts
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@ -494,9 +494,7 @@ class CINFO3D_VISU
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void buildPadShapePolygon( const D_PAD *aPad,
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SHAPE_POLY_SET &aCornerBuffer,
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wxSize aInflateValue,
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int aSegmentsPerCircle,
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double aCorrectionFactor ) const;
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wxSize aInflateValue ) const;
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public:
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@ -486,13 +486,7 @@ void CINFO3D_VISU::createLayers( REPORTER *aStatusTextReporter )
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continue;
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// Add the track contour
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int nrSegments = GetNrSegmentsCircle( track->GetWidth() );
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track->TransformShapeWithClearanceToPolygon(
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*layerPoly,
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0,
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nrSegments,
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GetCircleCorrectionFactor( nrSegments ) );
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track->TransformShapeWithClearanceToPolygon( *layerPoly, 0 );
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}
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}
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}
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@ -40,9 +40,7 @@
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// but it adds the rect/trapezoid shapes with a different winding
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void CINFO3D_VISU::buildPadShapePolygon( const D_PAD* aPad,
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SHAPE_POLY_SET& aCornerBuffer,
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wxSize aInflateValue,
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int aSegmentsPerCircle,
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double aCorrectionFactor ) const
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wxSize aInflateValue ) const
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{
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wxPoint corners[4];
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wxPoint PadShapePos = aPad->ShapePos(); /* Note: for pad having a shape offset,
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@ -63,8 +61,7 @@ void CINFO3D_VISU::buildPadShapePolygon( const D_PAD* aPad,
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D_PAD dummy( *aPad );
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wxSize new_size = aPad->GetSize() + aInflateValue + aInflateValue;
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dummy.SetSize( new_size );
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dummy.TransformShapeWithClearanceToPolygon( aCornerBuffer, 0,
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aSegmentsPerCircle, aCorrectionFactor );
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dummy.TransformShapeWithClearanceToPolygon( aCornerBuffer, 0 );
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}
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break;
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@ -90,8 +87,17 @@ void CINFO3D_VISU::buildPadShapePolygon( const D_PAD* aPad,
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case PAD_SHAPE_CUSTOM:
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{
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SHAPE_POLY_SET polyList; // Will contain the pad outlines in board coordinates
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auto inflate_val = std::max( aInflateValue.x, aInflateValue.y );
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polyList.Append( aPad->GetCustomShapeAsPolygon() );
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aPad->CustomShapeAsPolygonToBoardPosition( &polyList, aPad->ShapePos(), aPad->GetOrientation() );
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if( inflate_val > 0 )
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{
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int numSegs = GetNrSegmentsCircle( inflate_val );
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polyList.Inflate( inflate_val, numSegs );
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}
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aCornerBuffer.Append( polyList );
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}
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break;
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@ -117,11 +123,9 @@ void CINFO3D_VISU::buildPadShapeThickOutlineAsPolygon( const D_PAD* aPad,
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// For other shapes, draw polygon outlines
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SHAPE_POLY_SET corners;
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unsigned int nr_sides_per_circle = GetNrSegmentsCircle( glm::min( aPad->GetSize().x,
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aPad->GetSize().y) );
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buildPadShapePolygon( aPad, corners, wxSize( 0, 0 ),
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nr_sides_per_circle,
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GetCircleCorrectionFactor( nr_sides_per_circle ) );
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auto nr_sides_per_circle =
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GetNrSegmentsCircle( std::min( aPad->GetSize().x, aPad->GetSize().y ) );
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buildPadShapePolygon( aPad, corners, wxSize( 0, 0 ) );
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// Add outlines as thick segments in polygon buffer
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@ -200,11 +204,7 @@ void CINFO3D_VISU::transformPadsShapesWithClearanceToPolygon( const DLIST<D_PAD>
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break;
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}
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unsigned int aCircleToSegmentsCount = GetNrSegmentsCircle( pad->GetSize().x );
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double aCorrectionFactor = GetCircleCorrectionFactor( aCircleToSegmentsCount );
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buildPadShapePolygon( pad, aCornerBuffer, margin,
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aCircleToSegmentsCount, aCorrectionFactor );
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buildPadShapePolygon( pad, aCornerBuffer, margin );
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}
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}
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@ -225,15 +225,7 @@ void CINFO3D_VISU::transformGraphicModuleEdgeToPolygonSet( const MODULE *aModule
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if( outline->GetLayer() != aLayer )
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break;
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unsigned int aCircleToSegmentsCount =
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GetNrSegmentsCircle( outline->GetBoundingBox().GetSizeMax() );
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double aCorrectionFactor = GetCircleCorrectionFactor( aCircleToSegmentsCount );
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outline->TransformShapeWithClearanceToPolygon( aCornerBuffer,
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0,
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aCircleToSegmentsCount,
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aCorrectionFactor );
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outline->TransformShapeWithClearanceToPolygon( aCornerBuffer, 0 );
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}
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break;
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