Restore unique-item filtering when collecting nearby items from view.
Fixes https://gitlab.com/kicad/code/kicad/issues/12076
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@ -1275,24 +1275,26 @@ bool EE_SELECTION_TOOL::selectMultiple()
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view->Query( area.ViewBBox(), nearbyViewItems );
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// Build lists of nearby items and their children
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std::vector<EDA_ITEM*> nearbyItems;
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std::vector<EDA_ITEM*> nearbyChildren;
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std::vector<EDA_ITEM*> flaggedItems;
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std::unordered_set<EDA_ITEM*> nearbyItems;
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std::vector<EDA_ITEM*> nearbyChildren;
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std::vector<EDA_ITEM*> flaggedItems;
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for( KIGFX::VIEW::LAYER_ITEM_PAIR& pair : nearbyViewItems )
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{
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if( EDA_ITEM* item = dynamic_cast<EDA_ITEM*>( pair.first ) )
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{
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item->ClearFlags( CANDIDATE );
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nearbyItems.push_back( item );
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if( SCH_ITEM* sch_item = dynamic_cast<SCH_ITEM*>( item ) )
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if( nearbyItems.insert( item ).second )
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{
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sch_item->RunOnChildren(
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[&]( SCH_ITEM* aChild )
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{
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nearbyChildren.push_back( aChild );
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} );
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item->ClearFlags( CANDIDATE );
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if( SCH_ITEM* sch_item = dynamic_cast<SCH_ITEM*>( item ) )
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{
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sch_item->RunOnChildren(
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[&]( SCH_ITEM* aChild )
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{
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nearbyChildren.push_back( aChild );
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} );
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}
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}
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}
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}
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