Improve Eagle rotated text importing.

Fixes https://gitlab.com/kicad/code/kicad/-/issues/18019
This commit is contained in:
Jeff Young 2024-05-22 01:15:27 +01:00
parent 560f6f87e5
commit f4f3f52fd4
1 changed files with 37 additions and 34 deletions

View File

@ -753,19 +753,24 @@ void PCB_IO_EAGLE::loadPlain( wxXmlNode* aGraphics )
}
else if( degrees == 180 )
{
BOX2I bbox = pcbtxt->GetBoundingBox();
VECTOR2I pos = pcbtxt->GetTextPos();
pos.x -= sign * bbox.GetWidth();
pcbtxt->SetTextPos( pos );
if( sign < 0 )
{
BOX2I bbox = pcbtxt->GetBoundingBox();
VECTOR2I pos = pcbtxt->GetTextPos();
pos.x -= sign * bbox.GetWidth();
pcbtxt->SetTextPos( pos );
}
switch( align )
{
case ETEXT::TOP_CENTER: align = ETEXT::BOTTOM_CENTER; break;
case ETEXT::TOP_LEFT: align = ETEXT::BOTTOM_LEFT; break;
case ETEXT::TOP_RIGHT: align = ETEXT::BOTTOM_RIGHT; break;
case ETEXT::TOP_LEFT: align = ETEXT::BOTTOM_RIGHT; break;
case ETEXT::TOP_RIGHT: align = ETEXT::BOTTOM_LEFT; break;
case ETEXT::BOTTOM_CENTER: align = ETEXT::TOP_CENTER; break;
case ETEXT::BOTTOM_LEFT: align = ETEXT::TOP_LEFT; break;
case ETEXT::BOTTOM_RIGHT: align = ETEXT::TOP_RIGHT; break;
case ETEXT::BOTTOM_LEFT: align = ETEXT::TOP_RIGHT; break;
case ETEXT::BOTTOM_RIGHT: align = ETEXT::TOP_LEFT; break;
case ETEXT::CENTER_LEFT: align = ETEXT::CENTER_RIGHT; break;
case ETEXT::CENTER_RIGHT: align = ETEXT::CENTER_LEFT; break;
}
}
else if( degrees == 270 )
@ -774,7 +779,7 @@ void PCB_IO_EAGLE::loadPlain( wxXmlNode* aGraphics )
{
BOX2I bbox = pcbtxt->GetBoundingBox();
VECTOR2I pos = pcbtxt->GetTextPos();
pos.y -= sign * bbox.GetWidth(); // yes, width; bbox is unrotated
pos.y -= sign * bbox.GetWidth(); // yes, width; bbox is unrotated
pcbtxt->SetTextPos( pos );
}
@ -783,36 +788,34 @@ void PCB_IO_EAGLE::loadPlain( wxXmlNode* aGraphics )
switch( align )
{
case ETEXT::TOP_CENTER: align = ETEXT::BOTTOM_CENTER; break;
case ETEXT::TOP_LEFT: align = ETEXT::BOTTOM_LEFT; break;
case ETEXT::TOP_RIGHT: align = ETEXT::BOTTOM_RIGHT; break;
case ETEXT::TOP_LEFT: align = ETEXT::BOTTOM_RIGHT; break;
case ETEXT::TOP_RIGHT: align = ETEXT::BOTTOM_LEFT; break;
case ETEXT::BOTTOM_CENTER: align = ETEXT::TOP_CENTER; break;
case ETEXT::BOTTOM_LEFT: align = ETEXT::TOP_LEFT; break;
case ETEXT::BOTTOM_RIGHT: align = ETEXT::TOP_RIGHT; break;
case ETEXT::BOTTOM_LEFT: align = ETEXT::TOP_RIGHT; break;
case ETEXT::BOTTOM_RIGHT: align = ETEXT::TOP_LEFT; break;
case ETEXT::CENTER_LEFT: align = ETEXT::CENTER_RIGHT; break;
case ETEXT::CENTER_RIGHT: align = ETEXT::CENTER_LEFT; break;
}
}
else if( degrees > 90 && degrees < 270 )
{
pcbtxt->SetTextAngle( EDA_ANGLE( sign * ( degrees + 180 ), DEGREES_T ) );
switch( align )
{
case ETEXT::TOP_CENTER: align = ETEXT::BOTTOM_CENTER; break;
case ETEXT::TOP_LEFT: align = ETEXT::BOTTOM_RIGHT; break;
case ETEXT::TOP_RIGHT: align = ETEXT::BOTTOM_LEFT; break;
case ETEXT::BOTTOM_CENTER: align = ETEXT::TOP_CENTER; break;
case ETEXT::BOTTOM_LEFT: align = ETEXT::TOP_RIGHT; break;
case ETEXT::BOTTOM_RIGHT: align = ETEXT::TOP_LEFT; break;
case ETEXT::CENTER_LEFT: align = ETEXT::CENTER_RIGHT; break;
case ETEXT::CENTER_RIGHT: align = ETEXT::CENTER_LEFT; break;
}
}
else
{
// Ok so text is not at 90,180 or 270 so do some funny stuff to get
// placement right.
if( ( degrees > 0 ) && ( degrees < 90 ) )
{
pcbtxt->SetTextAngle( EDA_ANGLE( sign * degrees, DEGREES_T ) );
}
else if( ( degrees > 90 ) && ( degrees < 180 ) )
{
pcbtxt->SetTextAngle( EDA_ANGLE( sign * ( degrees + 180 ), DEGREES_T ) );
align = ETEXT::TOP_RIGHT;
}
else if( ( degrees > 180 ) && ( degrees < 270 ) )
{
pcbtxt->SetTextAngle( EDA_ANGLE( sign * ( degrees - 180 ), DEGREES_T ) );
align = ETEXT::TOP_RIGHT;
}
else if( ( degrees > 270 ) && ( degrees < 360 ) )
{
pcbtxt->SetTextAngle( EDA_ANGLE( sign * degrees, DEGREES_T ) );
align = ETEXT::BOTTOM_LEFT;
}
pcbtxt->SetTextAngle( EDA_ANGLE( sign * degrees, DEGREES_T ) );
}
}