Added include guard to math_for_graphics.h
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#ifndef MATH_FOR_GRAPHICS_H
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#define MATH_FOR_GRAPHICS_H
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// math stuff for graphics, from FreePCB
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// math stuff for graphics, from FreePCB
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/* Function FindLineSegmentIntersection
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/* Function FindLineSegmentIntersection
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@ -61,3 +63,5 @@ double GetPointToLineSegmentDistance( int x, int y, int xi, int yi, int xf, int
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double GetPointToLineDistance( double a, double b, int x, int y, double * xp=NULL, double * yp=NULL );
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double GetPointToLineDistance( double a, double b, int x, int y, double * xp=NULL, double * yp=NULL );
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double Distance( double x1, double y1, double x2, double y2 );
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double Distance( double x1, double y1, double x2, double y2 );
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#endif
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